本文整理汇总了C#中AsyncProtocolRequest.CompleteUser方法的典型用法代码示例。如果您正苦于以下问题:C# AsyncProtocolRequest.CompleteUser方法的具体用法?C# AsyncProtocolRequest.CompleteUser怎么用?C# AsyncProtocolRequest.CompleteUser使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类AsyncProtocolRequest
的用法示例。
在下文中一共展示了AsyncProtocolRequest.CompleteUser方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ProcessReadErrorCode
//
// Only processing SEC_I_RENEGOTIATE.
//
private int ProcessReadErrorCode(SecurityStatusPal status, byte[] buffer, int offset, int count, AsyncProtocolRequest asyncRequest, byte[] extraBuffer)
{
ProtocolToken message = new ProtocolToken(null, status);
if (GlobalLog.IsEnabled)
{
GlobalLog.Print("SecureChannel#" + LoggingHash.HashString(this) + "::***Processing an error Status = " + message.Status.ToString());
}
if (message.Renegotiate)
{
_sslState.ReplyOnReAuthentication(extraBuffer);
// Loop on read.
return -1;
}
if (message.CloseConnection)
{
_sslState.FinishRead(null);
if (asyncRequest != null)
{
asyncRequest.CompleteUser((object)0);
}
return 0;
}
throw new IOException(SR.net_io_decrypt, message.GetException());
}
示例2: FinishHandshake
private void FinishHandshake(Exception e, AsyncProtocolRequest asyncRequest)
{
try
{
lock (this)
{
if (e != null)
{
SetException(e);
}
// Release read if any.
FinishHandshakeRead(LockNone);
// If there is a pending write we want to keep it's lock state.
int lockState = Interlocked.CompareExchange(ref _lockWriteState, LockNone, LockHandshake);
if (lockState != LockPendingWrite)
{
return;
}
_lockWriteState = LockWrite;
object obj = _queuedWriteStateRequest;
if (obj == null)
{
// We finished before Write has grabbed the lock.
return;
}
_queuedWriteStateRequest = null;
if (obj is LazyAsyncResult)
{
// Sync write is waiting on other thread.
((LazyAsyncResult)obj).InvokeCallback();
}
else
{
// Async write is pending, start it on other thread.
// Consider: we could start it in on this thread but that will delay THIS handshake completion
ThreadPool.QueueUserWorkItem(new WaitCallback(CompleteRequestWaitCallback), obj);
}
}
}
finally
{
if (asyncRequest != null)
{
if (e != null)
{
asyncRequest.CompleteWithError(e);
}
else
{
asyncRequest.CompleteUser();
}
}
}
}
示例3: StartFrameBody
private int StartFrameBody(int readBytes, byte[] buffer, int offset, int count, AsyncProtocolRequest asyncRequest)
{
if (readBytes == 0)
{
//EOF : Reset the buffer as we did not read anything into it.
SkipBytes(InternalBufferCount);
if (asyncRequest != null)
{
asyncRequest.CompleteUser((object)0);
}
return 0;
}
// Now readBytes is a payload size.
readBytes = _sslState.GetRemainingFrameSize(InternalBuffer, readBytes);
if (readBytes < 0)
{
throw new IOException(SR.net_frame_read_size);
}
EnsureInternalBufferSize(SecureChannel.ReadHeaderSize, readBytes);
if (asyncRequest != null)
{
asyncRequest.SetNextRequest(InternalBuffer, SecureChannel.ReadHeaderSize, readBytes, s_readFrameCallback);
_reader.AsyncReadPacket(asyncRequest);
if (!asyncRequest.MustCompleteSynchronously)
{
return 0;
}
readBytes = asyncRequest.Result;
}
else
{
readBytes = _reader.ReadPacket(InternalBuffer, SecureChannel.ReadHeaderSize, readBytes);
}
return ProcessFrameBody(readBytes, buffer, offset, count, asyncRequest);
}
示例4: ProcessFrameBody
//
// readBytes == SSL Data Payload size on input or 0 on EOF.
//
private int ProcessFrameBody(int readBytes, byte[] buffer, int offset, int count, AsyncProtocolRequest asyncRequest)
{
if (readBytes == 0)
{
// EOF
throw new IOException(SR.net_io_eof);
}
// Set readBytes to total number of received bytes.
readBytes += SecureChannel.ReadHeaderSize;
// Decrypt into internal buffer, change "readBytes" to count now _Decrypted Bytes_.
int data_offset = 0;
SecurityStatusPal status = _sslState.DecryptData(InternalBuffer, ref data_offset, ref readBytes);
if (status.ErrorCode != SecurityStatusPalErrorCode.OK)
{
byte[] extraBuffer = null;
if (readBytes != 0)
{
extraBuffer = new byte[readBytes];
Buffer.BlockCopy(InternalBuffer, data_offset, extraBuffer, 0, readBytes);
}
// Reset internal buffer count.
