本文整理汇总了C++中raknet::RakPeerInterface::AttachPlugin方法的典型用法代码示例。如果您正苦于以下问题:C++ RakPeerInterface::AttachPlugin方法的具体用法?C++ RakPeerInterface::AttachPlugin怎么用?C++ RakPeerInterface::AttachPlugin使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类raknet::RakPeerInterface
的用法示例。
在下文中一共展示了RakPeerInterface::AttachPlugin方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: startNetworkTrd
void* Client::startNetworkTrd(void* data)
{
client_data* clnt_data = (struct client_data *)data;
Client* clnt = clnt_data->instance;
const char* h = clnt_data->address;
int port = clnt_data->port;
RakNet::RakPeerInterface* inst = RakNet::RakPeerInterface::GetInstance();
inst->AllowConnectionResponseIPMigration(false);
RakNet::Packet *packet;
RakNet::SocketDescriptor sd(port + 100, 0);
inst->Startup(1, &sd, 1);
inst->Connect(h, port, 0, 0);
clnt->setPeer(inst);
//LOG(INFO) << "[Client]SOcket was configured...";
struct timespec req;
req.tv_sec = 0;
req.tv_nsec = 25000L;
RakNet::RPC4 rpc;
inst->AttachPlugin(&rpc);
clnt->setRPC(&rpc);
clnt->setRunning(true);
while (clnt->getRunning())
{
nanosleep(&req, NULL);
for (packet = clnt->getPeer()->Receive(); packet; clnt->getPeer()->DeallocatePacket(packet), packet = clnt->getPeer()->Receive())
{
clnt->getListener()->handle(packet);
}
}
clnt->getPeer()->CloseConnection(*clnt->getServerAddr(), true);
clnt->getPeer()->Shutdown(10.0);
RakNet::RakPeerInterface::DestroyInstance(clnt->getPeer());
}
示例2: main
int main(void)
{
char ch;
#ifdef USE_TCP
RakNet::PacketizedTCP tcp1;
#else
RakNet::RakPeerInterface *rakPeer;
#endif
// directoryDeltaTransfer is the main plugin that does the work for this sample.
RakNet::DirectoryDeltaTransfer directoryDeltaTransfer;
// The fileListTransfer plugin is used by the DirectoryDeltaTransfer plugin and must also be registered (you could use this yourself too if you wanted, of course).
RakNet::FileListTransfer fileListTransfer;
// Read files in parts, rather than the whole file from disk at once
RakNet::IncrementalReadInterface iri;
directoryDeltaTransfer.SetDownloadRequestIncrementalReadInterface(&iri, 1000000);
#ifdef USE_TCP
tcp1.AttachPlugin(&directoryDeltaTransfer);
tcp1.AttachPlugin(&fileListTransfer);
#else
rakPeer = RakNet::RakPeerInterface::GetInstance();
rakPeer->AttachPlugin(&directoryDeltaTransfer);
rakPeer->AttachPlugin(&fileListTransfer);
// Get download progress notifications. Handled by the plugin.
rakPeer->SetSplitMessageProgressInterval(100);
#endif
directoryDeltaTransfer.SetFileListTransferPlugin(&fileListTransfer);
printf("This sample demonstrates the plugin to incrementally transfer compressed\n");
printf("deltas of directories. In essence, it's a simple autopatcher.\n");
printf("Unlike the full autopatcher, it has no dependencies. It is suitable for\n");
printf("patching from non-dedicated servers at runtime.\n");
printf("Difficulty: Intermediate\n\n");
printf("Enter listen port. Enter for default. If running two instances on the\nsame computer, use 0 for the client.\n");
unsigned short localPort;
char str[256];
Gets(str, sizeof(str));
if (str[0]==0)
localPort=60000;
else
localPort=atoi(str);
RakNet::SocketDescriptor socketDescriptor(localPort,0);
#ifdef USE_TCP
bool b=tcp1.Start(localPort,8);
RakAssert(b);
#else
if (rakPeer->Startup(8,&socketDescriptor, 1)!=RakNet::RAKNET_STARTED)
{
RakNet::RakPeerInterface::DestroyInstance(rakPeer);
printf("RakNet initialize failed. Possibly duplicate port.\n");
return 1;
}
rakPeer->SetMaximumIncomingConnections(8);
#endif
printf("Commands:\n");
printf("(S)et application directory.\n");
printf("(A)dd allowed uploads from subdirectory.\n");
printf("(D)ownload from subdirectory.\n");
printf("(C)lear allowed uploads.\n");
printf("C(o)nnect to another system.\n");
printf("(Q)uit.\n");
RakNet::SystemAddress sysAddrZero=RakNet::UNASSIGNED_SYSTEM_ADDRESS;
RakNet::TimeMS nextStatTime = RakNet::GetTimeMS() + 1000;
RakNet::Packet *p;
while (1)
{
/*
if (//directoryDeltaTransfer.GetNumberOfFilesForUpload()>0 &&
RakNet::GetTimeMS() > nextStatTime)
{
// If sending, periodically show connection stats
char statData[2048];
RakNetStatistics *statistics = rakPeer->GetStatistics(rakPeer->GetSystemAddressFromIndex(0));
// if (statistics->messagesOnResendQueue>0 || statistics->internalOutputQueueSize>0)
if (rakPeer->GetSystemAddressFromIndex(0)!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
{
StatisticsToString(statistics, statData, 2);
printf("%s\n", statData);
}
nextStatTime=RakNet::GetTimeMS()+5000;
}
*/
// Process packets
#ifdef USE_TCP
p=tcp1.Receive();
#else
p=rakPeer->Receive();
#endif
#ifdef USE_TCP
RakNet::SystemAddress sa;
sa=tcp1.HasNewIncomingConnection();
//.........这里部分代码省略.........
