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C# BuildingBlock.SetFlag方法代码示例

本文整理汇总了C#中BuildingBlock.SetFlag方法的典型用法代码示例。如果您正苦于以下问题:C# BuildingBlock.SetFlag方法的具体用法?C# BuildingBlock.SetFlag怎么用?C# BuildingBlock.SetFlag使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在BuildingBlock的用法示例。


在下文中一共展示了BuildingBlock.SetFlag方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnStructureUpgrade

        //Oxide Hook
        void OnStructureUpgrade(BuildingBlock block, BasePlayer player, BuildingGrade.Enum grade)
        {
            if (block.grade == BuildingGrade.Enum.Twigs)
            {
                if (allowDemolish)
                {
                    block.SetFlag(BaseEntity.Flags.Reserved2, true);

                    if (this.amountOfMinutesAfterUpgrade > 0)
                    {
                        addBlockToLists(block.GetInstanceID(), DateTime.Now.ToString());
                    }
                }

                if (allowRotate && block.blockDefinition.canRotate)
                {

                    block.SetFlag(BaseEntity.Flags.Reserved1, true);

                    if (this.amountOfMinutesAfterUpgrade > 0)
                    {
                        addBlockToLists(block.GetInstanceID(), DateTime.Now.ToString());
                    }
                }
            }

            else if (block.name.Contains("build/door.hinged") && block.grade == BuildingGrade.Enum.Wood)
            {
                if (allowDemolishDoors)
                {
                    block.SetFlag(BaseEntity.Flags.Reserved2, true);

                    if (this.amountOfMinutesAfterUpgrade > 0)
                    {
                        addBlockToLists(block.GetInstanceID(), DateTime.Now.ToString());
                    }
                }

                if (allowRotateDoors)
                {
                    block.SetFlag(BaseEntity.Flags.Reserved1, true);

                    if (this.amountOfMinutesAfterUpgrade > 0)
                    {
                        addBlockToLists(block.GetInstanceID(), DateTime.Now.ToString());
                    }
                }
            }
        }
开发者ID:SHOrdr,项目名称:Rust,代码行数:50,代码来源:RotateOnUpgrade.cs

示例2: OnStructureUpgrade

        //Oxide Hook
        void OnStructureUpgrade(BuildingBlock block, BasePlayer player, BuildingGrade.Enum grade)
        {
            if (block.grade == BuildingGrade.Enum.Twigs)
            {
                if (allowDemolish)
                {
                    block.SetFlag(BaseEntity.Flags.Reserved2, true);

                    if (this.amountOfMinutesAfterUpgrade > 0)
                    {
                        addBlockToList(block, DateTime.Now);
                    }
                }
            }

            else if (block.name.Contains("build/door.hinged") && block.grade == BuildingGrade.Enum.Wood)
            {
                if (allowDemolishDoors)
                {
                    block.SetFlag(BaseEntity.Flags.Reserved2, true);

                    if (this.amountOfMinutesAfterUpgrade > 0)
                    {
                        addBlockToList(block, DateTime.Now);
                    }
                }
            }
        }
开发者ID:SteveKnowless,项目名称:Rust,代码行数:29,代码来源:RotateOnUpgrade.cs


注:本文中的BuildingBlock.SetFlag方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。