本文整理汇总了C++中socket::Connection::setBlocking方法的典型用法代码示例。如果您正苦于以下问题:C++ Connection::setBlocking方法的具体用法?C++ Connection::setBlocking怎么用?C++ Connection::setBlocking使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类socket::Connection
的用法示例。
在下文中一共展示了Connection::setBlocking方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: while
/// Blocks until either the stream encounters a pause mark or the sourceSocket errors.
/// This function is intended to be run after the 'q' command is sent, throwing away superfluous packets.
/// It will time out after 5 seconds, disconnecting the sourceSocket.
void DTSC::Stream::waitForPause(Socket::Connection & sourceSocket) {
bool wasBlocking = sourceSocket.isBlocking();
sourceSocket.setBlocking(false);
//cancel the attempt after 5000 milliseconds
long long int start = Util::getMS();
while (lastType() != DTSC::PAUSEMARK && sourceSocket.connected() && Util::getMS() - start < 5000) {
//we have data? parse it
if (sourceSocket.Received().size()) {
//return value is ignored because we're not interested.
parsePacket(sourceSocket.Received());
}
//still no pause mark? check for more data
if (lastType() != DTSC::PAUSEMARK) {
if (sourceSocket.spool()) {
//more received? attempt to read
//return value is ignored because we're not interested in data packets, just metadata.
parsePacket(sourceSocket.Received());
} else {
//nothing extra to receive? wait a bit and retry
Util::sleep(10);
}
}
}
sourceSocket.setBlocking(wasBlocking);
//if the timeout has passed, close the socket
if (Util::getMS() - start >= 5000) {
sourceSocket.close();
//and optionally print a debug message that this happened
DEBUG_MSG(DLVL_DEVEL, "Timing out while waiting for pause break");
}
}
示例2: main
///\brief Contains the main code for the RAW connector.
///
///Expects a single commandline argument telling it which stream to connect to,
///then outputs the raw stream to stdout.
int main(int argc, char ** argv){
Util::Config conf(argv[0], PACKAGE_VERSION);
JSON::Value capa;
conf.addBasicConnectorOptions(capa);
conf.addOption("stream_name", JSON::fromString("{\"arg_num\":1, \"help\":\"Name of the stream to write to stdout.\"}"));
conf.parseArgs(argc, argv);
if (conf.getBool("json")){
std::cout << "null" << std::endl;
return -1;
}
//connect to the proper stream
Socket::Connection S = Util::Stream::getStream(conf.getString("stream_name"));
S.setBlocking(false);
if ( !S.connected()){
std::cout << "Could not open stream " << conf.getString("stream_name") << std::endl;
return 1;
}
long long int lastStats = 0;
long long int started = Util::epoch();
while (std::cout.good()){
if (S.spool()){
while (S.Received().size()){
std::cout.write(S.Received().get().c_str(), S.Received().get().size());
S.Received().get().clear();
}
}else{
Util::sleep(10); //sleep 10ms if no data
}
unsigned int now = Util::epoch();
if (now != lastStats){
lastStats = now;
std::stringstream st;
st << "S localhost RAW " << (Util::epoch() - started) << " " << S.dataDown() << " " << S.dataUp() << "\n";
S.SendNow(st.str().c_str());
}
}
std::stringstream st;
st << "S localhost RAW " << (Util::epoch() - started) << " " << S.dataDown() << " " << S.dataUp() << "\n";
S.SendNow(st.str().c_str());
S.close();
return 0;
}
示例3: Connector_HTTP_Dynamic
/// Main function for Connector_HTTP_Dynamic
int Connector_HTTP_Dynamic(Socket::Connection conn){
std::deque<std::string> FlashBuf;
std::vector<int> Timestamps;
int FlashBufSize = 0;
long long int FlashBufTime = 0;
DTSC::Stream Strm; //Incoming stream buffer.
