本文整理汇总了C++中ogre::RenderTarget::removeAllListeners方法的典型用法代码示例。如果您正苦于以下问题:C++ RenderTarget::removeAllListeners方法的具体用法?C++ RenderTarget::removeAllListeners怎么用?C++ RenderTarget::removeAllListeners使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ogre::RenderTarget
的用法示例。
在下文中一共展示了RenderTarget::removeAllListeners方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: remove
void GodRaysManager::remove()
{
if (!mCreated)
{
return;
}
delete mPerlin;
mPerlin = static_cast<Noise::Perlin*>(NULL);
mHydrax->getSceneManager()->destroyManualObject(mManualGodRays);
mManualGodRays = static_cast<Ogre::ManualObject*>(NULL);
if (Ogre::MaterialManager::getSingleton().resourceExists(_def_GodRays_Material_Name))
{
Ogre::MaterialManager::getSingleton().remove(_def_GodRays_Material_Name);
Ogre::HighLevelGpuProgramManager::getSingleton().unload(_def_GodRays_Shader_VP_Name);
Ogre::HighLevelGpuProgramManager::getSingleton().unload(_def_GodRays_Shader_FP_Name);
Ogre::HighLevelGpuProgramManager::getSingleton().remove(_def_GodRays_Shader_VP_Name);
Ogre::HighLevelGpuProgramManager::getSingleton().remove(_def_GodRays_Shader_FP_Name);
}
if (Ogre::MaterialManager::getSingleton().resourceExists(_def_GodRaysDepth_Material_Name))
{
Ogre::MaterialManager::getSingleton().remove(_def_GodRaysDepth_Material_Name);
Ogre::HighLevelGpuProgramManager::getSingleton().unload(_def_GodRaysDepth_Shader_VP_Name);
Ogre::HighLevelGpuProgramManager::getSingleton().unload(_def_GodRaysDepth_Shader_FP_Name);
Ogre::HighLevelGpuProgramManager::getSingleton().remove(_def_GodRaysDepth_Shader_VP_Name);
Ogre::HighLevelGpuProgramManager::getSingleton().remove(_def_GodRaysDepth_Shader_FP_Name);
}
for (int k = 0; k < 2; k++)
{
mMaterials[k].setNull();
}
if (!mProjectorRTT.isNull())
{
Ogre::RenderTarget* RT = mProjectorRTT->getBuffer()->getRenderTarget();
RT->removeAllListeners();
RT->removeAllViewports();
Ogre::TextureManager::getSingleton().remove(mProjectorRTT->getName());
mProjectorRTT.setNull();
}
mHydrax->getSceneManager()->destroyCamera(mProjectorCamera);
mProjectorCamera = static_cast<Ogre::Camera*>(NULL);
mProjectorSN->detachAllObjects();
mProjectorSN->getParentSceneNode()->removeAndDestroyChild(mProjectorSN->getName());
mProjectorSN = static_cast<Ogre::SceneNode*>(NULL);
mCreated = false;
}
示例2: remove
void RttManager::remove(const RttType& Rtt)
{
Ogre::TexturePtr &Tex = mTextures[Rtt];
if (!Tex.isNull()) {
Ogre::RenderTarget* RT = Tex->getBuffer()->getRenderTarget();
RT->removeAllListeners();
RT->removeAllViewports();
Ogre::TextureManager::getSingleton().remove(mRttOptions[Rtt].Name);
Ogre::MeshManager::getSingleton().remove(mRttOptions[Rtt].Name + "ClipPlane");
Tex.setNull();
delete mPlanes[Rtt];
mPlanes[Rtt] = static_cast<Ogre::MovablePlane*>(NULL);
}
// Check it to avoid any possible problem(texture initializated by createTextureUnit(Name..))
if (Ogre::TextureManager::getSingleton().resourceExists(mRttOptions[Rtt].Name)) {
Ogre::TextureManager::getSingleton().remove(mRttOptions[Rtt].Name);
}
}