示例3: Run
// Called from main()/WindMain() after settings are initialized to execute
// most of the program logic. Responsible for setting up the window,
// loading movies and containing the playback/message loop.
int FxPlayerTiny::Run()
{
if (!SetupWindow(GString(FXPLAYER_APP_TITLE " ") + FileName))
return 1;
// Show the window.
ShowWindow(hWnd, SW_SHOWDEFAULT);
UpdateWindow(hWnd);
// Create and Configure GFxLoader.
GFxLoader loader;
// Developers set states on the loader to modify loading and playback behavior.
// If you need to load files from a custom package, for example, you can
// create a GFxFileOpener derived class that loads files in a custom way.
// Here GFxFileOpener and GFxFSCommandHandler are set for sample purposes.
GPtr<GFxFileOpener> pfileOpener = *new GFxFileOpener;
loader.SetFileOpener(pfileOpener);
GPtr<GFxFSCommandHandler> pcommandHandler = *new FxPlayerFSCommandHandler;
loader.SetFSCommandHandler(pcommandHandler);
// For D3D, it is good to override image creator to keep image data,
// so that it can be restored in case of a lost device.
GPtr<GFxImageCreator> pimageCreator = *new GFxImageCreator(1);
loader.SetImageCreator(pimageCreator);
// Load the movie file and create its instance.
if (!(pMovieDef = *loader.CreateMovie(FileName)))
{
GString errorString = "Unable to load file: ";
errorString += FileName;
MessageBox(NULL, errorString.ToCStr(), "Error", MB_OK | MB_ICONEXCLAMATION);
return 1;
}
if (!(pMovie = *pMovieDef->CreateInstance()))
return 1;
// Create renderer.
if (!(pRenderer = *GRendererD3D9::CreateRenderer()))
return 1;
// Configure renderer in "Dependent mode", honoring externally
// configured device settings.
if (!pRenderer->SetDependentVideoMode(pDevice, &PresentParams, 0, hWnd))
return 1;
// Set renderer on loader so that it is also applied to all children.
pRenderConfig = *new GFxRenderConfig(pRenderer, GFxRenderConfig::RF_EdgeAA | GFxRenderConfig::RF_StrokeNormal);
loader.SetRenderConfig(pRenderConfig);
// Set playback view to span the entire window.
pMovie->SetViewport(Width, Height, 0,0, Width, Height);
// If you wanted to use the movie as a transparent HUD overlay, you would
// set Background Alpha to 0. We don't need to do this for player sample.
// pMovie->SetBackgroundAlpha(0.0f);
// Store initial timing, so that we can determine
// how much to advance Flash playback.
MovieLastTime = timeGetTime();
// Application / Player message loop.
MSG msg;
ZeroMemory(&msg, sizeof(msg));
// KevinJ: 1/3 functions, Init()
// Path to current exe is used to the patcher can restart itself if needed
RakNet::Lobby2ClientGFx3Impl sampleImpl;
GPtr<FxDelegate> pDelegate = *new FxDelegate;
pMovie->SetExternalInterface(pDelegate);
RakNet::Lobby2Client lobby2Client;
RakNet::Lobby2MessageFactory messageFactory;
RakNet::RakPeerInterface *rakPeer = RakNet::RakPeerInterface::GetInstance();
RakNet::SocketDescriptor sd;
rakPeer->Startup(1,&sd, 1);
rakPeer->AttachPlugin(&lobby2Client);
rakPeer->AttachPlugin(&sampleImpl);
lobby2Client.SetMessageFactory(&messageFactory);
lobby2Client.SetCallbackInterface(&sampleImpl);
sampleImpl.Init(&lobby2Client, &messageFactory, rakPeer, pDelegate, pMovie);
while(msg.message != WM_QUIT)
{
if (PeekMessage(&msg, NULL, 0U, 0U, PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
else
{
// Check for lost D3D Devices.
if (pRenderer)
{
GRendererD3D9::DisplayStatus status = pRenderer->CheckDisplayStatus();
//.........这里部分代码省略.........
