本文整理汇总了C#中CharSetSolver.MkOr方法的典型用法代码示例。如果您正苦于以下问题:C# CharSetSolver.MkOr方法的具体用法?C# CharSetSolver.MkOr怎么用?C# CharSetSolver.MkOr使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CharSetSolver
的用法示例。
在下文中一共展示了CharSetSolver.MkOr方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ReadFromRanges
/// <summary>
/// Each transition has the form int[]{fromState, intervalStart, intervalEnd, toState}.
/// If intervalStart = intervalEnd = -1 then this is an epsilon move.
/// </summary>
public static Automaton<BDD> ReadFromRanges(CharSetSolver solver, int initialState, int[] finalStates, IEnumerable<int[]> transitions)
{
var moves = new Dictionary<Pair<int, int>, BDD>();
var allmoves = new List<Move<BDD>>();
int[] finals = finalStates;
foreach (var elems in transitions)
{
var key = new Pair<int, int>(elems[0], elems[3]);
if (elems[1] == -1)
allmoves.Add(Move<BDD>.Epsilon(elems[0], elems[3]));
else
{
var pred = solver.MkCharSetFromRange((char)elems[1], (char)elems[2]);
if (moves.ContainsKey(key))
moves[key] = solver.MkOr(moves[key], pred);
else
moves[key] = pred;
}
}
foreach (var kv in moves)
allmoves.Add(Move<BDD>.Create(kv.Key.First, kv.Key.Second, kv.Value));
var aut = Automaton<BDD>.Create(solver, initialState, finals, allmoves);
return aut;
}
示例2: Read
public static Automaton<BDD> Read(CharSetSolver solver, string file)
{
var lines = System.IO.File.ReadAllLines(file);
int initialState = int.Parse(lines[0]);
var moves = new Dictionary<Pair<int, int>,BDD>();
var allmoves = new List<Move<BDD>>();
int[] finals = Array.ConvertAll(lines[1].TrimEnd(' ').Split(' '), s => int.Parse(s));
for (int i = 2; i < lines.Length; i++)
{
int[] elems = Array.ConvertAll(lines[i].TrimEnd(' ').Split(' '), s => int.Parse(s));
var key = new Pair<int, int>(elems[0], elems[3]);
if (elems[1] == -1)
allmoves.Add(Move<BDD>.Epsilon(elems[0],elems[3]));
else
{
var pred = solver.MkCharSetFromRange((char)elems[1], (char)elems[2]);
if (moves.ContainsKey(key))
moves[key] = solver.MkOr(moves[key], pred);
else
moves[key] = pred;
}
}
foreach (var kv in moves)
allmoves.Add(Move<BDD>.Create(kv.Key.First, kv.Key.Second, kv.Value));
var aut = Automaton<BDD>.Create(solver, initialState, finals, allmoves);
return aut;
}
示例3: getDFA
public Automaton<BDD> getDFA(HashSet<char> alphabet, CharSetSolver solver)
{
//Predicate representing the alphabet
var alphPred = solver.False;
foreach (var ch in alphabet)
alphPred = solver.MkOr(solver.MkCharConstraint(false, ch), alphPred);
var dfa1 = this.Normalize(solver).PushQuantifiers().getDFA(new List<string>(), alphPred, solver);
var moves = new List<Move<BDD>>();
foreach (var move in dfa1.GetMoves())
foreach (var ch in solver.GenerateAllCharacters(solver.MkAnd(move.Label,alphPred),false))
moves.Add(new Move<BDD>(move.SourceState,move.TargetState,solver.MkCharConstraint(false,ch)));
return Automaton<BDD>.Create(dfa1.InitialState,dfa1.GetFinalStates(),moves,true,true).Determinize(solver).Minimize(solver);
}
示例4: ChooseTest2
public void ChooseTest2()
{
CharSetSolver solver = new CharSetSolver(BitWidth.BV16);
BDD set1 = solver.MkRangeConstraint('a', 'a', true);
string set1str = solver.PrettyPrint(set1);
BDD set2 = solver.MkRangeConstraint('a', 'a');
string set2str = solver.PrettyPrint(set2);
BDD set3 = solver.MkRangeConstraint('A', 'A');
string set3str = solver.PrettyPrint(set3);
BDD set1a = solver.MkOr(set2, set3);
Assert.AreEqual<string>("[Aa]", set1str);
Assert.AreEqual<string>("a", set2str);
Assert.AreEqual<string>("A", set3str);
}
示例5: ChooseTest
public void ChooseTest()
{
for (int i = 0; i < 10; i++)
{
CharSetSolver solver = new CharSetSolver(BitWidth.BV16);
