本文整理汇总了C#中AllFramesReadyEventArgs.OpenColorImageFrame方法的典型用法代码示例。如果您正苦于以下问题:C# AllFramesReadyEventArgs.OpenColorImageFrame方法的具体用法?C# AllFramesReadyEventArgs.OpenColorImageFrame怎么用?C# AllFramesReadyEventArgs.OpenColorImageFrame使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类AllFramesReadyEventArgs
的用法示例。
在下文中一共展示了AllFramesReadyEventArgs.OpenColorImageFrame方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: kinect_AllFramesReady
void kinect_AllFramesReady( object sender, AllFramesReadyEventArgs e )
{
image1.Source = e.OpenColorImageFrame().ToBitmapSource();
// スケルトンフレームを取得する
SkeletonFrame skeletonFrame = e.OpenSkeletonFrame();
if ( skeletonFrame != null ) {
// スケルトンデータを取得する
Skeleton[] skeletonData = new Skeleton[skeletonFrame.SkeletonArrayLength];
skeletonFrame.CopySkeletonDataTo( skeletonData );
// プレーヤーごとのスケルトンを描画する
foreach ( var skeleton in skeletonData ) {
var head = skeleton.Joints[JointType.Head];
if ( head.TrackingState == JointTrackingState.Tracked ) {
ColorImagePoint point = kinect.MapSkeletonPointToColor( head.Position, kinect.ColorStream.Format );
var x = image2.Width / 2;
var y = image2.Height / 2;
image2.Margin = new Thickness( point.X - x, point.Y - y, 0, 0 );
image2.Visibility = System.Windows.Visibility.Visible;
}
}
}
}
示例2: kinect_AllFramesReady
void kinect_AllFramesReady( object sender, AllFramesReadyEventArgs e )
{
// 赤外線画像を表示する
using ( ColorImageFrame colorFrame = e.OpenColorImageFrame() ) {
if ( colorFrame != null ) {
// 赤外線画像データを取得する
byte[] color = new byte[colorFrame.PixelDataLength];
colorFrame.CopyPixelDataTo( color );
// 赤外線画像を表示する(16bitのグレースケール)
imageInfrared.Source = BitmapSource.Create( colorFrame.Width, colorFrame.Height,
96, 96, PixelFormats.Gray16, null, color,
colorFrame.Width * colorFrame.BytesPerPixel );
}
}
// 距離データを表示する
using ( DepthImageFrame depthFrame = e.OpenDepthImageFrame() ) {
if ( depthFrame != null ) {
// 可視画像に変換する
short[] depth = new short[depthFrame.PixelDataLength];
depthFrame.CopyPixelDataTo( depth );
for ( int i = 0; i < depth.Length; i++ ) {
depth[i] = (short)~depth[i];
}
imageDepth.Source = BitmapSource.Create( depthFrame.Width, depthFrame.Height,
96, 96, PixelFormats.Gray16, null, depth,
depthFrame.Width * depthFrame.BytesPerPixel );
}
}
}
示例3: AllFramesReady
private void AllFramesReady(object sender,AllFramesReadyEventArgs e)
{
using(ColorImageFrame colorImage=e.OpenColorImageFrame())
using(SkeletonFrame skeletonFrame=e.OpenSkeletonFrame())
if(colorImage!=null&&skeletonFrame!=null){
colorImage.CopyPixelDataTo(bitmappixels);
skeletonFrame.CopySkeletonDataTo(skeletons);
bitmap.WritePixels(updateRect,bitmappixels,bitmap.PixelWidth*sizeof(int),0);
using(DrawingContext drawingContext=drawingGroup.Open()){
drawingContext.DrawImage(bitmap,drawingRect);
//drawingContext.DrawGeometry(button1.IsHitting?Brushes.White:null,new Pen(Brushes.Blue,2.0),button1.Geometry);
//drawingContext.DrawGeometry(button2.IsHitting?Brushes.White:null,new Pen(Brushes.Blue,2.0),button2.Geometry);
