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C# BoundingBox.IsInside方法代码示例

本文整理汇总了C#中BoundingBox.IsInside方法的典型用法代码示例。如果您正苦于以下问题:C# BoundingBox.IsInside方法的具体用法?C# BoundingBox.IsInside怎么用?C# BoundingBox.IsInside使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在BoundingBox的用法示例。


在下文中一共展示了BoundingBox.IsInside方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: CreateBoundingSphere

        /// <summary>
        /// Implicitly initializes the bounding sphere.
        /// Calculates the bounding sphere automatically
        /// </summary>
        /// <param name="center"></param>
        /// <param name="radius"></param>
        public void CreateBoundingSphere()
        {
            this.boundingSphere = new HairBoundingSphere(new Vector3(0, 0, 0), 0);

            // Get lowest xyz and highest xyz coordinates
            Vector3 lowest = new Vector3(float.MaxValue, float.MaxValue, float.MaxValue);
            Vector3 highest = Vector3.Zero;

            // Iterate through every vertex
            foreach (HairMesh m in this.meshes)
            {
                if (m != null)
                    foreach (HairStrand s in m.strands)
                        foreach (HairStrandVertex v in s.vertices)
                        {
                            // Lowest
                            lowest.x = (lowest.x > v.position.x) ? v.position.x : lowest.x;
                            lowest.y = (lowest.y > v.position.y) ? v.position.y : lowest.y;
                            lowest.z = (lowest.z > v.position.z) ? v.position.z : lowest.z;

                            // Highest
                            highest.x = (highest.x < v.position.x) ? v.position.x : highest.x;
                            highest.y = (highest.y < v.position.y) ? v.position.y : highest.y;
                            highest.z = (highest.z < v.position.z) ? v.position.z : highest.z;
                        }
            }

            BoundingBox boundingBox = new BoundingBox(lowest, highest);
            this.boundingSphere.center = boundingBox.Center;
            this.boundingSphere.radius = boundingBox.IsInside(boundingBox.Center) ? (boundingBox.Center - highest).Length : 0f;
        }
开发者ID:kennux,项目名称:TressFXUnity,代码行数:37,代码来源:Hair.cs


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