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C# CmdRequest.GetString方法代码示例

本文整理汇总了C#中CmdRequest.GetString方法的典型用法代码示例。如果您正苦于以下问题:C# CmdRequest.GetString方法的具体用法?C# CmdRequest.GetString怎么用?C# CmdRequest.GetString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CmdRequest的用法示例。


在下文中一共展示了CmdRequest.GetString方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ExecuteRequest

 public override CmdResult ExecuteRequest(CmdRequest args)
 {
     string to_op = args.GetString("verb");
     string objname = args.GetString("target");
     if (objname == "")
     {
         return Failure("$bot don't know what object to use.");
     }
     if (to_op == "")
     {
         SimObject objToUse;
         if (WorldSystem.tryGetPrim(objname, out objToUse))
         {
             if ((BotNeeds) TheSimAvatar["CurrentNeeds"] == null)
             {
                 TheSimAvatar["CurrentNeeds"] = new BotNeeds(90.0f);
             }
             SimTypeUsage usage = objToUse.Affordances.GetBestUse((BotNeeds) TheSimAvatar["CurrentNeeds"]);
             if (usage == null)
             {
                 //usage = new MoveToLocation(TheSimAvatar, objToUse);
                 return Failure("$bot don't have a use for " + objToUse + " yet.");
             }
             TheSimAvatar.Do(usage, objToUse);
             return Success("used " + objToUse);
         }
         return Failure("$bot don't know what to do with " + objname);
     }
     WriteLine("Trying to (" + to_op + ") with (" + objname + ")");
     TheBotClient.UseInventoryItem(to_op, objname);
     return Success("completed to (" + to_op + ") with (" + objname + ")");
 }
开发者ID:drzo,项目名称:opensim4opencog,代码行数:32,代码来源:OpenSimsCommand.cs

示例2: ExecuteRequest

 public override CmdResult ExecuteRequest(CmdRequest args)
 {
     if (args.Length < 2) return ShowUsage();
     BotClient oBotClient = ClientManager.GetBotByName(args.GetString("avatar"));
     if (oBotClient != TheBotClient) return Success("not for me");
     string botcmd = args.GetString("command");
     return
         Success("tobot " + oBotClient + " " +
                 oBotClient.ExecuteCommand(botcmd, args.CallerAgent, args.Output, args.CmdFlags));
 }
开发者ID:drzo,项目名称:opensim4opencog,代码行数:10,代码来源:ToBotCommand.cs

示例3: ExecuteRequest

 public override CmdResult ExecuteRequest(CmdRequest args)
 {
     string verb = args.CmdName;
     // base.acceptInput(verb, args);
     UUID primID = UUID.Zero;
     SimActor TheSimAvatar = this.TheSimAvatar;
     if (verb == "stop-following")
     {
         // SimPosition ap = TheSimAvatar.ApproachPosition;
         if (TheSimAvatar.CurrentAction is MoveToLocation)
         {
             TheSimAvatar.CurrentAction = null;
         }
         TheSimAvatar.SetMoveTarget(null, 10);
         TheSimAvatar.StopMoving();
     }
     SimPosition position;
     if (!args.TryGetValue("target", out position))
     {
         return Failure("$bot don't know who " + args.GetString("target") + " is.");
     }
     {
         if (position != null)
         {
             String str = "" + Client + " start to follow " + position + ".";
             WriteLine(str);
             // The thread that accepts the Client and awaits messages
             TheSimAvatar.CurrentAction = new FollowerAction(TheSimAvatar, position);
             return Success("$bot started following " + position);
         }
     }
     {
         return Success("$bot ApproachPosition: " + TheSimAvatar.CurrentAction);
     }
 }
开发者ID:drzo,项目名称:opensim4opencog,代码行数:35,代码来源:FollowCommand.cs

示例4: ExecuteRequest

        public override CmdResult ExecuteRequest(CmdRequest args)
        {
            if (args.Length == 0)
            {
                return ShowUsage();
            }