SkipBytes(InternalBufferCount);
return ProcessReadErrorCode(status, buffer, offset, count, asyncRequest, extraBuffer);
}
if (readBytes == 0 && count != 0)
{
// Read again since remote side has sent encrypted 0 bytes.
SkipBytes(InternalBufferCount);
return -1;
}
// Decrypted data start from "data_offset" offset, the total count can be shrunk after decryption.
EnsureInternalBufferSize(0, data_offset + readBytes);
SkipBytes(data_offset);
if (readBytes > count)
{
readBytes = count;
}
Buffer.BlockCopy(InternalBuffer, InternalOffset, buffer, offset, readBytes);
// This will adjust both the remaining internal buffer count and the offset.
SkipBytes(readBytes);
_sslState.FinishRead(null);
if (asyncRequest != null)
{
asyncRequest.CompleteUser((object)readBytes);
}
return readBytes;
}
示例5: ProcessRead
//
// Combined sync/async read method. For sync requet asyncRequest==null.
//
private int ProcessRead(byte[] buffer, int offset, int count, AsyncProtocolRequest asyncRequest)
{
ValidateParameters(buffer, offset, count);
if (Interlocked.Exchange(ref _nestedRead, 1) == 1)
{
throw new NotSupportedException(SR.Format(SR.net_io_invalidnestedcall, (asyncRequest!=null? "BeginRead":"Read"), "read"));
}
bool failed = false;
try
{
int copyBytes;
if (InternalBufferCount != 0)
{
copyBytes = InternalBufferCount > count ? count : InternalBufferCount;
if (copyBytes != 0)
{
Buffer.BlockCopy(InternalBuffer, InternalOffset, buffer, offset, copyBytes);
SkipBytes(copyBytes);
}
if (asyncRequest != null) {
asyncRequest.CompleteUser((object) copyBytes);
}
return copyBytes;
}
return StartReading(buffer, offset, count, asyncRequest);
}
catch (Exception e)
{
_sslState.FinishRead(null);
failed = true;
if (e is IOException)
{
throw;
}
throw new IOException(SR.net_io_read, e);
}
finally
{
if (asyncRequest == null || failed)
{
_nestedRead = 0;
}
}
}
示例6: StartReading
//
// To avoid recursion when decrypted 0 bytes this method will loop until a decrypted result at least 1 byte.
//
private int StartReading(byte[] buffer, int offset, int count, AsyncProtocolRequest asyncRequest)
{
int result = 0;
if (InternalBufferCount != 0)
{
if (GlobalLog.IsEnabled)
{
GlobalLog.AssertFormat("SslStream::StartReading()|Previous frame was not consumed. InternalBufferCount:{0}", InternalBufferCount);
}
Debug.Fail("SslStream::StartReading()|Previous frame was not consumed. InternalBufferCount:" + InternalBufferCount);
}
do
{
if (asyncRequest != null)
{
asyncRequest.SetNextRequest(buffer, offset, count, s_resumeAsyncReadCallback);
}
int copyBytes = _sslState.CheckEnqueueRead(buffer, offset, count, asyncRequest);
if (copyBytes == 0)
{
// Queued but not completed!
return 0;
}
if (copyBytes != -1)
{
if (asyncRequest != null)
{
asyncRequest.CompleteUser((object)copyBytes);
}
return copyBytes;
}
}
// When we read -1 bytes means we have decrypted 0 bytes or rehandshaking, need looping.
while ((result = StartFrameHeader(buffer, offset, count, asyncRequest)) == -1);
return result;
}
示例7: ProcessReadErrorCode
//
// Codes we process (Anything else - fail)
//
// - SEC_I_RENEGOTIATE
//
private int ProcessReadErrorCode(SecurityStatus errorCode, byte[] buffer, int offset, int count, AsyncProtocolRequest asyncRequest, byte[] extraBuffer)
{
// ERROR - examine what kind
ProtocolToken message = new ProtocolToken(null, errorCode);
GlobalLog.Print("SecureChannel#" + ValidationHelper.HashString(this) + "::***Processing an error Status = " + message.Status.ToString());
if (message.Renegotiate)
{
_SslState.ReplyOnReAuthentication(extraBuffer);
// loop on read
return -1;
}
if (message.CloseConnection) {
_SslState.FinishRead(null);
if (asyncRequest != null)
{
asyncRequest.CompleteUser((object)0);
}
return 0;
}
// Otherwise bail out.