foreach(Skeleton skel in skeletons){
if(skel.TrackingState==SkeletonTrackingState.Tracked){
foreach(Joint joint in skel.Joints){
if(joint.TrackingState==JointTrackingState.Tracked){
var depthPoint=sensor.MapSkeletonPointToDepth(joint.Position,DepthImageFormat.Resolution640x480Fps30);
drawingContext.DrawEllipse(Brushes.Green,null,new Point(depthPoint.X,depthPoint.Y),15,15);
}
}
drawingContext.DrawRectangle(Brushes.Red,null,new Rect(0.0,0.0,distance1.Distance,50.0));
drawingContext.DrawLine(new Pen(Brushes.Blue,10),volume1.MiddlePoint,volume1.RightHandLocation);
var mat=Matrix.Identity;
mat.RotateAt(volume1.Angle,volume1.MiddlePoint.X,volume1.MiddlePoint.Y);
drawingContext.DrawLine(new Pen(Brushes.Blue,10),volume1.MiddlePoint,mat.Transform(volume1.RightHandLocation));
drawingContext.DrawText(new FormattedText(volume1.Angle.ToString(),CultureInfo.CurrentCulture,FlowDirection.LeftToRight,new Typeface("MS Gothic"),150,Brushes.Blue),new Point());
break;
}
}
}
}
return;
}
示例4: sensor_AllFramesReady
void sensor_AllFramesReady(object sender, AllFramesReadyEventArgs e)
{
using (ColorImageFrame frame = e.OpenColorImageFrame())
{
if (frame == null)
{
return;
}
byte[] pixels = new byte[frame.PixelDataLength];
int stride = frame.Width * 4;
frame.CopyPixelDataTo(pixels);
imagecolor.Source = BitmapSource.Create(frame.Width, frame.Height, 96, 96, PixelFormats.Bgr32, null, pixels, stride);
Skeleton first = GetFirstSkeleton(e);
if (first == null)
{
return;
}
//set scaled position
//ScalePosition(lShoulderEllipse, first.Joints[JointType.ShoulderLeft]);
//ScalePosition(rShoulderEllipse, first.Joints[JointType.ShoulderRight]);
//ScalePosition(lKneeEllipse, first.Joints[JointType.KneeLeft]);
//ScalePosition(rKneeEllipse, first.Joints[JointType.KneeRight]);
//ScalePosition(rHandEllipse, first.Joints[JointType.HandRight]);
GetCameraPoint(first, e);
}
}
示例5: sensor_AllFramesReady
void sensor_AllFramesReady(object sender, AllFramesReadyEventArgs e)
{
using (ColorImageFrame colorFrame = e.OpenColorImageFrame())
{
if (colorFrame != null)
{
// Create byte array with pixel data
byte[] pixels = new byte[colorFrame.PixelDataLength];
colorFrame.CopyPixelDataTo(pixels);
// Bytes/row = 4 * with (for bgr32)
int stride = colorFrame.Width * 4;
// Display image
img_colorimage.Source = BitmapSource.Create(colorFrame.Width, colorFrame.Height, 96, 96, PixelFormats.Bgr32, null, pixels, stride);
}
}
// Auto dispose
using (DepthImageFrame depthFrame = e.OpenDepthImageFrame())
{
if (depthFrame != null)
{
// Set colors based on depth
byte[] pixels = GenerateColoredBytes(depthFrame);
// Bytes/row = 4 * with (for bgr32)
int stride = depthFrame.Width * 4;
// Display image
img_depthimage.Source = BitmapSource.Create(depthFrame.Width, depthFrame.Height, 96, 96, PixelFormats.Bgr32, null, pixels, stride);
}
}
// Auto dispose
}
示例6: kinect_AllFramesReady
void kinect_AllFramesReady( object sender, AllFramesReadyEventArgs e )