示例4: main
int main(int argc, char **argv)
{
// Avoids the Error: Got a packet bigger than 'max_allowed_packet' bytes
printf("Important: Requires that you first set the DB schema and the max packet size on the server.\n");
printf("See DependentExtensions/AutopatcherMySQLRepository/readme.txt\n");
// // MySQL is extremely slow in AutopatcherMySQLRepository::GetFilePart
printf("WARNING: MySQL is an order of magnitude slower than PostgreSQL.\nRecommended you use AutopatcherServer_PostgreSQL instead.");
printf("Server starting... ");
RakNet::AutopatcherServer autopatcherServer;
// RakNet::FLP_Printf progressIndicator;
RakNet::FileListTransfer fileListTransfer;
// So only one thread runs per connection, we create an array of connection objects, and tell the autopatcher server to use one thread per item
static const int workerThreadCount=4; // Used for checking patches only
static const int sqlConnectionObjectCount=32; // Used for both checking patches and downloading
RakNet::AutopatcherMySQLRepository connectionObject[sqlConnectionObjectCount];
RakNet::AutopatcherRepositoryInterface *connectionObjectAddresses[sqlConnectionObjectCount];
for (int i=0; i < sqlConnectionObjectCount; i++)
connectionObjectAddresses[i]=&connectionObject[i];
// fileListTransfer.AddCallback(&progressIndicator);
autopatcherServer.SetFileListTransferPlugin(&fileListTransfer);
// MySQL is extremely slow in AutopatcherMySQLRepository::GetFilePart so running tho incremental reads in a thread allows multiple concurrent users to read
// Without this, only one user would be sent files at a time basically
fileListTransfer.StartIncrementalReadThreads(sqlConnectionObjectCount);
autopatcherServer.SetMaxConurrentUsers(MAX_INCOMING_CONNECTIONS); // More users than this get queued up
RakNet::AutopatcherServerLoadNotifier_Printf loadNotifier;
autopatcherServer.SetLoadManagementCallback(&loadNotifier);
#ifdef USE_TCP
RakNet::PacketizedTCP packetizedTCP;
if (packetizedTCP.Start(LISTEN_PORT,MAX_INCOMING_CONNECTIONS)==false)
{
printf("Failed to start TCP. Is the port already in use?");
return 1;
}
packetizedTCP.AttachPlugin(&autopatcherServer);
packetizedTCP.AttachPlugin(&fileListTransfer);
#else
RakNet::RakPeerInterface *rakPeer;
rakPeer = RakNet::RakPeerInterface::GetInstance();
RakNet::SocketDescriptor socketDescriptor(LISTEN_PORT,0);
rakPeer->Startup(MAX_INCOMING_CONNECTIONS,&socketDescriptor, 1);
rakPeer->SetMaximumIncomingConnections(MAX_INCOMING_CONNECTIONS);
rakPeer->AttachPlugin(&autopatcherServer);
rakPeer->AttachPlugin(&fileListTransfer);
#endif
printf("started.\n");
printf("Enter database password:\n");
char password[128];
char username[256];
strcpy(username, "root");
Gets(password,sizeof(password));
if (password[0]==0)
strcpy(password,"aaaa");
char db[256];
printf("Enter DB schema: ");
// To create the schema, go to the command line client and type create schema autopatcher;
// You also have to add
// max_allowed_packet=128M
// Where 128 is the maximum size file in megabytes you'll ever add
// to MySQL\MySQL Server 5.1\my.ini in the [mysqld] section
// Be sure to restart the service after doing so
Gets(db,sizeof(db));
if (db[0]==0)
strcpy(db,"autopatcher");
for (int conIdx=0; conIdx < sqlConnectionObjectCount; conIdx++)
{
if (!connectionObject[conIdx].Connect("localhost", username, password, db, 0, NULL, 0))
{
printf("Database connection failed.\n");
return 1;
}
}
printf("Database connection suceeded.\n");
printf("Starting threads\n");
autopatcherServer.StartThreads(workerThreadCount, sqlConnectionObjectCount, connectionObjectAddresses);
printf("System ready for connections\n");
printf("(D)rop database\n(C)reate database.\n(A)dd application\n(U)pdate revision.\n(R)emove application\n(Q)uit\n");
char ch;
RakNet::Packet *p;
while (1)
{
#ifdef USE_TCP
RakNet::SystemAddress notificationAddress;
notificationAddress=packetizedTCP.HasCompletedConnectionAttempt();
if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
printf("ID_CONNECTION_REQUEST_ACCEPTED\n");
notificationAddress=packetizedTCP.HasNewIncomingConnection();
if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
printf("ID_NEW_INCOMING_CONNECTION\n");
notificationAddress=packetizedTCP.HasLostConnection();
if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
printf("ID_CONNECTION_LOST\n");
p=packetizedTCP.Receive();
while (p)
//.........这里部分代码省略.........
