本文整理汇总了C#中BlamLib.ReadInt32方法的典型用法代码示例。如果您正苦于以下问题:C# BlamLib.ReadInt32方法的具体用法?C# BlamLib.ReadInt32怎么用?C# BlamLib.ReadInt32使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BlamLib
的用法示例。
在下文中一共展示了BlamLib.ReadInt32方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Read
public override void Read(BlamLib.IO.EndianReader s)
{
int pos = 0;
Blam.CacheFile.ValidateHeaderAdjustEndian(s, 0x800);
s.Seek(4);
Halo1.Version ver = (Halo1.Version)(version = s.ReadInt32());
fileLength = s.ReadInt32();
if (fileLength < s.Length) throw new Debug.ExceptionLog("Compressed map editing not available yet!");
s.ReadInt32();
if (ver == Halo1.Version.PC_Demo)
{
pos = s.Position;
s.Position = 0x5EC;
offsetToIndex = s.ReadInt32();
s.Position = pos;
}
else
offsetToIndex = s.ReadInt32();
tagBufferSize = s.ReadInt32();
s.ReadInt32(); s.ReadInt32();
if (ver == Halo1.Version.PC_Demo)
{
pos = s.Position;
s.Position = 0x5E8;
name = s.ReadTagString();
s.Position = pos;
}
else
name = s.ReadTagString();
build = s.ReadTagString();
cacheType = (CacheType)s.ReadInt16();
s.ReadInt16();
s.ReadInt32(); // CRC
s.ReadInt32();
s.Seek((484 * sizeof(int)) + sizeof(uint), System.IO.SeekOrigin.Current);
CacheFile cache = s.Owner as CacheFile;
if (ver == Halo1.Version.Xbox) cache.EngineVersion = BlamVersion.Halo1_Xbox;
else if (ver == Halo1.Version.PC || ver == Halo1.Version.PC_Demo)
{
if(s.State == IO.EndianState.Big) cache.EngineVersion = BlamVersion.Halo1_XboxX;
else
{
// Interestingly, HaloPC is build 01.00.00.0564, HA10 is build 01.00.01.0563
// Little
if(build == "01.00.01.0563") cache.EngineVersion = BlamVersion.Halo1_PCX;
else cache.EngineVersion = BlamVersion.Halo1_PC;
}
}
else if (ver == Halo1.Version.CE) cache.EngineVersion = BlamVersion.Halo1_CE;
}
示例2: Read
public override void Read(BlamLib.IO.EndianReader s)
{
Blam.CacheFile.ValidateHeader(s, 0x800);
s.Seek(4);
s.ReadInt32(); // version, should be 5
fileLength = s.ReadInt32();
int xbox = s.ReadInt32(); // Xbox only field
offsetToIndex = s.ReadInt32();
s.ReadInt32(); // stream size
s.ReadInt32(); s.ReadInt32();
name = s.ReadTagString();
build = s.ReadTagString(); // Xbox only field. Always '400'
cacheType = (CacheType)s.ReadInt32();
s.ReadInt32(); // CRC
s.Seek((485 * sizeof(int)) + sizeof(uint), System.IO.SeekOrigin.Current);
CacheFile cf = s.Owner as CacheFile;
if (xbox != 0) cf.EngineVersion = BlamVersion.Stubbs_Xbox;
else cf.EngineVersion = BlamVersion.Stubbs_PC; // no way to tell when its mac...
}
示例3: Read
public void Read(BlamLib.IO.EndianReader s)
{
ResourceBaseAddress = s.ReadUInt32();
DebugSectionSize = s.ReadInt32();
RuntimeBaseAddress = s.ReadUInt32();
UnknownBaseAddress = s.ReadUInt32();
foreach (var sec in sections) sec.Read(s);
}
示例4: Read
public void Read(BlamLib.IO.EndianReader s)
{
Unknown000 = s.ReadInt16();
Unknown002 = s.ReadInt16();
Unknown004 = s.ReadInt32();
Unknown008 = s.ReadInt32();
Names.Read(s);
Descriptions.Read(s);
}
示例5: Read
public void Read(BlamLib.IO.EndianReader s)
{
DataOffset = s.ReadInt32();
DataSize = s.ReadInt32();
int name_length = s.ReadInt32();
if (name_length > 0) Name = s.ReadAsciiString(name_length);
else Name = string.Empty;
Type = (DataType)s.ReadInt32();
unknown1 = s.ReadInt32();
unknown2 = s.ReadInt32();
if (unknown1 != 0) System.Diagnostics.Debugger.Break();
if (unknown2 != 0) System.Diagnostics.Debugger.Break();
}
示例6: Read
public void Read(BlamLib.IO.EndianReader s)
{
NameId.Read(s, (s.Owner as CacheFile).StringIds.Definition.Description);
Offset = s.ReadInt32();
}
示例7: ReadBeta
void ReadBeta(BlamLib.IO.EndianReader s)
{
s.ReadUInt32();
//s.ReadBool();
//s.ReadBool(); // false if it belongs to a untracked build
//s.ReadBool();
//s.ReadBool();
// Just read the booleans as a fucking int...