HTTP::Parser HTTP_R, HTTP_S; //HTTP Receiver en HTTP Sender.
bool ready4data = false; //Set to true when streaming is to begin.
bool pending_manifest = false;
bool receive_marks = false; //when set to true, this stream will ignore keyframes and instead use pause marks
bool inited = false;
Socket::Connection ss( -1);
std::string streamname;
std::string recBuffer = "";
bool wantsVideo = false;
bool wantsAudio = false;
std::string Quality;
int Segment = -1;
long long int ReqFragment = -1;
int temp;
std::string tempStr;
int Flash_RequestPending = 0;
unsigned int lastStats = 0;
conn.setBlocking(false); //do not block on conn.spool() when no data is available
while (conn.connected()){
if (conn.spool() || conn.Received().size()){
//make sure it ends in a \n
if ( *(conn.Received().get().rbegin()) != '\n'){
std::string tmp = conn.Received().get();
conn.Received().get().clear();
if (conn.Received().size()){
conn.Received().get().insert(0, tmp);
}else{
conn.Received().append(tmp);
}
}
if (HTTP_R.Read(conn.Received().get())){
#if DEBUG >= 4
std::cout << "Received request: " << HTTP_R.getUrl() << std::endl;
#endif
conn.setHost(HTTP_R.GetHeader("X-Origin"));
if (HTTP_R.url.find("Manifest") == std::string::npos){
streamname = HTTP_R.url.substr(8, HTTP_R.url.find("/", 8) - 12);
if ( !ss){
ss = Util::Stream::getStream(streamname);
if ( !ss.connected()){
#if DEBUG >= 1
fprintf(stderr, "Could not connect to server!\n");
#endif
ss.close();
HTTP_S.Clean();
HTTP_S.SetBody("No such stream " + streamname + " is available on the system. Please try again.\n");
conn.SendNow(HTTP_S.BuildResponse("404", "Not found"));
ready4data = false;
continue;
}
ss.setBlocking(false);
inited = true;
}
Quality = HTTP_R.url.substr(HTTP_R.url.find("/Q(", 8) + 3);
Quality = Quality.substr(0, Quality.find(")"));
tempStr = HTTP_R.url.substr(HTTP_R.url.find(")/") + 2);
wantsAudio = false;
wantsVideo = false;
if (tempStr[0] == 'A'){
wantsAudio = true;
}
if (tempStr[0] == 'V'){
wantsVideo = true;
}
tempStr = tempStr.substr(tempStr.find("(") + 1);
ReqFragment = atoll(tempStr.substr(0, tempStr.find(")")).c_str());
#if DEBUG >= 4
printf("Quality: %s, Frag %d\n", Quality.c_str(), (ReqFragment / 10000));
#endif
std::stringstream sstream;
sstream << "s " << (ReqFragment / 10000) << "\no \n";
ss.SendNow(sstream.str().c_str());
Flash_RequestPending++;
}else{
streamname = HTTP_R.url.substr(8, HTTP_R.url.find("/", 8) - 12);
if ( !Strm.metadata.isNull()){
HTTP_S.Clean();
HTTP_S.SetHeader("Content-Type", "text/xml");
HTTP_S.SetHeader("Cache-Control", "no-cache");
if (Strm.metadata.isMember("length")){
receive_marks = true;
}
std::string manifest = BuildManifest(streamname, Strm.metadata);
HTTP_S.SetBody(manifest);
conn.SendNow(HTTP_S.BuildResponse("200", "OK"));
#if DEBUG >= 3
printf("Sent manifest\n");
#endif
//.........这里部分代码省略.........
示例4: dynamicConnector
///\brief Main function for the HTTP Dynamic Connector
///\param conn A socket describing the connection the client.
///\return The exit code of the connector.
int dynamicConnector(Socket::Connection conn){
std::deque<std::string> FlashBuf;
int FlashBufSize = 0;
long long int FlashBufTime = 0;
FLV::Tag tmp; //temporary tag
DTSC::Stream Strm; //Incoming stream buffer.