            List<SimObject> PS;
            if (!args.TryGetValue("targets", out PS) || IsEmpty(PS))
            {
                return Failure("Cannot find objects from " + args.GetString("targets"));
            }
            foreach (var o in PS)
            {
                //SimObject o = WorldSystem.GetSimObject(currentPrim);
                Primitive.ObjectProperties Properties = o.Properties;
                if (Properties == null)
                {
                    Failure("Still waiting on properties for " + o);
                    continue;
                }
                GridClient client = TheBotClient;
                client.Objects.BuyObject(o.GetSimulator(), o.LocalID, Properties.SaleType,
                                         Properties.SalePrice, client.Self.ActiveGroup,
                                         client.Inventory.FindFolderForType(AssetType.Object));
                AddSuccess(Name + " on " + o);
            }
            return SuccessOrFailure();
        }
开发者ID:drzo,项目名称:opensim4opencog,代码行数:29,代码来源:BuyCommand.cs

示例5: ExecuteRequest

 public override CmdResult ExecuteRequest(CmdRequest args)
 {
     if (args.Length < 1) return ShowUsage();
     string botcmd = args.GetString("act");
     TheSimAvatar.CurrentAction = new CommandAction(TheSimAvatar, botcmd);
     return Success(string.Format("{0} CurrentAction = {1}", TheSimAvatar, botcmd));
 }
开发者ID:drzo,项目名称:opensim4opencog,代码行数:7,代码来源:BotActionCommand.cs

示例6: ExecuteRequest

 public override CmdResult ExecuteRequest(CmdRequest args)
 {
     string mustHave = ": "; // everything
     bool detailed = false;
     if (args.Length > 0)
     {
         mustHave = args.str.ToLower().TrimEnd('s') + ": ";
         detailed = true;
     }
     int found = 0;
     var dictionary = TheBotClient.AllCommands();
     foreach (string action in dictionary.Keys)
     {
         CommandInfo info = dictionary[action];
         string overview = action.TrimEnd('s') + ": " + info.Description;
         string s = overview + " " + info.Details;
         if (!s.ToLower().Contains(mustHave))
         {
             continue;
         }
         found++;
         WriteLine("[HELP] " + overview);
         if (detailed)
         {
             WriteLine(info.Details);
         }
     }
     if (found == 0) WriteLine("I don't know about the verb " + args.GetString("topic") + ".");
     return Success("Help complete");
 }
开发者ID:drzo,项目名称:opensim4opencog,代码行数:30,代码来源:HelpCommand.cs

示例7: ExecuteRequest

 public override CmdResult ExecuteRequest(CmdRequest args)
 {
     UUID masterUUID;
     if (!args.TryGetValue("master", out masterUUID))
     {
         TheBotClient.MasterName = args.GetString("master");
     }
     else
     {
         TheBotClient.MasterKey = masterUUID;
     }
     return Success(string.Format("Master set to {0} ({1})", Client.MasterName, Client.MasterKey.ToString()));
 }
开发者ID:drzo,项目名称:opensim4opencog,代码行数:13,代码来源:SetMasterKeyCommand.cs

示例8: ExecuteRequest

        public override CmdResult ExecuteRequest(CmdRequest args)
        {
            if (args.Length < 1)
                return ShowUsage(); // " load AssemblyNameWithoutExtension";

            BotClient Client = TheBotClient;

            string assemblyName = args.GetString("assembly");
            string cmd = args.GetString("command");
            try
            {
                if (assemblyName.Contains(" "))
                {
                    assemblyName = args.GetString("assembly");
                }
                if (SkippedAssemblies.Contains(assemblyName.ToLower())) return Success("Assembly " + assemblyName + " loaded.");
                Assembly assembly = FindAssembly(assemblyName);
                if (assembly == null) return Failure("failed: load " + assemblyName + " cant find it");                
                Client.InvokeAssembly(assembly, cmd, WriteLine);
                return Success("Assembly " + assemblyName + " loaded.");
            }
            catch (ReflectionTypeLoadException e)
            {
                foreach (var s in e.LoaderExceptions)
                {
                    Failure("failed: load " + s.TargetSite + " " + s);
                }
                return Failure("failed: load " + assemblyName + " " + e);
            }
            catch (Exception e)
            {
                return Failure("failed: load " + assemblyName + " " + e);
            }
            finally
            {
                // AppDomain.CurrentDomain.AssemblyResolve -= CurrentDomain_AssemblyResolve;
            }
        }
开发者ID:drzo,项目名称:opensim4opencog,代码行数:38,代码来源:LoadCommand.cs

