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C++ BitStream::GetWriteOffset方法代码示例

本文整理汇总了C++中raknet::BitStream::GetWriteOffset方法的典型用法代码示例。如果您正苦于以下问题:C++ BitStream::GetWriteOffset方法的具体用法?C++ BitStream::GetWriteOffset怎么用?C++ BitStream::GetWriteOffset使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在raknet::BitStream的用法示例。


在下文中一共展示了BitStream::GetWriteOffset方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1:

void ConnectionGraph2::AddParticipant(const SystemAddress &systemAddress, RakNetGUID rakNetGUID)
{
	// Relay the new connection to other systems.
	RakNet::BitStream bs;
	bs.Write((MessageID)ID_REMOTE_NEW_INCOMING_CONNECTION);
	bs.Write((uint32_t)1);
	bs.Write(systemAddress);
	bs.Write(rakNetGUID);
	bs.WriteCasted<uint16_t>(rakPeerInterface->GetAveragePing(rakNetGUID));
	SendUnified(&bs,HIGH_PRIORITY,RELIABLE_ORDERED,0,systemAddress,true);

	// Send everyone to the new guy
	DataStructures::List<SystemAddress> addresses;
	DataStructures::List<RakNetGUID> guids;
	rakPeerInterface->GetSystemList(addresses, guids);
	bs.Reset();
	bs.Write((MessageID)ID_REMOTE_NEW_INCOMING_CONNECTION);
	BitSize_t writeOffset = bs.GetWriteOffset();
	bs.Write((uint32_t) addresses.Size());

	unsigned int i;
	uint32_t count=0;
	for (i=0; i < addresses.Size(); i++)
	{
		if (addresses[i]==systemAddress)
			continue;

		bs.Write(addresses[i]);
		bs.Write(guids[i]);
		bs.WriteCasted<uint16_t>(rakPeerInterface->GetAveragePing(guids[i]));
		count++;
	}

	if (count>0)
	{
		BitSize_t writeOffset2 = bs.GetWriteOffset();
		bs.SetWriteOffset(writeOffset);
		bs.Write(count);
		bs.SetWriteOffset(writeOffset2);
		SendUnified(&bs,HIGH_PRIORITY,RELIABLE_ORDERED,0,systemAddress,false);
	}

	bool objectExists;
	unsigned int ii = remoteSystems.GetIndexFromKey(rakNetGUID, &objectExists);
	if (objectExists==false)
	{
		RemoteSystem* remoteSystem = RakNet::OP_NEW<RemoteSystem>(_FILE_AND_LINE_);
		remoteSystem->guid=rakNetGUID;
		remoteSystems.InsertAtIndex(remoteSystem,ii,_FILE_AND_LINE_);
	}
}
开发者ID:AgresivD,项目名称:ivmultiplayer,代码行数:51,代码来源:ConnectionGraph2.cpp

示例2:

void ConnectionGraph2::OnNewConnection(SystemAddress systemAddress, RakNetGUID rakNetGUID, bool isIncoming)
{
	(void) isIncoming;

	// Send all existing systems to new connection
	RakNet::BitStream bs;
	bs.Write((MessageID)ID_REMOTE_NEW_INCOMING_CONNECTION);
	bs.Write((unsigned int)1);
	bs.Write(systemAddress);
	bs.Write(rakNetGUID);
	SendUnified(&bs,HIGH_PRIORITY,RELIABLE_ORDERED,0,systemAddress,true);

	// Send everyone to the new guy
	DataStructures::List<SystemAddress> addresses;
	DataStructures::List<RakNetGUID> guids;
	rakPeerInterface->GetSystemList(addresses, guids);
	bs.Reset();
	bs.Write((MessageID)ID_REMOTE_NEW_INCOMING_CONNECTION);
	BitSize_t writeOffset = bs.GetWriteOffset();
	bs.Write((unsigned int) addresses.Size());

	unsigned int i;
	unsigned int count=0;
	for (i=0; i < addresses.Size(); i++)
	{
		if (addresses[i]==systemAddress)
			continue;
		
		bs.Write(addresses[i]);
		bs.Write(guids[i]);
		count++;
	}

	if (count>0)
	{
		BitSize_t writeOffset2 = bs.GetWriteOffset();
		bs.SetWriteOffset(writeOffset);
		bs.Write(count);
		bs.SetWriteOffset(writeOffset2);
		SendUnified(&bs,HIGH_PRIORITY,RELIABLE_ORDERED,0,systemAddress,false);
	}

