本文整理汇总了C#中CmdRequest.GetProperty方法的典型用法代码示例。如果您正苦于以下问题:C# CmdRequest.GetProperty方法的具体用法?C# CmdRequest.GetProperty怎么用?C# CmdRequest.GetProperty使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CmdRequest
的用法示例。
在下文中一共展示了CmdRequest.GetProperty方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ExecuteRequest
public override CmdResult ExecuteRequest(CmdRequest args)
{
if (args.Length < 1)
return ShowUsage();
if (args.ContainsFlag("--all"))
{
List<uint> ids = new List<uint>();
foreach (SimObject o in TheSimAvatar.Children)
{
Success("Detatching " + o);
ids.Add(o.LocalID);
}
Client.Objects.DetachObjects(TheSimAvatar.GetSimulator(), ids);
return Success("detatched all " + ids.Count);
}
int argsUsed;
string[] keyargs = args.GetProperty("targets");
List<SimObject> PS = WorldSystem.GetPrimitives(keyargs, out argsUsed);
List<uint> idz = new List<uint>();
foreach (var o in PS)
{
Success("Detatching " + o);
idz.Add(o.LocalID);
}
Client.Objects.DetachObjects(TheSimAvatar.GetSimulator(), idz);
return Success("detatched " + args.str + " " + idz.Count);
}
示例2: ExecuteRequest
public override CmdResult ExecuteRequest(CmdRequest args)
{
bool moveInsteadOfCopy = args.IsTrue("--move");
if (!args.ContainsKey("items") || !args.ContainsKey("to"))
{
return ShowUsage();
}
int argsUsed;
List<SimObject> allTargets;
if (!args.TryGetValue("to", out allTargets))
{
return Failure("Cannot find avatar/objects 'to' give to");
}
Success("Going to give to " + allTargets.Count + " avatar/objects");
var man = Client.BotInventory;
var found = man.FindAll(args.GetProperty("items"), false,
inventoryName => Failure("No inventory item named " + inventoryName + " found."));
int given = 0;
foreach (var dest in allTargets)
{
foreach (InventoryBase item in found)
{
GiveAll(man, item, dest, moveInsteadOfCopy);
}
}
return SuccessOrFailure();
}
示例3: ExecuteRequest
public override CmdResult ExecuteRequest(CmdRequest args)
{
if (Client.Network.CurrentSim == null) return Failure("not yet connected");
int argsUsed;
var args0 = args.GetProperty("targets");
List<SimObject> OS = WorldSystem.GetPrimitives(args0, out argsUsed);
bool writeInfo = !args.IsFFI;
if (IsEmpty(OS))
{
OS = new List<SimObject> {TheSimAvatar};
}
int total = 0;
foreach (var O in OS)
{
if (writeInfo) WriteLine("Attachments for " + O);
int count = O.Children.Count;
total++;
foreach (var s in O.Children)
{
AppendItem("list", O);
if (!writeInfo) continue;
String point = "Unknown";
Primitive prim = s.Prim;
if (prim != null)
{
point = prim.PrimData.AttachmentPoint.ToString() + " Offset: " + prim.Position;
}
// TODO: Done? Fetch properties for the objects with missing property sets so we can show names
WriteLine("[Attachment @ {0}] {1}", point, s);
}
}
SetResult("count", total);
return SuccessOrFailure();
}
示例4: ExecuteRequest
public override CmdResult ExecuteRequest(CmdRequest args0)
{
var args = args0.GetProperty("targets");
if (args.Length == 0)
{
return ShowUsage();
}
int argsUsed;
List<string> searchArgs = new List<string> {"family"};
searchArgs.AddRange(args);
List<SimObject> PSO = WorldSystem.GetPrimitives(searchArgs.ToArray(), out argsUsed);
List<Primitive> PS = new List<Primitive>();
WorldSystem.AsPrimitives(PS,PSO);
if (IsEmpty(PS)) return Failure("Cannot find objects from " + string.Join(" ", args));
Primitive rootPim = PS[0];
foreach (Primitive ps in PS)
{
if (ps.ParentID == 0)
{
rootPim = ps;
}
}
TheBotClient.InvokeGUI(() =>
{
frmPrimWorkshop pw = new frmPrimWorkshop(TheBotClient.TheRadegastInstance,
rootPim.LocalID);
// pw.LoadPrims(PS);
// pw.
