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C# CommandManager.AddCommand方法代码示例

本文整理汇总了C#中CommandManager.AddCommand方法的典型用法代码示例。如果您正苦于以下问题:C# CommandManager.AddCommand方法的具体用法?C# CommandManager.AddCommand怎么用?C# CommandManager.AddCommand使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CommandManager的用法示例。


在下文中一共展示了CommandManager.AddCommand方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Help

 public Help(CommandManager c)
 {
     this.c = c;
     c.AddTab(ParseTab, "help", "h");
     c.AddCommand(ParseCommandHelp, "help", "h");
     
     c.AddCommand(ParseCommandChatHelp, "chathelp");
 }
开发者ID:mctraveler,项目名称:MineSharp,代码行数:8,代码来源:Help.cs

示例2: ChatCommands

 public ChatCommands(CommandManager c)
 {
     c.AddCommand(TellAdmin, "telladmin", "admin");
     c.AddCommand(Channel, "channel", "ch", "c");
     c.AddCommand(Shout, "shout");
     c.AddCommand(Prod, "push", "prod", "slap");
     c.AddCommand(Firehose, "firehose");
     c.AddCommand(Tell, "tell", "msg");
     c.AddCommand(Timestamp, "timestamp");
     c.AddCommand(Me, null, "me");
     c.AddCommand(Chat.ResetChannel, "reset");
 }
开发者ID:mctraveler,项目名称:MineSharp,代码行数:12,代码来源:ChatCommands.cs

示例3: RegionCommands

        public RegionCommands(CommandManager c)
        {
            c.AddTab(RegionTab, "region", "reg");
            c.AddCommand(RegionCommand, "region", "reg", "faction", "f");

            AddTab(TabSet, "set");
            AddTab(TabRename, "rename", "ren");
            AddTab(TabMessage, "message");
            AddTab(TabResize, "resize", "res");

            AddCommand(SetRegionStart, "start", "create");
            AddCommand(Set, "set");
            AddCommand(Rename, "rename", "ren");
            AddCommand(Message, "message");
            AddCommand(Type, "type");
            AddCommand(AddResident, "add");
            AddCommand(RemoveResident, "remove", "rem");
            AddCommand(Resize, "resize", "res");
            AddCommand(Report, "report");
            AddCommand(ShowSidebar, "show", "on", "off");

            AddAdminCommand(Delete, "delete", "del");
        }
开发者ID:mctraveler,项目名称:MineSharp,代码行数:23,代码来源:RegionCommands.cs

示例4: Init

 public static void Init(CommandManager c)
 {
     c.AddCommand(GetTexture, "texturepack");
 }
开发者ID:mctraveler,项目名称:MineSharp,代码行数:4,代码来源:TexturePackSetter.cs

示例5: Players

 public Players(CommandManager c)
 {
     this.c = c;
     //CommandManager.AddTab(ParseTab, "help", "h");
     c.AddCommand(TheEnd, null, "theend");
     c.AddCommand(Position, "position", "pos", "coord", "coords", "cord");
     c.AddCommand(Time, null, "time", "timeset", "settime");
     c.AddCommand(Load, "load", "lag", "uptime", "l");
     c.AddCommand(Die, "kill", "suicide", "killmyself", "kil", "death", "die");
     c.AddCommand(Inbox.Read, "read");
     c.AddCommand(Stat, "stat");
     c.AddCommand(Donate, "donate", "donors", "donor", "doner", "donator", "dontae", "vip");
     c.AddCommand(Motd, "motd", "welcome", "info");
     c.AddCommand(Rules, "rulebook", "rules", "rule");
     c.AddCommand(Version, "version", "ver");
     c.AddCommand(Pardon, "pardon", "vote", "vot", "unban", "uban", "umbanned", "unbanned");
     c.AddCommand(ToGreenRoom, "greenroom", "wait");
     c.AddCommand(ToConstruct, "construct", "con", "cons");
     c.AddCommand(ToHell, "hell", "hel");
     c.AddCommand(ToRealWorld, "vanilla", "real", "back");
     c.AddCommand(ToIsland, "island");
     c.AddCommand(ToHardcore, "hardcore");
     c.AddCommand(ToWarp, "warp");
     c.AddCommand(LockChest, null, "lock", "lwc", "chest", "cprivate", "private", "lcpassword");
 }
开发者ID:mctraveler,项目名称:MineSharp,代码行数:25,代码来源:Players.cs