HTTP::Parser HTTP_R, HTTP_S; //HTTP Receiver en HTTP Sender.
Socket::Connection ss( -1);
std::string streamname;
std::string recBuffer = "";
std::string Quality;
int Segment = -1;
int ReqFragment = -1;
unsigned int lastStats = 0;
conn.setBlocking(false); //do not block on conn.spool() when no data is available
while (conn.connected()){
if (conn.spool() || conn.Received().size()){
//make sure it ends in a \n
if ( *(conn.Received().get().rbegin()) != '\n'){
std::string tmp = conn.Received().get();
conn.Received().get().clear();
if (conn.Received().size()){
conn.Received().get().insert(0, tmp);
}else{
conn.Received().append(tmp);
}
}
if (HTTP_R.Read(conn.Received().get())){
#if DEBUG >= 5
std::cout << "Received request: " << HTTP_R.getUrl() << std::endl;
#endif
conn.setHost(HTTP_R.GetHeader("X-Origin"));
streamname = HTTP_R.GetHeader("X-Stream");
if ( !ss){
ss = Util::Stream::getStream(streamname);
if ( !ss.connected()){
HTTP_S.Clean();
HTTP_S.SetBody("No such stream is available on the system. Please try again.\n");
conn.SendNow(HTTP_S.BuildResponse("404", "Not found"));
continue;
}
ss.setBlocking(false);
//make sure metadata is received
while ( !Strm.metadata && ss.connected()){
if (ss.spool()){
while (Strm.parsePacket(ss.Received())){
//do nothing
}
}
}
}
if (HTTP_R.url.find(".abst") != std::string::npos){
HTTP_S.Clean();
HTTP_S.SetBody(dynamicBootstrap(streamname, Strm.metadata));
HTTP_S.SetHeader("Content-Type", "binary/octet");
HTTP_S.SetHeader("Cache-Control", "no-cache");
conn.SendNow(HTTP_S.BuildResponse("200", "OK"));
HTTP_R.Clean(); //clean for any possible next requests
continue;
}
if (HTTP_R.url.find("f4m") == std::string::npos){
Quality = HTTP_R.url.substr(HTTP_R.url.find("/", 10) + 1);
Quality = Quality.substr(0, Quality.find("Seg"));
int temp;
temp = HTTP_R.url.find("Seg") + 3;
Segment = atoi(HTTP_R.url.substr(temp, HTTP_R.url.find("-", temp) - temp).c_str());
temp = HTTP_R.url.find("Frag") + 4;
ReqFragment = atoi(HTTP_R.url.substr(temp).c_str());
#if DEBUG >= 5
printf("Quality: %s, Seg %d Frag %d\n", Quality.c_str(), Segment, ReqFragment);
#endif
if (Strm.metadata.isMember("live")){
int seekable = Strm.canSeekFrame(ReqFragment);
if (seekable == 0){
// iff the fragment in question is available, check if the next is available too
seekable = Strm.canSeekFrame(ReqFragment + 1);
}
if (seekable < 0){
HTTP_S.Clean();
HTTP_S.SetBody("The requested fragment is no longer kept in memory on the server and cannot be served.\n");
conn.SendNow(HTTP_S.BuildResponse("412", "Fragment out of range"));
HTTP_R.Clean(); //clean for any possible next requests
std::cout << "Fragment @ F" << ReqFragment << " too old (F" << Strm.metadata["keynum"][0u].asInt() << " - " << Strm.metadata["keynum"][Strm.metadata["keynum"].size() - 1].asInt() << ")" << std::endl;
continue;
}
if (seekable > 0){
HTTP_S.Clean();
HTTP_S.SetBody("Proxy, re-request this in a second or two.\n");
conn.SendNow(HTTP_S.BuildResponse("208", "Ask again later"));
HTTP_R.Clean(); //clean for any possible next requests
std::cout << "Fragment @ F" << ReqFragment << " not available yet (F" << Strm.metadata["keynum"][0u].asInt() << " - " << Strm.metadata["keynum"][Strm.metadata["keynum"].size() - 1].asInt() << ")" << std::endl;
continue;
}
//.........这里部分代码省略.........
