本文整理汇总了C++中ogre::TextAreaOverlayElement::setMetricsMode方法的典型用法代码示例。如果您正苦于以下问题:C++ TextAreaOverlayElement::setMetricsMode方法的具体用法?C++ TextAreaOverlayElement::setMetricsMode怎么用?C++ TextAreaOverlayElement::setMetricsMode使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ogre::TextAreaOverlayElement
的用法示例。
在下文中一共展示了TextAreaOverlayElement::setMetricsMode方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: initOverlay
void OgreEngine::initOverlay() {
Ogre::OverlayManager& overlayManager = Ogre::OverlayManager::getSingleton();
Ogre::OverlayContainer* panel = static_cast<Ogre::OverlayContainer*>(overlayManager.createOverlayElement("Panel", "PanelName"));
panel->setMetricsMode(Ogre::GMM_PIXELS);
panel->setPosition(10, 10);
panel->setDimensions(100, 100);
Ogre::TextAreaOverlayElement* textArea = static_cast<Ogre::TextAreaOverlayElement*>(
overlayManager.createOverlayElement("TextArea", "worldName"));
textArea->setMetricsMode(Ogre::GMM_PIXELS);
textArea->setPosition(10, 10);
textArea->setDimensions(100, 200);
textArea->setFontName("StarWars");
//textArea->setCaption(this->data["name"].toString().toStdString());
textArea->setCharHeight(16);
textArea->setColourBottom(Ogre::ColourValue(1, 1, 1));
textArea->setColourTop(Ogre::ColourValue(1, 1, 1));
Ogre::TextAreaOverlayElement* textArea2 = static_cast<Ogre::TextAreaOverlayElement*>(
overlayManager.createOverlayElement("TextArea", "timeArea"));
textArea2->setMetricsMode(Ogre::GMM_PIXELS);
textArea2->setPosition(10, 30);
textArea2->setDimensions(100, 200);
textArea2->setFontName("StarWars");
textArea2->setCaption("0min 0sec");
textArea2->setCharHeight(16);
textArea2->setColourBottom(Ogre::ColourValue(1, 1, 1));
textArea2->setColourTop(Ogre::ColourValue(1, 1, 1));
Ogre::Overlay* overlay = overlayManager.create("OverlayName");
overlay->add2D(panel);
panel->addChild(textArea);
panel->addChild(textArea2);
overlay->show();
}
示例2: Whacker
GameplayScreen::GameplayScreen()
{
//Set up the 3D scene
Ogre::SceneManager* mSceneManager = Ogre::Root::getSingletonPtr()->getSceneManager("ApplicationSceneManager");
Ogre::Entity* stageEntity = mSceneManager->createEntity("Stage", "Stage.mesh");
mStageNode = mSceneManager->getRootSceneNode()->createChildSceneNode("StageNode");
mStageNode->attachObject(stageEntity);
mStageNode->setPosition(0.0f, -6.0f, -6.5f);
//Set up game objects
mWhacker = new Whacker(mSceneManager, mSceneManager->getRootSceneNode());
mWhacker->SetMovePlane(Ogre::Vector3(0.0f, 2.0f, 1.0f), Ogre::Vector3(0.0f, -0.5f, -6.5f), 3.8f, 3.0f);
float dragonPositions[] = { -3.0f, -2.5f, -7.0f,
-1.5f, -2.0f, -8.0f,
-1.5f, -3.0f, -6.0f,
0.0f, -2.5f, -7.0f,
1.5f, -2.0f, -8.0f,
1.5f, -3.0f, -6.0f,
3.0f, -2.5f, -7.0f };
mDragons = std::vector<Dragon*>();
for (int i=0; i < 7; i++)
{
mDragons.push_back(new Dragon(mSceneManager, mSceneManager->getRootSceneNode()));
mDragons[i]->SetPosition(Ogre::Vector3(dragonPositions[i*3], dragonPositions[(i*3)+1], dragonPositions[(i*3)+2]));
}
//Set up game variables
timeBetweenPopups = 1.0f;
timeSinceLastPopup = 0.0f;
score = 0;
numPeasants = 200;
subtractPopTime = 0.05f;
scorePerPopTimeSub = 15;
minPopTime = 0.75f;
mWhackerMoveScalar = 0.01f;
//Lets set up our scoring overlay (Lots of uninteresting code :/ )
//Fonts are loaded due to a resource loading bug in OGRE 1.8 http://www.ogre3d.org/forums/viewtopic.php?f=2&t=63652
Ogre::FontManager::getSingleton().load( "YeOldShire", "General" );
Ogre::FontManager::getSingleton().load( "DejaVuSans", "General" );
//Title overlays
Ogre::OverlayManager* overlayMgr = Ogre::OverlayManager::getSingletonPtr();
