本文整理汇总了C++中ogre::StringVector::empty方法的典型用法代码示例。如果您正苦于以下问题:C++ StringVector::empty方法的具体用法?C++ StringVector::empty怎么用?C++ StringVector::empty使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ogre::StringVector
的用法示例。
在下文中一共展示了StringVector::empty方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: doInvoke
//------------------------------------------------------------------------
void OptimiseTool::doInvoke(const OptionList& toolOptions,
const Ogre::StringVector& inFileNames, const Ogre::StringVector& outFileNamesArg)
{
// Name count has to match, else we have no way to figure out how to apply output
// names to input files.
if (!(outFileNamesArg.empty() || inFileNames.size() == outFileNamesArg.size()))
{
fail("number of output files must match number of input files.");
}
mPosTolerance = mNormTolerance = mUVTolerance = 1e-06f;
mKeepIdentityTracks = OptionsUtil::isOptionSet(toolOptions, "keep-identity-tracks");
for (OptionList::const_iterator it = toolOptions.begin(); it != toolOptions.end(); ++it)
{
if (it->first == "tolerance")
{
mPosTolerance = mNormTolerance = mUVTolerance = static_cast<float>(any_cast<Real>(it->second));
}
else if (it->first == "pos_tolerance")
{
mPosTolerance = static_cast<float>(any_cast<Real>(it->second));
}
else if (it->first == "norm_tolerance")
{
mNormTolerance = static_cast<float>(any_cast<Real>(it->second));
}
else if (it->first == "uv_tolerance")
{
mUVTolerance = static_cast<float>(any_cast<Real>(it->second));
}
}
StringVector outFileNames = outFileNamesArg.empty() ? inFileNames : outFileNamesArg;
// Process the meshes
for (size_t i = 0, end = inFileNames.size(); i < end; ++i)
{
if (StringUtil::endsWith(inFileNames[i], ".mesh", true))
{
processMeshFile(inFileNames[i], outFileNames[i]);
}
else if (StringUtil::endsWith(inFileNames[i], ".skeleton", true))
{
processSkeletonFile(inFileNames[i], outFileNames[i]);
}
else
{
warn("unrecognised name ending for file " + inFileNames[i]);
warn("file skipped.");
}
}
}
示例2: setParameter
bool SoundScriptTemplate::setParameter(Ogre::StringVector vec)
{
if (vec.empty())
return false;
if (vec[0] == String("trigger_source"))
{
if (vec.size() < 2)
return false;
if (vec[1] == String("engine"))
{
trigger_source = SS_TRIG_ENGINE;
return true;
};
if (vec[1] == String("aeroengine1"))
{
trigger_source = SS_TRIG_AEROENGINE1;
return true;
};
if (vec[1] == String("aeroengine2"))
{
trigger_source = SS_TRIG_AEROENGINE2;
return true;
};
if (vec[1] == String("aeroengine3"))
{
trigger_source = SS_TRIG_AEROENGINE3;
return true;
};
if (vec[1] == String("aeroengine4"))
{
trigger_source = SS_TRIG_AEROENGINE4;
return true;
};
if (vec[1] == String("aeroengine5"))
{
trigger_source = SS_TRIG_AEROENGINE5;
return true;
};
if (vec[1] == String("aeroengine6"))
{
trigger_source = SS_TRIG_AEROENGINE6;
return true;
};
if (vec[1] == String("aeroengine7"))
{
trigger_source = SS_TRIG_AEROENGINE7;
return true;
};
if (vec[1] == String("aeroengine8"))
{
trigger_source = SS_TRIG_AEROENGINE8;
return true;
};
if (vec[1] == String("horn"))
{
trigger_source = SS_TRIG_HORN;
return true;
};
if (vec[1] == String("brake"))
{
trigger_source = SS_TRIG_BRAKE;
return true;
};
if (vec[1] == String("pump"))
{
trigger_source = SS_TRIG_PUMP;
return true;
};
if (vec[1] == String("starter"))
{
trigger_source = SS_TRIG_STARTER;
return true;
};
if (vec[1] == String("turbo_BOV"))
{
trigger_source = SS_TRIG_TURBOBOV;
return true;
};
if (vec[1] == String("turbo_waste_gate"))
{
trigger_source = SS_TRIG_TURBOWASTEGATE;
return true;
};
if (vec[1] == String("turbo_back_fire"))
{
trigger_source = SS_TRIG_TURBOBACKFIRE;
return true;
};
if (vec[1] == String("always_on"))
{
trigger_source = SS_TRIG_ALWAYSON;
return true;
};
if (vec[1] == String("repair"))
{
trigger_source = SS_TRIG_REPAIR;
return true;
};
if (vec[1] == String("air"))
//.........这里部分代码省略.........