本文整理汇总了C#中ColorBGRA类的典型用法代码示例。如果您正苦于以下问题:C# ColorBGRA类的具体用法?C# ColorBGRA怎么用?C# ColorBGRA使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
ColorBGRA类属于命名空间,在下文中一共展示了ColorBGRA类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: AutoWalker
static AutoWalker()
{
GameID = DateTime.Now.Ticks + ""+RandomString(10);
newPF = MainMenu.GetMenu("AB").Get<CheckBox>("newPF").CurrentValue;
NavGraph=new NavGraph(Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "EloBuddy\\AutoBuddyPlus"));
PfNodes=new List<Vector3>();
color = new ColorBGRA(79, 219, 50, 255);
MyNexus = ObjectManager.Get<Obj_HQ>().First(n => n.IsAlly);
EneMyNexus = ObjectManager.Get<Obj_HQ>().First(n => n.IsEnemy);
EnemyLazer =
ObjectManager.Get<Obj_AI_Turret>().FirstOrDefault(tur => !tur.IsAlly && tur.GetLane() == Lane.Spawn);
myHero = ObjectManager.Player;
initSummonerSpells();
Target = ObjectManager.Player.Position;
Orbwalker.DisableMovement = false;
Orbwalker.DisableAttacking = false;
Game.OnUpdate += Game_OnUpdate;
Orbwalker.OverrideOrbwalkPosition = () => Target;
if (Orbwalker.HoldRadius > 130 || Orbwalker.HoldRadius < 80)
{
Chat.Print("=================WARNING=================", Color.Red);
Chat.Print("Your hold radius value in orbwalker isn't optimal for AutoBuddy", Color.Aqua);
Chat.Print("Please set hold radius through menu=>Orbwalker");
Chat.Print("Recommended values: Hold radius: 80-130, Delay between movements: 100-250");
}
Drawing.OnDraw += Drawing_OnDraw;
Core.DelayAction(OnEndGame, 20000);
updateItems();
oldOrbwalk();
Game.OnTick += OnTick;
}
示例2: WeaponDpsSettings
public WeaponDpsSettings()
{
Enable = true;
FontColor = new ColorBGRA(254, 192, 118, 255);
DamageFontSize = new RangeNode<int>(20, 10, 50);
FontSize = new RangeNode<int>(13, 10, 50);
}
示例3: Drawing_OnDraw
private static void Drawing_OnDraw(EventArgs args)
{
if (Util.MyHero.IsDead) { return; }
if (Menu.GetCheckBoxValue("Disable")) { return; }
var target = TargetSelector.Target;
if (Menu.GetCheckBoxValue("Enemy.Target") && target != null)
{
Circle.Draw(Color.Red, 120f, 1, target.Position);
}
target = TargetSelector.Ally;
if (Menu.GetCheckBoxValue("Ally.Target") && target != null)
{
Circle.Draw(Color.Blue, 120f, 1, target.Position);
}
var color = new ColorBGRA(255, 255, 255, 100);
if (Menu.GetCheckBoxValue("Q") && SpellSlot.Q.IsReady())
{
Circle.Draw(color, SpellManager.Q.Range, Util.MyHero.Position);
}
if (Menu.GetCheckBoxValue("W") && SpellSlot.W.IsReady())
{
Circle.Draw(color, SpellManager.W.Range, Util.MyHero.Position);
}
if (Menu.GetCheckBoxValue("E") && SpellSlot.E.IsReady())
{
Circle.Draw(color, SpellManager.E.Range, Util.MyHero.Position);
}
if (Menu.GetCheckBoxValue("R") && SpellSlot.R.IsReady())
{
Circle.Draw(color, SpellManager.R.Range, Util.MyHero.Position);
}
}
示例4: Initialize
internal static void Initialize()
{
var manaBarItem = new MenuItem("DrawManaBarIndicator", "Draw Combo ManaBar Indicator").SetValue(true);
Program.DrawMenu.AddItem(manaBarItem);
DxLine = new Line(DxDevice) { Width = 4 };
Drawing.OnPreReset += DrawingOnOnPreReset;
Drawing.OnPostReset += DrawingOnOnPostReset;
AppDomain.CurrentDomain.DomainUnload += CurrentDomainOnDomainUnload;
AppDomain.CurrentDomain.ProcessExit += CurrentDomainOnDomainUnload;
Drawing.OnEndScene += eventArgs =>
{
var color = new ColorBGRA(255, 255, 255, 255);
var qMana = new[] { 0, 40, 50, 60, 70, 80 };
var wMana = new[] { 0, 60, 70, 80, 90, 100 }; // W Mana Cost doesnt works :/
var eMana = new[] { 0, 50, 50, 50, 50, 50 };
var rMana = new[] { 0, 100, 100, 100 };
if (manaBarItem.GetValue<bool>())
{
var totalCostMana = qMana[Program.Q.Level] + wMana[Program.W.Level] + eMana[Program.E.Level]
+ rMana[Program.R.Level];
DrawManaPercent(
totalCostMana,
totalCostMana > ObjectManager.Player.Mana ? new ColorBGRA(255, 0, 0, 255) : new ColorBGRA(255, 255, 255, 255));
}
};
}
示例5: MenuSettings
/// <summary>
/// Initializes static members of the <see cref="MenuSettings" /> class.
