本文整理汇总了C++中musicplugin::List类的典型用法代码示例。如果您正苦于以下问题:C++ List类的具体用法?C++ List怎么用?C++ List使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了List类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: checkDevice
bool MidiDriver::checkDevice(MidiDriver::DeviceHandle handle) {
const MusicPlugin::List p = MusicMan.getPlugins();
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) {
if (getDeviceString(handle, MidiDriver::kDriverId).equals((**m)->getId()))
return (**m)->checkDevice(handle);
}
return false;
}
示例2:
MidiDriver *MidiDriver::createMidi(MidiDriver::DeviceHandle handle) {
MidiDriver *driver = 0;
const MusicPlugin::List p = MusicMan.getPlugins();
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) {
if (getDeviceString(handle, MidiDriver::kDriverId).equals((**m)->getId()))
(**m)->createInstance(&driver, handle);
}
return driver;
}
示例3: getMusicType
MusicType MidiDriver::getMusicType(MidiDriver::DeviceHandle handle) {
if (_forceTypeMT32)
return MT_MT32;
if (handle) {
const MusicPlugin::List p = MusicMan.getPlugins();
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) {
MusicDevices i = (**m)->getDevices();
for (MusicDevices::iterator d = i.begin(); d != i.end(); d++) {
if (handle == d->getHandle())
return d->getMusicType();
}
}
}
return MT_INVALID;
}
示例4: getDeviceHandle
MidiDriver::DeviceHandle MidiDriver::getDeviceHandle(const Common::String &identifier) {
const MusicPlugin::List p = MusicMan.getPlugins();
if (p.begin() == p.end())
error("MidiDriver::getDeviceHandle: Music plugins must be loaded prior to calling this method");
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) {
MusicDevices i = (**m)->getDevices();
for (MusicDevices::iterator d = i.begin(); d != i.end(); d++) {
// The music driver id isn't unique, but it will match
// driver's first device. This is useful when selecting
// the driver from the command line.
if (identifier.equals(d->getMusicDriverId()) || identifier.equals(d->getCompleteId()) || identifier.equals(d->getCompleteName())) {
return d->getHandle();
}
}
}
return 0;
}
示例5: getDeviceString
Common::String MidiDriver::getDeviceString(DeviceHandle handle, DeviceStringType type) {
if (handle) {
const MusicPlugin::List p = MusicMan.getPlugins();
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) {
MusicDevices i = (**m)->getDevices();
for (MusicDevices::iterator d = i.begin(); d != i.end(); d++) {
if (handle == d->getHandle()) {
if (type == kDriverName)
return d->getMusicDriverName();
else if (type == kDriverId)
return d->getMusicDriverId();
else if (type == kDeviceId)
return d->getCompleteId();
else
return Common::String("auto");
}
}
}
}
return Common::String("auto");
}
示例6: detectDevice
MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
// Query the selected music device (defaults to MT_AUTO device).
Common::String selDevStr = ConfMan.hasKey("music_driver") ? ConfMan.get("music_driver") : Common::String("auto");
DeviceHandle hdl = getDeviceHandle(selDevStr.empty() ? Common::String("auto") : selDevStr);
DeviceHandle reslt = 0;
_forceTypeMT32 = false;
// Check whether the selected music driver is compatible with the
// given flags.
switch (getMusicType(hdl)) {
case MT_PCSPK:
if (flags & MDT_PCSPK)
reslt = hdl;
break;
case MT_PCJR:
if (flags & MDT_PCJR)
reslt = hdl;
break;
case MT_CMS:
if (flags & MDT_CMS)
reslt = hdl;
break;
case MT_ADLIB:
if (flags & MDT_ADLIB)
reslt = hdl;
break;
case MT_C64:
if (flags & MDT_C64)
reslt = hdl;
break;
case MT_AMIGA:
if (flags & MDT_AMIGA)
reslt = hdl;
break;
case MT_APPLEIIGS:
if (flags & MDT_APPLEIIGS)
reslt = hdl;
break;
case MT_TOWNS:
if (flags & MDT_TOWNS)
reslt = hdl;
break;
case MT_PC98:
if (flags & MDT_PC98)
reslt = hdl;
break;
case MT_GM:
case MT_GS:
case MT_MT32:
if (flags & MDT_MIDI)
reslt = hdl;
break;
case MT_NULL:
reslt = hdl;
break;
default:
break;
}
Common::String failedDevStr;
if (getMusicType(hdl) == MT_INVALID) {
// If the expressly selected driver or device cannot be found (no longer compiled in, turned off, etc.)
