本文整理汇总了C++中socket::Connection::isBlocking方法的典型用法代码示例。如果您正苦于以下问题:C++ Connection::isBlocking方法的具体用法?C++ Connection::isBlocking怎么用?C++ Connection::isBlocking使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类socket::Connection
的用法示例。
在下文中一共展示了Connection::isBlocking方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: while
/// Blocks until either the stream encounters a pause mark or the sourceSocket errors.
/// This function is intended to be run after the 'q' command is sent, throwing away superfluous packets.
/// It will time out after 5 seconds, disconnecting the sourceSocket.
void DTSC::Stream::waitForPause(Socket::Connection & sourceSocket) {
bool wasBlocking = sourceSocket.isBlocking();
sourceSocket.setBlocking(false);
//cancel the attempt after 5000 milliseconds
long long int start = Util::getMS();
while (lastType() != DTSC::PAUSEMARK && sourceSocket.connected() && Util::getMS() - start < 5000) {
//we have data? parse it
if (sourceSocket.Received().size()) {
//return value is ignored because we're not interested.
parsePacket(sourceSocket.Received());
}
//still no pause mark? check for more data
if (lastType() != DTSC::PAUSEMARK) {
if (sourceSocket.spool()) {
//more received? attempt to read
//return value is ignored because we're not interested in data packets, just metadata.
parsePacket(sourceSocket.Received());
} else {
//nothing extra to receive? wait a bit and retry
Util::sleep(10);
}
}
}
sourceSocket.setBlocking(wasBlocking);
//if the timeout has passed, close the socket
if (Util::getMS() - start >= 5000) {
sourceSocket.close();
//and optionally print a debug message that this happened
DEBUG_MSG(DLVL_DEVEL, "Timing out while waiting for pause break");
}
}