示例5: main
int main(int argc, char **argv)
{
const char *DEFAULT_SERVER_ADDRESS="test.dnsalias.net";
const unsigned short DEFAULT_SERVER_PORT=60000;
const char *serverAddress;
unsigned short serverPort;
#ifndef _DEBUG
// Only use DEFAULT_SERVER_ADDRESS for debugging
if (argc<2)
{
PrintHelp();
return false;
}
#endif
if (argc<2) serverAddress=DEFAULT_SERVER_ADDRESS;
else serverAddress=argv[1];
if (argc<3) serverPort=DEFAULT_SERVER_PORT;
else serverPort=atoi(argv[2]);
// ---- RAKPEER -----
RakNet::RakPeerInterface *rakPeer;
rakPeer=RakNet::RakPeerInterface::GetInstance();
static const unsigned short clientLocalPort=0;
RakNet::SocketDescriptor sd(clientLocalPort,0); // Change this if you want
RakNet::StartupResult sr = rakPeer->Startup(1,&sd,1); // Change this if you want
rakPeer->SetMaximumIncomingConnections(0); // Change this if you want
if (sr!=RakNet::RAKNET_STARTED)
{
printf("Startup failed. Reason=%i\n", (int) sr);
return 1;
}
RakNet::CloudClient cloudClient;
rakPeer->AttachPlugin(&cloudClient);
RakNet::ConnectionAttemptResult car = rakPeer->Connect(serverAddress, serverPort, 0, 0);
if (car==RakNet::CANNOT_RESOLVE_DOMAIN_NAME)
{
printf("Cannot resolve domain name\n");
return 1;
}
printf("Connecting to %s...\n", serverAddress);
bool didRebalance=false; // So we only reconnect to a lower load server once, for load balancing
RakNet::Packet *packet;
while (1)
{
for (packet=rakPeer->Receive(); packet; rakPeer->DeallocatePacket(packet), packet=rakPeer->Receive())
{
switch (packet->data[0])
{
case ID_CONNECTION_LOST:
printf("Lost connection to server.\n");
return 1;
case ID_CONNECTION_ATTEMPT_FAILED:
printf("Failed to connect to server at %s.\n", packet->systemAddress.ToString(true));
return 1;
case ID_REMOTE_SYSTEM_REQUIRES_PUBLIC_KEY:
case ID_OUR_SYSTEM_REQUIRES_SECURITY:
case ID_PUBLIC_KEY_MISMATCH:
case ID_INVALID_PASSWORD:
case ID_CONNECTION_BANNED:
// You won't see these unless you modified CloudServer
printf("Server rejected the connection.\n");
return 1;
case ID_INCOMPATIBLE_PROTOCOL_VERSION:
printf("Server is running an incompatible RakNet version.\n");
return 1;
case ID_NO_FREE_INCOMING_CONNECTIONS:
printf("Server has no free connections\n");
return 1;
case ID_IP_RECENTLY_CONNECTED:
printf("Recently connected. Retrying.");
rakPeer->Connect(serverAddress, serverPort, 0, 0);
break;
case ID_CONNECTION_REQUEST_ACCEPTED:
printf("Connected to server.\n");
UploadInstanceToCloud(&cloudClient, packet->guid);
GetClientSubscription(&cloudClient, packet->guid);
GetServers(&cloudClient, packet->guid);
break;
case ID_CLOUD_GET_RESPONSE:
{
RakNet::CloudQueryResult cloudQueryResult;
cloudClient.OnGetReponse(&cloudQueryResult, packet);
unsigned int rowIndex;
const bool wasCallToGetServers=cloudQueryResult.cloudQuery.keys[0].primaryKey=="CloudConnCount";
printf("\n");
if (wasCallToGetServers)
printf("Downloaded server list. %i servers.\n", cloudQueryResult.rowsReturned.Size());
else
printf("Downloaded client list. %i clients.\n", cloudQueryResult.rowsReturned.Size());
unsigned short connectionsOnOurServer=65535;
unsigned short lowestConnectionsServer=65535;
//.........这里部分代码省略.........