throw new IOException(SR.GetString(SR.net_io_decrypt), message.GetException());
}
示例8: StartWriting
private void StartWriting(byte[] buffer, int offset, int count, AsyncProtocolRequest asyncRequest)
{
if (asyncRequest != null)
{
asyncRequest.SetNextRequest(buffer, offset, count, s_resumeAsyncWriteCallback);
}
// We loop to this method from the callback.
// If the last chunk was just completed from async callback (count < 0), we complete user request.
if (count >= 0 )
{
byte[] outBuffer = null;
if (_pinnableOutputBufferInUse == null)
{
if (_pinnableOutputBuffer == null)
{
_pinnableOutputBuffer = s_PinnableWriteBufferCache.AllocateBuffer();
}
_pinnableOutputBufferInUse = buffer;
outBuffer = _pinnableOutputBuffer;
if (PinnableBufferCacheEventSource.Log.IsEnabled())
{
PinnableBufferCacheEventSource.Log.DebugMessage3("In System.Net._SslStream.StartWriting Trying Pinnable", this.GetHashCode(), count, PinnableBufferCacheEventSource.AddressOfByteArray(outBuffer));
}
}
else
{
if (PinnableBufferCacheEventSource.Log.IsEnabled())
{
PinnableBufferCacheEventSource.Log.DebugMessage2("In System.Net._SslStream.StartWriting BufferInUse", this.GetHashCode(), count);
}
}
do
{
// Request a write IO slot.
if (_sslState.CheckEnqueueWrite(asyncRequest))
{
// Operation is async and has been queued, return.
return;
}
int chunkBytes = Math.Min(count, _sslState.MaxDataSize);
int encryptedBytes;
SecurityStatusPal status = _sslState.EncryptData(buffer, offset, chunkBytes, ref outBuffer, out encryptedBytes);
if (status.ErrorCode != SecurityStatusPalErrorCode.OK)
{
// Re-handshake status is not supported.
ProtocolToken message = new ProtocolToken(null, status);
throw new IOException(SR.net_io_encrypt, message.GetException());
}
if (PinnableBufferCacheEventSource.Log.IsEnabled())
{
PinnableBufferCacheEventSource.Log.DebugMessage3("In System.Net._SslStream.StartWriting Got Encrypted Buffer",
this.GetHashCode(), encryptedBytes, PinnableBufferCacheEventSource.AddressOfByteArray(outBuffer));
}
if (asyncRequest != null)
{
// Prepare for the next request.
asyncRequest.SetNextRequest(buffer, offset + chunkBytes, count - chunkBytes, s_resumeAsyncWriteCallback);
IAsyncResult ar = _sslState.InnerStreamAPM.BeginWrite(outBuffer, 0, encryptedBytes, s_writeCallback, asyncRequest);
if (!ar.CompletedSynchronously)
{
return;
}
_sslState.InnerStreamAPM.EndWrite(ar);
}
else
{
_sslState.InnerStream.Write(outBuffer, 0, encryptedBytes);
}
offset += chunkBytes;
count -= chunkBytes;
// Release write IO slot.
_sslState.FinishWrite();
} while (count != 0);
}
if (asyncRequest != null)
{
asyncRequest.CompleteUser();
}
if (buffer == _pinnableOutputBufferInUse)
{
_pinnableOutputBufferInUse = null;
if (PinnableBufferCacheEventSource.Log.IsEnabled())
{
PinnableBufferCacheEventSource.Log.DebugMessage1("In System.Net._SslStream.StartWriting Freeing buffer.", this.GetHashCode());
}
}
}
示例9: StartFrameBody
private int StartFrameBody(int readBytes, byte[] buffer, int offset, int count, AsyncProtocolRequest asyncRequest)
{
if (readBytes == 0)
{
//EOF
if (asyncRequest != null)
{
asyncRequest.CompleteUser((object)0);
}
return 0;
}
if (!(readBytes == _ReadHeader.Length))
{
if (GlobalLog.IsEnabled)
{
GlobalLog.AssertFormat("NegoStream::ProcessHeader()|Frame size must be 4 but received {0} bytes.", readBytes);
}
Debug.Fail("NegoStream::ProcessHeader()|Frame size must be 4 but received " + readBytes + " bytes.");
}
// Replace readBytes with the body size recovered from the header content.
readBytes = _ReadHeader[3];
readBytes = (readBytes << 8) | _ReadHeader[2];
readBytes = (readBytes << 8) | _ReadHeader[1];
readBytes = (readBytes << 8) | _ReadHeader[0];
//
// The body carries 4 bytes for trailer size slot plus trailer, hence <=4 frame size is always an error.
