本文整理汇总了C#中Bundle.Clone方法的典型用法代码示例。如果您正苦于以下问题:C# Bundle.Clone方法的具体用法?C# Bundle.Clone怎么用?C# Bundle.Clone使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Bundle
的用法示例。
在下文中一共展示了Bundle.Clone方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnCreate
protected override void OnCreate(Bundle bundle)
{
base.OnCreate(bundle);
_design.ApplyTheme();
Kp2aLog.Log("SelectStorageLocationActivity.OnCreate");
if (IsStorageSelectionForSave)
{
throw new Exception("save is not yet implemented. In StartSelectFile, no handler for onCreate is passed.");
}
bool allowThirdPartyGet = Intent.GetBooleanExtra(FileStorageSelectionActivity.AllowThirdPartyAppGet, false);
bool allowThirdPartySend = Intent.GetBooleanExtra(FileStorageSelectionActivity.AllowThirdPartyAppSend, false);
bool isRecreated = false;
if (bundle == null)
State = new Bundle();
else
{
State = (Bundle)bundle.Clone();
var selectedIocString = bundle.GetString(BundleKeySelectedIoc, null);
if (selectedIocString != null)
_selectedIoc = IOConnectionInfo.UnserializeFromString(selectedIocString);
isRecreated = true;
}
//todo: handle orientation change while dialog is shown
if (!isRecreated)
{
StartFileStorageSelection(RequestCodeFileStorageSelectionForPrimarySelect, allowThirdPartyGet, allowThirdPartySend);
}
}
示例2: Login
// See the public Login method for more info
private Promise<Gamer> Login(string network, string networkId, string networkSecret, bool preventRegistration = false, Bundle additionalOptions = null)
{
Bundle config = Bundle.CreateObject();
config["network"] = network;
config["id"] = networkId;
config["secret"] = networkSecret;
config["device"] = Managers.SystemFunctions.CollectDeviceInformation();
Bundle options = additionalOptions != null ? additionalOptions.Clone() : Bundle.CreateObject();
if (preventRegistration) options["preventRegistration"] = preventRegistration;
if (!options.IsEmpty) config["options"] = options;
HttpRequest req = MakeUnauthenticatedHttpRequest("/v1/login");
req.BodyJson = config;
return Common.RunInTask<Gamer>(req, (response, task) => {
Gamer gamer = new Gamer(this, response.BodyJson);
task.PostResult(gamer);
Cotc.NotifyLoggedIn(this, gamer);
});
}
示例3: ProductInfo
// Clone because the properties are modified
internal ProductInfo(Bundle serverData)
: base(serverData.Clone())
{
}