/// Default Settings Static Constructor.
/// </summary>
static MenuSettings()
{
ContainerHeight = 30;
ContainerSelectedColor = new ColorBGRA(255, 255, 255, 255 / 2);
ContainerSeparatorColor = new ColorBGRA(255, 255, 255, 100);
Position = new Vector2(30, 30);
ContainerWidth = 200f;
Font = new Font(
Drawing.Direct3DDevice,
14,
0,
FontWeight.DoNotCare,
0,
false,
FontCharacterSet.Default,
FontPrecision.TrueType,
FontQuality.ClearTypeNatural,
FontPitchAndFamily.DontCare | FontPitchAndFamily.Decorative | FontPitchAndFamily.Modern,
"Tahoma");
ContainerTextMarkOffset = 8f;
ContainerTextOffset = 15f;
HoverColor = new ColorBGRA(255, 255, 255, 50);
RootContainerColor = new ColorBGRA(0, 0, 0, (byte)(255 / 1.5f));
TextColor = Color.White;
}
示例6: Clear
private Result Clear(IntPtr devicePointer, int count, IntPtr rects, ClearFlags flags, ColorBGRA color, float z, int stencil)
{
try
{
var structSize = Marshal.SizeOf(typeof(Rectangle));
var structs = new SharpDX.Rectangle[count];
for (int i = 0; i < count; i++)
{
structs[i] = (SharpDX.Rectangle)Marshal.PtrToStructure(rects, typeof(SharpDX.Rectangle));
}
var rectangles = structs;
this.Log.LogMethodSignatureTypesAndValues(devicePointer, count, rectangles.PrintTypesNamesValues(), flags,
color, z, stencil);
this.GetOrCreateDevice(devicePointer);
if (rectangles.Length == 0)
this.Device.Clear(flags, color, z, stencil);
else
this.Device.Clear(flags, color, z, stencil, rectangles);
}
catch (SharpDXException ex)
{
Log.Warn(ex);
}
catch (Exception ex)
{
this.Log.Fatal(ex);
}
return Result.Ok;
}
示例7: DpsMeterSettings
public DpsMeterSettings()
{
Enable = true;
DpsTextSize = new RangeNode<int>(30, 10, 50);
PeakDpsTextSize = new RangeNode<int>(13, 10, 50);
BackgroundColor = new ColorBGRA(0, 0, 0, 160);
}
示例8: PreloadAlertSettings
public PreloadAlertSettings()
{
Enable = true;
TextSize = new RangeNode<int>(20, 10, 50);
BackgroundColor = new ColorBGRA(0, 0, 0, 180);
DefaultTextColor = CorruptedAreaColor = Color.White;
}
示例9: DrawDmg
public static void DrawDmg(float dmg, ColorBGRA color)
{
Vector2 hpPosNow = GetHpPosAfterDmg(0);
Vector2 hpPosAfter = GetHpPosAfterDmg(dmg);
FullHPBar(hpPosNow, hpPosAfter, color);
}
示例10: DrawDmg
public void DrawDmg(float dmg, ColorBGRA color)
{
var hpPosNow = GetHpPosAfterDmg(0);
var hpPosAfter = GetHpPosAfterDmg(dmg);
FillHpBar(hpPosNow, hpPosAfter, color);
}
示例11: Circle
public Circle(CheckBox checkBox, ColorBGRA color, Func<float> range, Func<bool> condition, Func<GameObject> source)
{
CheckBox = checkBox;
Range = range;
Color = color;
Condition = condition;
SourceObject = source;
}
示例12: drawDmg
public void drawDmg(float dmg, ColorBGRA color)
{
Vector2 hpPosNow = getHpPosAfterDmg(0);
Vector2 hpPosAfter = getHpPosAfterDmg(dmg);
fillHPBar(hpPosNow, hpPosAfter, color);
//fillHPBar((int)(hpPosNow.X - startPosition.X), (int)(hpPosAfter.X- startPosition.X), color);
}
示例13: PreloadAlertSettings
public PreloadAlertSettings()
{
Enable = true;
Masters = true;
Exiles = true;
Strongboxes = true;
