当前位置: 首页>>代码示例>>C++>>正文


C++ GLUTWindowRecPtr::render方法代码示例

本文整理汇总了C++中osg::GLUTWindowRecPtr::render方法的典型用法代码示例。如果您正苦于以下问题:C++ GLUTWindowRecPtr::render方法的具体用法?C++ GLUTWindowRecPtr::render怎么用?C++ GLUTWindowRecPtr::render使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在osg::GLUTWindowRecPtr的用法示例。


在下文中一共展示了GLUTWindowRecPtr::render方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: display

// redraw the window
void display(void)
{   
    if(glutGetWindow() == mainwinid)
    {
#ifdef OSG_WITH_NVPERFSDK
        if(nvDataProvider->nCounters())
        {
            nvDataProvider->sample();

            OSG::Char8 str[40];
            
            for(int i = 0; nvStatElems[i] != NULL; ++i)
            {
                if(collector != NULL)
                {
                    sprintf(str, "%s: %f", nvStatElems[i]->getDescription().c_str(),
                            nvDataProvider->value(i)); 

                    OSG::StatStringElem *e = dynamic_cast<OSG::StatStringElem*>(
                        collector->getElem(*nvStatElems[i]));  

                    e->set(str);
                }
            }
        }
        
        if(runExperiment)
        {
            int nCount;
            
            const char *expCounters[] = { 
                "2D Bottleneck", "2D SOL", 
                "IDX Bottleneck", "IDX SOL", 
                "GEOM Bottleneck", "GEOM SOL", 
                "ZCULL Bottleneck", "ZCULL SOL", 
                "TEX Bottleneck", "TEX SOL", 
                "ROP Bottleneck", "ROP SOL", 
                "SHD Bottleneck", "SHD SOL", 
                "FB Bottleneck", "FB SOL", 
                "GPU Bottleneck", // Needs to be last 
                NULL };
            
            for(int i = 0; expCounters[i] != NULL; ++i)
            {
                NVPMAddCounterByName(const_cast<char *>(expCounters[i]));
            }
            
            NVPMBeginExperiment(&nCount);
            
            FLOG(("NVPerfKitSDK: Running %d passes\n", nCount));
            
            for(int i = 0; i < nCount; i++)
            {
                NVPMBeginPass(i);
                mgr->redraw();
                NVPMEndPass(i);
            }
            NVPMEndExperiment();
            
            UINT64 value, cycles;
            
            for(int i = 0; expCounters[i] != NULL; ++i)
            {
                NVPMGetCounterValueByName(const_cast<char *>(expCounters[i]), 0, &value, &cycles);
                FLOG(("%s: %lld value, %lld cycles (%.4f%%)\n", 
                        expCounters[i], value, cycles, value * 100. / cycles));
            }
            
            char buffer[1000] = "";
            
            NVPMGetGPUBottleneckName(value, buffer);

            FLOG(("GPU Bottleneck: '%s'\n", buffer));

            for(int i = 0; expCounters[i] != NULL; ++i)
            {
                //NVPMRemoveCounterByName(expCounters[i]);               
            }
            
            runExperiment = false;
        }
#endif
        mgr->redraw();
    }
    else if(glutGetWindow() == debugwinid)
    {
        // Use RenderAction to prevent new occlusion culling on debug output
        debugwin->render(debugact);
    }
}
开发者ID:Himbeertoni,项目名称:OpenSGDevMaster,代码行数:91,代码来源:testOcclusionCulling.cpp


注:本文中的osg::GLUTWindowRecPtr::render方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。