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C# Cairo.ResetClip方法代码示例

本文整理汇总了C#中Cairo.ResetClip方法的典型用法代码示例。如果您正苦于以下问题:C# Cairo.ResetClip方法的具体用法?C# Cairo.ResetClip怎么用?C# Cairo.ResetClip使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Cairo的用法示例。


在下文中一共展示了Cairo.ResetClip方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DrawProgressBar

		void DrawProgressBar (Cairo.Context context, double progress, Gdk.Rectangle bounding, StatusArea.RenderArg arg)
		{
			LayoutRoundedRectangle (context, new Gdk.Rectangle (bounding.X, bounding.Y, (int) (bounding.Width * progress), bounding.Height));
			context.Clip ();

			LayoutRoundedRectangle (context, bounding);
			context.Color = Styles.WithAlpha (Styles.StatusBarProgressBackgroundColor, Styles.StatusBarProgressBackgroundColor.A * arg.ProgressBarAlpha);
			context.FillPreserve ();

			context.ResetClip ();

			context.Color = Styles.WithAlpha (Styles.StatusBarProgressOutlineColor, Styles.StatusBarProgressOutlineColor.A * arg.ProgressBarAlpha);
			context.LineWidth = 1;
			context.Stroke ();
		}
开发者ID:wickedshimmy,项目名称:monodevelop,代码行数:15,代码来源:StatusAreaTheme.cs

示例2: Render

		public void Render (Cairo.Context context, StatusArea.RenderArg arg)
		{
			context.CachedDraw (surface: ref backgroundSurface, 
			                    region: arg.Allocation,
			                    draw: (c, o) => DrawBackground (c, new Gdk.Rectangle (0, 0, arg.Allocation.Width, arg.Allocation.Height)));

			if (arg.BuildAnimationOpacity > 0.001f)
				DrawBuildEffect (context, arg.Allocation, arg.BuildAnimationProgress, arg.BuildAnimationOpacity);

			if (arg.ErrorAnimationProgress > 0.001 && arg.ErrorAnimationProgress < .999) {
				DrawErrorAnimation (context, arg);
			}

			DrawBorder (context, arg.Allocation);

			if (arg.HoverProgress > 0.001f)
			{
				context.Clip ();
				int x1 = arg.Allocation.X + arg.MousePosition.X - 200;
				int x2 = x1 + 400;
				using (Cairo.LinearGradient gradient = new LinearGradient (x1, 0, x2, 0))
				{
					Cairo.Color targetColor = Styles.StatusBarFill1Color;
					Cairo.Color transparentColor = targetColor;
					targetColor.A = .7;
					transparentColor.A = 0;

					targetColor.A = .7 * arg.HoverProgress;

					gradient.AddColorStop (0.0, transparentColor);
					gradient.AddColorStop (0.5, targetColor);
					gradient.AddColorStop (1.0, transparentColor);

					context.Pattern = gradient;

					context.Rectangle (x1, arg.Allocation.Y, x2 - x1, arg.Allocation.Height);
					context.Fill ();
				}
				context.ResetClip ();
			} else {
				context.NewPath ();
			}

			int progress_bar_x = arg.ChildAllocation.X;
			int progress_bar_width = arg.ChildAllocation.Width;

			if (arg.CurrentPixbuf != null) {
				int y = arg.Allocation.Y + (arg.Allocation.Height - arg.CurrentPixbuf.Height) / 2;
				Gdk.CairoHelper.SetSourcePixbuf (context, arg.CurrentPixbuf, arg.ChildAllocation.X, y);
				context.Paint ();
				progress_bar_x += arg.CurrentPixbuf.Width + Styles.ProgressBarOuterPadding;
				progress_bar_width -= arg.CurrentPixbuf.Width + Styles.ProgressBarOuterPadding;
			}

			int center = arg.Allocation.Y + arg.Allocation.Height / 2;