示例5: rtmpConnector
///\brief Main function for the RTMP Connector
///\param conn A socket describing the connection the client.
///\return The exit code of the connector.
int rtmpConnector(Socket::Connection conn){
Socket = conn;
Socket.setBlocking(false);
FLV::Tag tag, init_tag;
DTSC::Stream Strm;
while ( !Socket.Received().available(1537) && Socket.connected()){
Socket.spool();
Util::sleep(5);
}
RTMPStream::handshake_in = Socket.Received().remove(1537);
RTMPStream::rec_cnt += 1537;
if (RTMPStream::doHandshake()){
Socket.SendNow(RTMPStream::handshake_out);
while ( !Socket.Received().available(1536) && Socket.connected()){
Socket.spool();
Util::sleep(5);
}
Socket.Received().remove(1536);
RTMPStream::rec_cnt += 1536;
#if DEBUG >= 5
fprintf(stderr, "Handshake succcess!\n");
#endif
}else{
#if DEBUG >= 5
fprintf(stderr, "Handshake fail!\n");
#endif
return 0;
}
unsigned int lastStats = 0;
bool firsttime = true;
while (Socket.connected()){
if (Socket.spool() || firsttime){
parseChunk(Socket.Received());
firsttime = false;
}else{
Util::sleep(1); //sleep 1ms to prevent high CPU usage
}
if (ready4data){
if ( !inited){
//we are ready, connect the socket!
ss = Util::Stream::getStream(streamName);
if ( !ss.connected()){
#if DEBUG >= 1
fprintf(stderr, "Could not connect to server!\n");
#endif
Socket.close(); //disconnect user
break;
}
ss.setBlocking(false);
Strm.waitForMeta(ss);
//find first audio and video tracks
for (JSON::ObjIter objIt = Strm.metadata["tracks"].ObjBegin(); objIt != Strm.metadata["tracks"].ObjEnd(); objIt++){
if (videoID == -1 && objIt->second["type"].asStringRef() == "video"){
videoID = objIt->second["trackid"].asInt();
}
if (audioID == -1 && objIt->second["type"].asStringRef() == "audio"){
audioID = objIt->second["trackid"].asInt();
}
}
//select the tracks and play
std::stringstream cmd;
cmd << "t";
if (videoID != -1){
cmd << " " << videoID;
}
if (audioID != -1){
cmd << " " << audioID;
}
cmd << "\np\n";
ss.SendNow(cmd.str().c_str());
inited = true;
}
if (inited && !noStats){
long long int now = Util::epoch();
if (now != lastStats){
lastStats = now;
ss.SendNow(Socket.getStats("RTMP"));
}
}
if (ss.spool()){
while (Strm.parsePacket(ss.Received())){
if (playTransaction != -1){
//send a status reply
AMF::Object amfreply("container", AMF::AMF0_DDV_CONTAINER);
amfreply.addContent(AMF::Object("", "onStatus")); //status reply
amfreply.addContent(AMF::Object("", (double)playTransaction)); //same transaction ID
amfreply.addContent(AMF::Object("", (double)0, AMF::AMF0_NULL)); //null - command info
amfreply.addContent(AMF::Object("")); //info
amfreply.getContentP(3)->addContent(AMF::Object("level", "status"));
amfreply.getContentP(3)->addContent(AMF::Object("code", "NetStream.Play.Reset"));
amfreply.getContentP(3)->addContent(AMF::Object("description", "Playing and resetting..."));
amfreply.getContentP(3)->addContent(AMF::Object("details", "DDV"));
amfreply.getContentP(3)->addContent(AMF::Object("clientid", (double)1337));
//.........这里部分代码省略.........