本文整理汇总了C++中v8::Handle::IsUint32方法的典型用法代码示例。如果您正苦于以下问题:C++ Handle::IsUint32方法的具体用法?C++ Handle::IsUint32怎么用?C++ Handle::IsUint32使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类v8::Handle
的用法示例。
在下文中一共展示了Handle::IsUint32方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: decodeUint32
bool decodeUint32(v8::Handle<v8::Value> toDecode, uint32& toDecodeTo, String& errMsg)
{
if (!toDecode->IsUint32())
{
errMsg += " Could not decode as uint32.";
return false;
}
toDecodeTo = toDecode->ToUint32()->Value();
return true;
}
示例2: wrapJSObject
jobject wrapJSObject(JNIEnv *pEnv, v8::Handle<v8::Value> value)
{
v8::HandleScope handle_scope;
if (value.IsEmpty() || value->IsNull() || value->IsUndefined()) return NULL;
if (value->IsTrue()) return NewBoolean(pEnv, JNI_TRUE);
if (value->IsFalse()) return NewBoolean(pEnv, JNI_FALSE);
if (value->IsInt32()) return NewInt(pEnv, value->Int32Value());
if (value->IsUint32()) return NewLong(pEnv, value->IntegerValue());
if (value->IsString()) return NewString(pEnv, v8::Handle<v8::String>::Cast(value));
if (value->IsDate()) return NewDate(pEnv, v8::Handle<v8::Date>::Cast(value));
if (value->IsNumber()) return NewDouble(pEnv, value->NumberValue());
// return wrap(value->ToObject());
return NULL;
}
示例3: enforceRange
uint64_t toUInt64(v8::Handle<v8::Value> value, IntegerConversionConfiguration configuration, ExceptionState& exceptionState)
{
// Fast case. The value is a 32-bit unsigned integer.
if (value->IsUint32())
return value->Uint32Value();
// Fast case. The value is a 32-bit integer.
if (value->IsInt32()) {
int32_t result = value->Int32Value();
if (result >= 0)
return result;
if (configuration == EnforceRange) {
exceptionState.throwTypeError("Value is outside the 'unsigned long long' value range.");
return 0;
}
return result;
}
// Can the value be converted to a number?
V8TRYCATCH_EXCEPTION_RETURN(v8::Local<v8::Number>, numberObject, value->ToNumber(), exceptionState, 0);
if (numberObject.IsEmpty()) {
exceptionState.throwTypeError("Not convertible to a number value (of type 'unsigned long long'.)");
return 0;
}
double x = numberObject->Value();
if (configuration == EnforceRange)
return enforceRange(x, 0, kJSMaxInteger, "unsigned long long", exceptionState);
// Does the value convert to nan or to an infinity?
if (std::isnan(x) || std::isinf(x))
return 0;
// NaNs and +/-Infinity should be 0, otherwise modulo 2^64.
unsigned long long integer;
doubleToInteger(x, integer);
return integer;
}
示例4: Value
static Value v8ValueToValue(v8::Handle<v8::Value> v8Value)
{
v8::HandleScope scope;
if (v8Value->IsArray()) {
List<Value> value;
const v8::Handle<v8::Array> v8Array = v8::Handle<v8::Array>::Cast(v8Value);
const uint32_t size = v8Array->Length();
for (uint32_t i = 0; i < size; ++i) {
if (v8Array->Has(i))
value.append(v8ValueToValue(v8Array->Get(i)));
else
value.append(Value());
}
return Value(value);
} else if (v8Value->IsObject()) {
Map<String, Value> value;
const v8::Handle<v8::Object> v8Object = v8Value->ToObject();
const v8::Handle<v8::Array> props = v8Object->GetPropertyNames();
const uint32_t size = props->Length();
for (uint32_t i = 0; i < size; ++i) {
assert(props->Has(i));
const v8::Handle<v8::Value> name = props->Get(i);
value[String(*v8::String::Utf8Value(name))] = v8ValueToValue(v8Object->Get(name));
}
return Value(value);
} else if (v8Value->IsBoolean()) {
return Value(v8Value->BooleanValue());
} else if (v8Value->IsInt32() || v8Value->IsUint32()) {
return Value(v8Value->Int32Value());
} else if (v8Value->IsNumber()) {
return Value(v8Value->NumberValue());
} else if (v8Value->IsString()) {
return Value(String(*v8::String::Utf8Value(v8Value)));
} else {
error() << "Unexpected v8 value type in JSONParser";
}
// undefined or null?