			Gdk.Rectangle progressArea = new Gdk.Rectangle (progress_bar_x, center - Styles.ProgressBarHeight / 2, progress_bar_width, Styles.ProgressBarHeight);
			if (arg.ShowProgressBar || arg.ProgressBarAlpha > 0) {
				DrawProgressBar (context, arg.ProgressBarFraction, progressArea, arg);
				ClipProgressBar (context, progressArea);
			}

			int text_x = progress_bar_x + Styles.ProgressBarInnerPadding;
			int text_width = progress_bar_width - (Styles.ProgressBarInnerPadding * 2);

			double textTweenValue = arg.TextAnimationProgress;

			if (arg.LastText != null) {
				double opacity = Math.Max (0.0f, 1.0f - textTweenValue);
				DrawString (arg.LastText, arg.LastTextIsMarkup, context, text_x, 
				            center - (int)(textTweenValue * arg.Allocation.Height * 0.3), text_width, opacity, arg.Pango, arg);
			}

			if (arg.CurrentText != null) {
				DrawString (arg.CurrentText, arg.CurrentTextIsMarkup, context, text_x, 
				            center + (int)((1.0f - textTweenValue) * arg.Allocation.Height * 0.3), text_width, Math.Min (textTweenValue, 1.0), arg.Pango, arg);
			}

			if (arg.ShowProgressBar || arg.ProgressBarAlpha > 0)
				context.ResetClip ();
		}
开发者ID:wickedshimmy,项目名称:monodevelop,代码行数:81,代码来源:StatusAreaTheme.cs

示例3: DrawBackground

		protected virtual void DrawBackground (Cairo.Context context, Gdk.Rectangle region)
		{	
			LayoutRoundedRectangle (context, region);
			context.ClipPreserve ();

			using (LinearGradient lg = new LinearGradient (region.X, region.Y, region.X, region.Y + region.Height)) {
				lg.AddColorStop (0, Styles.StatusBarFill1Color);
				lg.AddColorStop (1, Styles.StatusBarFill4Color);

				context.Pattern = lg;
				context.FillPreserve ();
			}

			context.Save ();
			double midX = region.X + region.Width / 2.0;
			double midY = region.Y + region.Height;
			context.Translate (midX, midY);

			using (RadialGradient rg = new RadialGradient (0, 0, 0, 0, 0, region.Height * 1.2)) {
				rg.AddColorStop (0, Styles.StatusBarFill1Color);
				rg.AddColorStop (1, Styles.WithAlpha (Styles.StatusBarFill1Color, 0));

				context.Scale (region.Width / (double)region.Height, 1.0);
				context.Pattern = rg;
				context.Fill ();
			}
			context.Restore ();

			using (LinearGradient lg = new LinearGradient (0, region.Y, 0, region.Y + region.Height)) {
				lg.AddColorStop (0, Styles.StatusBarShadowColor1);
				lg.AddColorStop (1, Styles.WithAlpha (Styles.StatusBarShadowColor1, Styles.StatusBarShadowColor1.A * 0.2));

				LayoutRoundedRectangle (context, region, 0, -1);
				context.LineWidth = 1;
				context.Pattern = lg;
				context.Stroke ();
			}

			using (LinearGradient lg = new LinearGradient (0, region.Y, 0, region.Y + region.Height)) {
				lg.AddColorStop (0, Styles.StatusBarShadowColor2);
				lg.AddColorStop (1, Styles.WithAlpha (Styles.StatusBarShadowColor2, Styles.StatusBarShadowColor2.A * 0.2));

				LayoutRoundedRectangle (context, region, 0, -2);
				context.LineWidth = 1;
				context.Pattern = lg;
				context.Stroke ();
			}

			context.ResetClip ();
		}
开发者ID:wickedshimmy,项目名称:monodevelop,代码行数:50,代码来源:StatusAreaTheme.cs

示例4: DrawErrorAnimation

		void DrawErrorAnimation (Cairo.Context context, StatusArea.RenderArg arg)
		{
			const int surfaceWidth = 2000;
			double opacity;
			int progress;

			if (arg.ErrorAnimationProgress < .5f) {
				progress = (int) (arg.ErrorAnimationProgress * arg.Allocation.Width * 2.4);
				opacity = 1.0d;
			} else {
				progress = (int) (arg.ErrorAnimationProgress * arg.Allocation.Width * 2.4);
				opacity = 1.0d - (arg.ErrorAnimationProgress - .5d) * 2;
			}

