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C# Car.GetComponent方法代码示例

本文整理汇总了C#中Car.GetComponent方法的典型用法代码示例。如果您正苦于以下问题:C# Car.GetComponent方法的具体用法?C# Car.GetComponent怎么用?C# Car.GetComponent使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Car的用法示例。


在下文中一共展示了Car.GetComponent方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: CompleteLap

    public bool CompleteLap(Car car)
    {
        bool allLaps = false;

        if (!_lapsProgress.ContainsKey(car))
        {
            _lapsProgress[car] = 1;
        }
        else
        {
            ++_lapsProgress[car];
        }

        string suffixesString = string.Empty;
        List<Tuple<string, float>> suffixesList = car.GetComponent<BubbleController>().suffixes;
        for (int i = 0, count = suffixesList.Count; i < count; ++i)
        {
            suffixesString += suffixesList[i].Item1 + " ";
        }

        if (_lapsProgress[car] == lapCount)
        {
            _topPlaces.Add(car);
            allLaps = true;

            Debug.Log(suffixesString + "finished at " + (_topPlaces.FindIndex(p => p == car) + 1) + " place!");

            --_leftToFinish;
            if (0 == _leftToFinish)
            {
                Debug.Log("All cars finished! Race is over!");
            }
        }
        else
        {
            Debug.Log(suffixesString + "finished " + _lapsProgress[car] + " lap!");
        }

        return allLaps;
    }
开发者ID:GerodruS,项目名称:SortingBubbles,代码行数:40,代码来源:FinishLine.cs

示例2: Start

    // Use this for initialization
    void Start()
    {
        camControl = cameraObject.GetComponent<CameraController>();
        car = camControl.targetCar;
        inventory = car.GetComponent<CarInventory>();

        weapon.gameObject.layer = layer;
        ammo.gameObject.layer = layer;
        rank.gameObject.layer = layer;
        modeInfo.gameObject.layer = layer;
        health.gameObject.layer = layer;
        healthFrame.gameObject.layer = layer;
        this.gameObject.layer = layer;

        healthMaxBorderValue = health.transform.localScale.x;
        maxHealth = car.getHealth();

        speedoSizeY = Screen.height/4f;
        speedoSizeX = Screen.height/4f;
        initialScreenWidth = Screen.width;
        speedoArrowSizeX = speedoSizeX;
        speedoArrowSizeY = speedoSizeY;
        offset = 15.0f;
    }
开发者ID:NoBudgetGames,项目名称:LastIgnition,代码行数:25,代码来源:HUD.cs

示例3: CheckInFront

    protected bool CheckInFront(Car c)
    {
        if(!hitFirstSpot)
            return false;

        float forwardDistance = GetComponent<BoxCollider2D>().size.y;
        var carBounds = c.GetComponent<BoxCollider2D>().bounds;
        Rect carBox = new Rect((Vector2)(carBounds.min), c.GetComponent<BoxCollider2D>().bounds.size);
        Rect ourBox = new Rect((Vector2)transform.position + new Vector2(-WIDTH/2 -HALO_SIZE, -HALO_SIZE), new Vector2(WIDTH+2*HALO_SIZE, forwardDistance+2*HALO_SIZE));

        return carBox.Overlaps(ourBox);
    }
开发者ID:ktejas,项目名称:Lot-01,代码行数:12,代码来源:Pedestrian.cs


注:本文中的Car.GetComponent方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。