return Value();
}
示例5: CanConvert
bool CJavaFunction::CanConvert(jclass clazz, v8::Handle<v8::Value> value)
{
jni::V8Env env(m_pEnv);
if (value->IsTrue() || value->IsFalse() || value->IsBoolean())
{
return env.IsAssignableFrom(env.buildins.java.lang.Boolean, clazz);
}
else if (value->IsInt32() || value->IsUint32())
{
return env.IsAssignableFrom(env.buildins.java.lang.Long, clazz) ||
env.IsAssignableFrom(env.buildins.java.lang.Integer, clazz) ||
env.IsAssignableFrom(env.buildins.java.lang.Short, clazz) ||
env.IsAssignableFrom(env.buildins.java.lang.Byte, clazz);
}
else if (value->IsNumber())
{
return env.IsAssignableFrom(env.buildins.java.lang.Double, clazz) ||
env.IsAssignableFrom(env.buildins.java.lang.Float, clazz);
}
else if (value->IsString())
{
return env.IsAssignableFrom(env.buildins.java.lang.String, clazz);
}
else if (value->IsDate())
{
return env.IsAssignableFrom(env.buildins.java.util.Date, clazz);
}
else if (value->IsArray())
{
return env.IsAssignableFrom(env.buildins.lu.flier.script.V8Array, clazz);
}
else if (value.IsEmpty() || value->IsNull() || value->IsUndefined() || value->IsObject())
{
return true;
}
return false;
}
示例6:
uint32_t toUInt32(v8::Handle<v8::Value> value, bool& ok)
{
ok = true;
// Fast case. The value is already a 32-bit unsigned integer.
if (value->IsUint32())
return value->Uint32Value();
if (value->IsInt32()) {
int32_t result = value->Int32Value();
if (result >= 0)
return result;
}
// Can the value be converted to a number?
v8::Local<v8::Number> numberObject = value->ToNumber();
if (numberObject.IsEmpty()) {
ok = false;
return 0;
}
// Does the value convert to nan or to an infinity?
double numberValue = numberObject->Value();
if (isnan(numberValue) || isinf(numberValue)) {
ok = false;
return 0;
}
// Can the value be converted to a 32-bit unsigned integer?
v8::Local<v8::Uint32> uintValue = value->ToUint32();
if (uintValue.IsEmpty()) {
ok = false;
return 0;
}
return uintValue->Value();
}
示例7: enforceRange
uint64_t toUInt64(v8::Handle<v8::Value> value, IntegerConversionConfiguration configuration, bool& ok)
{
ok = true;
// Fast case. The value is a 32-bit unsigned integer.
if (value->IsUint32())
return value->Uint32Value();
// Fast case. The value is a 32-bit integer.
if (value->IsInt32()) {
int32_t result = value->Int32Value();
if (result >= 0)
return result;
if (configuration == EnforceRange) {
ok = false;
return 0;
}
return result;
}
// Can the value be converted to a number?
v8::Local<v8::Number> numberObject = value->ToNumber();
if (numberObject.IsEmpty()) {
ok = false;
return 0;
}
double x = numberObject->Value();
if (configuration == EnforceRange)
return enforceRange(x, 0, kJSMaxInteger, ok);
// NaNs and +/-Infinity should be 0, otherwise modulo 2^64.
unsigned long long integer;
doubleToInteger(x, integer);
return integer;
}
示例8: AddValue
static int V8ToVPack(BuilderContext& context,
v8::Handle<v8::Value> const parameter,
std::string const& attributeName, bool inObject) {
if (parameter->IsNull() || parameter->IsUndefined()) {
AddValue(context, attributeName, inObject,
VPackValue(VPackValueType::Null));
return TRI_ERROR_NO_ERROR;
}
if (parameter->IsBoolean()) {
AddValue(context, attributeName, inObject,
VPackValue(parameter->ToBoolean()->Value()));
return TRI_ERROR_NO_ERROR;
}
if (parameter->IsNumber()) {
if (parameter->IsInt32()) {
AddValue(context, attributeName, inObject,
VPackValue(parameter->ToInt32()->Value()));
return TRI_ERROR_NO_ERROR;
}
if (parameter->IsUint32()) {
AddValue(context, attributeName, inObject,
VPackValue(parameter->ToUint32()->Value()));
return TRI_ERROR_NO_ERROR;
}
AddValue(context, attributeName, inObject,
VPackValue(parameter->ToNumber()->Value()));
return TRI_ERROR_NO_ERROR;
}
if (parameter->IsString()) {
v8::String::Utf8Value str(parameter->ToString());
if (*str == nullptr) {
return TRI_ERROR_OUT_OF_MEMORY;
}
AddValuePair(context, attributeName, inObject, VPackValuePair(*str, str.length(), VPackValueType::String));
return TRI_ERROR_NO_ERROR;
}
if (parameter->IsArray()) {
v8::Handle<v8::Array> array = v8::Handle<v8::Array>::Cast(parameter);
AddValue(context, attributeName, inObject,
VPackValue(VPackValueType::Array));
uint32_t const n = array->Length();
for (uint32_t i = 0; i < n; ++i) {
v8::Handle<v8::Value> value = array->Get(i);
if (value->IsUndefined()) {
// ignore array values which are undefined
continue;
}
if (++context.level > MaxLevels) {
// too much recursion
return TRI_ERROR_BAD_PARAMETER;
}
int res = V8ToVPack<performAllChecks>(context, value, NoAttribute, false);
--context.level;
if (res != TRI_ERROR_NO_ERROR) {
return res;
}
}
if (!context.keepTopLevelOpen || context.level > 0) {
context.builder.close();
}
return TRI_ERROR_NO_ERROR;
}
if (parameter->IsObject()) {
if (performAllChecks) {
if (parameter->IsBooleanObject()) {
AddValue(context, attributeName, inObject,
VPackValue(v8::Handle<v8::BooleanObject>::Cast(parameter)
->BooleanValue()));
return TRI_ERROR_NO_ERROR;
}
if (parameter->IsNumberObject()) {
AddValue(context, attributeName, inObject,
VPackValue(v8::Handle<v8::NumberObject>::Cast(parameter)
->NumberValue()));
return TRI_ERROR_NO_ERROR;
}
if (parameter->IsStringObject()) {
v8::String::Utf8Value str(parameter->ToString());
if (*str == nullptr) {
return TRI_ERROR_OUT_OF_MEMORY;
//.........这里部分代码省略.........