s.ReadInt32();
// Filetime.dwHighDateTime = s.ReadInt32();
// Filetime.dwLowDateTime = s.ReadInt32();
s.ReadInt32(); s.ReadInt32();
s.ReadInt32(); s.ReadInt32(); s.ReadInt32();
#region string id
// retail doesn't include the 128 byte per string id table, so nix the members
/*stringIdsBufferAlignedOffset = */s.ReadInt32();
stringIdsCount = s.ReadInt32();
stringIdsBufferSize = s.ReadInt32();
stringIdIndicesOffset = s.ReadInt32();
stringIdsBufferOffset = s.ReadInt32();
#endregion
#region filetimes?
// pretty sure this is a flags field
// used to tell which of the following 64bit values
// are used. Damn sure this are FILETIME structures, but
// hex workshop doesn't like them so I can't be for sure...
s.ReadInt32();
Filetime.dwHighDateTime = s.ReadInt32();
Filetime.dwLowDateTime = s.ReadInt32();
if (s.ReadInt32() != 0) flags.Add(CacheHeaderFlags.DependsOnMainMenu); s.ReadInt32();
if (s.ReadInt32() != 0) flags.Add(CacheHeaderFlags.DependsOnShared); s.ReadInt32();
if (s.ReadInt32() != 0) flags.Add(CacheHeaderFlags.DependsOnCampaign); s.ReadInt32();
#endregion
name = s.ReadTagString();
s.ReadInt32();
scenarioPath = s.ReadAsciiString(256);
needsShared = s.ReadInt32() == 1;
#region tag names
tagNamesCount = s.ReadInt32();
tagNamesBufferOffset = s.ReadInt32();
tagNamesBufferSize = s.ReadInt32();
tagNameIndicesOffset = s.ReadInt32();
#endregion
checksum = s.ReadUInt32(); // 0x2CC
s.Seek(32, System.IO.SeekOrigin.Current); // these bytes are always the same
baseAddress = s.ReadUInt32(); // expected base address
xdkVersion = s.ReadInt32(); // xdk version
#region memory partitions
memoryPartitions = new Partition[3];
memoryPartitions[0].BaseAddress = s.ReadUInt32(); // address
memoryPartitions[0].Size = s.ReadInt32(); // size
memoryPartitions[1].BaseAddress = s.ReadUInt32(); // address
memoryPartitions[1].Size = s.ReadInt32(); // size
memoryPartitions[2].BaseAddress = s.ReadUInt32(); // address
memoryPartitions[2].Size = s.ReadInt32(); // size
#endregion
s.Seek(256, System.IO.SeekOrigin.Current);
s.Seek(1004 + sizeof(uint), System.IO.SeekOrigin.Current);
Managers.BlamDefinition bdef = Program.GetManager(BlamVersion.Halo3_Beta);
uint base_address = (s.Owner as Blam.CacheFile).AddressMask = bdef[BlamVersion.Halo3_Beta].CacheTypes.BaseAddress - (uint)MemoryBufferOffset;
offsetToIndex = (int)(tagIndexAddress - base_address);
CalculatePartitionOffsets();
}
示例8: Read
public void Read(BlamLib.IO.EndianReader s, IO.ITagStream ts)
{
bool upgrade = ts.Flags.Test(IO.ITagStreamFlags.Halo2OldFormat_Fieldset);
GroupTag = s.ReadTagUInt();
if(!upgrade)
{
Index = s.ReadInt32();
Count = s.ReadInt32();
}
else
{
Index = s.ReadInt16();
Count = s.ReadInt16();
}
Size = s.ReadInt32();
++Index;
}
示例9: Read
public void Read(BlamLib.IO.EndianReader s)
{
char[] tag = s.ReadTag();
if (!TagInterface.TagGroup.Test(tag, Ext))
throw new Debug.ExceptionLog("File '{0}' had a bad header '{1}'", s.FileName, new string(tag));
int count = s.ReadInt32();
//Names = new List<string>(count);
//ScenarioOffsets = new List<int>(count);
for (int x = 0; x < count; x++)
{
Names.Add(s.ReadString());
Scenarios.Add(s.ReadString());
}
}