	RemoteSystem* remoteSystem = RakNet::OP_NEW<RemoteSystem>(__FILE__,__LINE__);
	remoteSystem->guid=rakNetGUID;
	remoteSystems.Insert(rakNetGUID,remoteSystem,true,__FILE__,__LINE__);
}
开发者ID:ThePirateOld,项目名称:four-mp,代码行数:46,代码来源:ConnectionGraph2.cpp

示例3:

bool RPC3::SendCallOrSignal(RakString uniqueIdentifier, char parameterCount, RakNet::BitStream *serializedParameters, bool isCall)
{	
	SystemAddress systemAddr;
//	unsigned int outerIndex;
//	unsigned int innerIndex;

	if (uniqueIdentifier.IsEmpty())
		return false;

	RakNet::BitStream bs;
	if (outgoingTimestamp!=0)
	{
		bs.Write((MessageID)ID_TIMESTAMP);
		bs.Write(outgoingTimestamp);
	}
	bs.Write((MessageID)ID_AUTO_RPC_CALL);
	bs.Write(parameterCount);
	if (outgoingNetworkID!=UNASSIGNED_NETWORK_ID && isCall)
	{
		bs.Write(true);
		bs.Write(outgoingNetworkID);
	}
	else
	{
		bs.Write(false);
	}
	bs.Write(isCall);
	// This is so the call SetWriteOffset works
	bs.AlignWriteToByteBoundary();
	BitSize_t writeOffset = bs.GetWriteOffset();
	if (outgoingBroadcast)
	{
		unsigned systemIndex;
		for (systemIndex=0; systemIndex < rakPeerInterface->GetMaximumNumberOfPeers(); systemIndex++)
		{
			systemAddr=rakPeerInterface->GetSystemAddressFromIndex(systemIndex);
			if (systemAddr!=UNASSIGNED_SYSTEM_ADDRESS && systemAddr!=outgoingSystemAddress)
			{
// 				if (GetRemoteFunctionIndex(systemAddr, uniqueIdentifier, &outerIndex, &innerIndex, isCall))
// 				{
// 					// Write a number to identify the function if possible, for faster lookup and less bandwidth
// 					bs.Write(true);
// 					if (isCall)
// 						bs.WriteCompressed(remoteFunctions[outerIndex]->operator [](innerIndex).functionIndex);
// 					else
// 						bs.WriteCompressed(remoteSlots[outerIndex]->operator [](innerIndex).functionIndex);
// 				}
// 				else
// 				{
// 					bs.Write(false);
					stringCompressor->EncodeString(uniqueIdentifier, 512, &bs, 0);
//				}

				bs.WriteCompressed(serializedParameters->GetNumberOfBitsUsed());
				bs.WriteAlignedBytes((const unsigned char*) serializedParameters->GetData(), serializedParameters->GetNumberOfBytesUsed());
				SendUnified(&bs, outgoingPriority, outgoingReliability, outgoingOrderingChannel, systemAddr, false);

				// Start writing again after ID_AUTO_RPC_CALL
				bs.SetWriteOffset(writeOffset);
			}
		}
	}
	else
	{
		systemAddr = outgoingSystemAddress;
		if (systemAddr!=UNASSIGNED_SYSTEM_ADDRESS)
		{
// 			if (GetRemoteFunctionIndex(systemAddr, uniqueIdentifier, &outerIndex, &innerIndex, isCall))
// 			{
// 				// Write a number to identify the function if possible, for faster lookup and less bandwidth
// 				bs.Write(true);
// 				if (isCall)
// 					bs.WriteCompressed(remoteFunctions[outerIndex]->operator [](innerIndex).functionIndex);
// 				else
// 					bs.WriteCompressed(remoteSlots[outerIndex]->operator [](innerIndex).functionIndex);
// 			}
// 			else
// 			{
// 				bs.Write(false);
				stringCompressor->EncodeString(uniqueIdentifier, 512, &bs, 0);
//			}

			bs.WriteCompressed(serializedParameters->GetNumberOfBitsUsed());
			bs.WriteAlignedBytes((const unsigned char*) serializedParameters->GetData(), serializedParameters->GetNumberOfBytesUsed());
			SendUnified(&bs, outgoingPriority, outgoingReliability, outgoingOrderingChannel, systemAddr, false);
		}
		else
			return false;
	}
	return true;
}
开发者ID:pulkomandy,项目名称:.theRush-,代码行数:91,代码来源:RPC3.cpp