pw.Show();
});
return Success(Name + " on " + PS.Count);
}
示例5: ExecuteRequest
public override CmdResult ExecuteRequest(CmdRequest args)
{
int argsUsed;
SimPosition simObject = WorldSystem.GetVector(args.GetProperty("position"), out argsUsed);
WriteLine("turnto {0}", simObject);
WorldSystem.TheSimAvatar.TurnToward(simObject);
return Success(WorldSystem.TheSimAvatar.DistanceVectorString(simObject));
}
示例6: ExecuteRequest
/// <summary>
/// Exectute the command
/// </summary>
/// <param name="args"></param>
/// <param name="fromAgentID"></param>
/// <returns></returns>
public override CmdResult ExecuteRequest(CmdRequest args)
{
if (args.Length < 1)
{
return ShowUsage(); // " viewnote [notecard asset uuid]";
}
UUID note = UUID.Zero;
int argsUsed;
if (!UUIDTryParse(args.GetProperty("asset"), 0, out note, out argsUsed))
{
return Failure("First argument expected UUID.");
}
AutoResetEvent waitEvent = new AutoResetEvent(false);
StringBuilder result = new StringBuilder();
// verify asset is loaded in store
if (Client.Inventory.Store.Contains(note))
{
// retrieve asset from store
InventoryItem ii = (InventoryItem) Client.Inventory.Store[note];
// make request for asset
Client.Assets.RequestInventoryAsset(ii, true,
delegate(AssetDownload transfer, Asset asset)
{
if (transfer.Success)
{
result.AppendFormat(
"Raw Notecard Data: " + Environment.NewLine + " {0}",
Utils.BytesToString(asset.AssetData));
waitEvent.Set();
}
}
);
// wait for reply or timeout
if (!waitEvent.WaitOne(10000, false))
{
result.Append("Timeout waiting for notecard to download.");
}
}
else
{
result.Append("Cannot find asset in inventory store, use 'i' to populate store");
}
// return results
return Success(result.ToString());
;
}
示例7: ExecuteRequest
public override CmdResult ExecuteRequest(CmdRequest args)
{
if (args.Length < 1)
{
return ShowUsage();
// "rezitem [avatar5,prev,sim/123/232/[email protected]] "fairyverse Goodies" [item2] [item3] [...]";
}
int argsUsed = 0;
string lowerMatch = args[0].ToLower();
SimPosition dest = null;
if (!args.ContainsFlag("--prev"))
{
dest = WorldSystem.GetVector(args.GetProperty("location"), out argsUsed);
}
var man = Client.BotInventory;
var found = man.FindAll(args.GetProperty("items"), true,
inventoryName => Failure("No inventory item named " + inventoryName + " found."));
foreach (InventoryBase ib in man.ItemsOnly(found))
{
RezAll(man, ib, dest);
}
return Success("found.Count=" + found.Count);
}
示例8: ExecuteRequest
public override CmdResult ExecuteRequest(CmdRequest args)
{
ICollection PS;
if (args.Length == 0)
{
PS = WorldObjects.SimAvatars;
}
else
{
int argsUsed;
PS = WorldSystem.GetPrimitives(args.GetProperty("targets"), out argsUsed);
if (IsEmpty(PS)) return Failure("Cannot find objects from " + args.str);
}
AppendList("list", PS);
SetResult("count", PS.Count);
if (args.IsFFI) return SuccessOrFailure();
foreach (SimObject O in PS)
{
Primitive foundAv = O.Prim;
StringBuilder output = new StringBuilder();
output.AppendLine();
if (foundAv.Textures == null)
{
output.AppendLine("No textures yet");
}
else
{
for (int i = 0; i < foundAv.Textures.FaceTextures.Length; i++)
{
if (foundAv.Textures.FaceTextures[i] != null)
{
Primitive.TextureEntryFace face = foundAv.Textures.FaceTextures[i];
