本文整理汇总了C#中ConfigCacheSet.FindAll方法的典型用法代码示例。如果您正苦于以下问题:C# ConfigCacheSet.FindAll方法的具体用法?C# ConfigCacheSet.FindAll怎么用?C# ConfigCacheSet.FindAll使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ConfigCacheSet
的用法示例。
在下文中一共展示了ConfigCacheSet.FindAll方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: BuildPacket
public override void BuildPacket()
{
var cacheSetItemEqu = new ConfigCacheSet<ItemEquAttrInfo>();
PushIntoStack(_userItemArray.Count);
foreach (UserItemInfo item in _userItemArray)
{
ItemBaseInfo itemInfo = new ConfigCacheSet<ItemBaseInfo>().FindKey(item.ItemID);
var general = new GameDataCacheSet<UserGeneral>().FindKey(Uid, item.GeneralID);
var itemEquList = cacheSetItemEqu.FindAll(e => e.ItemID.Equals(item.ItemID));
DataStruct dsItem = new DataStruct();
dsItem.PushIntoStack(item.UserItemID.ToNotNullString());
dsItem.PushIntoStack(itemInfo == null ? string.Empty : itemInfo.ItemName.ToNotNullString());
dsItem.PushIntoStack(itemInfo == null ? string.Empty : itemInfo.HeadID.ToNotNullString());
dsItem.PushIntoStack(item.ItemLv);
dsItem.PushIntoStack(itemInfo == null ? LanguageManager.GetLang().shortInt : (short)itemInfo.QualityType);
dsItem.PushIntoStack(general != null ? general.GeneralName : string.Empty);
PushIntoStack(dsItem);
dsItem.PushIntoStack(itemEquList.Count);
foreach (var itemEquAttrInfo in itemEquList)
{
DataStruct dsItem1 = new DataStruct();
dsItem1.PushIntoStack(itemEquAttrInfo.AttributeID.ToInt());
int strengNum = 0;
strengNum = MathUtils.Addition(itemEquAttrInfo.BaseNum, (itemEquAttrInfo.IncreaseNum * item.ItemLv), int.MaxValue);
// dsItem1.PushIntoStack(itemEqu.BaseNum);
dsItem1.PushIntoStack(strengNum);
dsItem.PushIntoStack(dsItem1);
}
}
}
示例2: MonsterQueue
/// <summary>
/// 圣吉塔战役
/// </summary>
/// <param name="plotNpcID"></param>
/// <param name="difficultNum"></param>
public MonsterQueue(int plotNpcID, double difficultNum)
{
var sjtEmbattleList = new ConfigCacheSet<SJTPlotEmbattleInfo>().FindAll();
sjtEmbattleList = sjtEmbattleList.FindAll(m => m.PlotNpcID == plotNpcID);
foreach (SJTPlotEmbattleInfo embattle in sjtEmbattleList)
{
int index = embattle.GridSeqNo - 1;
IGeneral general = Create(embattle, difficultNum);
if (general != null)
{
SetQueue(index, general);
}
}
this.PriorityNum = 0;
}
示例3: GetKeyWordSubstitution
/// <summary>
/// 屏蔽敏感词
/// </summary>
/// <param name="keyWord"></param>
/// <returns></returns>
public static bool GetKeyWordSubstitution(string keyWord)
{
keyWord = keyWord.Trim();
bool IsWord = false;
ConfigCacheSet<ChatKeyWord> cacheSet = new ConfigCacheSet<ChatKeyWord>();
List<ChatKeyWord> chatKeyWordArray = cacheSet.FindAll();
foreach (ChatKeyWord chatKeyWord in chatKeyWordArray)
{
if (keyWord.IndexOf(chatKeyWord.KeyWord) >= 0)
{
IsWord = true;
break;
}
}
return IsWord;
}
示例4: TakeAction
public override bool TakeAction()
{
if (magicType == 0)
{
userMagicArray = new GameDataCacheSet<UserMagic>().FindAll(ContextUser.UserID).GetPaging(pageIndex, pageSize, out pageCount);
}
else
{