			LayoutRoundedRectangle (context, arg.Allocation);

			context.Clip ();
			context.CachedDraw (surface: ref errorSurface,
			                    position: new Gdk.Point (arg.Allocation.X - surfaceWidth + progress, arg.Allocation.Y),
			                    size: new Gdk.Size (surfaceWidth, arg.Allocation.Height),
			                    opacity: (float)opacity,
			                    draw: (c, o) => {
				// The smaller the pixel range of our gradient the less error there will be in it.
				using (var lg = new LinearGradient (surfaceWidth - 250, 0, surfaceWidth, 0)) {
					lg.AddColorStop (0.00, Styles.WithAlpha (Styles.StatusBarErrorColor, 0.15 * o));
					lg.AddColorStop (0.10, Styles.WithAlpha (Styles.StatusBarErrorColor, 0.15 * o));
					lg.AddColorStop (0.88, Styles.WithAlpha (Styles.StatusBarErrorColor, 0.30 * o));
					lg.AddColorStop (1.00, Styles.WithAlpha (Styles.StatusBarErrorColor, 0.00 * o));

					c.Pattern = lg;
					c.Paint ();
				}
			});
			context.ResetClip ();
		}
开发者ID:wickedshimmy,项目名称:monodevelop,代码行数:35,代码来源:StatusAreaTheme.cs

示例5: RenderLivePreviewLayer

		// Used by the workspace drawing area expose render loop.
		// Takes care of the clipping.
		public void RenderLivePreviewLayer (Cairo.Context ctx, double opacity)
		{
			if (!IsEnabled)
				throw new InvalidOperationException ("Tried to render a live preview after live preview has ended.");
						
			// TODO remove seam around selection during live preview.
			
			ctx.Save ();
			if (selection_path != null) {
				
				// Paint area outsize of the selection path, with the pre-effect image.
				var imageSize = PintaCore.Workspace.ImageSize;
				ctx.Rectangle (0, 0, imageSize.Width, imageSize.Height);
				ctx.AppendPath (selection_path);
				ctx.Clip ();
				layer.Draw(ctx, layer.Surface, opacity);
				ctx.ResetClip ();
				
				// Paint area inside the selection path, with the post-effect image.
				ctx.AppendPath (selection_path);
				ctx.Clip ();
				
				layer.Draw(ctx, live_preview_surface, opacity);
				ctx.PaintWithAlpha (opacity);
				
				ctx.AppendPath (selection_path);
				ctx.FillRule = Cairo.FillRule.EvenOdd;
				ctx.Clip ();			
			} else {
				
				layer.Draw(ctx, live_preview_surface, opacity);
			}
			ctx.Restore ();
		}
开发者ID:ericksson,项目名称:Pinta,代码行数:36,代码来源:LivePreviewManager.cs

示例6: DrawBuildEffect

		void DrawBuildEffect (Cairo.Context context, Gdk.Rectangle area, double progress, double opacity)
		{
			context.Save ();
			LayoutRoundedRectangle (context, area);
			context.Clip ();

			Gdk.Point center = new Gdk.Point (area.Left + 19, (area.Top + area.Bottom) / 2);
			context.Translate (center.X, center.Y);
			var circles = new [] {
				new { Radius = 200, Thickness = 12, Speed = 1, ArcLength = Math.PI * 1.50 },
				new { Radius = 195, Thickness = 15, Speed = 2, ArcLength = Math.PI * 0.50 },
				new { Radius = 160, Thickness = 17, Speed = 3, ArcLength = Math.PI * 0.75 },
				new { Radius = 200, Thickness = 15, Speed = 2, ArcLength = Math.PI * 0.25 },
				new { Radius = 240, Thickness = 12, Speed = 3, ArcLength = Math.PI * 1.50 },
				new { Radius = 160, Thickness = 17, Speed = 3, ArcLength = Math.PI * 0.75 },
				new { Radius = 200, Thickness = 15, Speed = 2, ArcLength = Math.PI * 0.25 },
				new { Radius = 215, Thickness = 20, Speed = 2, ArcLength = Math.PI * 1.25 }
			};

			double zmod = 1.0d;
			double zporg = progress;
			foreach (var arc in circles) {
				double zoom = 1.0d;
				zoom = (double) Math.Sin (zporg * Math.PI * 2 + zmod);
				zoom = ((zoom + 1) / 6.0d) + .05d;

				context.Rotate (Math.PI * 2 * progress * arc.Speed);
				context.MoveTo (arc.Radius * zoom, 0);
				context.Arc (0, 0, arc.Radius * zoom, 0, arc.ArcLength);
				context.LineWidth = arc.Thickness * zoom;
				context.Color = CairoExtensions.ParseColor ("B1DDED", 0.35 * opacity);
				context.Stroke ();
				context.Rotate (Math.PI * 2 * -progress * arc.Speed);