示例4: OnReceive

PluginReceiveResult Router::OnReceive(Packet *packet)
{
	if (packet->data[0]==ID_ROUTE_AND_MULTICAST ||
		(packet->length>5 && packet->data[0]==ID_TIMESTAMP && packet->data[5]==ID_ROUTE_AND_MULTICAST))
	{
#ifdef _DO_PRINTF
		RAKNET_DEBUG_PRINTF("%i got routed message from %i\n", peer->GetExternalID(packet->systemAddress).port, packet->systemAddress.port);
#endif
		RakNetTime timestamp;
		PacketPriority priority;
		PacketReliability reliability;
		unsigned char orderingChannel;
		SystemAddress originalSender;
		RakNet::BitStream out;
		BitSize_t outStartingOffset;
		unsigned int payloadBitLength;
		unsigned payloadWriteByteOffset;
		RakNet::BitStream incomingBitstream(packet->data, packet->length, false);
		incomingBitstream.IgnoreBits(8);
		
		if (packet->data[0]==ID_TIMESTAMP)
		{
			incomingBitstream.Read(timestamp);
			out.Write((MessageID)ID_TIMESTAMP);
			out.Write(timestamp);
			incomingBitstream.IgnoreBits(8);
		}

		// Read the send parameters
		unsigned char c;
		incomingBitstream.ReadCompressed(c);
		priority=(PacketPriority)c;
		incomingBitstream.ReadCompressed(c);
		reliability=(PacketReliability)c;
		incomingBitstream.ReadCompressed(orderingChannel);
		incomingBitstream.Read(payloadBitLength);
		
		out.Write((MessageID)ID_ROUTE_AND_MULTICAST);
		out.WriteCompressed((unsigned char)priority);
		out.WriteCompressed((unsigned char)reliability);
		out.WriteCompressed((unsigned char)orderingChannel);
		out.Write(payloadBitLength);
		out.AlignWriteToByteBoundary();
		incomingBitstream.AlignReadToByteBoundary();
		payloadWriteByteOffset=(unsigned int) BITS_TO_BYTES(out.GetWriteOffset());
		out.Write(&incomingBitstream, payloadBitLength); // This write also does a read on incomingBitStream

		if (restrictByType)
		{
			RakNet::BitStream t(out.GetData()+payloadWriteByteOffset, sizeof(unsigned char), false);
			MessageID messageID;
			t.Read(messageID);
			if (allowedTypes.HasData(messageID)==false)
				return RR_STOP_PROCESSING_AND_DEALLOCATE; // Don't route restricted types
		}

		incomingBitstream.Read(originalSender);
		out.Write(originalSender);
		outStartingOffset=out.GetWriteOffset();

		// Deserialize the root
		bool hasData=false;
		SystemAddress recipient;
		unsigned short numberOfChildren;
		incomingBitstream.Read(hasData);
		incomingBitstream.Read(recipient); // This should be our own address
		if (incomingBitstream.ReadCompressed(numberOfChildren)==false)
		{
#ifdef _DEBUG
			RakAssert(0);
#endif
			return RR_STOP_PROCESSING_AND_DEALLOCATE;
		}

		unsigned childIndex;
		bool childHasData=false;
		SystemAddress childRecipient;
		unsigned short childNumberOfChildren;
		SystemAddress immediateRecipient;
		immediateRecipient=UNASSIGNED_SYSTEM_ADDRESS;
		int pendingNodeCount=0;

		for (childIndex=0; childIndex < numberOfChildren; childIndex++)
		{
			while (pendingNodeCount!=-1)
			{
				// Copy out the serialized subtree for this child
				incomingBitstream.Read(childHasData);
				incomingBitstream.Read(childRecipient);
				if (!incomingBitstream.ReadCompressed(childNumberOfChildren))
					return RR_STOP_PROCESSING_AND_DEALLOCATE;
				if (immediateRecipient==UNASSIGNED_SYSTEM_ADDRESS)
				{
					immediateRecipient=childRecipient;
				}

				pendingNodeCount+=childNumberOfChildren-1;

				out.Write(childHasData);
				out.Write(childRecipient);
//.........这里部分代码省略.........
开发者ID:DaanRuiter,项目名称:Networking,代码行数:101,代码来源:Router.cpp