示例6: Admin

        public Admin(CommandManager c)
        {
            c.AddTab(GameRuleComplete, "gamerule");
            c.AddAdminCommand(MassPardon, "masspardon");
            c.AddAdminCommand(KillJava, "killjava");
            c.AddAdminCommand(NickCommand, "nick");
            c.AddAdminCommand(Say, "say");
            c.AddAdminCommand(Say2, "say2");
            c.AddAdminCommand(Kick, "kick");
            c.AddAdminCommand(Ban, "ban");
            c.AddAdminCommand(BanIP, "ban-ip", "banip");
            c.AddAdminCommand(CleanBannedRegions, "cleanregionsbanned");
            c.AddAdminCommand(VanillaCommands, "give");
            c.AddAdminCommand(VanillaCommands, "enchant");
            c.AddAdminCommand(VanillaCommands, "difficulty");
            c.AddAdminCommand(VanillaCommands, "gamerule");
            c.AddAdminCommand(VanillaCommands, "spawnpoint");
            c.AddAdminCommand(VanillaCommands, "clear");
            c.AddAdminCommand(VanillaCommands, "gamemode");
            c.AddAdminCommand(VanillaCommands, "effect");
            c.AddAdminCommand(VanillaCommands, "scoreboard");
            c.AddAdminCommand(VanillaCommands, "weather");
            c.AddAdminCommand(VanillaCommands, "toggledownfall");
            c.AddAdminCommand(VanillaCommands, "setidletimeout");
            c.AddAdminCommand(VanillaCommands, "op", "deop");

            c.AddAdminCommand(VanillaCommands, "achievement");
            c.AddAdminCommand(VanillaCommands, "blockdata");
            c.AddAdminCommand(VanillaCommands, "clone");
            c.AddAdminCommand(VanillaCommands, "defaultgamemode");
            c.AddAdminCommand(VanillaCommands, "execute");
            c.AddAdminCommand(VanillaCommands, "fill");
            c.AddAdminCommand(VanillaCommands, "particle");
            c.AddAdminCommand(VanillaCommands, "playsound");
            c.AddAdminCommand(VanillaCommands, "setblock");
            c.AddAdminCommand(VanillaCommands, "summon");
            c.AddAdminCommand(VanillaCommands, "title");

            c.AddAdminCommand(VanillaLoad, "vanillaload");
            c.AddAdminCommand(VanillaUnload, "vanillaunload");
            c.AddAdminCommand(VanillaStop, "vanillarestart");
            c.AddAdminCommand(AllBack, "allback");
            c.AddAdminCommand(OldRestart, null, "restart", "shutdown", "stop");
            c.AddAdminCommand(ProxyStop, "proxystop");
            c.AddAdminCommand((player, cmd, iarg) =>
            {
                Threads.DebugThreads();
            }, "debugthreads");
            c.AddAdminCommand((player, cmd, iarg) =>
            {
                player.TellSystem(Chat.Pink, "New Usage: /ban 30 username Reason for ban");
            }, null, "ban30");
            
            c.AddAdminCommand(VanillaSuspend, "vanillastop");
            c.AddAdminCommand(VanillaResume, "vanillastart");
            c.AddAdminCommand(Possess, "possess", "poss");
            c.AddAdminCommand(Slots, "slots");
            c.AddAdminCommand(Flush, "flush");
            c.AddAdminCommand(Mode, "mode", "gm", "m");
            c.AddAdminCommand(Teleport, "tp", "go");
            c.AddAdminCommand(Crash, "crash");
            
            c.AddAdminCommand((player, cmd, offset) =>
            {
                if (cmd.Length != 4)
                    throw new UsageException("/ee effectID amplification duration");
                
                var ee = new EntityEffect(player.EntityID, (PlayerEffects)int.Parse(cmd [1]), int.Parse(cmd [2]), int.Parse(cmd [3]));
                player.Queue.Queue(ee);
                player.TellSystem(Chat.Purple, ee.ToString());
            }, "ee");

#if DEBUG
            c.AddCommand((player, cmd, offset) =>
            {
                var steer = new Steer();
                steer.Action = Steer.Actions.Unmount;
                player.FromClient(steer);

            }, "steer");
#endif
        }
开发者ID:mctraveler,项目名称:MineSharp,代码行数:82,代码来源:Admin.cs


注:本文中的CommandManager.AddCommand方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。