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C++ RakPeerInterface::GetSockets方法代码示例

本文整理汇总了C++中raknet::RakPeerInterface::GetSockets方法的典型用法代码示例。如果您正苦于以下问题:C++ RakPeerInterface::GetSockets方法的具体用法?C++ RakPeerInterface::GetSockets怎么用?C++ RakPeerInterface::GetSockets使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在raknet::RakPeerInterface的用法示例。


在下文中一共展示了RakPeerInterface::GetSockets方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: main

int main(int argc, char **argv)
{
	if (argc<8)
	{
		printf("Arguments: serverIP, pathToGame, gameName, patchImmediately, localPort, serverPort, fullScan");
		return 0;
	}

	RakNet::SystemAddress TCPServerAddress=RakNet::UNASSIGNED_SYSTEM_ADDRESS;
	RakNet::AutopatcherClient autopatcherClient;
	RakNet::FileListTransfer fileListTransfer;
	RakNet::CloudClient cloudClient;
	autopatcherClient.SetFileListTransferPlugin(&fileListTransfer);
	bool didRebalance=false; // So we only reconnect to a lower load server once, for load balancing

	bool fullScan = argv[7][0]=='1';

	unsigned short localPort;
	localPort=atoi(argv[5]);

	unsigned short serverPort=atoi(argv[6]);

	RakNet::PacketizedTCP packetizedTCP;
	if (packetizedTCP.Start(localPort,1)==false)
	{
		printf("Failed to start TCP. Is the port already in use?");
		return 1;
	}
	packetizedTCP.AttachPlugin(&autopatcherClient);
	packetizedTCP.AttachPlugin(&fileListTransfer);

	RakNet::RakPeerInterface *rakPeer;
	rakPeer = RakNet::RakPeerInterface::GetInstance();
	RakNet::SocketDescriptor socketDescriptor(localPort,0);
	rakPeer->Startup(1,&socketDescriptor, 1);
	rakPeer->AttachPlugin(&cloudClient);
	DataStructures::List<RakNet::RakNetSocket2* > sockets;
	rakPeer->GetSockets(sockets);
	printf("Started on port %i\n", sockets[0]->GetBoundAddress().GetPort());


	char buff[512];
	strcpy(buff, argv[1]);

	rakPeer->Connect(buff, serverPort, 0, 0);

	printf("Connecting...\n");
	char appDir[512];
	strcpy(appDir, argv[2]);
	char appName[512];
	strcpy(appName, argv[3]);

	bool patchImmediately=argc>=5 && argv[4][0]=='1';

	RakNet::Packet *p;
	while (1)
	{
		RakNet::SystemAddress notificationAddress;
		notificationAddress=packetizedTCP.HasCompletedConnectionAttempt();
		if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
		{
			printf("ID_CONNECTION_REQUEST_ACCEPTED\n");
			TCPServerAddress=notificationAddress;
		}
		notificationAddress=packetizedTCP.HasNewIncomingConnection();
		if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
			printf("ID_NEW_INCOMING_CONNECTION\n");
		notificationAddress=packetizedTCP.HasLostConnection();
		if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
			printf("ID_CONNECTION_LOST\n");
		notificationAddress=packetizedTCP.HasFailedConnectionAttempt();
		if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
		{
			printf("ID_CONNECTION_ATTEMPT_FAILED TCP\n");
			autopatcherClient.SetFileListTransferPlugin(0);
			autopatcherClient.Clear();
			packetizedTCP.Stop();
			rakPeer->Shutdown(500,0);
			RakNet::RakPeerInterface::DestroyInstance(rakPeer);
			return 0;
		}


		p=packetizedTCP.Receive();
		while (p)
		{
			if (p->data[0]==ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR)
			{
				char buff[256];
				RakNet::BitStream temp(p->data, p->length, false);
				temp.IgnoreBits(8);
				RakNet::StringCompressor::Instance()->DecodeString(buff, 256, &temp);
				printf("ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR\n");
				printf("%s\n", buff);
				autopatcherClient.SetFileListTransferPlugin(0);
				autopatcherClient.Clear();
				packetizedTCP.Stop();
				rakPeer->Shutdown(500,0);
				RakNet::RakPeerInterface::DestroyInstance(rakPeer);
				return 0;
//.........这里部分代码省略.........
开发者ID:0521guo,项目名称:RakNet,代码行数:101,代码来源:AutopatcherClientTest.cpp

