本文整理汇总了C++中qtsupport::BaseQtVersion::versionInfo方法的典型用法代码示例。如果您正苦于以下问题:C++ BaseQtVersion::versionInfo方法的具体用法?C++ BaseQtVersion::versionInfo怎么用?C++ BaseQtVersion::versionInfo使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类qtsupport::BaseQtVersion
的用法示例。
在下文中一共展示了BaseQtVersion::versionInfo方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: refresh
void QmlProject::refresh(RefreshOptions options)
{
parseProject(options);
if (options & Files)
m_rootNode->refresh();
QmlJS::ModelManagerInterface::ProjectInfo pinfo(this);
pinfo.sourceFiles = files();
pinfo.importPaths = importPaths();
QtSupport::BaseQtVersion *version = 0;
if (activeTarget()) {
if (QmlProjectRunConfiguration *rc = qobject_cast<QmlProjectRunConfiguration *>(activeTarget()->activeRunConfiguration()))
version = rc->qtVersion();
QList<ProjectExplorer::ToolChain *> tcList;
if (version && !version->qtAbis().isEmpty())
tcList = ProjectExplorer::ToolChainManager::instance()->findToolChains(version->qtAbis().at(0));
if (!tcList.isEmpty())
QtSupport::QmlDumpTool::pathAndEnvironment(this, version, tcList.first(), false, &pinfo.qmlDumpPath, &pinfo.qmlDumpEnvironment);
}
if (version) {
pinfo.tryQmlDump = true;
pinfo.qtImportsPath = version->versionInfo().value("QT_INSTALL_IMPORTS");
pinfo.qtVersionString = version->qtVersionString();
}
m_modelManager->updateProjectInfo(pinfo);
}
示例2: pathToQt
QString DesignDocumentController::pathToQt() const
{
QtSupport::BaseQtVersion *activeQtVersion = QtSupport::QtVersionManager::instance()->version(d->qt_versionId);
if (activeQtVersion && (activeQtVersion->qtVersion().majorVersion > 3)
&& (activeQtVersion->supportsTargetId(Qt4ProjectManager::Constants::QT_SIMULATOR_TARGET_ID)
|| activeQtVersion->supportsTargetId(Qt4ProjectManager::Constants::DESKTOP_TARGET_ID)))
return activeQtVersion->versionInfo().value("QT_INSTALL_DATA");
return QString();
}
示例3: QmakeBuildInfo
QmakeBuildInfo *QmakeBuildConfigurationFactory::createBuildInfo(const Kit *k,
const QString &projectPath,
BuildConfiguration::BuildType type) const
{
QtSupport::BaseQtVersion *version = QtSupport::QtKitInformation::qtVersion(k);
QmakeBuildInfo *info = new QmakeBuildInfo(this);
QString suffix;
if (type == BuildConfiguration::Release) {
//: The name of the release build configuration created by default for a qmake project.
info->displayName = tr("Release");
//: Non-ASCII characters in directory suffix may cause build issues.
suffix = tr("Release", "Shadow build directory suffix");
if (version && version->isQtQuickCompilerSupported())
info->config.useQtQuickCompiler = true;
} else {
if (type == BuildConfiguration::Debug) {
//: The name of the debug build configuration created by default for a qmake project.
info->displayName = tr("Debug");
//: Non-ASCII characters in directory suffix may cause build issues.
suffix = tr("Debug", "Shadow build directory suffix");
} else if (type == BuildConfiguration::Profile) {
//: The name of the profile build configuration created by default for a qmake project.
info->displayName = tr("Profile");
//: Non-ASCII characters in directory suffix may cause build issues.
suffix = tr("Profile", "Shadow build directory suffix");
info->config.separateDebugInfo = true;
if (version && version->isQtQuickCompilerSupported())
info->config.useQtQuickCompiler = true;
}
if (version && version->isQmlDebuggingSupported())
info->config.linkQmlDebuggingQQ2 = true;
}
info->typeName = info->displayName;
// Leave info->buildDirectory unset;
info->kitId = k->id();
// check if this project is in the source directory:
Utils::FileName projectFilePath = Utils::FileName::fromString(projectPath);
if (version && version->isInSourceDirectory(projectFilePath)) {
// assemble build directory
QString projectDirectory = projectFilePath.toFileInfo().absolutePath();
QDir qtSourceDir = QDir(version->sourcePath().toString());
QString relativeProjectPath = qtSourceDir.relativeFilePath(projectDirectory);
QString qtBuildDir = version->versionInfo().value(QStringLiteral("QT_INSTALL_PREFIX"));
QString absoluteBuildPath = QDir::cleanPath(qtBuildDir + QLatin1Char('/') + relativeProjectPath);
info->buildDirectory = Utils::FileName::fromString(absoluteBuildPath);
} else {
info->buildDirectory = defaultBuildDirectory(projectPath, k, suffix, type);
}
info->buildType = type;
return info;
}