mOverlay = overlayMgr->create("GameStats");
Ogre::OverlayContainer* newContainer = static_cast<Ogre::OverlayContainer*>(overlayMgr->createOverlayElement("Panel", "StatsTitleContainer")); //Breaks Here
newContainer->setMetricsMode(Ogre::GMM_RELATIVE);
newContainer->setDimensions(0.4f, 0.15f);
newContainer->setPosition(0.5f, 0.75f);
newContainer->setHorizontalAlignment(Ogre::GHA_LEFT);
Ogre::TextAreaOverlayElement* newElement = static_cast<Ogre::TextAreaOverlayElement*>(overlayMgr->createOverlayElement("TextArea", "ScoreTitleText"));
newElement->setCaption("Score");
newElement->setFontName("YeOldShire");
newElement->setColour(Ogre::ColourValue(0.0f, 0.0f, 0.0f, 1.0f));
newElement->setAlignment(Ogre::TextAreaOverlayElement::Right);
newElement->setVerticalAlignment(Ogre::GVA_TOP);
newElement->setMetricsMode(Ogre::GMM_RELATIVE);
newElement->setPosition(0, 0);
newElement->setDimensions(0.4f, 0.4f);
newElement->setCharHeight(0.028f);
newContainer->addChild(newElement);
newElement = static_cast<Ogre::TextAreaOverlayElement*>(overlayMgr->createOverlayElement("TextArea", "PeasantsTitleText"));
newElement->setCaption("Peasants Left");
newElement->setFontName("YeOldShire");
newElement->setColour(Ogre::ColourValue(0.0f, 0.0f, 0.0f, 1.0f));
newElement->setAlignment(Ogre::TextAreaOverlayElement::Right);
newElement->setVerticalAlignment(Ogre::GVA_BOTTOM);
newElement->setMetricsMode(Ogre::GMM_RELATIVE);
newElement->setPosition(0, 0);
newElement->setDimensions(0.4f, 0.4f);
newElement->setCharHeight(0.028f);
newContainer->addChild(newElement);
mOverlay->add2D(newContainer);
//Value Overlays
newContainer = static_cast<Ogre::OverlayContainer*>(overlayMgr->createOverlayElement("Panel", "StatsValueContainer"));
newContainer->setMetricsMode(Ogre::GMM_RELATIVE);
newContainer->setDimensions(0.4f, 0.15f);
newContainer->setPosition(0.5f, 0.75f);
newContainer->setHorizontalAlignment(Ogre::GHA_LEFT);
newContainer->setColour(Ogre::ColourValue(1.0f, 1.0f, 1.0f, 0.3f));
newElement = static_cast<Ogre::TextAreaOverlayElement*>(overlayMgr->createOverlayElement("TextArea", "ScoreValueText"));
Ogre::String num_str = Ogre::StringConverter::toString(score);
newElement->setCaption(":"+num_str);
newElement->setFontName("DejaVuSans");
newElement->setColour(Ogre::ColourValue(0.0f, 0.0f, 0.0f, 1.0f));
newElement->setAlignment(Ogre::TextAreaOverlayElement::Left);
newElement->setVerticalAlignment(Ogre::GVA_TOP);
newElement->setMetricsMode(Ogre::GMM_RELATIVE);
newElement->setPosition(0, 0);
newElement->setDimensions(0.4f, 0.4f);
newElement->setCharHeight(0.045f);
mScoreText = newElement;
newContainer->addChild(newElement);
newElement = static_cast<Ogre::TextAreaOverlayElement*>(overlayMgr->createOverlayElement("TextArea", "PeasantsValueText"));
num_str = Ogre::StringConverter::toString(numPeasants);
newElement->setCaption(":"+num_str);
newElement->setFontName("DejaVuSans");
newElement->setColour(Ogre::ColourValue(0.0f, 0.0f, 0.0f, 1.0f));
newElement->setAlignment(Ogre::TextAreaOverlayElement::Left);
newElement->setVerticalAlignment(Ogre::GVA_BOTTOM);
newElement->setMetricsMode(Ogre::GMM_RELATIVE);
newElement->setPosition(0, 0);
//.........这里部分代码省略.........
示例3: textareaoverlayelement_set_metrics_mode
//void setMetricsMode(GuiMetricsMode gmm);
void textareaoverlayelement_set_metrics_mode(TextAreaOverlayElementHandle handle, gui_metrics_mode gmm)
{
Ogre::TextAreaOverlayElement* toe = static_cast<Ogre::TextAreaOverlayElement*>(handle);
Ogre::GuiMetricsMode GMM = llcoi_gui_metrics_mode_to_ogre_gui_metrics_mode(gmm);
toe->setMetricsMode(GMM);
}