示例9: ExecuteRequest

        public override CmdResult ExecuteRequest(CmdRequest args)
        {
            if (args.Length < 1)
                return ShowUsage(); // " touch UUID";

            List<SimObject> PS;
            if (!args.TryGetValue("targets", out PS) || IsEmpty(PS))
            {
                return Failure("Cannot find objects from " + args.GetString("targets"));
            } 
            GridClient client = TheBotClient;
            foreach (var targetPrim in PS)
            {
                AddSuccess(Name + " on " + targetPrim);
                Client.Self.Touch(targetPrim.LocalID);
            }
            return SuccessOrFailure();
        }
开发者ID:drzo,项目名称:opensim4opencog,代码行数:18,代码来源:TouchCommand.cs

示例10: ExecuteRequest

        public override CmdResult ExecuteRequest(CmdRequest args)
        {
            UUID primID = UUID.Zero;

            if (args.Length < 1)
            {
                return ShowUsage();
            }

            List<SimObject> PS;
            if (!args.TryGetValue("targets", out PS) || IsEmpty(PS))
            {
                return Failure("Cannot find objects from " + args.GetString("targets"));
            } 
            foreach (var target in PS)
            {
                WorldSystem.DeletePrim(target.Prim);
                WriteLine("\n {0}", target);
                AddSuccess("Done.");
            }
            return SuccessOrFailure();
        }
开发者ID:drzo,项目名称:opensim4opencog,代码行数:22,代码来源:DeRezCommand.cs

示例11: ExecuteRequest

 public override CmdResult ExecuteRequest(CmdRequest args)
 {
     List<SimObject> PS;
     if (!args.TryGetValue("targets", out PS) || IsEmpty(PS))
     {
         return Failure("Cannot find objects from " + args.GetString("targets"));
     }
     {
         int nfound = 0;
         foreach (var prim in PS)
         {
             Client.Self.SendTeleportLure(prim.ID);
             AddSuccess(Name + ": " + prim);
             nfound++;
         }
         if (nfound > 0) return Success(Name + " found: " + nfound + " object/agent(s)");
     }
     string user = args.str;
     UUID id = WorldSystem.GetUserID(user);
     if (id == UUID.Zero) return Failure("Cannot find " + user);
     Client.Self.SendTeleportLure(id);
     return Success("teleport Lure sent to " + user);
 }
开发者ID:drzo,项目名称:opensim4opencog,代码行数:23,代码来源:LureCommand.cs

示例12: ExecuteRequest

        public override CmdResult ExecuteRequest(CmdRequest args)
        {
            if (args.Length != 1)
                return ShowUsage(); // " taskrunning objectID [[scriptName] true|false]";


            List<SimObject> PS;
            if (!args.TryGetValue("targets", out PS) || IsEmpty(PS as ICollection))
            {
                PS = WorldSystem.GetAllSimObjects();
            }

            string matching = args.GetString("match");
            string tf = args.GetString("set").ToLower();
            foreach (var found in PS)
            {
                uint objectLocalID = found.LocalID;
                UUID objectID = found.ID;


                List<InventoryBase> items = Client.Inventory.GetTaskInventory(objectID, objectLocalID, 1000*30);

                //bool wantSet = false;
                bool setTaskTo = false;
                if (items != null)
                {
                    string result = String.Empty;
                    bool setAny = false;
                    if (tf == "true")
                    {
                        setAny = true;
                        setTaskTo = true;
                    }
                    else if (tf == "false")
                    {
                        setAny = true;
                        setTaskTo = false;
                    }
                    bool wasRunning = false;

                    EventHandler<ScriptRunningReplyEventArgs> callback;
                    using (AutoResetEvent OnScriptRunningReset = new AutoResetEvent(false))
                    {
                        callback = ((s, e) =>
                                        {
                                            if (e.ObjectID == objectID)
                                            {
                                                result += String.Format(" IsMono: {0} IsRunning: {1}", e.IsMono,
                                                                        e.IsRunning);
                                                wasRunning = e.IsRunning;
                                                OnScriptRunningReset.Set();
                                            }
                                        });

                        Client.Inventory.ScriptRunningReply += callback;