示例6: main
int main(int argc, char **argv)
{
if (argc<8)
{
printf("Arguments: serverIP, pathToGame, gameName, patchImmediately, localPort, serverPort, fullScan");
return 0;
}
RakNet::SystemAddress TCPServerAddress=RakNet::UNASSIGNED_SYSTEM_ADDRESS;
RakNet::AutopatcherClient autopatcherClient;
RakNet::FileListTransfer fileListTransfer;
RakNet::CloudClient cloudClient;
autopatcherClient.SetFileListTransferPlugin(&fileListTransfer);
bool didRebalance=false; // So we only reconnect to a lower load server once, for load balancing
bool fullScan = argv[7][0]=='1';
unsigned short localPort;
localPort=atoi(argv[5]);
unsigned short serverPort=atoi(argv[6]);
RakNet::PacketizedTCP packetizedTCP;
if (packetizedTCP.Start(localPort,1)==false)
{
printf("Failed to start TCP. Is the port already in use?");
return 1;
}
packetizedTCP.AttachPlugin(&autopatcherClient);
packetizedTCP.AttachPlugin(&fileListTransfer);
RakNet::RakPeerInterface *rakPeer;
rakPeer = RakNet::RakPeerInterface::GetInstance();
RakNet::SocketDescriptor socketDescriptor(localPort,0);
rakPeer->Startup(1,&socketDescriptor, 1);
rakPeer->AttachPlugin(&cloudClient);
DataStructures::List<RakNet::RakNetSocket2* > sockets;
rakPeer->GetSockets(sockets);
printf("Started on port %i\n", sockets[0]->GetBoundAddress().GetPort());
char buff[512];
strcpy(buff, argv[1]);
rakPeer->Connect(buff, serverPort, 0, 0);
printf("Connecting...\n");
char appDir[512];
strcpy(appDir, argv[2]);
char appName[512];
strcpy(appName, argv[3]);
bool patchImmediately=argc>=5 && argv[4][0]=='1';
RakNet::Packet *p;
while (1)
{
RakNet::SystemAddress notificationAddress;
notificationAddress=packetizedTCP.HasCompletedConnectionAttempt();
if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
{
printf("ID_CONNECTION_REQUEST_ACCEPTED\n");
TCPServerAddress=notificationAddress;
}
notificationAddress=packetizedTCP.HasNewIncomingConnection();
if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
printf("ID_NEW_INCOMING_CONNECTION\n");
notificationAddress=packetizedTCP.HasLostConnection();
if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
printf("ID_CONNECTION_LOST\n");
notificationAddress=packetizedTCP.HasFailedConnectionAttempt();
if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
{
printf("ID_CONNECTION_ATTEMPT_FAILED TCP\n");
autopatcherClient.SetFileListTransferPlugin(0);
autopatcherClient.Clear();
packetizedTCP.Stop();
rakPeer->Shutdown(500,0);
RakNet::RakPeerInterface::DestroyInstance(rakPeer);
return 0;
}
p=packetizedTCP.Receive();
while (p)
{
if (p->data[0]==ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR)
{
char buff[256];
RakNet::BitStream temp(p->data, p->length, false);
temp.IgnoreBits(8);
RakNet::StringCompressor::Instance()->DecodeString(buff, 256, &temp);
printf("ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR\n");
printf("%s\n", buff);
autopatcherClient.SetFileListTransferPlugin(0);
autopatcherClient.Clear();
packetizedTCP.Stop();
rakPeer->Shutdown(500,0);
RakNet::RakPeerInterface::DestroyInstance(rakPeer);
return 0;
//.........这里部分代码省略.........
示例7: main
int main(int argc, char **argv)
{
printf("A simple client interface for the advanced autopatcher.\n");
printf("Use DirectoryDeltaTransfer for a simpler version of an autopatcher.\n");
printf("Difficulty: Intermediate\n\n");
printf("Client starting...");
RakNet::SystemAddress serverAddress=RakNet::UNASSIGNED_SYSTEM_ADDRESS;
RakNet::AutopatcherClient autopatcherClient;
RakNet::FileListTransfer fileListTransfer;
autopatcherClient.SetFileListTransferPlugin(&fileListTransfer);
unsigned short localPort=0;
if (argc>=6)
{
localPort=atoi(argv[5]);
}
#ifdef USE_TCP
RakNet::PacketizedTCP packetizedTCP;
if (packetizedTCP.Start(localPort,1)==false)
{
printf("Failed to start TCP. Is the port already in use?");
return 1;
}
packetizedTCP.AttachPlugin(&autopatcherClient);
packetizedTCP.AttachPlugin(&fileListTransfer);
#else
RakNet::RakPeerInterface *rakPeer;
rakPeer = RakNet::RakPeerInterface::GetInstance();
RakNet::SocketDescriptor socketDescriptor(localPort,0);
rakPeer->Startup(1,&socketDescriptor, 1);
// Plugin will send us downloading progress notifications if a file is split to fit under the MTU 10 or more times
rakPeer->SetSplitMessageProgressInterval(10);
rakPeer->AttachPlugin(&autopatcherClient);
rakPeer->AttachPlugin(&fileListTransfer);
#endif
printf("started\n");
char buff[512];
if (argc<2)
{
printf("Enter server IP: ");
Gets(buff,sizeof(buff));
if (buff[0]==0)
//strcpy(buff, "94.198.81.195");
strcpy(buff, "127.0.0.1");
}
else
strcpy(buff, argv[1]);
#ifdef USE_TCP
packetizedTCP.Connect(buff,60000,false);
#else
rakPeer->Connect(buff, 60000, 0, 0);
#endif
printf("Connecting...\n");
char appDir[512];
if (argc<3)
{
printf("Enter application directory: ");
Gets(appDir,sizeof(appDir));
if (appDir[0]==0)
{
strcpy(appDir, "D:/temp2");
}
}
else
strcpy(appDir, argv[2]);
char appName[512];
if (argc<4)
{
printf("Enter application name: ");
Gets(appName,sizeof(appName));
if (appName[0]==0)
strcpy(appName, "TestApp");
}
else
strcpy(appName, argv[3]);
bool patchImmediately=argc>=5 && argv[4][0]=='1';
if (patchImmediately==false)
printf("Hit 'q' to quit, 'p' to patch, 'c' to cancel the patch. 'r' to reconnect. 'd' to disconnect.\n");
else
printf("Hit 'q' to quit, 'c' to cancel the patch.\n");
char ch;
RakNet::Packet *p;
while (1)
{
#ifdef USE_TCP
RakNet::SystemAddress notificationAddress;
notificationAddress=packetizedTCP.HasCompletedConnectionAttempt();
if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
{
printf("ID_CONNECTION_REQUEST_ACCEPTED\n");
serverAddress=notificationAddress;
}
notificationAddress=packetizedTCP.HasNewIncomingConnection();
if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
printf("ID_NEW_INCOMING_CONNECTION\n");
//.........这里部分代码省略.........
