本文整理汇总了C#中CharacterController2D.ApplyDamage方法的典型用法代码示例。如果您正苦于以下问题:C# CharacterController2D.ApplyDamage方法的具体用法?C# CharacterController2D.ApplyDamage怎么用?C# CharacterController2D.ApplyDamage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CharacterController2D
的用法示例。
在下文中一共展示了CharacterController2D.ApplyDamage方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnCollisionWithPlayer
protected virtual void OnCollisionWithPlayer(Collider2D collision, CharacterController2D player)
{
// Make sure the enemy is facing the player on attack
Flip(collision.transform.position.x - _transform.position.x);
// attack sound
playSound(attackSFX);
// stop moving
_rigidbody.velocity = new Vector2(0, 0);
// apply damage to the player
player.ApplyDamage(damageAmount);
// stop to enjoy killing the player
_moveTime = Time.time + 3f;
}