                        for (int i = 0; i < items.Count; i++)
                        {
                            if (items[i] is InventoryFolder)
                            {
                                // this shouldn't happen this year
                                result += String.Format("[Folder] Name: {0}", items[i].Name) + Environment.NewLine;
                            }
                            else
                            {
                                InventoryItem item = (InventoryItem) items[i];
                                AssetType assetType = item.AssetType;
                                result += String.Format("[Item] Name: {0} Desc: {1} Type: {2}", item.Name,
                                                        item.Description,
                                                        assetType);
                                if (assetType == AssetType.LSLBytecode || assetType == AssetType.LSLText)
                                {
                                    OnScriptRunningReset.Reset();
                                    Client.Inventory.RequestGetScriptRunning(objectID, item.UUID);
                                    if (!OnScriptRunningReset.WaitOne(10000, true))
                                    {
                                        result += " (no script info)";
                                    }
                                    if (setAny && item.Name.Contains(matching))
                                    {
                                        if (wasRunning != setTaskTo)
                                        {
                                            OnScriptRunningReset.Reset();
                                            result += " Setting " + setTaskTo + " => ";
                                            Client.Inventory.RequestSetScriptRunning(objectID, item.UUID, setTaskTo);
                                            if (!OnScriptRunningReset.WaitOne(10000, true))
                                            {
                                                result += " (was not set)";
                                            }
                                        }
                                    }
                                }

                                result += Environment.NewLine;
                            }
                        }
                    }
                    Client.Inventory.ScriptRunningReply -= callback;
                    AddSuccess(result);
                }
//.........这里部分代码省略.........
开发者ID:drzo,项目名称:opensim4opencog,代码行数:101,代码来源:TaskRunningCommand.cs

示例13: ExecuteRequest

        public override CmdResult ExecuteRequest(CmdRequest args)
        {
            if (args.Length < 1)
                return ShowUsage(); // " exportparticles [prim-uuid]";


            List<SimObject> PS;
            if (!args.TryGetValue("targets", out PS) || IsEmpty(PS))
            {
                return Failure("Cannot find objects from " + args.GetString("targets"));
            }
            foreach (var o in PS)
            {
                Primitive exportPrim = o.Prim;
                if (exportPrim.ParticleSys.CRC != 0)
                {
                    StringBuilder lsl = new StringBuilder();

                    #region Particle System to LSL

                    lsl.Append("default" + Environment.NewLine);
                    lsl.Append("{" + Environment.NewLine);
                    lsl.Append("    state_entry()" + Environment.NewLine);
                    lsl.Append("    {" + Environment.NewLine);
                    lsl.Append("         llParticleSystem([" + Environment.NewLine);

                    lsl.Append("         PSYS_PART_FLAGS, 0");

                    if ((exportPrim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.InterpColor) !=
                        0)
                        lsl.Append(" | PSYS_PART_INTERP_COLOR_MASK");
                    if ((exportPrim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.InterpScale) !=
                        0)
                        lsl.Append(" | PSYS_PART_INTERP_SCALE_MASK");
                    if ((exportPrim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.Bounce) != 0)
                        lsl.Append(" | PSYS_PART_BOUNCE_MASK");
                    if ((exportPrim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.Wind) != 0)
                        lsl.Append(" | PSYS_PART_WIND_MASK");
                    if ((exportPrim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.FollowSrc) !=
                        0)
                        lsl.Append(" | PSYS_PART_FOLLOW_SRC_MASK");
                    if ((exportPrim.ParticleSys.PartDataFlags &
                         Primitive.ParticleSystem.ParticleDataFlags.FollowVelocity) != 0)
                        lsl.Append(" | PSYS_PART_FOLLOW_VELOCITY_MASK");
                    if ((exportPrim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.TargetPos) !=
                        0)
                        lsl.Append(" | PSYS_PART_TARGET_POS_MASK");
                    if ((exportPrim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.TargetLinear) !=
                        0)
                        lsl.Append(" | PSYS_PART_TARGET_LINEAR_MASK");
                    if ((exportPrim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.Emissive) !=
                        0)
                        lsl.Append(" | PSYS_PART_EMISSIVE_MASK");

                    lsl.Append(",");
                    lsl.Append(Environment.NewLine);
                    lsl.Append("         PSYS_SRC_PATTERN, 0");