示例8: main
int main(void)
{
char ch;
RakNet::SocketDescriptor sd;
sd.socketFamily=AF_INET; // Only IPV4 supports broadcast on 255.255.255.255
char ip[128];
static const int SERVER_PORT=12345;
// ReplicaManager3 requires NetworkIDManager to lookup pointers from numbers.
NetworkIDManager networkIdManager;
// Each application has one instance of RakPeerInterface
RakNet::RakPeerInterface *rakPeer;
// The system that performs most of our functionality for this demo
ReplicaManager3Sample replicaManager;
printf("Demonstration of ReplicaManager3.\n");
printf("1. Demonstrates creating objects created by the server and client.\n");
printf("2. Demonstrates automatic serialization data members\n");
printf("Difficulty: Intermediate\n\n");
printf("Start as (c)lient, (s)erver, (p)eer? ");
ch=getche();
rakPeer = RakNet::RakPeerInterface::GetInstance();
if (ch=='c' || ch=='C')
{
topology=CLIENT;
sd.port=0;
}
else if (ch=='s' || ch=='S')
{
topology=SERVER;
sd.port=SERVER_PORT;
}
else
{
topology=P2P;
sd.port=SERVER_PORT;
while (IRNS2_Berkley::IsPortInUse(sd.port,sd.hostAddress,sd.socketFamily, SOCK_DGRAM)==true)
sd.port++;
}
// Start RakNet, up to 32 connections if the server
rakPeer->Startup(32,&sd,1);
rakPeer->AttachPlugin(&replicaManager);
replicaManager.SetNetworkIDManager(&networkIdManager);
rakPeer->SetMaximumIncomingConnections(32);
printf("\nMy GUID is %s\n", rakPeer->GetMyGUID().ToString());
printf("\n");
if (topology==CLIENT)
{
printf("Enter server IP: ");
Gets(ip, sizeof(ip));
if (ip[0]==0)
strcpy(ip, "127.0.0.1");
rakPeer->Connect(ip,SERVER_PORT,0,0,0);
printf("Connecting...\n");
}
printf("Commands:\n(Q)uit\n'C'reate objects\n'R'andomly change variables in my objects\n'D'estroy my objects\n");
// Enter infinite loop to run the system
RakNet::Packet *packet;
bool quit=false;
while (!quit)
{
for (packet = rakPeer->Receive(); packet; rakPeer->DeallocatePacket(packet), packet = rakPeer->Receive())
{
switch (packet->data[0])
{
case ID_CONNECTION_ATTEMPT_FAILED:
printf("ID_CONNECTION_ATTEMPT_FAILED\n");
quit=true;
break;
case ID_NO_FREE_INCOMING_CONNECTIONS:
printf("ID_NO_FREE_INCOMING_CONNECTIONS\n");
quit=true;
break;
case ID_CONNECTION_REQUEST_ACCEPTED:
printf("ID_CONNECTION_REQUEST_ACCEPTED\n");
break;
case ID_NEW_INCOMING_CONNECTION:
printf("ID_NEW_INCOMING_CONNECTION from %s\n", packet->systemAddress.ToString());
break;
case ID_DISCONNECTION_NOTIFICATION:
printf("ID_DISCONNECTION_NOTIFICATION\n");
break;
case ID_CONNECTION_LOST:
printf("ID_CONNECTION_LOST\n");
break;
case ID_ADVERTISE_SYSTEM:
// The first conditional is needed because ID_ADVERTISE_SYSTEM may be from a system we are connected to, but replying on a different address.