				progress = -progress;

				context.Rotate (Math.PI * 2 * progress * arc.Speed);
				context.MoveTo (arc.Radius * zoom, 0);
				context.Arc (0, 0, arc.Radius * zoom, 0, arc.ArcLength);
				context.LineWidth = arc.Thickness * zoom;
				context.Stroke ();
				context.Rotate (Math.PI * 2 * -progress * arc.Speed);

				progress = -progress;

				zmod += (float)Math.PI / circles.Length;
			}

			context.LineWidth = 1;
			context.ResetClip ();
			context.Restore ();
		}
开发者ID:wickedshimmy,项目名称:monodevelop,代码行数:52,代码来源:StatusAreaTheme.cs

示例7: Draw

		void Draw (Cairo.Context ctx)
		{
			int tabArea = tabEndX - tabStartX;
			int x = GetRenderOffset ();
			int y = 0;
			int n = 0;
			Action<Cairo.Context> drawActive = c => {};
			List<Action<Cairo.Context>> drawCommands = new List<Action<Context>> ();
			for (; n < notebook.Tabs.Count; n++) {
				if (x + TabWidth < tabStartX) {
					x += TabWidth;
					continue;
				}

				if (x > tabEndX)
					break;

				int closingWidth;
				var cmd = DrawClosingTab (n, new Gdk.Rectangle (x, y, 0, Allocation.Height), out closingWidth);
				drawCommands.Add (cmd);
				x += closingWidth;

				var tab = (DockNotebookTab)notebook.Tabs [n];
				bool active = tab == notebook.CurrentTab;

				int width = Math.Min (TabWidth, Math.Max (50, tabEndX - x - 1));
				if (tab == notebook.Tabs.Last ())
					width += LastTabWidthAdjustment;
				width = (int) (width * tab.WidthModifier);

				if (active) {
					int tmp = x;
					drawActive = c => DrawTab (c, tab, Allocation, new Gdk.Rectangle (tmp, y, width, Allocation.Height), true, true, draggingTab, CreateTabLayout (tab));
					tab.Allocation = new Gdk.Rectangle (tmp, Allocation.Y, width, Allocation.Height);
				} else {
					int tmp = x;
					bool highlighted = tab == highlightedTab;

					if (tab.SaveStrength > 0.0f) {
						tmp = (int) (tab.SavedAllocation.X + (tmp - tab.SavedAllocation.X) * (1.0f - tab.SaveStrength));
					}

					drawCommands.Add (c => DrawTab (c, tab, Allocation, new Gdk.Rectangle (tmp, y, width, Allocation.Height), highlighted, false, false, CreateTabLayout (tab)));
					tab.Allocation = new Gdk.Rectangle (tmp, Allocation.Y, width, Allocation.Height);
				}

				x += width;
			}

			Gdk.Rectangle allocation = Allocation;
			int tabWidth;
			drawCommands.Add (DrawClosingTab (n, new Gdk.Rectangle (x, y, 0, allocation.Height), out tabWidth));
			drawCommands.Reverse ();

			DrawBackground (ctx, allocation);

			// Draw breadcrumb bar header
			if (notebook.Tabs.Count > 0) {
				ctx.Rectangle (0, allocation.Height - BottomBarPadding, allocation.Width, BottomBarPadding);
				ctx.SetSourceColor (Styles.BreadcrumbBackgroundColor);
				ctx.Fill ();
			}

			ctx.Rectangle (tabStartX - LeanWidth / 2, allocation.Y, tabArea + LeanWidth, allocation.Height);
			ctx.Clip ();

			foreach (var cmd in drawCommands)
				cmd (ctx);

			ctx.ResetClip ();

			// Redraw the dragging tab here to be sure its on top. We drew it before to get the sizing correct, this should be fixed.
			drawActive (ctx);
		}
开发者ID:alexrp,项目名称:monodevelop,代码行数:74,代码来源:DockNotebook.cs

