本文整理汇总了C#中Coordinates.Rotate180方法的典型用法代码示例。如果您正苦于以下问题:C# Coordinates.Rotate180方法的具体用法?C# Coordinates.Rotate180怎么用?C# Coordinates.Rotate180使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Coordinates
的用法示例。
在下文中一共展示了Coordinates.Rotate180方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: BuildBackwardPass
private ITrackingCommand BuildBackwardPass()
{
BehaviorManager.TraceSource.TraceEvent(TraceEventType.Information, 0, "UTurn Behavior: Initialize Backward Pass");
// rotate the polygon into the current relative frame
CarTimestamp curTimestamp = Services.RelativePose.CurrentTimestamp;
RelativeTransform relTransform = Services.RelativePose.GetTransform(polygonTimestamp, curTimestamp);
relTransform.TransformPointsInPlace(polygon);
finalOrientation = finalOrientation.Transform(relTransform);
polygonTimestamp = curTimestamp;
// retrieve the vehicle state
Coordinates headingVec = new Coordinates(1, 0);
Coordinates headingVec180 = headingVec.Rotate180();
Coordinates headingVec90 = headingVec.Rotate90();
// figure out center point of turn
Circle rearAxleCircle = Circle.FromPointSlopeRadius(new Coordinates(0,0), headingVec180, minRadius);
Coordinates center = rearAxleCircle.center;
// calculate the points of the wheels
Coordinates rearLeftPoint = headingVec90*TahoeParams.T/2;
Coordinates rearRightPoint = -headingVec90*TahoeParams.T/2;
Coordinates frontLeftPoint = headingVec*TahoeParams.L + headingVec90*TahoeParams.T/2;
Coordinates frontRightPoint = headingVec*TahoeParams.L - headingVec90*TahoeParams.T/2;
double minHit = Math.PI/2.1;
GetMinHitAngle(rearLeftPoint, center, ref minHit);
GetMinHitAngle(rearRightPoint, center, ref minHit);
//GetMinHitAngle(frontLeftPoint, center, false, ref minHit);
//GetMinHitAngle(frontRightPoint, center, false, ref minHit);
frontLeftPoint = headingVec*TahoeParams.FL + headingVec90*TahoeParams.T/2;
frontRightPoint = headingVec*TahoeParams.FL - headingVec90*TahoeParams.T/2.0;
rearRightPoint = -headingVec*TahoeParams.RL - headingVec90*TahoeParams.T/2.0;
rearLeftPoint = -headingVec*TahoeParams.RL + headingVec90*TahoeParams.T/2.0;
List<Polygon> obstacles = GetObstacles(curTimestamp);
GetObstacleHitAngle(frontLeftPoint, center, obstacles, ref minHit);
GetObstacleHitAngle(rearLeftPoint, center, obstacles, ref minHit);
GetObstacleHitAngle(rearRightPoint, center, obstacles, ref minHit);
// trim some off the hit for safety'
minHit -= (0.3/minRadius);
// move at least 0.6 meters
minHit = Math.Max(minHit, 0.6 / minRadius);
// calculate the exit stopping point
// shift the line by the minimum turning radius
Coordinates u = finalOrientation.P1 - finalOrientation.P0;
u = u.Normalize().Rotate90();
Line offsetLine = new Line();
offsetLine.P0 = finalOrientation.P0 + u*(minRadius+2);
offsetLine.P1 = finalOrientation.P1 + u*(minRadius+2);
// final the intersection of the current turn circle with a radius of twice the min turn radius and the offset line
Circle twoTurn = new Circle(2*minRadius + 2, center);
Coordinates[] intersections;
double startAngle = (-center).ArcTan;
if (twoTurn.Intersect(offsetLine, out intersections)) {
// figure out where there were hits
for (int i = 0; i < intersections.Length; i++) {
// get the angle of the hit
double angle = (intersections[i] - center).ArcTan;
if (angle < startAngle)
angle += 2*Math.PI;
angle -= startAngle;
if (angle < minHit)
minHit = angle;
}
}
minHit = Math.Max(minHit, 0.6 / minRadius);
// set the stopping point at the min hit point
Coordinates stopPoint = rearAxleCircle.GetPoint(startAngle+minHit);
// calculate the stop distance
stopDistance = rearAxleCircle.r*minHit;
stopTimestamp = curTimestamp;
curvature = 1/minRadius;
// calculate the required steering angle
double steeringCommand = SteeringUtilities.CurvatureToSteeringWheelAngle(-1/minRadius, uturnSpeed);
ISpeedCommandGenerator shiftSpeedCommand = new ShiftSpeedCommand(TransmissionGear.Reverse);
ISteeringCommandGenerator initialSteeringCommand = new ConstantSteeringCommandGenerator(steeringCommand, steeringRate, true);
ISpeedCommandGenerator passSpeedCommand = new FeedbackSpeedCommandGenerator(new StopSpeedGenerator(new TravelledDistanceProvider(curTimestamp, stopDistance), uturnSpeed));
ISteeringCommandGenerator passSteeringCommand = new ConstantSteeringCommandGenerator(steeringCommand, null, false);
ChainedTrackingCommand cmd = new ChainedTrackingCommand(
new TrackingCommand(shiftSpeedCommand, initialSteeringCommand, true),
new TrackingCommand(passSpeedCommand, passSteeringCommand, false));
cmd.Label = backwardLabel;
Services.UIService.PushCircle(new Circle(minRadius, center), curTimestamp, "uturn circle", true);
Services.UIService.PushPoint(stopPoint, curTimestamp, "uturn stop point", true);
//.........这里部分代码省略.........