本文整理汇总了C++中simulation::node::SPtr::addObject方法的典型用法代码示例。如果您正苦于以下问题:C++ SPtr::addObject方法的具体用法?C++ SPtr::addObject怎么用?C++ SPtr::addObject使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类simulation::node::SPtr
的用法示例。
在下文中一共展示了SPtr::addObject方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: SetUp
/// Create the context for the matrix tests.
void SetUp()
{
sofa::component::init();
// if( sofa::simulation::getSimulation()==NULL )
sofa::simulation::setSimulation(simulation = new sofa::simulation::graph::DAGSimulation());
/// Create the scene
root = simulation->createNewGraph("root");
PointSetTopologyContainer::SPtr topology = New<PointSetTopologyContainer>();
root->addObject(topology);
dofs = New<MechanicalObject>();
root->addObject(dofs);
projection = New<ProjectToPlaneConstraint>();
root->addObject(projection);
/// Set the values
numNodes = 3;
dofs->resize(numNodes);
origin = CPos(0,0,0);
projection->f_origin.setValue(origin);
normal = CPos(1,1,1);
projection->f_normal.setValue(normal);
}
示例2: SetUp
/// Create the context for the tests.
void SetUp()
{
// if( sofa::simulation::getSimulation()==NULL )
sofa::simulation::setSimulation(simulation = new sofa::simulation::graph::DAGSimulation());
/// Create the scene
root = simulation->createNewGraph("root");
PointSetTopologyContainer::SPtr topology = core::objectmodel::New<PointSetTopologyContainer>();
root->addObject(topology);
dofs = core::objectmodel::New<MechanicalObject>();
root->addObject(dofs);
projection = core::objectmodel::New<ProjectToLineConstraint>();
root->addObject(projection);
/// Set the values
numNodes = 3;
dofs->resize(numNodes);
origin = CPos(0,0,0);
projection->f_origin.setValue(origin);
direction = CPos(1,1,1);
projection->f_direction.setValue(direction);
}
示例3: SetUp
/// Create the context for the tests.
void SetUp()
{
// if( sofa::simulation::getSimulation()==NULL )
sofa::simulation::setSimulation(simulation = new sofa::simulation::graph::DAGSimulation());
/// Create the scene
root = simulation->createNewGraph("root");
dofs = core::objectmodel::New<MechanicalObject>();
root->addObject(dofs);
projection = core::objectmodel::New<SkeletalMotionConstraint>();
root->addObject(projection);
}