// The second conditional is because AdvertiseSystem also sends to the loopback
if (rakPeer->GetSystemAddressFromGuid(packet->guid)==RakNet::UNASSIGNED_SYSTEM_ADDRESS &&
rakPeer->GetMyGUID()!=packet->guid)
{
printf("Connecting to %s\n", packet->systemAddress.ToString(true));
rakPeer->Connect(packet->systemAddress.ToString(false), packet->systemAddress.GetPort(),0,0);
//.........这里部分代码省略.........
示例9: StartClient
//This static method is called when the client wants to connect to the server
void Session::StartClient(void * pVoid){
//A parameter list is given with needed variables
ArgumentList* pArgumentList = (ArgumentList*)pVoid;
RakNet::RakPeerInterface* pClient;
pClient = pArgumentList->inter;
SessionType type = pArgumentList->type;
RakNet::RPC3* rpc3Inst = pArgumentList->rpc3;
SystemAddress clientID=UNASSIGNED_SYSTEM_ADDRESS;
//Register the RPC3 functions we want to call upon
RPC3_REGISTER_FUNCTION(rpc3Inst, ReceiveInformation);
RPC3_REGISTER_FUNCTION(rpc3Inst, UpdateCharacter);
RPC3_REGISTER_FUNCTION(rpc3Inst, UpdateCharacterVelocity);
RPC3_REGISTER_FUNCTION(rpc3Inst, SyncClients);
RPC3_REGISTER_FUNCTION(rpc3Inst, ReceiveID);
RPC3_REGISTER_FUNCTION(rpc3Inst, RemoveCharacter);
//Create the basic connection with help of RakNet
SocketDescriptor socketDescriptor(0,0);
socketDescriptor.socketFamily=AF_INET;
pClient->Startup(1,&socketDescriptor, 1);
pClient->Ping( "255.255.255.255", 50000, true, 0 );
// Holds packets
Packet* p;
//Make sure the RPC3 is attached as a plugin, else it won't work
pClient->AttachPlugin(rpc3Inst);
char message[2048];
// Loop for input
while (Session::threading)
{
// This sleep keeps RakNet responsive
RakSleep(30);
#ifdef _WIN32
Sleep(30);
#else
usleep(30 * 1000);
#endif
// Get a packet from either the server or the client
for (p=pClient->Receive(); p; pClient->DeallocatePacket(p), p=pClient->Receive())
{
switch (p->data[0])
{
case ID_DISCONNECTION_NOTIFICATION:
printf("ID_DISCONNECTION_NOTIFICATION\n");
break;
case ID_ALREADY_CONNECTED:
printf("ID_ALREADY_CONNECTED\n");
break;
case ID_CONNECTION_ATTEMPT_FAILED:
printf("Connection attempt failed\n");
break;
case ID_NO_FREE_INCOMING_CONNECTIONS:
printf("ID_NO_FREE_INCOMING_CONNECTIONS\n");
break;
case ID_UNCONNECTED_PONG:
// Found the server
pClient->Connect(p->systemAddress.ToString(false),p->systemAddress.GetPort(),0,0,0);
break;
case ID_CONNECTION_REQUEST_ACCEPTED:
// This tells the client they have connected
printf("ID_CONNECTION_REQUEST_ACCEPTED\n");
Game::getSingletonPtr()->CreateCharacter("PlayerHost");
//Game::getSingletonPtr()->SetPlayer(
break;
case ID_NEW_INCOMING_CONNECTION:
{
printf("New incoming connection");
break;
}
case ID_RPC_REMOTE_ERROR:
{
// Recipient system returned an error
switch (p->data[1])
{
case RakNet::RPC_ERROR_NETWORK_ID_MANAGER_UNAVAILABLE:
printf("RPC_ERROR_NETWORK_ID_MANAGER_UNAVAILABLE\n");
break;
case RakNet::RPC_ERROR_OBJECT_DOES_NOT_EXIST:
printf("RPC_ERROR_OBJECT_DOES_NOT_EXIST\n");
break;
case RakNet::RPC_ERROR_FUNCTION_INDEX_OUT_OF_RANGE:
printf("RPC_ERROR_FUNCTION_INDEX_OUT_OF_RANGE\n");
break;
case RakNet::RPC_ERROR_FUNCTION_NOT_REGISTERED:
printf("RPC_ERROR_FUNCTION_NOT_REGISTERED\n");
break;
case RakNet::RPC_ERROR_FUNCTION_NO_LONGER_REGISTERED:
printf("RPC_ERROR_FUNCTION_NO_LONGER_REGISTERED\n");
break;
case RakNet::RPC_ERROR_CALLING_CPP_AS_C:
printf("RPC_ERROR_CALLING_CPP_AS_C\n");
break;
case RakNet::RPC_ERROR_CALLING_C_AS_CPP:
printf("RPC_ERROR_CALLING_C_AS_CPP\n");
break;
//.........这里部分代码省略.........