// Additionally we'd like to restrict the read frame size to 64k.
//
if (readBytes <= 4 || readBytes > NegoState.MaxReadFrameSize)
{
throw new IOException(SR.net_frame_read_size);
}
//
// Always pass InternalBuffer for SSPI "in place" decryption.
// A user buffer can be shared by many threads in that case decryption/integrity check may fail cause of data corruption.
//
EnsureInternalBufferSize(readBytes);
if (asyncRequest != null)
{
asyncRequest.SetNextRequest(InternalBuffer, 0, readBytes, s_readCallback);
_FrameReader.AsyncReadPacket(asyncRequest);
if (!asyncRequest.MustCompleteSynchronously)
{
return 0;
}
readBytes = asyncRequest.Result;
}
else //Sync
{
readBytes = _FrameReader.ReadPacket(InternalBuffer, 0, readBytes);
}
return ProcessFrameBody(readBytes, buffer, offset, count, asyncRequest);
}
示例10: ProcessFrameBody
private int ProcessFrameBody(int readBytes, byte[] buffer, int offset, int count, AsyncProtocolRequest asyncRequest)
{
if (readBytes == 0)
{
// We already checked that the frame body is bigger than 0 bytes
// Hence, this is an EOF ... fire.
throw new IOException(SR.net_io_eof);
}
// Decrypt into internal buffer, change "readBytes" to count now _Decrypted Bytes_
int internalOffset;
readBytes = _negoState.DecryptData(InternalBuffer, 0, readBytes, out internalOffset);
// Decrypted data start from zero offset, the size can be shrunk after decryption.
AdjustInternalBufferOffsetSize(readBytes, internalOffset);
if (readBytes == 0 && count != 0)
{
// Read again.
return -1;
}
if (readBytes > count)
{
readBytes = count;
}
Buffer.BlockCopy(InternalBuffer, InternalOffset, buffer, offset, readBytes);
// This will adjust both the remaining internal buffer count and the offset.
DecrementInternalBufferCount(readBytes);
if (asyncRequest != null)
{
asyncRequest.CompleteUser((object)readBytes);
}
return readBytes;
}
示例11: StartWriting
private void StartWriting(byte[] buffer, int offset, int count, AsyncProtocolRequest asyncRequest)
{
// We loop to this method from the callback.
// If the last chunk was just completed from async callback (count < 0), we complete user request.
if (count >= 0)
{
byte[] outBuffer = null;
do
{
int chunkBytes = Math.Min(count, NegoState.MaxWriteDataSize);
int encryptedBytes;
try
{
encryptedBytes = _negoState.EncryptData(buffer, offset, chunkBytes, ref outBuffer);
}
catch (Exception e)
{
throw new IOException(SR.net_io_encrypt, e);
}
if (asyncRequest != null)
{
// prepare for the next request
asyncRequest.SetNextRequest(buffer, offset + chunkBytes, count - chunkBytes, null);
IAsyncResult ar = InnerStreamAPM.BeginWrite(outBuffer, 0, encryptedBytes, s_writeCallback, asyncRequest);
if (!ar.CompletedSynchronously)
{
return;
}
InnerStreamAPM.EndWrite(ar);
}
else
{
InnerStream.Write(outBuffer, 0, encryptedBytes);
}
offset += chunkBytes;
count -= chunkBytes;
} while (count != 0);
}
if (asyncRequest != null)
{
asyncRequest.CompleteUser();
}
}
示例12: StartWriting
//
private void StartWriting(byte[] buffer, int offset, int count, AsyncProtocolRequest asyncRequest)
{
if (asyncRequest != null)
{
asyncRequest.SetNextRequest(buffer, offset, count, _ResumeAsyncWriteCallback);
}
// We loop to this method from the callback
// If the last chunk was just completed from async callback (count < 0), we complete user request
if (count >= 0 )
{
byte[] outBuffer = null;
do
{
// request a write IO slot
if (_SslState.CheckEnqueueWrite(asyncRequest))
{
// operation is async and has been queued, return.