userMagicArray = new GameDataCacheSet<UserMagic>().FindAll(ContextUser.UserID, m => m.MagicType == magicType).GetPaging(pageIndex, pageSize, out pageCount);
//List<UserMagic> tempList = new List<UserMagic>(userMagicArray);
//userMagicArray = tempList.FindAll(m => m.MagicID != new GameUser().UserMagicID);
}
userMagicArray.ForEach(obj =>
{
obj.IsOpen = true;
});
if (magicType == MagicType.MoFaZhen)
{
var cacheSetMagic = new ConfigCacheSet<MagicInfo>();
var magicList = cacheSetMagic.FindAll(s => s.MagicType == MagicType.MoFaZhen && s.DemandLv > ContextUser.UserLv);
magicList.ForEach(mgic =>
{
if (userMagicArray.Find(s => s.MagicID == mgic.MagicID) == null)
{
UserMagic userMagic = new UserMagic();
userMagic.IsOpen = mgic.DemandLv <= ContextUser.UserLv ? true : false;
userMagic.MagicID = mgic.MagicID;
userMagic.UserID = string.Empty;
userMagic.MagicLv = 0;
userMagic.MagicType = MagicType.MoFaZhen;
userMagic.IsLv = mgic.DemandLv;
userMagicArray.Add(userMagic);
}
});
}
pageCount = MathUtils.Subtraction(pageCount, 1, 0);
//List<UserQueue> userQueueArray = new GameDataCacheSet<UserQueue>().FindAll(ContextUser.UserID, m => m.QueueType == QueueType.MagicStrong);
//if (userQueueArray.Count > 0 && userQueueArray[0].StrengNum >= 2)
//{
// queueID = userQueueArray[0].QueueID;
// coldTime = userQueueArray[0].DoRefresh();
//}
userMagicArray.QuickSort((x, y) =>
{
if (x == null && y == null) return 0;
if (x != null && y == null) return 1;
if (x == null) return -1;
return x.MagicID.CompareTo(y.MagicID);
});
////记录操作日志
//UserOperationLog userOperationLog = new UserOperationLog();
//userOperationLog.UserID = ContextUser.UserID;
//userOperationLog.ActionID = ActionIDDefine.Cst_Action1501;
//userOperationLog.FunctionID = "魔术列表";
//userOperationLog.CreateDate = DateTime.Now;
//userOperationLog.Num = 1;
//userOperationLog.Append();
return true;
}
示例5: GetNextTask
/// <summary>
/// ��ȡ�¼�����
/// </summary>
/// <param name="parentTaskID"></param>
/// <returns></returns>
public static IList<StoryTaskInfo> GetNextTask(int parentTaskID)
{
var cacheSet = new ConfigCacheSet<StoryTaskInfo>();
return cacheSet.FindAll(m => m.PreTaskID.Any(taskId => taskId == parentTaskID));
}
示例6: GeneralUp
/// <summary>
/// 佣兵升级
/// </summary>
/// <param name="userGeneral"></param>
public static void GeneralUp(UserGeneral userGeneral)
{
var cacheSetGeneralEscalate = new ConfigCacheSet<GeneralEscalateInfo>();
var GeneralEscalateList = cacheSetGeneralEscalate.FindAll(s => s.GeneralType == GeneralType.YongBing && s.UpExperience <= userGeneral.CurrExperience);
short generalLv = userGeneral.GeneralLv;
GeneralEscalateInfo generalEscalateInfo = new GeneralEscalateInfo();
GeneralEscalateList.ForEach(item =>
{
if (item.GeneralLv > generalLv)
{
generalLv = item.GeneralLv;
generalEscalateInfo = item;
}
});
if (generalLv > userGeneral.GeneralLv)
{
userGeneral.GeneralLv = generalLv;
userGeneral.CurrExperience = MathUtils.Subtraction(userGeneral.CurrExperience, generalEscalateInfo.UpExperience);
}
}