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C++ const_iterator::getType方法代码示例

本文整理汇总了C++中module::const_iterator::getType方法的典型用法代码示例。如果您正苦于以下问题:C++ const_iterator::getType方法的具体用法?C++ const_iterator::getType怎么用?C++ const_iterator::getType使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在module::const_iterator的用法示例。


在下文中一共展示了const_iterator::getType方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: WriteModuleInfo

// Emit top-level description of module, including inline asm,
// descriptors for global variables, and function prototype info.
static void WriteModuleInfo(const Module *M, const NaClValueEnumerator &VE,
                            NaClBitstreamWriter &Stream) {
  DEBUG(dbgs() << "-> WriteModuleInfo\n");

  // Emit the function proto information. Note: We do this before
  // global variables, so that global variable initializations can
  // refer to the functions without a forward reference.
  SmallVector<unsigned, 64> Vals;
  for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) {
    // FUNCTION:  [type, callingconv, isproto, linkage]
    Type *Ty = F->getType()->getPointerElementType();
    Vals.push_back(VE.getTypeID(Ty));
    Vals.push_back(GetEncodedCallingConv(F->getCallingConv()));
    Vals.push_back(F->isDeclaration());
    Vals.push_back(getEncodedLinkage(F));

    unsigned AbbrevToUse = 0;
    Stream.EmitRecord(naclbitc::MODULE_CODE_FUNCTION, Vals, AbbrevToUse);
    Vals.clear();
  }

  // Emit the global variable information.
  WriteGlobalVars(M, VE, Stream);
  DEBUG(dbgs() << "<- WriteModuleInfo\n");
}
开发者ID:Maher4Ever,项目名称:emscripten-fastcomp,代码行数:27,代码来源:NaClBitcodeWriter.cpp

示例2: Run

void TypeFinder::Run(const Module &M) {

	AddModuleTypesToPrinter(TP,&M);

    // Get types from the type symbol table.  This gets opaque types referened
    // only through derived named types.
    const TypeSymbolTable &ST = M.getTypeSymbolTable();
    for (TypeSymbolTable::const_iterator TI = ST.begin(), E = ST.end();
           TI != E; ++TI)
		IncorporateType(TI->second);

    // Get types from global variables.
	for (Module::const_global_iterator I = M.global_begin(),
           E = M.global_end(); I != E; ++I) {
        IncorporateType(I->getType());
        if (I->hasInitializer())
          IncorporateValue(I->getInitializer());
    }

    // Get types from aliases.
    for (Module::const_alias_iterator I = M.alias_begin(),
         E = M.alias_end(); I != E; ++I) {
		IncorporateType(I->getType());
        IncorporateValue(I->getAliasee());
    }

    // Get types from functions.
    for (Module::const_iterator FI = M.begin(), E = M.end(); FI != E; ++FI) {
        IncorporateType(FI->getType());

		for (Function::const_iterator BB = FI->begin(), E = FI->end();
             BB != E;++BB)
			for (BasicBlock::const_iterator II = BB->begin(),
               E = BB->end(); II != E; ++II) {
				const Instruction &I = *II;
				// Incorporate the type of the instruction and all its operands.
				IncorporateType(I.getType());
				for (User::const_op_iterator OI = I.op_begin(), OE = I.op_end();
					OI != OE; ++OI)
					IncorporateValue(*OI);
			}
      }
}
开发者ID:roselone,项目名称:pmGen,代码行数:43,代码来源:TypeGen.cpp

示例3: run

void TypeFinder::run(const Module &M, bool onlyNamed) {
    OnlyNamed = onlyNamed;

    // Get types from global variables.
    for (Module::const_global_iterator I = M.global_begin(),
            E = M.global_end(); I != E; ++I) {
        incorporateType(I->getType());
        if (I->hasInitializer())
            incorporateValue(I->getInitializer());
    }

    // Get types from aliases.
    for (Module::const_alias_iterator I = M.alias_begin(),
            E = M.alias_end(); I != E; ++I) {
        incorporateType(I->getType());
        if (const Value *Aliasee = I->getAliasee())
            incorporateValue(Aliasee);
    }

    // Get types from functions.
    SmallVector<std::pair<unsigned, MDNode *>, 4> MDForInst;
    for (Module::const_iterator FI = M.begin(), E = M.end(); FI != E; ++FI) {
        incorporateType(FI->getType());

        if (FI->hasPrefixData())
            incorporateValue(FI->getPrefixData());

        if (FI->hasPrologueData())
            incorporateValue(FI->getPrologueData());

        if (FI->hasPersonalityFn())
            incorporateValue(FI->getPersonalityFn());

        // First incorporate the arguments.
        for (Function::const_arg_iterator AI = FI->arg_begin(),
                AE = FI->arg_end(); AI != AE; ++AI)
            incorporateValue(AI);

        for (Function::const_iterator BB = FI->begin(), E = FI->end();
                BB != E; ++BB)
            for (BasicBlock::const_iterator II = BB->begin(),
                    E = BB->end(); II != E; ++II) {
                const Instruction &I = *II;