return;
}
int chunkBytes = Math.Min(count, _SslState.MaxDataSize);
int encryptedBytes;
SecurityStatus errorCode = _SslState.EncryptData(buffer, offset, chunkBytes, ref outBuffer, out encryptedBytes);
if (errorCode != SecurityStatus.OK)
{
//
ProtocolToken message = new ProtocolToken(null, errorCode);
throw new IOException(SR.GetString(SR.net_io_encrypt), message.GetException());
}
if (asyncRequest != null)
{
// prepare for the next request
asyncRequest.SetNextRequest(buffer, offset+chunkBytes, count-chunkBytes, _ResumeAsyncWriteCallback);
IAsyncResult ar = _SslState.InnerStream.BeginWrite(outBuffer, 0, encryptedBytes, _WriteCallback, asyncRequest);
if (!ar.CompletedSynchronously)
{
return;
}
_SslState.InnerStream.EndWrite(ar);
}
else
{
_SslState.InnerStream.Write(outBuffer, 0, encryptedBytes);
}
offset += chunkBytes;
count -= chunkBytes;
// release write IO slot
_SslState.FinishWrite();
} while (count != 0);
}
if (asyncRequest != null) {
asyncRequest.CompleteUser();
}
}
示例13: ProcessReadErrorCode
private int ProcessReadErrorCode(SecurityStatusPal status, byte[] buffer, int offset, int count, AsyncProtocolRequest asyncRequest, byte[] extraBuffer)
{
ProtocolToken message = new ProtocolToken(null, status);
if (NetEventSource.IsEnabled) NetEventSource.Info(null, $"***Processing an error Status = {message.Status}");
if (message.Renegotiate)
{
_sslState.ReplyOnReAuthentication(extraBuffer);
// Loop on read.
return -1;
}
if (message.CloseConnection)
{
_sslState.FinishRead(null);
if (asyncRequest != null)
{
asyncRequest.CompleteUser((object)0);
}
return 0;
}
throw new IOException(SR.net_io_decrypt, message.GetException());
}
示例14: StartReading
//
// To avoid recursion when decrypted 0 bytes this method will loop until a decrypted result at least 1 byte.
//
private int StartReading(byte[] buffer, int offset, int count, AsyncProtocolRequest asyncRequest)
{
int result = 0;
if (InternalBufferCount != 0)
{
NetEventSource.Fail(this, $"Previous frame was not consumed. InternalBufferCount: {InternalBufferCount}");
}
do
{
if (asyncRequest != null)
{
asyncRequest.SetNextRequest(buffer, offset, count, s_resumeAsyncReadCallback);
}
int copyBytes = _sslState.CheckEnqueueRead(buffer, offset, count, asyncRequest);
if (copyBytes == 0)
{
// Queued but not completed!
return 0;
}
if (copyBytes != -1)
{
if (asyncRequest != null)
{
asyncRequest.CompleteUser((object)copyBytes);
}
return copyBytes;
}
}
// When we read -1 bytes means we have decrypted 0 bytes or rehandshaking, need looping.
while ((result = StartFrameHeader(buffer, offset, count, asyncRequest)) == -1);
return result;
}
示例15: ProcessRead
//
// Combined [....]/async read method. For [....] requet asyncRequest==null
// There is a little overheader because we need to pass buffer/offset/count used only in [....].
// Still the benefit is that we have a common [....]/async code path.
//
private int ProcessRead(byte[] buffer, int offset, int count, AsyncProtocolRequest asyncRequest)
{
ValidateParameters(buffer, offset, count);
if (Interlocked.Exchange(ref _NestedRead, 1) == 1)
{
throw new NotSupportedException(SR.GetString(SR.net_io_invalidnestedcall, (asyncRequest!=null? "BeginRead":"Read"), "read"));
}
bool failed = false;
try
{
if (InternalBufferCount != 0)
{
int copyBytes = InternalBufferCount > count? count:InternalBufferCount;
if (copyBytes != 0)
{
Buffer.BlockCopy(InternalBuffer, InternalOffset, buffer, offset, copyBytes);
DecrementInternalBufferCount(copyBytes);
}
if (asyncRequest != null) {
asyncRequest.CompleteUser((object) copyBytes);
}
return copyBytes;
}
// going into real IO
return StartReading(buffer, offset, count, asyncRequest);
}
catch (Exception e)
{
failed = true;
if (e is IOException) {
throw;
}
throw new IOException(SR.GetString(SR.net_io_read), e);
}
finally
{
// if [....] request or exception
if (asyncRequest == null || failed)
{
_NestedRead = 0;
}
}
}