{
using ( var colorFrame = e.OpenColorImageFrame() ) {
if ( colorFrame != null ) {
var pixel = new byte[colorFrame.PixelDataLength];
colorFrame.CopyPixelDataTo( pixel );
ImageRgb.Source = BitmapSource.Create( colorFrame.Width, colorFrame.Height, 96, 96,
PixelFormats.Bgr32, null, pixel, colorFrame.Width * 4 );
}
}
using ( var depthFrame = e.OpenDepthImageFrame() ) {
if ( depthFrame != null ) {
// Depth情報を入れる
// GetRawPixelData()はインタラクションライブラリ内で実装された拡張メソッド
stream.ProcessDepth( depthFrame.GetRawPixelData(), depthFrame.Timestamp );
}
}
using ( var skeletonFrame = e.OpenSkeletonFrame() ) {
if ( skeletonFrame != null ) {
var skeletons = new Skeleton[skeletonFrame.SkeletonArrayLength];
skeletonFrame.CopySkeletonDataTo( skeletons );
// スケルトン情報を入れる
stream.ProcessSkeleton( skeletons, kinect.AccelerometerGetCurrentReading(), skeletonFrame.Timestamp );
}
}
}
示例7: _sensor_AllFramesReady
void _sensor_AllFramesReady(object sender, AllFramesReadyEventArgs e)
{
using (ColorImageFrame colorFrame = e.OpenColorImageFrame())
{
if (colorFrame == null)
{
return;
}
byte[] pixels = new byte[colorFrame.PixelDataLength];
colorFrame.CopyPixelDataTo(pixels);
int stride = colorFrame.Width * 4;
imageRGB.Source =
BitmapSource.Create(colorFrame.Width,
colorFrame.Height,
96,
96,
PixelFormats.Bgr32,
null,
pixels,
stride);
}
}
示例8: KinectSensorOnAllFramesReady
private void KinectSensorOnAllFramesReady(object sender, AllFramesReadyEventArgs allFramesReadyEventArgs)
{
using (var colorImageFrame = allFramesReadyEventArgs.OpenColorImageFrame())
{
if (colorImageFrame == null)
{
return;
}
// Make a copy of the color frame for displaying.
var haveNewFormat = this.currentColorImageFormat != colorImageFrame.Format;
if (haveNewFormat)
{
this.currentColorImageFormat = colorImageFrame.Format;
this.colorImageData = new byte[colorImageFrame.PixelDataLength];
this.colorImageWritableBitmap = new WriteableBitmap(
colorImageFrame.Width, colorImageFrame.Height, 96, 96, PixelFormats.Bgr32, null);
ColorImage.Source = this.colorImageWritableBitmap;
}
colorImageFrame.CopyPixelDataTo(this.colorImageData);
this.colorImageWritableBitmap.WritePixels(
new Int32Rect(0, 0, colorImageFrame.Width, colorImageFrame.Height),
this.colorImageData,
colorImageFrame.Width * Bgr32BytesPerPixel,
0);
}
}
示例9: _sensor_AllFramesReady
void _sensor_AllFramesReady(object sender, AllFramesReadyEventArgs e)
{
//throw new NotImplementedException();
using (ColorImageFrame colorFrame = e.OpenColorImageFrame())
{
if (colorFrame == null)
{
return;
}
byte[] pixels = new byte[colorFrame.PixelDataLength];
//copy data out into our byte array
colorFrame.CopyPixelDataTo(pixels);
int stride = colorFrame.Width * 4;
image2.Source = BitmapSource.Create(colorFrame.Width, colorFrame.Height, 96, 96, PixelFormats.Bgr32, null, pixels, stride);
if (playerDepth > 500)
{
ScaleTransform scaly = new ScaleTransform(.5, .5);
image3.RenderTransform = scaly;
}
}
