本文整理汇总了C++中module::global_iterator::setComdat方法的典型用法代码示例。如果您正苦于以下问题:C++ global_iterator::setComdat方法的具体用法?C++ global_iterator::setComdat怎么用?C++ global_iterator::setComdat使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类module::global_iterator
的用法示例。
在下文中一共展示了global_iterator::setComdat方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ReduceGlobalInitializers
static Error ReduceGlobalInitializers(BugDriver &BD,
bool (*TestFn)(const BugDriver &,
Module *)) {
if (BD.getProgram()->global_begin() != BD.getProgram()->global_end()) {
// Now try to reduce the number of global variable initializers in the
// module to something small.
Module *M = CloneModule(BD.getProgram()).release();
bool DeletedInit = false;
for (Module::global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I)
if (I->hasInitializer()) {
DeleteGlobalInitializer(&*I);
I->setLinkage(GlobalValue::ExternalLinkage);
I->setComdat(nullptr);
DeletedInit = true;
}
if (!DeletedInit) {
delete M; // No change made...
} else {
// See if the program still causes a crash...
outs() << "\nChecking to see if we can delete global inits: ";
if (TestFn(BD, M)) { // Still crashes?
BD.setNewProgram(M);
outs() << "\n*** Able to remove all global initializers!\n";
} else { // No longer crashes?
outs() << " - Removing all global inits hides problem!\n";
delete M;
std::vector<GlobalVariable *> GVs;
for (Module::global_iterator I = BD.getProgram()->global_begin(),
E = BD.getProgram()->global_end();
I != E; ++I)
if (I->hasInitializer())
GVs.push_back(&*I);
if (GVs.size() > 1 && !BugpointIsInterrupted) {
outs() << "\n*** Attempting to reduce the number of global "
<< "variables in the testcase\n";
unsigned OldSize = GVs.size();
Expected<bool> Result =
ReduceCrashingGlobalVariables(BD, TestFn).reduceList(GVs);
if (Error E = Result.takeError())
return E;
if (GVs.size() < OldSize)
BD.EmitProgressBitcode(BD.getProgram(), "reduced-global-variables");
}
}
}
}
return Error::success();
}
示例2: DebugACrash
/// DebugACrash - Given a predicate that determines whether a component crashes
/// on a program, try to destructively reduce the program while still keeping
/// the predicate true.
static bool DebugACrash(BugDriver &BD,
bool (*TestFn)(const BugDriver &, Module *),
std::string &Error) {
// See if we can get away with nuking some of the global variable initializers
// in the program...
if (!NoGlobalRM &&
BD.getProgram()->global_begin() != BD.getProgram()->global_end()) {
// Now try to reduce the number of global variable initializers in the
// module to something small.
Module *M = CloneModule(BD.getProgram()).release();
bool DeletedInit = false;
for (Module::global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I)
if (I->hasInitializer()) {
DeleteGlobalInitializer(&*I);
I->setLinkage(GlobalValue::ExternalLinkage);
I->setComdat(nullptr);
DeletedInit = true;
}
if (!DeletedInit) {
delete M; // No change made...
} else {
// See if the program still causes a crash...
outs() << "\nChecking to see if we can delete global inits: ";
if (TestFn(BD, M)) { // Still crashes?
BD.setNewProgram(M);
outs() << "\n*** Able to remove all global initializers!\n";
} else { // No longer crashes?
outs() << " - Removing all global inits hides problem!\n";
delete M;
std::vector<GlobalVariable*> GVs;
for (Module::global_iterator I = BD.getProgram()->global_begin(),
E = BD.getProgram()->global_end(); I != E; ++I)
if (I->hasInitializer())
GVs.push_back(&*I);
if (GVs.size() > 1 && !BugpointIsInterrupted) {
outs() << "\n*** Attempting to reduce the number of global "
<< "variables in the testcase\n";
unsigned OldSize = GVs.size();
ReduceCrashingGlobalVariables(BD, TestFn).reduceList(GVs, Error);
if (!Error.empty())
return true;
if (GVs.size() < OldSize)
BD.EmitProgressBitcode(BD.getProgram(), "reduced-global-variables");
}
}
}
}
// Now try to reduce the number of functions in the module to something small.
std::vector<Function*> Functions;
for (Function &F : *BD.getProgram())
if (!F.isDeclaration())
Functions.push_back(&F);
if (Functions.size() > 1 && !BugpointIsInterrupted) {
outs() << "\n*** Attempting to reduce the number of functions "
"in the testcase\n";
unsigned OldSize = Functions.size();
ReduceCrashingFunctions(BD, TestFn).reduceList(Functions, Error);
if (Functions.size() < OldSize)
BD.EmitProgressBitcode(BD.getProgram(), "reduced-function");
}
// Attempt to delete entire basic blocks at a time to speed up
// convergence... this actually works by setting the terminator of the blocks
// to a return instruction then running simplifycfg, which can potentially
// shrinks the code dramatically quickly
//
if (!DisableSimplifyCFG && !BugpointIsInterrupted) {
std::vector<const BasicBlock*> Blocks;
for (Function &F : *BD.getProgram())
for (BasicBlock &BB : F)
Blocks.push_back(&BB);
unsigned OldSize = Blocks.size();
ReduceCrashingBlocks(BD, TestFn).reduceList(Blocks, Error);
if (Blocks.size() < OldSize)
BD.EmitProgressBitcode(BD.getProgram(), "reduced-blocks");
}
// Attempt to delete instructions using bisection. This should help out nasty
// cases with large basic blocks where the problem is at one end.
if (!BugpointIsInterrupted) {
std::vector<const Instruction*> Insts;
for (const Function &F : *BD.getProgram())
for (const BasicBlock &BB : F)
for (const Instruction &I : BB)
//.........这里部分代码省略.........