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C++ RenderTarget::removeAllListeners方法代码示例

本文整理汇总了C++中ogre::RenderTarget::removeAllListeners方法的典型用法代码示例。如果您正苦于以下问题:C++ RenderTarget::removeAllListeners方法的具体用法?C++ RenderTarget::removeAllListeners怎么用?C++ RenderTarget::removeAllListeners使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ogre::RenderTarget的用法示例。


在下文中一共展示了RenderTarget::removeAllListeners方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: remove

	void GodRaysManager::remove()
	{
		if (!mCreated)
		{
			return;
		}

		delete mPerlin;
		mPerlin = static_cast<Noise::Perlin*>(NULL);

		mHydrax->getSceneManager()->destroyManualObject(mManualGodRays);
		mManualGodRays = static_cast<Ogre::ManualObject*>(NULL);

		if (Ogre::MaterialManager::getSingleton().resourceExists(_def_GodRays_Material_Name))
		{
			Ogre::MaterialManager::getSingleton().remove(_def_GodRays_Material_Name);

			Ogre::HighLevelGpuProgramManager::getSingleton().unload(_def_GodRays_Shader_VP_Name);
		    Ogre::HighLevelGpuProgramManager::getSingleton().unload(_def_GodRays_Shader_FP_Name);
			Ogre::HighLevelGpuProgramManager::getSingleton().remove(_def_GodRays_Shader_VP_Name);
		    Ogre::HighLevelGpuProgramManager::getSingleton().remove(_def_GodRays_Shader_FP_Name);
		}

		if (Ogre::MaterialManager::getSingleton().resourceExists(_def_GodRaysDepth_Material_Name))
		{
			Ogre::MaterialManager::getSingleton().remove(_def_GodRaysDepth_Material_Name);

			Ogre::HighLevelGpuProgramManager::getSingleton().unload(_def_GodRaysDepth_Shader_VP_Name);
		    Ogre::HighLevelGpuProgramManager::getSingleton().unload(_def_GodRaysDepth_Shader_FP_Name);
			Ogre::HighLevelGpuProgramManager::getSingleton().remove(_def_GodRaysDepth_Shader_VP_Name);
		    Ogre::HighLevelGpuProgramManager::getSingleton().remove(_def_GodRaysDepth_Shader_FP_Name);
		}

		for (int k = 0; k < 2; k++)
		{
			mMaterials[k].setNull();
		}

		if (!mProjectorRTT.isNull())
		{
			Ogre::RenderTarget* RT = mProjectorRTT->getBuffer()->getRenderTarget();
            RT->removeAllListeners();
            RT->removeAllViewports();

			Ogre::TextureManager::getSingleton().remove(mProjectorRTT->getName());
			mProjectorRTT.setNull();
		}

		mHydrax->getSceneManager()->destroyCamera(mProjectorCamera);
		mProjectorCamera = static_cast<Ogre::Camera*>(NULL);

		mProjectorSN->detachAllObjects();
		mProjectorSN->getParentSceneNode()->removeAndDestroyChild(mProjectorSN->getName());
		mProjectorSN = static_cast<Ogre::SceneNode*>(NULL);

		mCreated = false;
	}
开发者ID:LucRyan,项目名称:Assignment4-Final,代码行数:57,代码来源:GodRaysManager.cpp

示例2: remove

void RttManager::remove(const RttType& Rtt)
{
  Ogre::TexturePtr &Tex = mTextures[Rtt];

  if (!Tex.isNull()) {
    Ogre::RenderTarget* RT = Tex->getBuffer()->getRenderTarget();
    RT->removeAllListeners();
    RT->removeAllViewports();

    Ogre::TextureManager::getSingleton().remove(mRttOptions[Rtt].Name);
    Ogre::MeshManager::getSingleton().remove(mRttOptions[Rtt].Name + "ClipPlane");

    Tex.setNull();
    delete mPlanes[Rtt];
    mPlanes[Rtt] = static_cast<Ogre::MovablePlane*>(NULL);
  }

  // Check it to avoid any possible problem(texture initializated by createTextureUnit(Name..))
  if (Ogre::TextureManager::getSingleton().resourceExists(mRttOptions[Rtt].Name)) {
    Ogre::TextureManager::getSingleton().remove(mRttOptions[Rtt].Name);
  }
}
开发者ID:junrw,项目名称:ember-gsoc2012,代码行数:22,代码来源:RttManager.cpp


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