本文整理汇总了C++中qtsupport::BaseQtVersion::isQmlDebuggingSupported方法的典型用法代码示例。如果您正苦于以下问题:C++ BaseQtVersion::isQmlDebuggingSupported方法的具体用法?C++ BaseQtVersion::isQmlDebuggingSupported怎么用?C++ BaseQtVersion::isQmlDebuggingSupported使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类qtsupport::BaseQtVersion
的用法示例。
在下文中一共展示了BaseQtVersion::isQmlDebuggingSupported方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: QmakeBuildInfo
QmakeBuildInfo *QmakeBuildConfigurationFactory::createBuildInfo(const Kit *k,
const QString &projectPath,
BuildConfiguration::BuildType type) const
{
QtSupport::BaseQtVersion *version = QtSupport::QtKitInformation::qtVersion(k);
QmakeBuildInfo *info = new QmakeBuildInfo(this);
QString suffix;
if (type == BuildConfiguration::Release) {
//: The name of the release build configuration created by default for a qmake project.
info->displayName = tr("Release");
//: Non-ASCII characters in directory suffix may cause build issues.
suffix = tr("Release", "Shadow build directory suffix");
if (version && version->isQtQuickCompilerSupported())
info->config.useQtQuickCompiler = true;
} else {
if (type == BuildConfiguration::Debug) {
//: The name of the debug build configuration created by default for a qmake project.
info->displayName = tr("Debug");
//: Non-ASCII characters in directory suffix may cause build issues.
suffix = tr("Debug", "Shadow build directory suffix");
} else if (type == BuildConfiguration::Profile) {
//: The name of the profile build configuration created by default for a qmake project.
info->displayName = tr("Profile");
//: Non-ASCII characters in directory suffix may cause build issues.
suffix = tr("Profile", "Shadow build directory suffix");
info->config.separateDebugInfo = true;
if (version && version->isQtQuickCompilerSupported())
info->config.useQtQuickCompiler = true;
}
if (version && version->isQmlDebuggingSupported())
info->config.linkQmlDebuggingQQ2 = true;
}
info->typeName = info->displayName;
// Leave info->buildDirectory unset;
info->kitId = k->id();
// check if this project is in the source directory:
Utils::FileName projectFilePath = Utils::FileName::fromString(projectPath);
if (version && version->isInSourceDirectory(projectFilePath)) {
// assemble build directory
QString projectDirectory = projectFilePath.toFileInfo().absolutePath();
QDir qtSourceDir = QDir(version->sourcePath().toString());
QString relativeProjectPath = qtSourceDir.relativeFilePath(projectDirectory);
QString qtBuildDir = version->versionInfo().value(QStringLiteral("QT_INSTALL_PREFIX"));
QString absoluteBuildPath = QDir::cleanPath(qtBuildDir + QLatin1Char('/') + relativeProjectPath);
info->buildDirectory = Utils::FileName::fromString(absoluteBuildPath);
} else {
info->buildDirectory = defaultBuildDirectory(projectPath, k, suffix, type);
}
info->buildType = type;
return info;
}