示例8: OnDrawn

        protected override bool OnDrawn(Cairo.Context cr)
        {
            if (canvas_child == null || !canvas_child.Visible || !Visible || !IsMapped) {
                return true;
            }

            foreach (Gdk.Rectangle damage in evnt.Region.GetRectangles ()) {
                cr.Rectangle (damage.X, damage.Y, damage.Width, damage.Height);
                cr.Clip ();

                cr.Translate (Allocation.X, Allocation.Y);
                canvas_child.Render (cr);
                cr.Translate (-Allocation.X, -Allocation.Y);

                if (Debug) {
                    cr.LineWidth = 1.0;
                    cr.Color = CairoExtensions.RgbToColor (
                        (uint)(rand = rand ?? new Random ()).Next (0, 0xffffff));
                    cr.Rectangle (damage.X + 0.5, damage.Y + 0.5, damage.Width - 1, damage.Height - 1);
                    cr.Stroke ();
                }

                cr.ResetClip ();
            }

            CairoExtensions.DisposeContext (cr);

            if (fps.Update ()) {
                // Console.WriteLine ("FPS: {0}", fps.FramesPerSecond);
            }

            return true;
        }
开发者ID:stsundermann,项目名称:cubano,代码行数:33,代码来源:CanvasHost.cs

示例9: PaintCells

		/// <summary>
		/// Method which paints cells
		/// </summary>
		/// <param name="evnt">
		/// Expose event parameters <see cref="Gdk.EventExpose"/>
		/// </param>
		/// <param name="aContext">
		/// Cairo context <see cref="Cairo.Context"/>
		/// </param>
		protected virtual void PaintCells (Gdk.EventExpose evnt, Gdk.Drawable aDrawable, Cairo.Context aContext, CellRectangle aArea)
		{
			if (box.IsVisible == false)
				return;
			System.Console.WriteLine("Paint");
			box.Area.Clip (aContext);
//			aContext.Rectangle (box.Area);
//			aContext.Clip();
//			Cairo.Rectangle cliprect = new Cairo.Rectangle (0, 0, Allocation.Width, Allocation.Height);
			CellRectangle cliprect = new CellRectangle (evnt.Area.X, evnt.Area.Y, evnt.Area.Width, evnt.Area.Height);
//			box.Paint (evnt, aContext, cliprect, box.Area);
//			box.Paint (new CellExposeEventArgs (evnt, aContext, evnt.Window, cliprect, box.Area));
			CellExposeEventArgs args = new CellExposeEventArgs (evnt, aContext, aDrawable, cliprect, box.Area);
			args.WidgetInRenderer = IsCellRenderer;
			args.Widget = this;
			args.ForceRecalculation = true;
			box.Arguments.Start (CellAction.Paint, args);
			box.Paint (args);
			box.Arguments.Stop();
			args.Disconnect();
			args = null;
			aContext.ResetClip();
		}
开发者ID:QualitySolution,项目名称:Gtk.DataBindings,代码行数:32,代码来源:CellDrawingArea.cs

示例10: RenderNodeGroup

        private void RenderNodeGroup(NodeGroup ng, Network network, Cairo.Context gc)
        {
            gc.Save();

            SizeD size = CalculateNodeGroupSize(ng, gc);
            ng.Dimension = size;
            CreateRoundedRectPath(gc, ng.Position.X, ng.Position.Y, size.Width, size.Height, 20);
            gc.Color = new Cairo.Color(0, 0, 0, 0.5);
            gc.FillPreserve();

            if (selectedGroup == ng) {
                gc.Save();
                gc.Color = orangeOverlay;
                gc.StrokePreserve();
                gc.Restore();
            }

            var titleTextSize = CalculateNodeGroupTitleTextSize(ng, gc);
            var titleSize = new SizeD(size.Width, titleTextSize.Height + (Padding * 2.0));

            gc.Clip();
            gc.Rectangle(ng.Position.X, ng.Position.Y, titleSize.Width, titleSize.Height);
            gc.Fill();
            gc.ResetClip();

            gc.Color = lightGray;

            double hostTextX = ng.Position.X + (titleSize.Width / 2.0) - (titleTextSize.Width / 2.0);
            double hostTextY = ng.Position.Y + (titleSize.Height / 2.0) - (titleTextSize.Height / 2.0);
            gc.MoveTo(hostTextX, hostTextY /* + titleTextSize.Height */);

            Pango.Layout layout = new Pango.Layout(this.PangoContext);
            layout.FontDescription = this.PangoContext.FontDescription.Copy();
            layout.FontDescription.Size = Pango.Units.FromDouble(NodegroupNameFontSize);
            layout.SetText(ng.Name);
            Pango.CairoHelper.ShowLayout(gc, layout);

