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C++ reflect::Composite类代码示例

本文整理汇总了C++中reflect::Composite的典型用法代码示例。如果您正苦于以下问题:C++ Composite类的具体用法?C++ Composite怎么用?C++ Composite使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了Composite类的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: PopulateComposite

void Curve::PopulateComposite( Reflect::Composite& comp )
{
    comp.AddField(            &Curve::m_Closed,               TXT( "m_Closed" ) );
    comp.AddEnumerationField( &Curve::m_Type,                 TXT( "m_Type" ) );
    comp.AddEnumerationField( &Curve::m_ControlPointLabel,    TXT( "m_ControlPointLabel" ) );
    comp.AddField(            &Curve::m_Resolution,           TXT( "m_Resolution" ) );
}
开发者ID:euler0,项目名称:Helium,代码行数:7,代码来源:Curve.cpp

示例2: PopulateComposite

void Transform::PopulateComposite( Reflect::Composite& comp )
{
    comp.AddField( (Vector3 Transform::*)&Transform::m_Scale,   TXT( "m_Scale" ) );
    comp.AddField( (Vector3 Transform::*)&Transform::m_Rotate,  TXT( "m_Rotate" ) );
    comp.AddField( &Transform::m_Translate,                     TXT( "m_Translate" ) );

    comp.AddField( &Transform::m_ObjectTransform,               TXT( "m_ObjectTransform" ) );
    comp.AddField( &Transform::m_GlobalTransform,               TXT( "m_GlobalTransform" ) );
    comp.AddField( &Transform::m_InheritTransform,              TXT( "m_InheritTransform" ) );
}
开发者ID:foolhuang,项目名称:Helium,代码行数:10,代码来源:Transform.cpp

示例3: PopulateComposite

void Material::PopulateComposite( Reflect::Composite& comp )
{
    comp.AddField( &Material::m_spShader,           TXT( "m_spShader" ), 0, Reflect::GetClass<GameObjectPointerData>() );
    comp.AddStructureField( &Material::m_textureParameters,  TXT( "m_textureParameters" ) );
#if HELIUM_TOOLS
    comp.AddStructureField( &Material::m_userOptions,        TXT( "m_userOptions" ) );
    comp.AddStructureField( &Material::m_float1Parameters,   TXT( "m_float1Parameters" ) );
    comp.AddStructureField( &Material::m_float2Parameters,   TXT( "m_float2Parameters" ) );
    comp.AddStructureField( &Material::m_float3Parameters,   TXT( "m_float3Parameters" ) );
    comp.AddStructureField( &Material::m_float4Parameters,   TXT( "m_float4Parameters" ) );
#endif
}
开发者ID:foolhuang,项目名称:Helium,代码行数:12,代码来源:Material.cpp

示例4: TODO

void Material::PersistentResourceData::PopulateComposite( Reflect::Composite& comp )
{
    // If these trip, then this struct needs to be updated. Having to do this hack because reflect does not support serializing
    // c style arrays
#pragma TODO("Support static arrays in reflect")
    HELIUM_COMPILE_ASSERT(RShader::TYPE_MAX == 2);
    HELIUM_COMPILE_ASSERT(RShader::TYPE_VERTEX == 0);
    HELIUM_COMPILE_ASSERT(RShader::TYPE_PIXEL == 1);

    comp.AddField( &Material::PersistentResourceData::m_shaderVariantIndexVertex,        TXT( "m_shaderVariantIndexVertex" ) );
    comp.AddField( &Material::PersistentResourceData::m_shaderVariantIndexPixel,         TXT( "m_shaderVariantIndexPixel" ) );
}
开发者ID:foolhuang,项目名称:Helium,代码行数:12,代码来源:Material.cpp

示例5: TXT

void Material::TextureParameter::PopulateComposite( Reflect::Composite& comp )
{
    comp.AddField( &Material::TextureParameter::name,          TXT( "name" ) );
    comp.AddField( &Material::TextureParameter::value,         TXT( "value" ), 0, Reflect::GetClass<GameObjectPointerData>() );
}
开发者ID:foolhuang,项目名称:Helium,代码行数:5,代码来源:Material.cpp

示例6: PopulateComposite

void SettingsManager::PopulateComposite( Reflect::Composite& comp )
{
    comp.AddField( &SettingsManager::m_SettingsMap, TXT( "m_SettingsMap" ), Reflect::FieldFlags::Hide );
}
开发者ID:euler0,项目名称:Helium,代码行数:4,代码来源:SettingsManager.cpp

示例7: PopulateComposite

void GameObject::PopulateComposite( Reflect::Composite& comp )
{
    comp.AddField(            &GameObject::m_spTemplate,               TXT( "m_Template" ) , Reflect::FieldFlags::Hide);
}
开发者ID:foolhuang,项目名称:Helium,代码行数:4,代码来源:GameObject.cpp

示例8: PopulateComposite

void JointTransform::PopulateComposite( Reflect::Composite& comp )
{
    comp.AddField( &JointTransform::m_SegmentScaleCompensate, TXT( "m_SegmentScaleCompensate" ) );
}
开发者ID:euler0,项目名称:Helium,代码行数:4,代码来源:JointTransform.cpp

示例9: PopulateComposite

void VaultSearchQuery::PopulateComposite( Reflect::Composite& comp )
{
    comp.AddField( &VaultSearchQuery::m_QueryString, TXT( "m_QueryString" ) );
}
开发者ID:euler0,项目名称:Helium,代码行数:4,代码来源:VaultSearchQuery.cpp


注:本文中的reflect::Composite类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。