using (DepthImageFrame depthFrame = e.OpenDepthImageFrame())
{
if (depthFrame == null)
{
return;
}
}
}
示例10: AllFramesReady
private void AllFramesReady(object sender,AllFramesReadyEventArgs e)
{
if(secondBuffer!=null){
using(ColorImageFrame colorImage=e.OpenColorImageFrame())
using(SkeletonFrame skeletonFrame=e.OpenSkeletonFrame())
if(colorImage!=null&&skeletonFrame!=null){
skeletonFrame.CopySkeletonDataTo(skeletons);
//colorImage.CopyPixelDataTo(bitmappixels);
//bitmap.WritePixels(updateRect,bitmappixels,bitmap.PixelWidth*sizeof(int),0);
using(DrawingContext drawingContext=drawingGroup.Open()){
//drawingContext.DrawImage(bitmap,drawingRect);
drawingContext.DrawRectangle(Brushes.Black,null,drawingRect);
var redPen=new Pen(Brushes.Red,5.0);
drawingContext.DrawGeometry(button.IsHitting?Brushes.White:null,redPen,button.Geometry);
drawingContext.DrawGeometry(muteButton.IsHitting?Brushes.White:null,redPen,muteButton.Geometry);
//drawingContext.DrawGeometry(boostButton.IsHitting?Brushes.White:null,redPen,boostButton.Geometry);
drawingContext.DrawGeometry(gateButton.IsHitting?Brushes.White:null,redPen,gateButton.Geometry);
drawingContext.DrawText(new FormattedText(secondBuffer.Status.Playing?"■":"▶",CultureInfo.CurrentCulture,FlowDirection.LeftToRight,new Typeface("メイリオ"),44,Brushes.Red),new Point(0,0));
foreach(Skeleton skel in skeletons){
if(skel.TrackingState==SkeletonTrackingState.Tracked){
foreach(Joint joint in skel.Joints){
if(joint.TrackingState==JointTrackingState.Tracked){
var depthPoint=sensor.CoordinateMapper.MapSkeletonPointToDepthPoint(joint.Position,DepthImageFormat.Resolution640x480Fps30);
drawingContext.DrawEllipse(Brushes.Green,null,new Point(depthPoint.X,depthPoint.Y),10,10);
}
}
if(mode==1){
drawingContext.DrawLine(new Pen(Brushes.DarkBlue,20),distance.Joint1Location,distance.Joint2Location);
var volume=-10000+(distance.Distance<=250?distance.Distance:250)*35;
if(timer.IsEnabled) prevvolume=volume;
else secondBuffer.Volume=volume;
}else if(mode==2){
var pen=new Pen(new SolidColorBrush(Color.FromArgb(0x7F,0,0,0x8B)),12.5);
drawingContext.DrawLine(pen,volume.MiddlePoint,volume.RightHandLocation);
var mat=Matrix.Identity;
mat.RotateAt(volume.Angle,volume.MiddlePoint.X,volume.MiddlePoint.Y);
drawingContext.DrawLine(pen,volume.MiddlePoint,mat.Transform(volume.RightHandLocation));
settings[0].Gain=15/180*(-volume.Angle);
settings[1].Gain=10/180*(-volume.Angle);
settings[2].Gain=15/180*(volume.Angle);
settings[3].Gain=15/180*(volume.Angle);
settings[4].Gain=15/180*(volume.Angle);
for(int i=0;i<settings.Length;i++){
var effectInst=(ParamEqEffect)secondBuffer.GetEffects(i);
effectInst.AllParameters=settings[i];
}
}
drawingContext.DrawText(new FormattedText("ControlMode:"+(mode==0?"None":mode==1?"Volume":"Filter"),CultureInfo.CurrentCulture,FlowDirection.LeftToRight,new Typeface("メイリオ"),40,Brushes.White),new Point(0,400));
if(muteButton.IsHitting){
secondBuffer.Volume=-10000;
}
break;
}
}