示例5: SendCall

bool AutoRPC::SendCall(const char *uniqueIdentifier, const char *stack, unsigned int bytesOnStack, char parameterCount)
{
	SystemAddress systemAddr;
	RPCIdentifier identifier;
	unsigned int outerIndex;
	unsigned int innerIndex;

	if (uniqueIdentifier==0)
		return false;

	identifier.uniqueIdentifier=(char*) uniqueIdentifier;
	identifier.isObjectMember=(outgoingNetworkID!=UNASSIGNED_NETWORK_ID);

	RakNet::BitStream bs;
	if (outgoingTimestamp!=0)
	{
		bs.Write((MessageID)ID_TIMESTAMP);
		bs.Write(outgoingTimestamp);
	}
	bs.Write((MessageID)ID_AUTO_RPC_CALL);
	if (parameterCount>=0)
	{
		bs.Write(true);
		bs.Write(parameterCount);
	}
	else
	{
		bs.Write(false);
	}
	bs.WriteCompressed(outgoingExtraData.GetNumberOfBitsUsed());
	bs.Write(&outgoingExtraData);
	if (outgoingNetworkID!=UNASSIGNED_NETWORK_ID)
	{
		bs.Write(true);
		bs.Write(outgoingNetworkID);
	}
	else
	{
		bs.Write(false);
	}
	// This is so the call SetWriteOffset works
	bs.AlignWriteToByteBoundary();
	BitSize_t writeOffset = bs.GetWriteOffset();
	SystemAddress outgoingSystemAddress;
	if (outgoingSystemIdentifier.rakNetGuid!=UNASSIGNED_RAKNET_GUID)
		outgoingSystemAddress = rakPeerInterface->GetSystemAddressFromGuid(outgoingSystemIdentifier.rakNetGuid);
	else
		outgoingSystemAddress = outgoingSystemIdentifier.systemAddress;
	if (outgoingBroadcast)
	{
		unsigned systemIndex;
		for (systemIndex=0; systemIndex < rakPeerInterface->GetMaximumNumberOfPeers(); systemIndex++)
		{
			systemAddr=rakPeerInterface->GetSystemAddressFromIndex(systemIndex);
			if (systemAddr!=UNASSIGNED_SYSTEM_ADDRESS && systemAddr!=outgoingSystemAddress)
			{
				if (GetRemoteFunctionIndex(systemAddr, identifier, &outerIndex, &innerIndex))
				{
					// Write a number to identify the function if possible, for faster lookup and less bandwidth
					bs.Write(true);
					bs.WriteCompressed(remoteFunctions[outerIndex]->operator [](innerIndex).functionIndex);
				}
				else
				{
					bs.Write(false);
					stringCompressor->EncodeString(uniqueIdentifier, 512, &bs, 0);
				}

				bs.WriteCompressed(bytesOnStack);
				bs.WriteAlignedBytes((const unsigned char*) stack, bytesOnStack);
				SendUnified(&bs, outgoingPriority, outgoingReliability, outgoingOrderingChannel, systemAddr, false);

				// Start writing again after ID_AUTO_RPC_CALL
				bs.SetWriteOffset(writeOffset);
			}
		}
	}
	else
	{
		systemAddr = outgoingSystemAddress;
		if (systemAddr!=UNASSIGNED_SYSTEM_ADDRESS)
		{
			if (GetRemoteFunctionIndex(systemAddr, identifier, &outerIndex, &innerIndex))
			{
				// Write a number to identify the function if possible, for faster lookup and less bandwidth
				bs.Write(true);
				bs.WriteCompressed(remoteFunctions[outerIndex]->operator [](innerIndex).functionIndex);
			}
			else
			{
				bs.Write(false);
				stringCompressor->EncodeString(uniqueIdentifier, 512, &bs, 0);
			}

			bs.WriteCompressed(bytesOnStack);
			bs.WriteAlignedBytes((const unsigned char*) stack, bytesOnStack);
			SendUnified(&bs, outgoingPriority, outgoingReliability, outgoingOrderingChannel, systemAddr, false);
		}
		else
			return false;
//.........这里部分代码省略.........
开发者ID:DaanRuiter,项目名称:Networking,代码行数:101,代码来源:AutoRPC.cpp


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