            SizeD nodesSize = CalculateNodeGroupSize(ng, gc);

            if (ng.Nodes.Count == 1) {
                double positionY = ng.Position.Y + titleSize.Height + Padding;
                double positionX = ng.Position.X + (ng.Dimension.Width / 2.0) - HalfAvatarDimension;
                RenderNode(gc, (Node)ng.Nodes[0], positionX, positionY);
            } else if (ng.Nodes.Count == 2) {
                // position them side-by-side, separated by (padding) number of pixels, centered in the
                // space.
                double positionY = ng.Position.Y + titleSize.Height + Padding;
                double position1X = ng.Position.X + (ng.Dimension.Width / 2.0) - (Padding / 2.0) - AvatarDimension;
                double position2X = position1X + Padding + AvatarDimension;
                RenderNode(gc, (Node)ng.Nodes[0], position1X, positionY);
                RenderNode(gc, (Node)ng.Nodes[1], position2X, positionY);
            } else {
                double deg = 0;
                double x = 0;
                double y = 0;

                var contentY = ng.Position.Y + titleSize.Height;
                var contentHeight = size.Height - titleSize.Height;
                var middle = new System.Drawing.Point(Convert.ToInt32(ng.Position.X + size.Width - (size.Width / 2.0)),
                                                      Convert.ToInt32(contentY + contentHeight - (contentHeight / 2.0)));

                int nodeSize = Convert.ToInt32(AvatarDimension);
                for (int i = 0; i < ng.Nodes.Count; i++) {
                    x = Math.Sin(deg) * ((size.Width / 2.0) - (nodeSize)) + middle.X - (nodeSize / 2.0);
                    y = Math.Cos(deg) * ((contentHeight / 2.0) - (nodeSize)) + middle.Y - (nodeSize / 2.0);
                    RenderNode(gc, (Node)ng.Nodes[i], x, y);
                    deg += Math.PI / (ng.Nodes.Count / 2.0);
                }
            }
            gc.Restore();
        }
开发者ID:codebutler,项目名称:meshwork,代码行数:71,代码来源:ZoomableNetworkMap.cs

示例11: RenderBackground

        private void RenderBackground(Cairo.Context cr)
        {
            rand = rand ?? new Random ();

            if (circles == null) {
                for (int i = 0, n = rand.Next (100, 150); i < n; i++) {
                    circles = circles ?? new Circle[n];
                    circles[i] = new Circle {
                        X = rand.Next (0, Screen.Width),
                        Y = rand.Next (0, Screen.Height),
                        R = rand.Next (10, 70),
                        A = rand.NextDouble () * 0.08
                    };
                }
            }

            Gdk.Rectangle damage = new Gdk.Rectangle();

            cr.RenderDamage (damage);
            //cr.Rectangle (damage.X, damage.Y, damage.Width, damage.Height);
            //cr.Clip ();

            cr.Translate (Allocation.X, Allocation.Y);
            cr.Rectangle (0, 0, Allocation.Width, Allocation.Height);

            if (render_gradient) {
                var grad = new Cairo.LinearGradient (0, 0, 0, Allocation.Height);
                grad.AddColorStop (0.7, CairoExtensions.GdkRGBAToCairoColor (StyleContext.GetBackgroundColor (StateFlags.Prelight)));
                grad.AddColorStop (1, CairoExtensions.GdkRGBAToCairoColor (StyleContext.GetBackgroundColor (StateFlags.Normal)));

                cr.SetSource (grad);
                cr.Fill ();
                grad.Dispose ();

                foreach (var circle in circles) {
                    cr.SetSourceColor (new Cairo.Color (0, 0, 0, circle.A));
                    cr.Arc (circle.X + circle.R, circle.Y + circle.R, circle.R, 0, 2 * Math.PI);
                    cr.Fill ();
                }
            } else {
                cr.SetSourceColor (new Cairo.Color (1, 1, 1));
                cr.Fill ();
            }

            if (window_decorator != null) {
                window_decorator.Render (cr);
            }

            if (render_debug) {
                cr.LineWidth = 1.0;
                cr.SetSourceColor (CairoExtensions.RgbToColor (
                    (uint)rand.Next (0, 0xffffff)));
                cr.Rectangle (damage.X + 0.5, damage.Y + 0.5, damage.Width - 1, damage.Height - 1);
                cr.Stroke ();
            }

            cr.ResetClip ();
        }
开发者ID:stsundermann,项目名称:cubano,代码行数:58,代码来源:CubanoWindow.cs


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