本文整理汇总了C#中BaseQuestGump.AddHtmlLocalized方法的典型用法代码示例。如果您正苦于以下问题:C# BaseQuestGump.AddHtmlLocalized方法的具体用法?C# BaseQuestGump.AddHtmlLocalized怎么用?C# BaseQuestGump.AddHtmlLocalized使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BaseQuestGump
的用法示例。
在下文中一共展示了BaseQuestGump.AddHtmlLocalized方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: RenderProgress
public override void RenderProgress(BaseQuestGump gump)
{
string count = NestArea.NonSpecialCount.ToString();
gump.AddHtmlLocalized(70, 260, 270, 100, 1054055, BaseQuestGump.Blue, false, false); // Solen Nests Studied :
gump.AddLabel(70, 280, 0x64, count);
gump.AddLabel(100, 280, 0x64, "/");
gump.AddLabel(130, 280, 0x64, count);
}
示例2: RenderProgress
public override void RenderProgress( BaseQuestGump gump )
{
if ( !Completed )
{
// Red/Black Solen Queens killed:
gump.AddHtmlLocalized( 70, 260, 270, 100, ((AmbitiousQueenQuest)System).RedSolen ? 1054064 : 1054065, BaseQuestGump.Blue, false, false );
gump.AddLabel( 70, 280, 0x64, CurProgress.ToString() );
gump.AddLabel( 100, 280, 0x64, "/" );
gump.AddLabel( 130, 280, 0x64, MaxProgress.ToString() );
}
else
{
base.RenderProgress( gump );
}
}
示例3: RenderProgress
public override void RenderProgress( BaseQuestGump gump )
{
if ( !Completed )
{
// Black/Red Solen Infiltrators killed:
gump.AddHtmlLocalized( 70, 260, 270, 100, ((SolenMatriarchQuest)System).RedSolen ? 1054088 : 1054087, BaseQuestGump.Blue, false, false );
gump.AddLabel( 70, 280, 0x64, CurProgress.ToString() );
gump.AddLabel( 100, 280, 0x64, "/" );
gump.AddLabel( 130, 280, 0x64, MaxProgress.ToString() );
}
else
{
base.RenderProgress( gump );
}
}
示例4: RenderProgress
public override void RenderProgress(BaseQuestGump gump)
{
if (!this.Completed)
{
// Deathwatch Beetle Hatchlings killed:
gump.AddHtmlLocalized(70, 260, 270, 100, 1063318, 0x12DC6BF, false, false);
gump.AddLabel(70, 280, 0x64, "1");
gump.AddLabel(100, 280, 0x64, "/");
gump.AddLabel(130, 280, 0x64, "10");
}
else
{
base.RenderProgress(gump);
}
}
示例5: RenderProgress
public override void RenderProgress( BaseQuestGump gump )
{
if ( !Completed )
{
gump.Intern( "/" );
gump.Intern( CurProgress.ToString() );
gump.Intern( MaxProgress.ToString() );
gump.AddHtmlLocalized( 70, 260, 270, 100, 1054055, BaseQuestGump.Blue, false, false ); // Solen Nests Studied :
gump.AddLabelIntern( 70, 280, 0x64, 1 );
gump.AddLabelIntern( 100, 280, 0x64, 0 );
gump.AddLabelIntern( 130, 280, 0x64, 2 );
}
else
{
base.RenderProgress( gump );
}
}
示例6: RenderProgress
public override void RenderProgress( BaseQuestGump gump )
{
if ( !Completed )
{
IngredientInfo info = IngredientInfo.Get( this.Ingredient );
gump.AddHtmlLocalized( 70, 260, 270, 100, info.Name, BaseQuestGump.Blue, false, false );
gump.AddLabel( 70, 280, 0x64, CurProgress.ToString() );
gump.AddLabel( 100, 280, 0x64, "/" );
gump.AddLabel( 130, 280, 0x64, info.Quantity.ToString() );
}
else
{
base.RenderProgress( gump );
}
}