本文整理汇总了C++中v8::Handle::GetFunction方法的典型用法代码示例。如果您正苦于以下问题:C++ Handle::GetFunction方法的具体用法?C++ Handle::GetFunction怎么用?C++ Handle::GetFunction使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类v8::Handle
的用法示例。
在下文中一共展示了Handle::GetFunction方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: initClass
static v8::Local<v8::Function> initClass(v8::Handle<v8::FunctionTemplate>& temp) {
HandleScope scope;
Local<ObjectTemplate> obj = temp->PrototypeTemplate();
EXPOSE_METHOD(obj, bindToUnit, ReadOnly | DontDelete);
return scope.Close(temp->GetFunction());
}
示例2: initClass
static v8::Local<v8::Function> initClass(v8::Handle<v8::FunctionTemplate>& temp) {
HandleScope scope;
Local<ObjectTemplate> obj = temp->PrototypeTemplate();
obj->SetAccessor(String::New("byteLength"), byteLength);
EXPOSE_METHOD(obj, slice, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, isView, ReadOnly | DontDelete);
obj->Set(String::New("clone"), FunctionTemplate::New(ClassWrap<NodeBuffer>::clone));
return scope.Close(temp->GetFunction());
}
示例3: initClass
static v8::Local<v8::Function> initClass(v8::Handle<v8::FunctionTemplate>& temp) {
HandleScope scope;
Local<ObjectTemplate> obj = temp->PrototypeTemplate();
EXPOSE_METHOD(obj, get, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, isNearDeath, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, isDead, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, callbacks, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, addCallback, ReadOnly | DontDelete);
return scope.Close(temp->GetFunction());
}
示例4: initClass
static v8::Local<v8::Function> initClass(v8::Handle<v8::FunctionTemplate>& temp) {
HandleScope scope;
Local<ObjectTemplate> obj = temp->PrototypeTemplate();
EXPOSE_METHOD(obj, values, ReadOnly | DontDelete);
// EXPOSE_METHOD(obj, measure, ReadOnly | DontDelete);
// EXPOSE_METHOD(obj, glyphs, ReadOnly | DontDelete);
// EXPOSE_METHOD(obj, outline_type, ReadOnly | DontDelete);
// EXPOSE_METHOD(obj, outline_thickness, ReadOnly | DontDelete);
return scope.Close(temp->GetFunction());
}
示例5: scope
void V8Proxy::bindJsObjectToWindow(Frame* frame, const char* name, int type, v8::Handle<v8::FunctionTemplate> descriptor, void* impl)
{
// Get environment.
v8::Handle<v8::Context> v8Context = V8Proxy::mainWorldContext(frame);
if (v8Context.IsEmpty())
return; // JS not enabled.
v8::Context::Scope scope(v8Context);
v8::Handle<v8::Object> instance = descriptor->GetFunction();
V8DOMWrapper::setDOMWrapper(instance, type, impl);
v8::Handle<v8::Object> global = v8Context->Global();
global->Set(v8::String::New(name), instance);
}
示例6: initClass
static v8::Local<v8::Function> initClass(v8::Handle<v8::FunctionTemplate>& temp) {
HandleScope scope;
Local<ObjectTemplate> obj = temp->PrototypeTemplate();
EXPOSE_METHOD(obj, dotVec2, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, dotVec3, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, dotVec4, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, mulVec2, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, mulVec3, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, mulVec4, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, crossVec3, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, addVec2, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, addVec3, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, addVec4, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, subVec2, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, subVec3, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, subVec4, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, scaleVec2f, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, scaleVec3f, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, scaleVec4f, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, mulMV4, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, mulMV3, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, inverse, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, mulMM, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, setTranslation, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, identity, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, perspective, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, ortho, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, frustum, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, lookAt, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, translate, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, rotateX, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, rotateY, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, rotateZ, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, rotate, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, scale, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, transpose, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, translation, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, scaling, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, nodeMatrix, ReadOnly | DontDelete);
return scope.Close(temp->GetFunction());
}
示例7: initClass
static v8::Local<v8::Function> initClass(v8::Handle<v8::FunctionTemplate>& temp) {
HandleScope scope;
Local<ObjectTemplate> obj = temp->PrototypeTemplate();
obj->SetAccessor(String::New("height"), height);
obj->SetAccessor(String::New("ascender"), ascender);
obj->SetAccessor(String::New("descender"), descender);
EXPOSE_METHOD(obj, load, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, measure, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, glyphs, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, outline_type, ReadOnly | DontDelete);
EXPOSE_METHOD(obj, outline_thickness, ReadOnly | DontDelete);
return scope.Close(temp->GetFunction());
}