}
}
}
return;
}
示例11: Kinect_AllFramesReady
void Kinect_AllFramesReady(object sender, AllFramesReadyEventArgs e)
{
using (var Frame = e.OpenColorImageFrame())
{
if (Frame != null)
{
Frame.CopyPixelDataTo(Pixels);
Bitmap.WritePixels(
new Int32Rect(0, 0, Bitmap.PixelWidth, Bitmap.PixelHeight),
Pixels, Bitmap.PixelWidth * sizeof(int), 0);
}
}
using (var Frame = e.OpenSkeletonFrame())
{
if (Frame != null)
{
var skeletons = new Skeleton[Frame.SkeletonArrayLength];
Frame.CopySkeletonDataTo(skeletons);
var skel = (from s in skeletons where s.TrackingState == SkeletonTrackingState.Tracked select s).FirstOrDefault();
if (skel != null)
{
var left_hand = skel.Joints[JointType.HandLeft];
var rite_hand = skel.Joints[JointType.HandRight];
var shoulderRight = skel.Joints[JointType.ShoulderRight];
var fleft = skel.Joints[JointType.FootLeft];
var frite = skel.Joints[JointType.FootRight];
Joint head = skel.Joints[JointType.Head];
Point mousePos = new Point((rite_hand.Position.X * 1300 + 683), (rite_hand.Position.Y * -1300 + 768));
//двойное нажатие левой кнопкой мыши
if (distance(head.Position, left_hand.Position) < 0.06f) {
NatiteMethods.sendMouseDoubleClick(mousePos);
// правая кнопка мыши
} else if(distance(left_hand.Position, rite_hand.Position) < 0.03f) {
NatiteMethods.mouseLeftButtonDown(mousePos);
// перетаскивание
} else if(distance(shoulderRight.Position, left_hand.Position) < 0.03f) {
NatiteMethods.sendMouseRightclick(mousePos);
}
if (fleft.Position.Y <= fleft.Position.Y + 0.5f) {
// Get the virtual key code for the character we want to press
//int key = 87;
//uint vkKey = NatiteMethods.VkKeyScan((char) key);
//NatiteMethods.keybd_event(vkKey, 0, 0, 0);
//NatiteMethods.keybd_event(vkKey, 0, 2, 0);
}
NatiteMethods.SetCursorPos((int) mousePos.X, (int) mousePos.Y);
}
}
}
}
示例12: CalibrationAllFramesReady
bool working = false; // Skip frames if we're still processing stuff.
public void CalibrationAllFramesReady(object sender, AllFramesReadyEventArgs e)
{
if (working) return;
working = true;
using (ColorImageFrame colorFrame = e.OpenColorImageFrame())
{
if (colorFrame == null)
{
working = false;
return;
}
using (DepthImageFrame depthFrame = e.OpenDepthImageFrame())
{
if (depthFrame == null)
{
working = false;
return;
}
//byte[] pixels = new byte[colorFrame.PixelDataLength];
//colorFrame.CopyPixelDataTo(pixels);
//int stride = colorFrame.Width * 4;
//debugImage.Source = BitmapSource.Create(colorFrame.Width, colorFrame.Height, 96, 96, PixelFormats.Bgr32, null, pixels, stride);
//debugImage.Visibility = Visibility.Visible;
//int code_num = find_code(colorFrame, depthFrame);
int code_num = find_touch(colorFrame, depthFrame);
if (code_num >= 0)
{
// Make the next code visible.
if (code_num < 4)
{
codes[code_num].Visibility = Visibility.Hidden;
codes[code_num + 1].Visibility = Visibility.Visible;
next_code_num++;
Thread.Sleep(3000);
}
else
{
Thread.Sleep(3000);
// We are done. Calculate the coefficients.