示例2: main

int main(int argc, char** argv) {
	RakNet::RakPeerInterface *server = RakNet::RakPeerInterface::GetInstance();
	RakNet::Packet* p;
	unsigned char packetIdentifier;
	RakNet::SystemAddress clientID = RakNet::UNASSIGNED_SYSTEM_ADDRESS;
	RakNet::RakNetStatistics *rss;
	RakNet::SocketDescriptor socketDescriptors[2];
	char portstring[30];

	socketDescriptors[0].port = SERVER_PORT;
	socketDescriptors[0].socketFamily = AF_INET; // Test out IPV4
	socketDescriptors[1].port = SERVER_PORT;
	socketDescriptors[1].socketFamily = AF_INET6; // Test out IPV6
	if (server->Startup(4, socketDescriptors, 2) != RakNet::RAKNET_STARTED) {
		std::cout << "IPV6 not supported, starting with IPV4-only interface..." << std::endl;
		if (server->Startup(4, socketDescriptors, 1) != RakNet::RAKNET_STARTED) {
			std::cerr << "Error creating server, exiting..." << std::endl;
			exit(-1);
		}
	}
	std::cout << "Server started successfully. Listening on port " << SERVER_PORT << std::endl;
	server->SetMaximumIncomingConnections(20);
	server->SetOccasionalPing(true);
	server->SetUnreliableTimeout(1000);

	DataStructures::List<RakNet::RakNetSocket2*> sockets;
	server->GetSockets(sockets);
	std::cout << "Socket addresses used by RakNet:" << std::endl;
	for (unsigned int i = 0; i < sockets.Size(); i++) {
		printf("%i. %s\n", i + 1, sockets[i]->GetBoundAddress().ToString(true));
	}
	char message[2048];

	// Loop for input
	while (1)
	{

		// This sleep keeps RakNet responsive
		RakSleep(30);

		if (kbhit())
		{
			// Notice what is not here: something to keep our network running.  It's
			// fine to block on gets or anything we want
			// Because the network engine was painstakingly written using threads.
			Gets(message, sizeof(message));

			if (strcmp(message, "quit") == 0)
			{
				puts("Quitting.");
				break;
			}

			if (strcmp(message, "stat") == 0)
			{
				rss = server->GetStatistics(server->GetSystemAddressFromIndex(0));
				StatisticsToString(rss, message, 2);
				printf("%s", message);
				printf("Ping %i\n", server->GetAveragePing(server->GetSystemAddressFromIndex(0)));

				continue;
			}

			if (strcmp(message, "ping") == 0)
			{
				server->Ping(clientID);

				continue;
			}

			if (strcmp(message, "pingip") == 0)
			{
				printf("Enter IP: ");
				Gets(message, sizeof(message));
				printf("Enter port: ");
				Gets(portstring, sizeof(portstring));
				if (portstring[0] == 0)
					strcpy(portstring, "1234");
				server->Ping(message, atoi(portstring), false);

				continue;
			}

			if (strcmp(message, "kick") == 0)
			{
				server->CloseConnection(clientID, true, 0);

				continue;
			}

			if (strcmp(message, "getconnectionlist") == 0)
			{
				printf("Connections:\n");
				RakNet::SystemAddress systems[10];
				unsigned short numConnections = 10;
				server->GetConnectionList((RakNet::SystemAddress*) &systems, &numConnections);
				for (int i = 0; i < numConnections; i++)
				{
					printf("%i. %s\n", i + 1, systems[i].ToString(true));
				}
//.........这里部分代码省略.........
开发者ID:LunaticEdit,项目名称:RancerZero,代码行数:101,代码来源:RancerZeroServer.cpp


注:本文中的raknet::RakPeerInterface::GetSockets方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。