                    if ((exportPrim.ParticleSys.Pattern & Primitive.ParticleSystem.SourcePattern.Drop) != 0)
                        lsl.Append(" | PSYS_SRC_PATTERN_DROP");
                    if ((exportPrim.ParticleSys.Pattern & Primitive.ParticleSystem.SourcePattern.Explode) != 0)
                        lsl.Append(" | PSYS_SRC_PATTERN_EXPLODE");
                    if ((exportPrim.ParticleSys.Pattern & Primitive.ParticleSystem.SourcePattern.Angle) != 0)
                        lsl.Append(" | PSYS_SRC_PATTERN_ANGLE");
                    if ((exportPrim.ParticleSys.Pattern & Primitive.ParticleSystem.SourcePattern.AngleCone) != 0)
                        lsl.Append(" | PSYS_SRC_PATTERN_ANGLE_CONE");
                    if ((exportPrim.ParticleSys.Pattern & Primitive.ParticleSystem.SourcePattern.AngleConeEmpty) != 0)
                        lsl.Append(" | PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY");

                    lsl.Append("," + Environment.NewLine);

                    lsl.Append("         PSYS_PART_START_ALPHA, " +
                               String.Format("{0:0.00000}", exportPrim.ParticleSys.PartStartColor.A) + "," +
                               Environment.NewLine);
                    lsl.Append("         PSYS_PART_END_ALPHA, " +
                               String.Format("{0:0.00000}", exportPrim.ParticleSys.PartEndColor.A) + "," +
                               Environment.NewLine);
                    lsl.Append("         PSYS_PART_START_COLOR, " + exportPrim.ParticleSys.PartStartColor.ToRGBString() +
                               "," + Environment.NewLine);
                    lsl.Append("         PSYS_PART_END_COLOR, " + exportPrim.ParticleSys.PartEndColor.ToRGBString() +
                               "," + Environment.NewLine);
                    lsl.Append("         PSYS_PART_START_SCALE, <" +
                               String.Format("{0:0.00000}", exportPrim.ParticleSys.PartStartScaleX) + ", " +
                               String.Format("{0:0.00000}", exportPrim.ParticleSys.PartStartScaleY) + ", 0>, " +
                               Environment.NewLine);
                    lsl.Append("         PSYS_PART_END_SCALE, <" +
                               String.Format("{0:0.00000}", exportPrim.ParticleSys.PartEndScaleX) + ", " +
                               String.Format("{0:0.00000}", exportPrim.ParticleSys.PartEndScaleY) + ", 0>, " +
                               Environment.NewLine);
                    lsl.Append("         PSYS_PART_MAX_AGE, " +
                               String.Format("{0:0.00000}", exportPrim.ParticleSys.PartMaxAge) + "," +
                               Environment.NewLine);
                    lsl.Append("         PSYS_SRC_MAX_AGE, " +
                               String.Format("{0:0.00000}", exportPrim.ParticleSys.MaxAge) + "," + Environment.NewLine);
                    lsl.Append("         PSYS_SRC_ACCEL, " + exportPrim.ParticleSys.PartAcceleration.ToString() + "," +
                               Environment.NewLine);
                    lsl.Append("         PSYS_SRC_BURST_PART_COUNT, " +
                               String.Format("{0:0}", exportPrim.ParticleSys.BurstPartCount) + "," + Environment.NewLine);
                    lsl.Append("         PSYS_SRC_BURST_RADIUS, " +
                               String.Format("{0:0.00000}", exportPrim.ParticleSys.BurstRadius) + "," +
//.........这里部分代码省略.........
开发者ID:drzo,项目名称:opensim4opencog,代码行数:101,代码来源:ExportParticlesCommand.cs

示例14: ExecuteRequest

 public override CmdResult ExecuteRequest(CmdRequest args)
 {
     //base.acceptInput(verb, args);
     return Success(ClientManager.evalLispString(args.GetString("code")));
 }
开发者ID:drzo,项目名称:opensim4opencog,代码行数:5,代码来源:EvalSys.cs

示例15: ExecuteRequest

 public override CmdResult ExecuteRequest(CmdRequest args)
 {
     if (args.Length < 2) return ShowUsage();
     string interp = args[0];
     return TheBotClient.ExecuteTask(args.GetString("interp"), new StringReader(args.GetString("code")), WriteLine);
 }
开发者ID:drzo,项目名称:opensim4opencog,代码行数:6,代码来源:EvalWith.cs


注:本文中的CmdRequest.GetString方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。