CorruptedTitle = true;
FontSize = new RangeNode<int>(16, 10, 20);
BackgroundColor = new ColorBGRA(255, 255, 255, 220);
DefaultFontColor = new ColorBGRA(220, 190, 130, 255);
AreaFontColor = new ColorBGRA(150, 200, 250, 255);
HasCorruptedArea = new ColorBGRA(208, 31, 144, 255);
DarkShrineArea = new ColorBGRA(230, 0, 0, 255);
MasterZana = new ColorBGRA(255, 0, 255, 255);
MasterCatarina = new ColorBGRA(100, 255, 255, 255);
MasterTora = new ColorBGRA(100, 255, 255, 255);
MasterVorici = new ColorBGRA(100, 255, 255, 255);
MasterHaku = new ColorBGRA(100, 255, 255, 255);
MasterElreon = new ColorBGRA(100, 255, 255, 255);
MasterVagan = new ColorBGRA(100, 255, 255, 255);
MasterKrillson = new ColorBGRA(255, 0, 255, 255);
ArcanistStrongbox = new ColorBGRA(255, 0, 255, 255);
ArtisanStrongbox = new ColorBGRA(210, 210, 210, 255);
CartographerStrongbox = new ColorBGRA(255, 0, 255, 255);
GemcutterStrongbox = new ColorBGRA(27, 162, 155, 255);
JewellerStrongbox = new ColorBGRA(210, 210, 210, 255);
BlacksmithStrongbox = new ColorBGRA(210, 210, 210, 255);
ArmourerStrongbox = new ColorBGRA(210, 210, 210, 255);
OrnateStrongbox = new ColorBGRA(210, 210, 210, 255);
LargeStrongbox = new ColorBGRA(210, 210, 210, 255);
PerandusStrongbox = new ColorBGRA(175, 96, 37, 255);
KaomStrongbox = new ColorBGRA(175, 96, 37, 255);
MalachaiStrongbox = new ColorBGRA(175, 96, 37, 255);
EpicStrongbox = new ColorBGRA(175, 96, 37, 255);
SimpleStrongbox = new ColorBGRA(210, 210, 210, 255);
OrraGreengate = new ColorBGRA(254, 192, 118, 255);
ThenaMoga = new ColorBGRA(254, 192, 118, 255);
AntalieNapora = new ColorBGRA(254, 192, 118, 255);
TorrOlgosso = new ColorBGRA(254, 192, 118, 255);
ArmiosBell = new ColorBGRA(254, 192, 118, 255);
ZacharieDesmarais = new ColorBGRA(254, 192, 118, 255);
MinaraAnenima = new ColorBGRA(254, 192, 118, 255);
IgnaPhoenix = new ColorBGRA(254, 192, 118, 255);
JonahUnchained = new ColorBGRA(254, 192, 118, 255);
DamoiTui = new ColorBGRA(254, 192, 118, 255);
XandroBlooddrinker = new ColorBGRA(254, 192, 118, 255);
VickasGiantbone = new ColorBGRA(254, 192, 118, 255);
EoinGreyfur = new ColorBGRA(254, 192, 118, 255);
TinevinHighdove = new ColorBGRA(254, 192, 118, 255);
MagnusStonethorn = new ColorBGRA(254, 192, 118, 255);
IonDarkshroud = new ColorBGRA(254, 192, 118, 255);
AshLessard = new ColorBGRA(254, 192, 118, 255);
WilorinDemontamer = new ColorBGRA(254, 192, 118, 255);
AugustinaSolaria = new ColorBGRA(254, 192, 118, 255);
}
示例14: KillCounterSettings
public KillCounterSettings()
{
Enable = false;
ShowDetail = true;
FontColor = new ColorBGRA(254, 192, 118, 255);
BackgroundColor = new ColorBGRA(255, 255, 255, 255);
LabelFontSize = new RangeNode<int>(16, 10, 20);
KillsFontSize = new RangeNode<int>(16, 10, 20);
}
示例15: Events
static Events()
{
var QColor = new ColorBGRA(Color.GreenYellow.ToVector3(), 0.1f);
QCircle = new Circle(QColor, 500.0f, 3F, true);
Gapcloser.OnGapcloser += GapcloserOnOnGapcloser;
Spellbook.OnCastSpell += OnRecall;
Drawing.OnDraw += OnDraw;
}