BDD set1 = solver.MkRangeConstraint('a', 'c', true);
string set1str = solver.PrettyPrint(set1);
BDD set2 = solver.MkRangeConstraint('a', 'c');
string set2str = solver.PrettyPrint(set2);
BDD set3 = solver.MkRangeConstraint( 'A', 'C');
string set3str = solver.PrettyPrint(set3);
BDD set1a = solver.MkOr(set2, set3);
Assert.AreEqual<string>("[A-Ca-c]",set1str);
Assert.AreEqual<string>("[a-c]", set2str);
Assert.AreEqual<string>("[A-C]", set3str);
int h1 = set1.GetHashCode();
int h2 = set1a.GetHashCode();
bool same = (h1 == h2);
Assert.AreSame(set1, set1a);
Assert.IsTrue(same);
Assert.IsTrue(solver.AreEquivalent(set1, set1a));
//int seed = solver.Chooser.RandomSeed;
char choice1 = (char)solver.Choose(set1);
char choice2 = (char)solver.Choose(set1);
char choice3 = (char)solver.Choose(set1);
char choice4 = (char)solver.Choose(set1);
//solver.Chooser.RandomSeed = seed;
//char choice1a = solver.Choose(set1a);
//char choice2a = solver.Choose(set1a);
//char choice3a = solver.Choose(set1a);
//char choice4a = solver.Choose(set1a);
//string s = new String(new char[] { choice1, choice2, choice3, choice4 });
//string sa = new String(new char[] { choice1a, choice2a, choice3a, choice4a });
//Assert.AreEqual<string>(s, sa);
}
}
示例6: TestRanges3
public void TestRanges3()
{
CharSetSolver solver = new CharSetSolver(BitWidth.BV16);
BDD cond = solver.MkCharSetFromRegexCharClass(@"\d");
int cnt = cond.CountNodes();
Pair<uint, uint>[] ranges = solver.ToRanges(cond);
BDD set = solver.MkCharSetFromRanges(ranges);
int nodes = set.CountNodes();
var ranges2 = new List<Pair<uint, uint>>(ranges);
ranges2.Reverse();
BDD set2 = solver.MkCharSetFromRanges(ranges2);
int nodes2 = set.CountNodes();
var ranges3 = solver.ToRanges(set2);
BDD set3 = solver.MkCharSetFromRanges(ranges3);
int cnt2 = set2.CountNodes();
int cnt3 = set3.CountNodes();
Assert.IsTrue(set2 == set3);
Assert.AreEqual<int>(nodes, nodes2);
Assert.AreSame(set,set2);
set.ToDot("digits.dot");
//check equivalence
bool equiv = solver.MkOr(solver.MkAnd(cond, solver.MkNot(set)), solver.MkAnd(set, solver.MkNot(cond))) == solver.False;
Assert.AreEqual<int>(31, ranges.Length);
}
示例7: WriteRangeFields
private static void WriteRangeFields(BitWidth encoding, StreamWriter sw, string field)
{
int bits = (int)encoding;
int maxChar = (1 << bits) - 1;
var catMap = new Dictionary<UnicodeCategory, Ranges>();
for (int c = 0; c < 30; c++)
catMap[(UnicodeCategory)c] = new Ranges();
Ranges whitespace = new Ranges();
Ranges wordcharacter = new Ranges();
for (int i = 0; i <= maxChar; i++)
{
char ch = (char)i;
if (char.IsWhiteSpace(ch))
whitespace.Add(i);
UnicodeCategory cat = char.GetUnicodeCategory(ch);
catMap[cat].Add(i);
int catCode = (int)cat;
//in .NET 3.5
if (bits == 7)
if (catCode == 0 || catCode == 1 || catCode == 2 || catCode == 3 || catCode == 4 || catCode == 5 || catCode == 8 || catCode == 18)
wordcharacter.Add(i);
}
//generate bdd reprs for each of the category ranges
BDD[] catBDDs = new BDD[30];
CharSetSolver bddb = new CharSetSolver(encoding);
for (int c = 0; c < 30; c++)
catBDDs[c] = bddb.MkBddForIntRanges(catMap[(UnicodeCategory)c].ranges);
BDD whitespaceBdd = bddb.MkBddForIntRanges(whitespace.ranges);
//in .NET 3.5 category 5 was NOT a word character
//union of categories 0,1,2,3,4,8,18
BDD wordCharBdd = bddb.MkOr(catBDDs[0],
bddb.MkOr(catBDDs[1],
bddb.MkOr(catBDDs[2],
bddb.MkOr(catBDDs[3],
bddb.MkOr(catBDDs[4],
bddb.MkOr(catBDDs[5],
bddb.MkOr(catBDDs[8], catBDDs[18])))))));
if (bits == 7)
{
sw.WriteLine(@"/// <summary>
/// Array of 30 UnicodeCategory ranges. Each entry is a pair of integers.