AvatarTextureIndex type = (AvatarTextureIndex) i;
output.AppendFormat("{0}: {1}", type, face.TextureID);
output.AppendLine();
}
}
}
AddSuccess(output.ToString());
}
return SuccessOrFailure();
}
示例9: ExecuteRequest
public override CmdResult ExecuteRequest(CmdRequest args)
{
RadegastInstance instance = TheBotClient.TheRadegastInstance;
foreach (var set in BeamInfos)
{
set.UnSetPointing();
}
BeamInfos.Clear();
int used;
if (args.Length == 0)
{
if (instance != null) instance.State.UnSetPointing();
TheSimAvatar.SelectedBeam = !TheSimAvatar.SelectedBeam;
return Success("SelectedBeam = " + TheSimAvatar.SelectedBeam);
}
var targets = args.GetProperty("targets");
List<SimObject> PS = WorldSystem.GetPrimitives(targets, out used);
GridClient grc = TheBotClient;
if (PS.Count==0)
{
SimPosition pos = WorldSystem.GetVector(targets, out used);
if (pos!=null)
{
EffectBeamInfo info = new EffectBeamInfo(grc);
info.SetPointing(pos, 3);
BeamInfos.AddTo(info);
return Success(Name + " on " + pos);
}
return Failure(string.Format("Cant find {0}", string.Join(" ", args)));
}
foreach (var o in PS)
{
EffectBeamInfo info = new EffectBeamInfo(grc);
info.SetPointing(o, 3);
BeamInfos.AddTo(info);
Primitive p = o.Prim;
if (p != null && instance != null) instance.State.SetPointing(p, 3);
}
return Success(Name + " on " + PS.Count);
}
示例10: ExecuteRequest
public override CmdResult ExecuteRequest(CmdRequest args0)
{
var args = args0.GetProperty("image");
if (args.Length < 1) return ShowUsage();
UUID AssetID = UUID.Zero;
int argsUsed;
if (!UUIDTryParse(args, 0, out AssetID, out argsUsed))
{
return Failure("Cant get asset from " + AssetID);
}
TheBotClient.InvokeGUI(() =>
{
var v = new SLImageHandler(TheBotClient.TheRadegastInstance, AssetID,
AssetID.ToString()) {Dock = DockStyle.Fill};
var f = new RadegastForm();
f.Controls.Add(v);
f.Show();
});
return Success("Done RequestAsset " + AssetID);
}
示例11: ExecuteRequest
public override CmdResult ExecuteRequest(CmdRequest args)
{
int argsUsed;
var keyargs = args.GetProperty("targets");
ICollection<SimObject> objs = WorldSystem.GetPrimitives(keyargs, out argsUsed);
bool rightNow = true;
if (argsUsed == 0)
{
objs = (ICollection<SimObject>) WorldSystem.GetAllSimObjects();
rightNow = false;
}
WriteLine("Meshing " + objs.Count);
foreach (SimObject o2 in objs)
{
SimObjectPathFinding o = o2.PathFinding;
o.IsWorthMeshing = true;
if (rightNow)
{
o.AddCollisionsNow();
}
else
{
o.AddCollisions();
}
}
if (rightNow)
{
SimRegion.BakeRegions();
}
else
{
Cogbot.WorldPathSystem.MeshingQueue.Enqueue(SimRegion.BakeRegions);
}
return TheBotClient.ExecuteCommand("meshinfo", args.CallerAgent, args.Output, args.CmdFlags);
}
示例12: ExecuteRequest
public override CmdResult ExecuteRequest(CmdRequest args)
{
string verb = args.CmdName;
acceptInput0(verb, args.GetProperty("objects"), WriteLine);
return Success(verb + " complete");
}
示例13: ExecuteRequest
public override CmdResult ExecuteRequest(CmdRequest args0)
{
var args = args0.GetProperty("position");
if (args == null || args.Length == 0) args = new[] { "show" };
if (PanelGUI == null)
{
if (Client.TheRadegastInstance == null)
{
CogbotGUI.EnsureBotClientHasRadegast(Client);
int max = 40;
