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C# Decal.Struct方法代码示例

本文整理汇总了C#中Decal.Struct方法的典型用法代码示例。如果您正苦于以下问题:C# Decal.Struct方法的具体用法?C# Decal.Struct怎么用?C# Decal.Struct使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Decal的用法示例。


在下文中一共展示了Decal.Struct方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnSetPackContents

        //opening a pack,container,chest,.. also inventory packs at startup
        //or moving packs in inventory
        private void OnSetPackContents(Decal.Adapter.Message pMsg)
        {
            try {
                if (Paused || mCharconfig == null)
                    return;
                if (Host.Actions.VendorId != 0) {
                    return;
                }

                Decal.Adapter.MessageStruct pItems = null;
                Decal.Adapter.MessageStruct pItem = null;
                int ItemId = 0;
                int itemcount = 0;
                mCurrentContainer = Convert.ToInt32(pMsg["container"]);
                itemcount = Convert.ToInt32(pMsg["itemCount"]);

                WorldObject objContainer = Core.WorldFilter[mCurrentContainer];

                if (objContainer != null && mPluginConfig.PackOrCorpseOrChestExclude != null) {
                    foreach (string s in mPluginConfig.PackOrCorpseOrChestExclude) {
                        if (objContainer.Name == s) {
                            mCurrentContainer = 0;
                            return;
                        }
                    }
                }
                mCurrentContainerContent = new Dictionary<int, int>();

                string msg = string.Empty;
                bool skipContainer = false;
                if (objContainer != null) {
                    msg = objContainer.Name;

                    if (objContainer.Id == Core.CharacterFilter.Id || objContainer.Container == Core.CharacterFilter.Id) {
                        msg += " skip player pack";
                        //moving/adding packs in inventory
                        skipContainer = true;
                    } else if (objContainer.Container != 0) {
                        WorldObject checkcontainerincontainer = Core.WorldFilter[objContainer.Container];
                        if (checkcontainerincontainer != null) {
                            if (checkcontainerincontainer.Container == Core.CharacterFilter.Id) {
                                msg += " skip container in container storage";
                                skipContainer = true;
                            }
                        }
                    }

                    if (skipContainer) {
                        Util.Log("OnSetPackContents " + mCurrentContainer.ToString() + " " + msg);
                        mCurrentContainer = 0;
                        return;
                    }
                }

                Util.Log("OnSetPackContents " + mCurrentContainer.ToString() + " " + msg);

                //fill mCurrentContainerContent
                if (itemcount > 0) {
                    pItems = pMsg.Struct("items");
                    for (int i = 0; i <= pItems.Count - 1; i++) {
                        pItem = pItems.Struct(i);
                        ItemId = Convert.ToInt32(pItem["item"]);

                        if (!mCurrentContainerContent.ContainsKey(ItemId)) {
                            mCurrentContainerContent.Add(ItemId, 0);
                            WorldObject objItem = Core.WorldFilter[ItemId];
                            if (objItem != null && mCharconfig != null) {
                                eScanresult result = CheckObjectForMatch(new IdentifiedObject(objItem), false);
                                //check scan finished

                                if (result != eScanresult.needsident) {
                                    mCurrentContainerContent[ItemId] = 1;
                                } else {
                                    mCorpsScanning = true;
                                }
                            }

                        }

                    }
                }

            } catch (Exception ex) {
                Util.ErrorLogger(ex);
            }
        }
开发者ID:Kkarinisme,项目名称:GearTemp,代码行数:88,代码来源:PluginCore.cs.back.cs


注:本文中的Decal.Struct方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。