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C# DamageType.Equals方法代码示例

本文整理汇总了C#中DamageType.Equals方法的典型用法代码示例。如果您正苦于以下问题:C# DamageType.Equals方法的具体用法?C# DamageType.Equals怎么用?C# DamageType.Equals使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在DamageType的用法示例。


在下文中一共展示了DamageType.Equals方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: IsInvulnerable

        public static bool IsInvulnerable(Obj_AI_Base target, DamageType damageType, bool ignoreShields = true)
        {
            // Tryndamere's Undying Rage (R)
            if (target.HasBuff("Undying Rage") && target.Health <= target.MaxHealth * 0.10f)
            {
                return true;
            }

            // Kayle's Intervention (R)
            if (target.HasBuff("JudicatorIntervention"))
            {
                return true;
            }

            if (ignoreShields)
            {
                return false;
            }

            // Morgana's Black Shield (E)
            if (damageType.Equals(DamageType.Magical) && target.HasBuff("BlackShield"))
            {
                return true;
            }

            // Banshee's Veil (PASSIVE)
            if (damageType.Equals(DamageType.Magical) && target.HasBuff("BansheesVeil"))
            {
                // TODO: Get exact Banshee's Veil buff name.
                return true;
            }

            // Sivir's Spell Shield (E)
            if (damageType.Equals(DamageType.Magical) && target.HasBuff("SivirShield"))
            {
                // TODO: Get exact Sivir's Spell Shield buff name
                return true;
            }

            // Nocturne's Shroud of Darkness (W)
            if (damageType.Equals(DamageType.Magical) && target.HasBuff("ShroudofDarkness"))
            {
                // TODO: Get exact Nocturne's Shourd of Darkness buff name
                return true;
            }

            return false;
        }
开发者ID:47110572,项目名称:CN,代码行数:48,代码来源:TargetSelector.cs

示例2: IsInvulnerable

        public static bool IsInvulnerable(Obj_AI_Base target, DamageType damageType, bool ignoreShields = true)
        {
            //Kindred's Lamb's Respite(R)

            if (target.HasBuff("kindrednodeathbuff"))
            {
                return true;
            }

            // Tryndamere's Undying Rage (R)
            if (target.HasBuff("Undying Rage") && target.Health <= target.MaxHealth * 0.10f)
            {
                return true;
            }

            // Kayle's Intervention (R)
            if (target.HasBuff("JudicatorIntervention"))
            {
                return true;
            }

            // Poppy's Diplomatic Immunity (R)
            if (target.HasBuff("DiplomaticImmunity") && !ObjectManager.Player.HasBuff("poppyulttargetmark"))
            {
                //TODO: Get the actual target mark buff name
                return true;
            }

            if (ignoreShields)
            {
                return false;
            }

            // Morgana's Black Shield (E)
            if (damageType.Equals(DamageType.Magical) && target.HasBuff("BlackShield"))
            {
                return true;
            }

            // Banshee's Veil (PASSIVE)
            if (damageType.Equals(DamageType.Magical) && target.HasBuff("BansheesVeil"))
            {
                // TODO: Get exact Banshee's Veil buff name.
                return true;
            }

            // Sivir's Spell Shield (E)
            if (damageType.Equals(DamageType.Magical) && target.HasBuff("SivirShield"))
            {
                // TODO: Get exact Sivir's Spell Shield buff name
                return true;
            }

            // Nocturne's Shroud of Darkness (W)
            if (damageType.Equals(DamageType.Magical) && target.HasBuff("ShroudofDarkness"))
            {
                // TODO: Get exact Nocturne's Shourd of Darkness buff name
                return true;
            }

            return false;
        }
开发者ID:Connerthorpe,项目名称:EloBuddy,代码行数:62,代码来源:TargetSelector2.cs

示例3: IsInvulnerable

        public static bool IsInvulnerable(Obj_AI_Base target, DamageType damageType, bool ignoreShields = true)
        {
            // Tryndamere's Undying Rage (R)
            if (target.HasBuff("Undying Rage") && target.Health <= target.MaxHealth * 0.10f)
            {
                return true;
            }

            // Kayle's Intervention (R)
            if (target.HasBuff("JudicatorIntervention"))
            {
                return true;
            }

            if (ignoreShields)
            {
                return false;
            }

            // Morgana's Black Shield (E)
            if (damageType.Equals(DamageType.Magical) && target.HasBuff("BlackShield"))
            {
                return true;
            }

            if (damageType.Equals(DamageType.Magical) && target.HasSpellShield())
            {
                return true;
            }

            return false;
        }
开发者ID:jayblah,项目名称:TheNinow,代码行数:32,代码来源:KalistaTargetSelector.cs

示例4: IsInvulnerable

        public static bool IsInvulnerable(Obj_AI_Base target, DamageType damageType, bool ignoreShields = true)
        {
            var targetBuffs = new HashSet<string>(target.Buffs.Select(buff => buff.Name), StringComparer.OrdinalIgnoreCase);

            // Kindred's Lamb's Respite(R)
            if (targetBuffs.Contains("KindredRNoDeathBuff") && target.HealthPercent <= 10)
            {
                return true;
            }

            // Vladimir W
            if (targetBuffs.Contains("VladimirSanguinePool"))
            {
                return true;
            }

            // Tryndamere's Undying Rage (R)
            if (targetBuffs.Contains("UndyingRage") && target.Health <= target.MaxHealth * 0.10f)
            {
                return true;
            }

            // Kayle's Intervention (R)
            if (targetBuffs.Contains("JudicatorIntervention"))
            {
                return true;
            }

            if (ignoreShields)
            {
                return false;
            }

            // Morgana's Black Shield (E)
            if (targetBuffs.Contains("BlackShield") && damageType.Equals(DamageType.Magical))
            {
                return true;
            }

            // Banshee's Veil (PASSIVE)
            if (targetBuffs.Contains("bansheesveil") && damageType.Equals(DamageType.Magical))
            {
                return true;
            }

            // Sivir's Spell Shield (E)
            if (targetBuffs.Contains("SivirE") && damageType.Equals(DamageType.Magical))
            {
                return true;
            }

            // Nocturne's Shroud of Darkness (W)
            if (targetBuffs.Contains("NocturneShroudofDarkness") && damageType.Equals(DamageType.Magical))
            {
                return true;
            }

            return false;
        }
开发者ID:CONANLXF,项目名称:Berb.Common,代码行数:59,代码来源:TargetSelector.cs

示例5: IsInvulnerable

        /// <summary>
        ///     Checks whether the target is invulnerable.
        /// </summary>
        /// <param name="target">
        ///     The target
        /// </param>
        /// <param name="damageType">
        ///     The damage type
        /// </param>
        /// <param name="ignoreShields">
        ///     The ignore shields
        /// </param>
        /// <returns>
        ///     The <see cref="bool" />
        /// </returns>
        public static bool IsInvulnerable(this Obj_AI_Base target, DamageType damageType, bool ignoreShields = true)
        {
            // Tryndamere's Undying Rage (R)
            if (!damageType.Equals(DamageType.True) && target.HasBuff("Undying Rage") && target.Health <= 2f)
            {
                return true;
            }

            // Kayle's Intervention (R)
            if (target.HasBuff("JudicatorIntervention"))
            {
                return true;
            }

            return false;
        }
开发者ID:Inuyalx,项目名称:LeagueSharp.SDK,代码行数:31,代码来源:TargetSelector.cs


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