示例9: if
void QV8Worker::serialize(QByteArray &data, v8::Handle<v8::Value> v, QV8Engine *engine)
{
if (v.IsEmpty()) {
} else if (v->IsUndefined()) {
push(data, valueheader(WorkerUndefined));
} else if (v->IsNull()) {
push(data, valueheader(WorkerNull));
} else if (v->IsTrue()) {
push(data, valueheader(WorkerTrue));
} else if (v->IsFalse()) {
push(data, valueheader(WorkerFalse));
} else if (v->IsString()) {
v8::Handle<v8::String> string = v->ToString();
int length = string->Length() + 1;
if (length > 0xFFFFFF) {
push(data, valueheader(WorkerUndefined));
return;
}
int utf16size = ALIGN(length * sizeof(uint16_t));
reserve(data, utf16size + sizeof(quint32));
push(data, valueheader(WorkerString, length));
int offset = data.size();
data.resize(data.size() + utf16size);
char *buffer = data.data() + offset;
string->Write((uint16_t*)buffer);
} else if (v->IsFunction()) {
// XXX TODO: Implement passing function objects between the main and
// worker scripts
push(data, valueheader(WorkerUndefined));
} else if (v->IsArray()) {
v8::Handle<v8::Array> array = v8::Handle<v8::Array>::Cast(v);
uint32_t length = array->Length();
if (length > 0xFFFFFF) {
push(data, valueheader(WorkerUndefined));
return;
}
reserve(data, sizeof(quint32) + length * sizeof(quint32));
push(data, valueheader(WorkerArray, length));
for (uint32_t ii = 0; ii < length; ++ii)
serialize(data, array->Get(ii), engine);
} else if (v->IsInt32()) {
reserve(data, 2 * sizeof(quint32));
push(data, valueheader(WorkerInt32));
push(data, (quint32)v->Int32Value());
} else if (v->IsUint32()) {
reserve(data, 2 * sizeof(quint32));
push(data, valueheader(WorkerUint32));
push(data, v->Uint32Value());
} else if (v->IsNumber()) {
reserve(data, sizeof(quint32) + sizeof(double));
push(data, valueheader(WorkerNumber));
push(data, v->NumberValue());
} else if (v->IsDate()) {
reserve(data, sizeof(quint32) + sizeof(double));
push(data, valueheader(WorkerDate));
push(data, v8::Handle<v8::Date>::Cast(v)->NumberValue());
} else if (v->IsRegExp()) {
v8::Handle<v8::RegExp> regexp = v8::Handle<v8::RegExp>::Cast(v);
quint32 flags = regexp->GetFlags();
v8::Local<v8::String> source = regexp->GetSource();
int length = source->Length() + 1;
if (length > 0xFFFFFF) {
push(data, valueheader(WorkerUndefined));
return;
}
int utf16size = ALIGN(length * sizeof(uint16_t));
reserve(data, sizeof(quint32) + utf16size);
push(data, valueheader(WorkerRegexp, flags));
push(data, (quint32)length);
int offset = data.size();
data.resize(data.size() + utf16size);
char *buffer = data.data() + offset;
source->Write((uint16_t*)buffer);
} else if (v->IsObject() && !v->ToObject()->GetExternalResource()) {
v8::Handle<v8::Object> object = v->ToObject();
v8::Local<v8::Array> properties = engine->getOwnPropertyNames(object);
quint32 length = properties->Length();
if (length > 0xFFFFFF) {
push(data, valueheader(WorkerUndefined));
return;
}
push(data, valueheader(WorkerObject, length));
v8::TryCatch tc;
for (quint32 ii = 0; ii < length; ++ii) {
v8::Local<v8::String> str = properties->Get(ii)->ToString();
serialize(data, str, engine);
v8::Local<v8::Value> val = object->Get(str);
if (tc.HasCaught()) {
serialize(data, v8::Undefined(), engine);
tc.Reset();
} else {
serialize(data, val, engine);
}
//.........这里部分代码省略.........