// we display a warning and continue.
failedDevStr = selDevStr;
Common::String warningMsg = Common::String::format(_("The selected audio device '%s' was not found (e.g. might be turned off or disconnected)."), failedDevStr.c_str()) + " " + _("Attempting to fall back to the next available device...");
GUI::MessageDialog dialog(warningMsg);
dialog.runModal();
}
MusicType tp = getMusicType(reslt);
if (tp != MT_INVALID && tp != MT_AUTO) {
if (checkDevice(reslt)) {
return reslt;
} else {
// If the expressly selected device cannot be used we display a warning and continue.
failedDevStr = getDeviceString(hdl, MidiDriver::kDeviceName);
Common::String warningMsg = Common::String::format(_("The selected audio device '%s' cannot be used. See log file for more information."), failedDevStr.c_str()) + " " + _("Attempting to fall back to the next available device...");
GUI::MessageDialog dialog(warningMsg);
dialog.runModal();
}
}
// If the selected driver did not match the flags setting,
// we try to determine a suitable and "optimal" music driver.
const MusicPlugin::List p = MusicMan.getPlugins();
// If only MDT_MIDI but not MDT_PREFER_MT32 or MDT_PREFER_GM is set we prefer the other devices (which will always be
// detected since they are hard coded and cannot be disabled).
bool skipMidi = !(flags & (MDT_PREFER_GM | MDT_PREFER_MT32));
//.........这里部分代码省略.........
示例7: detectDevice
MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
// Query the selected music device (defaults to MT_AUTO device).
DeviceHandle hdl = getDeviceHandle(ConfMan.get("music_driver"));
_forceTypeMT32 = false;
// Check whether the selected music driver is compatible with the
// given flags.
switch (getMusicType(hdl)) {
case MT_PCSPK:
if (flags & MDT_PCSPK)
return hdl;
break;
case MT_PCJR:
if (flags & MDT_PCJR)
return hdl;
break;
case MT_CMS:
if (flags & MDT_CMS)
return hdl;
break;
case MT_ADLIB:
if (flags & MDT_ADLIB)
return hdl;
break;
case MT_C64:
if (flags & MDT_C64)
return hdl;
break;
case MT_AMIGA:
if (flags & MDT_AMIGA)
return hdl;
break;
case MT_APPLEIIGS:
if (flags & MDT_APPLEIIGS)
return hdl;
break;
case MT_TOWNS:
if (flags & MDT_TOWNS)
return hdl;
break;
case MT_PC98:
if (flags & MDT_PC98)
return hdl;
break;
case MT_GM:
case MT_GS:
case MT_MT32:
if (flags & MDT_MIDI)
return hdl;
break;
case MT_NULL:
return hdl;
default:
break;
}
// If the selected driver did not match the flags setting,
// we try to determine a suitable and "optimal" music driver.
const MusicPlugin::List p = MusicMan.getPlugins();
// If only MDT_MIDI but not MDT_PREFER_MT32 or MDT_PREFER_GM is set we prefer the other devices (which will always be
// detected since they are hard coded and cannot be disabled.
for (int l = (flags & (MDT_PREFER_GM | MDT_PREFER_MT32)) ? 1 : 0; l < 2; ++l) {
if ((flags & MDT_MIDI) && (l == 1)) {
// If a preferred MT32 or GM device has been selected that device gets returned.
if (flags & MDT_PREFER_MT32)
hdl = getDeviceHandle(ConfMan.get("mt32_device"));
else if (flags & MDT_PREFER_GM)
hdl = getDeviceHandle(ConfMan.get("gm_device"));
else
hdl = getDeviceHandle("auto");
const MusicType type = getMusicType(hdl);
// If we have a "Don't use GM/MT-32" setting we skip this part and jump
// to AdLib, PC Speaker etc. detection right away.
if (type != MT_NULL) {
if (type != MT_AUTO && type != MT_INVALID) {
if (flags & MDT_PREFER_MT32)
// If we have a preferred MT32 device we disable the gm/mt32 mapping (more about this in mididrv.h).
_forceTypeMT32 = true;
return hdl;
}
// If no specific device is selected (neither in the scummvm nor in the game domain)
// and there is no preferred MT32 or GM device selected either we arrive here.
// If MT32 is preferred we try for the first available device with music type 'MT_MT32' (usually the mt32 emulator).
if (flags & MDT_PREFER_MT32) {
//.........这里部分代码省略.........