示例10: main
int main(int argc, char **argv)
{
printf("Server starting... ");
RakNet::AutopatcherServer autopatcherServer;
// RakNet::FLP_Printf progressIndicator;
RakNet::FileListTransfer fileListTransfer;
static const int workerThreadCount=4; // Used for checking patches only
static const int sqlConnectionObjectCount=32; // Used for both checking patches and downloading
AutopatcherPostgreRepository2_WithXDelta connectionObject[sqlConnectionObjectCount];
RakNet::AutopatcherRepositoryInterface *connectionObjectAddresses[sqlConnectionObjectCount];
for (int i=0; i < sqlConnectionObjectCount; i++)
connectionObjectAddresses[i]=&connectionObject[i];
// fileListTransfer.AddCallback(&progressIndicator);
autopatcherServer.SetFileListTransferPlugin(&fileListTransfer);
// PostgreSQL is fast, so this may not be necessary, or could use fewer threads
// This is used to read increments of large files concurrently, thereby serving users downloads as other users read from the DB
fileListTransfer.StartIncrementalReadThreads(sqlConnectionObjectCount);
autopatcherServer.SetMaxConurrentUsers(MAX_INCOMING_CONNECTIONS); // More users than this get queued up
RakNet::AutopatcherServerLoadNotifier_Printf loadNotifier;
autopatcherServer.SetLoadManagementCallback(&loadNotifier);
#ifdef USE_TCP
RakNet::PacketizedTCP packetizedTCP;
if (packetizedTCP.Start(LISTEN_PORT,MAX_INCOMING_CONNECTIONS)==false)
{
printf("Failed to start TCP. Is the port already in use?");
return 1;
}
packetizedTCP.AttachPlugin(&autopatcherServer);
packetizedTCP.AttachPlugin(&fileListTransfer);
#else
RakNet::RakPeerInterface *rakPeer;
rakPeer = RakNet::RakPeerInterface::GetInstance();
RakNet::SocketDescriptor socketDescriptor(LISTEN_PORT,0);
rakPeer->Startup(MAX_INCOMING_CONNECTIONS,&socketDescriptor, 1);
rakPeer->SetMaximumIncomingConnections(MAX_INCOMING_CONNECTIONS);
rakPeer->AttachPlugin(&autopatcherServer);
rakPeer->AttachPlugin(&fileListTransfer);
#endif
printf("started.\n");
printf("Enter database password:\n");
char connectionString[256],password[128];
char username[256];
strcpy(username, "postgres");
gets(password);
if (password[0]==0) strcpy(password, "aaaa");
strcpy(connectionString, "user=");
strcat(connectionString, username);
strcat(connectionString, " password=");
strcat(connectionString, password);
for (int conIdx=0; conIdx < sqlConnectionObjectCount; conIdx++)
{
if (connectionObject[conIdx].Connect(connectionString)==false)
{
printf("Database connection failed.\n");
return 1;
}
}
printf("Database connection suceeded.\n");
printf("Starting threads\n");
// 4 Worker threads, which is CPU intensive
// A greater number of SQL connections, which read files incrementally for large downloads
autopatcherServer.StartThreads(workerThreadCount,sqlConnectionObjectCount, connectionObjectAddresses);
autopatcherServer.CacheMostRecentPatch(0);
// autopatcherServer.SetAllowDownloadOfOriginalUnmodifiedFiles(false);
printf("System ready for connections\n");
// https://code.google.com/p/xdelta/downloads/list
printf("Optional: Enter path to xdelta.exe: ");
Gets(PATH_TO_XDELTA_EXE, sizeof(PATH_TO_XDELTA_EXE));
if (PATH_TO_XDELTA_EXE[0]==0)
strcpy(PATH_TO_XDELTA_EXE, "c:/xdelta3-3.0.6-win32.exe");
if (PATH_TO_XDELTA_EXE[0])
{
printf("Enter working directory to store temporary files: ");
Gets(WORKING_DIRECTORY, sizeof(WORKING_DIRECTORY));
if (WORKING_DIRECTORY[0]==0)
GetTempPath(MAX_PATH, WORKING_DIRECTORY);
if (WORKING_DIRECTORY[strlen(WORKING_DIRECTORY)-1]=='\\' || WORKING_DIRECTORY[strlen(WORKING_DIRECTORY)-1]=='/')
WORKING_DIRECTORY[strlen(WORKING_DIRECTORY)-1]=0;
}
printf("(D)rop database\n(C)reate database.\n(A)dd application\n(U)pdate revision.\n(R)emove application\n(Q)uit\n");
char ch;
RakNet::Packet *p;
while (1)
{
#ifdef USE_TCP
RakNet::SystemAddress notificationAddress;
notificationAddress=packetizedTCP.HasCompletedConnectionAttempt();
if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
printf("ID_CONNECTION_REQUEST_ACCEPTED\n");
notificationAddress=packetizedTCP.HasNewIncomingConnection();
if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
printf("ID_NEW_INCOMING_CONNECTION\n");
notificationAddress=packetizedTCP.HasLostConnection();
if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
//.........这里部分代码省略.........