while (Client.TheRadegastInstance == null && max > 0)
{
max--;
Thread.Sleep(1000);
}
if (Client.TheRadegastInstance == null)
{
return Failure("Could not make client in timely manner");
}
}
PanelGUI = Client.TheRadegastInstance.MainForm;
// (new Thread(() =>
{
PanelGUI.Closing += new CancelEventHandler(delegate(object sender, CancelEventArgs e)
{
PanelGUI = null;
});
//Application.EnableVisualStyles();
////PanelGUI.Invoke(new MethodInvoker(PanelGUI.Show));
//PanelGUI.BeginInvoke(new MethodInvoker(() =>
// {
// (new Thread(() => {
// Application.Run(PanelGUI);
// })).Start();
// }));
//Application.Run(PanelGUI);
}
// )).Start();
}
string arg0 = args[0].ToLower();
Control.CheckForIllegalCrossThreadCalls = false;
switch (arg0)
{
case "show":
{
//(new Thread(() => {
BeginInvoke(new MethodInvoker(() =>
{
PanelGUI.Visible = true;
PanelGUI.Show();
}));
//PanelGUI.Show();
//})).Start();
return Success("radegast shown");
}
case "hide":
{
if (!PanelGUI.IsHandleCreated) return Success("No handle to " + arg0);
BeginInvoke(new MethodInvoker(() =>
{
PanelGUI.Visible = false;
}));
return Success("radegast " + arg0);
}
case "maximize":
case "maximized":
{
if (!PanelGUI.IsHandleCreated) return Success("No handle to " + arg0);
BeginInvoke(new MethodInvoker(() =>
{
PanelGUI.WindowState = FormWindowState.Maximized;
PanelGUI.Visible = true;
}));
return Success("radegast " + arg0);
}
case "tray":
{
if (!PanelGUI.IsHandleCreated) return Success("No handle to " + arg0);
TheBotClient.TheRadegastInstance.GlobalSettings["minimize_to_tray"] = new OSDBoolean(true);
BeginInvoke(new MethodInvoker(() =>
{
PanelGUI.WindowState = FormWindowState.Minimized;
}));
return Success("radegast " + arg0);
}
case "minimize":
case "minimized":
{
if (!PanelGUI.IsHandleCreated) return Success("No handle to " + arg0);
TheBotClient.TheRadegastInstance.GlobalSettings["minimize_to_tray"] = new OSDBoolean(false);
BeginInvoke(new MethodInvoker(() =>
{
PanelGUI.WindowState = FormWindowState.Minimized;
}));
return Success("radegast " + arg0);
}
case "normal":
{
//.........这里部分代码省略.........
示例14: ExecuteRequest
public override CmdResult ExecuteRequest(CmdRequest argsI)
{
ListAsSet<SimPosition> objs = TheSimAvatar.GetSelectedObjects();
if (argsI.Length == 0)
{
foreach (var o in objs)
{
WriteLine(" " + o);
}
return SuccessOrFailure();
}
if (argsI.ContainsFlag("--clear"))
{
objs.Clear();
bool was = TheSimAvatar.SelectedBeam;
TheSimAvatar.SelectedBeam = !was;
TheSimAvatar.SelectedBeam = was;
}
var args = argsI.GetProperty("targets");
{
int used = 0;
bool remove = false;
while (used < args.Length)
{
args = Parser.SplitOff(args, used);
string s = args[0];
if (s.StartsWith("-"))
{
remove = true;
s = s.Substring(1);
}
if (s.StartsWith("+"))
{
remove = false;
s = s.Substring(1);
}
if (s.Length < 0)
{
used = 1;
continue;
}
args[0] = s;
List<SimObject> PS = WorldSystem.GetPrimitives(args, out used);
foreach (var P in PS)
{
if (P == null)
{
WriteLine("Cannot find " + s);
used = 1;
continue;
}
if (remove)
{
WriteLine("Removing " + P);
TheSimAvatar.SelectedRemove(P);
}
else
{
WriteLine("Adding " + P);
TheSimAvatar.SelectedAdd(P);
}
}
if (used == 0) break;
}
}
return Success("selected objects count=" + objs.Count);
}