/// corresponding to the lower and upper bounds of the unicodes of the characters
/// that have the given UnicodeCategory code (between 0 and 29).
/// </summary>");
sw.WriteLine("public static int[][][] " + field + " = new int[][][]{");
foreach (UnicodeCategory c in catMap.Keys)
{
sw.WriteLine("//{0}({1}):", c, (int)c);
if (catMap[c].Count == 0)
sw.WriteLine("null,");
else
{
sw.WriteLine("new int[][]{");
foreach (int[] range in catMap[c].ranges)
sw.WriteLine(" new int[]{" + string.Format("{0},{1}", range[0], range[1]) + "},");
sw.WriteLine("},");
}
}
sw.WriteLine("};");
}
sw.WriteLine(@"/// <summary>
/// Compact BDD encodings of the categories.
/// </summary>");
sw.WriteLine("public static int[][] " + field + "Bdd = new int[][]{");
foreach (UnicodeCategory c in catMap.Keys)
{
sw.WriteLine("//{0}({1}):", c, (int)c);
BDD catBdd = catBDDs[(int)c];
if (catBdd == null || catBdd.IsEmpty)
sw.WriteLine("null, //false");
else if (catBdd.IsFull)
sw.WriteLine("new int[]{0,0}, //true");
else
{
sw.WriteLine("new int[]{");
foreach (var arc in bddb.SerializeCompact(catBdd))
sw.WriteLine("{0},", arc);
sw.WriteLine("},");
}
}
sw.WriteLine("};");
if (bits == 7)
{
sw.WriteLine(@"/// <summary>
/// Whitespace character ranges.
/// </summary>");
sw.WriteLine("public static int[][] " + field + "Whitespace = new int[][]{");
foreach (int[] range in whitespace.ranges)
sw.WriteLine(" new int[]{" + string.Format("{0},{1}", range[0], range[1]) + "},");
sw.WriteLine("};");
sw.WriteLine(@"/// <summary>
/// Word character ranges.
/// </summary>");
sw.WriteLine("public static int[][] " + field + "WordCharacter = new int[][]{");
foreach (int[] range in wordcharacter.ranges)
//.........这里部分代码省略.........
示例8: DensityFeedback
public DensityFeedback(FeedbackLevel level, HashSet<char> alphabet, Automaton<BDD> dfaGoal, Automaton<BDD> dfaAttempt, double utility, CharSetSolver solver)
: base(level, alphabet, utility,solver)
{
BDD pred = solver.False;
foreach (var el in alphabet)
pred=solver.MkOr(pred,solver.MkCharConstraint(false,el));
var dfaAll = Automaton<BDD>.Create(0,new int[]{0},new Move<BDD>[]{new Move<BDD>(0,0,pred)});
this.type = FeedbackType.Density;
this.positiveDifference = dfaGoal.Minus(dfaAttempt, solver).Determinize(solver).Minimize(solver);
this.negativeDifference = dfaAttempt.Minus(dfaGoal, solver).Determinize(solver).Minimize(solver);
this.symmetricDifference = dfaAll.Minus(dfaAll.Minus(positiveDifference,solver).Intersect(dfaAll.Minus(negativeDifference,solver),solver),solver).Determinize(solver).Minimize(solver);
this.solver = solver;
}
示例9: ChooseUnifromlyTest
public void ChooseUnifromlyTest()
{
CharSetSolver solver = new CharSetSolver(BitWidth.BV16);
BDD set1 = solver.MkRangeConstraint('\0', '\x01', true);
BDD set2 = solver.MkRangeConstraint( '\u0FFF', '\u0FFF');
string set2str = solver.PrettyPrint(set2);
BDD set3 = solver.MkRangeConstraint( '\u00FF', '\u00FF');
BDD set4 = solver.MkRangeConstraint( '\u000F', '\u000F');
BDD set = solver.MkOr(new BDD[]{set2, set3, set4, set1});
string setstr = solver.PrettyPrint(set);
set.ToDot(@"foo.dot");
var map = new Dictionary<char, int>();
map['\0'] = 0;
map['\x01'] = 0;
map['\u0FFF'] = 0;
map['\u00FF'] = 0;
map['\u000F'] = 0;
for (int i = 0; i < 50000; i++)
{
var c = solver.ChooseUniformly(set);
map[c] += 1;
}
foreach (var kv in map)
Assert.IsTrue(kv.Value > 9700);
}
示例10: BDDOf
private static BDD BDDOf(IEnumerable<char> alphabet, CharSetSolver solver)
{
bool fst = true;
BDD safeCharCond = null;
foreach (var c in alphabet)
if (fst)
{
fst = false;
safeCharCond = solver.MkCharConstraint(false, c);
}
else
safeCharCond = solver.MkOr(safeCharCond, solver.MkCharConstraint(false, c));
return safeCharCond;
}
示例11: NFACounterexampleFeedback
