本文整理汇总了C++中simtk::State::getNUDotErr方法的典型用法代码示例。如果您正苦于以下问题:C++ State::getNUDotErr方法的具体用法?C++ State::getNUDotErr怎么用?C++ State::getNUDotErr使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类simtk::State
的用法示例。
在下文中一共展示了State::getNUDotErr方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: isConsistent
bool State::isConsistent(const SimTK::State& otherState) const {
if (getNumSubsystems() != otherState.getNumSubsystems())
return false;
// State variables.
if (getNQ() != otherState.getNQ())
return false;
if (getNU() != otherState.getNU())
return false;
if (getNZ() != otherState.getNZ())
return false;
// Constraints.
if (getNQErr() != otherState.getNQErr())
return false;
if (getNUErr() != otherState.getNUErr())
return false;
if (getNUDotErr() != otherState.getNUDotErr())
return false;
// NMultipliers should be the same as NUDotErr, but we leave this check
// here in case they diverge in the future.
if (getNMultipliers() != otherState.getNMultipliers())
return false;
// Events.
if (getNEventTriggers() != otherState.getNEventTriggers())
return false;
// Per-subsystem quantities.
// TODO we could get rid of the total-over-subsystems checks above, but
// those checks would let us exit earlier.
for (SimTK::SubsystemIndex isub(0); isub < getNumSubsystems();
++isub) {
if (getNQ(isub) != otherState.getNQ(isub))
return false;
if (getNU(isub) != otherState.getNU(isub))
return false;
if (getNZ(isub) != otherState.getNZ(isub))
return false;
if (getNQErr(isub) != otherState.getNQErr(isub))
return false;
if (getNUErr(isub) != otherState.getNUErr(isub))
return false;
if (getNUDotErr(isub) != otherState.getNUDotErr(isub))
return false;
// NMultipliers should be the same as NUDotErr, but we leave this check
// here in case they diverge in the future.
if (getNMultipliers(isub) != otherState.getNMultipliers(isub))
return false;
for(SimTK::Stage stage = SimTK::Stage::LowestValid;
stage <= SimTK::Stage::HighestRuntime; ++stage) {
if (getNEventTriggersByStage(isub, stage) !=
otherState.getNEventTriggersByStage(isub, stage))
return false;
}
}
return true;
}