sensor.AllFramesReady -= this.CalibrationAllFramesReady;
codes[4].Visibility = Visibility.Hidden;
kinectController.calibration_coefficients = get_calibration_coeffs();
Point center_top_left = code_points[0];
Point center_bot_right = code_points[4];
kinectController.Calibrate((int)(center_top_left.X + 1.25*code_size.X), (int)(center_top_left.Y + 0.7*code_size.Y), (int)(center_bot_right.X - 1.25*code_size.X), (int)(center_bot_right.Y - 0.8*code_size.Y));
sensor.AllFramesReady += kinectController.SensorAllFramesReady;
CalibrationDidComplete();
}
}
}
}
working = false;
}
示例13: kinect_AllFramesReady
private void kinect_AllFramesReady(object sender, AllFramesReadyEventArgs e)
{
byte[] imagem = ObterImagemSensorRGB(e.OpenColorImageFrame());
if (chkEscalaCinza.IsChecked.HasValue && chkEscalaCinza.IsChecked.Value)
ReconhecerDistancia(e.OpenDepthImageFrame(), imagem, 2000);
if (imagem != null)
imagemCamera.Source = BitmapSource.Create(kinect.ColorStream.FrameWidth, kinect.ColorStream.FrameHeight, 96, 96, PixelFormats.Bgr32, null, imagem, kinect.ColorStream.FrameBytesPerPixel * kinect.ColorStream.FrameWidth);
}
示例14: KinectSensorOnAllFramesReady
private void KinectSensorOnAllFramesReady(object sender, AllFramesReadyEventArgs allFramesReadyEventArgs)
{
using (var colorImageFrame = allFramesReadyEventArgs.OpenColorImageFrame())
{
if (colorImageFrame == null)
{
return;
}
// Make a copy of the color frame for displaying.
var haveNewFormat = this.currentColorImageFormat != colorImageFrame.Format;
if (haveNewFormat)
{
this.currentColorImageFormat = colorImageFrame.Format;
this.colorImageData = new byte[colorImageFrame.PixelDataLength];
this.colorImageWritableBitmap = new WriteableBitmap(
colorImageFrame.Width, colorImageFrame.Height, 96, 96, PixelFormats.Bgr32, null);
ColorImage.Source = this.colorImageWritableBitmap;
}
colorImageFrame.CopyPixelDataTo(this.colorImageData);
this.colorImageWritableBitmap.WritePixels(
new Int32Rect(0, 0, colorImageFrame.Width, colorImageFrame.Height),
this.colorImageData,
colorImageFrame.Width * Bgr32BytesPerPixel,
0);
/*
double length = Point.Subtract(faceTrackingViewer.ppLeft, faceTrackingViewer.ppRight).Length;
tB.Text = length.ToString();
if (length > 19)
{
elp.Fill = Brushes.Red;
}
else
{
elp.Fill = Brushes.Green;
}
*/
double mouthWidth = faceTrackingViewer.mouthWidth;
double noseWidth = faceTrackingViewer.noseWidth;
double threshold = noseWidth * modifyValue;
tBMouthDistance.Text = mouthWidth.ToString();
tbThreshold.Text = threshold.ToString();
if (mouthWidth > threshold)
{
elp.Fill = Brushes.Red;
}
else
{
elp.Fill = Brushes.Green;
}
}
}
示例15: ManageAllFrame
/// <summary>
/// Manage frames of kinect sensor according to the services activated
/// </summary>
/// <param name="e"></param>
private void ManageAllFrame(AllFramesReadyEventArgs e)
{
if (!IsRunning)
{
return;
}
// SkeletonTracking Frame Manager
using (SkeletonFrame SFrame = e.OpenSkeletonFrame())
{
try
{
ManageSkeletonFrame(SFrame);
}
catch (Exception ex)
{
// Just log the error
Console.Error.WriteLine("Error with skeleton frame : " + ex.Message + " _ " + ex.StackTrace);
}
}
// Color Frame Manager
if (PropertiesPluginKinect.Instance.EnableColorFrameService)
{
using (ColorImageFrame CFrame = e.OpenColorImageFrame())
{
try
{
ManageColorFrame(CFrame);
}
catch (Exception ex)
{
// Just log the error
Console.Error.WriteLine("Error with color frame : " + ex.Message + " _ " + ex.StackTrace);
}
}
}
// Depth Frame Manager
if (PropertiesPluginKinect.Instance.EnableDepthFrameService ||
PropertiesPluginKinect.Instance.KinectPointingModeEnabled ||
PropertiesPluginKinect.Instance.EnableGestureGrip)
{
using (DepthImageFrame DFrame = e.OpenDepthImageFrame())
{
try
{
ManageDepthFrame(DFrame);
}
catch (Exception ex)
{
// Just log the error
Console.Error.WriteLine("Error with depth frame : " + ex.Message + " _ " + ex.StackTrace);
}
}
}
}