// automata come already determinized
public NFACounterexampleFeedback(
FeedbackLevel level, HashSet<char> alphabet,
Automaton<BDD> solutionDFA, Automaton<BDD> attemptDFA,
CharSetSolver solver)
: base(level, alphabet, solver)
{
BDD pred = solver.False;
foreach (var el in alphabet)
pred = solver.MkOr(pred, solver.MkCharConstraint(false, el));
var dfaAll = Automaton<BDD>.Create(0, new int[] { 0 }, new Move<BDD>[] { new Move<BDD>(0, 0, pred) });
this.positiveDifference = solutionDFA.Minus(attemptDFA, solver).Determinize(solver).Minimize(solver);
this.negativeDifference = attemptDFA.Minus(solutionDFA, solver).Determinize(solver).Minimize(solver);
this.solver = solver;
}
示例12: computeDFA
internal static Automaton<BDD> computeDFA(List<string> variables, BDD alphabet, CharSetSolver solver, string set1, string set2)
{
int pos1 = variables.IndexOf(set1);
int pos2 = variables.IndexOf(set2);
Dictionary<int, Dictionary<Pair<int, int>, Automaton<BDD>>> dic1;
if (!hashedDfa.ContainsKey(alphabet))
hashedDfa[alphabet] = new Dictionary<int, Dictionary<Pair<int, int>, Automaton<BDD>>>();
dic1 = hashedDfa[alphabet];
Dictionary<Pair<int, int>, Automaton<BDD>> dic2;
if (!dic1.ContainsKey(variables.Count))
dic1[variables.Count] = new Dictionary<Pair<int, int>, Automaton<BDD>>();
dic2 = dic1[variables.Count];
var hash = new Pair<int, int>(pos1, pos2);
if (dic2.ContainsKey(hash))
return dic2[hash];
//Create conditions that bit in pos1 is smaller than pos2
var trueBv = solver.MkSetFromRange(0, (uint)(Math.Pow(2, variables.Count + 16) - 1), variables.Count + 16 - 1);
var both1 = solver.MkAnd(new BDD[] { trueBv, solver.MkSetWithBitTrue(pos1), solver.MkSetWithBitTrue(pos2) });
var both0 = solver.MkAnd(new BDD[] { trueBv, solver.MkSetWithBitFalse(pos1), solver.MkSetWithBitFalse(pos2) });
var eqCond = solver.MkOr(new BDD[] { both0, both1 });
//Create automaton for condition
var moves = new Move<BDD>[] { new Move<BDD>(0, 0, eqCond) };
var dfa = Automaton<BDD>.Create(0, new int[] { 0 }, moves).Determinize(solver).Minimize(solver);
if(hashing)
dic2[hash] = dfa;
return dfa;
}
示例13: Normalize
public override WS1SFormula Normalize(CharSetSolver solver)
{
var ln = left.Normalize(solver);
var rn = right.Normalize(solver);
if (ln is WS1SUnaryPred && rn is WS1SUnaryPred)
{
var cln = ln as WS1SUnaryPred;
var crn = rn as WS1SUnaryPred;
if (cln.set == crn.set)
return new WS1SUnaryPred(cln.set, solver.MkOr(cln.pred, crn.pred));
}
else{
if (ln is WS1STrue || rn is WS1STrue)
return ln;
if (ln is WS1SFalse)
return rn;
if (rn is WS1SFalse)
return ln;
}
return new WS1SOr(ln, rn);
}
示例14: normalizeMoves
/// <summary>
/// Returns an automaton where transitions between states are collapsed to a single one
/// </summary>
/// <param name="automaton"></param>
/// <param name="solver"></param>
/// <returns></returns>
public static Automaton<BDD> normalizeMoves(Automaton<BDD> automaton, CharSetSolver solver)
{
List<Move<BDD>> normMoves = new List<Move<BDD>>();
foreach (var sourceState in automaton.States)
{
Dictionary<int, BDD> moveConditions = new Dictionary<int, BDD>();
foreach (var moveFromSourceState in automaton.GetMovesFrom(sourceState))
{
var target = moveFromSourceState.TargetState;
BDD oldCondition = null;
if (moveConditions.ContainsKey(target))
oldCondition = moveConditions[target];
else
oldCondition = solver.False;
if (!moveFromSourceState.IsEpsilon)
moveConditions[target] = solver.MkOr(oldCondition, moveFromSourceState.Label);
else
normMoves.Add(moveFromSourceState);
}
foreach (var targetState in moveConditions.Keys)
normMoves.Add(new Move<BDD>(sourceState,targetState,moveConditions[targetState]));
}
return Automaton<BDD>.Create(automaton.InitialState, automaton.GetFinalStates(), normMoves);
}