                // Incorporate the type of the instruction.
                incorporateType(I.getType());

                // Incorporate non-instruction operand types. (We are incorporating all
                // instructions with this loop.)
                for (User::const_op_iterator OI = I.op_begin(), OE = I.op_end();
                        OI != OE; ++OI)
                    if (*OI && !isa<Instruction>(OI))
                        incorporateValue(*OI);

                // Incorporate types hiding in metadata.
                I.getAllMetadataOtherThanDebugLoc(MDForInst);
                for (unsigned i = 0, e = MDForInst.size(); i != e; ++i)
                    incorporateMDNode(MDForInst[i].second);

                MDForInst.clear();
            }
    }

    for (Module::const_named_metadata_iterator I = M.named_metadata_begin(),
            E = M.named_metadata_end(); I != E; ++I) {
        const NamedMDNode *NMD = I;
        for (unsigned i = 0, e = NMD->getNumOperands(); i != e; ++i)
            incorporateMDNode(NMD->getOperand(i));
    }
}
开发者ID:cyrilmagsuci,项目名称:freebsd,代码行数:70,代码来源:TypeFinder.cpp

示例4: Module

Module *llvm::CloneModule(const Module *M, ValueToValueMapTy &VMap) {
  // First off, we need to create the new module.
  Module *New = new Module(M->getModuleIdentifier(), M->getContext());
  New->setDataLayout(M->getDataLayout());
  New->setTargetTriple(M->getTargetTriple());
  New->setModuleInlineAsm(M->getModuleInlineAsm());
   
  // Loop over all of the global variables, making corresponding globals in the
  // new module.  Here we add them to the VMap and to the new Module.  We
  // don't worry about attributes or initializers, they will come later.
  //
  for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
       I != E; ++I) {
    GlobalVariable *GV = new GlobalVariable(*New, 
                                            I->getType()->getElementType(),
                                            I->isConstant(), I->getLinkage(),
                                            (Constant*) nullptr, I->getName(),
                                            (GlobalVariable*) nullptr,
                                            I->getThreadLocalMode(),
                                            I->getType()->getAddressSpace());
    GV->copyAttributesFrom(I);
    VMap[I] = GV;
  }

  // Loop over the functions in the module, making external functions as before
  for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
    Function *NF =
      Function::Create(cast<FunctionType>(I->getType()->getElementType()),
                       I->getLinkage(), I->getName(), New);
    NF->copyAttributesFrom(I);
    VMap[I] = NF;
  }

  // Loop over the aliases in the module
  for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
       I != E; ++I) {
    auto *PTy = cast<PointerType>(I->getType());
    auto *GA =
        GlobalAlias::create(PTy->getElementType(), PTy->getAddressSpace(),
                            I->getLinkage(), I->getName(), New);
    GA->copyAttributesFrom(I);
    VMap[I] = GA;
  }
  
  // Now that all of the things that global variable initializer can refer to
  // have been created, loop through and copy the global variable referrers
  // over...  We also set the attributes on the global now.
  //
  for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
       I != E; ++I) {
    GlobalVariable *GV = cast<GlobalVariable>(VMap[I]);
    if (I->hasInitializer())
      GV->setInitializer(MapValue(I->getInitializer(), VMap));
  }

  // Similarly, copy over function bodies now...
  //
  for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
    Function *F = cast<Function>(VMap[I]);
    if (!I->isDeclaration()) {
      Function::arg_iterator DestI = F->arg_begin();
      for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
           ++J) {
        DestI->setName(J->getName());
        VMap[J] = DestI++;
      }

      SmallVector<ReturnInst*, 8> Returns;  // Ignore returns cloned.
      CloneFunctionInto(F, I, VMap, /*ModuleLevelChanges=*/true, Returns);
    }
  }

  // And aliases
  for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
       I != E; ++I) {
    GlobalAlias *GA = cast<GlobalAlias>(VMap[I]);
    if (const Constant *C = I->getAliasee())
      GA->setAliasee(cast<GlobalObject>(MapValue(C, VMap)));
  }

  // And named metadata....
  for (Module::const_named_metadata_iterator I = M->named_metadata_begin(),
         E = M->named_metadata_end(); I != E; ++I) {
    const NamedMDNode &NMD = *I;
    NamedMDNode *NewNMD = New->getOrInsertNamedMetadata(NMD.getName());
    for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i)
      NewNMD->addOperand(MapValue(NMD.getOperand(i), VMap));
  }

  return New;
}
开发者ID:Drup,项目名称:llvm,代码行数:91,代码来源:CloneModule.cpp

示例5: Module

Module *llvm::CloneModule(
    const Module *M, ValueToValueMapTy &VMap,
    std::function<bool(const GlobalValue *)> ShouldCloneDefinition) {
  // First off, we need to create the new module.
  Module *New = new Module(M->getModuleIdentifier(), M->getContext());
  New->setDataLayout(M->getDataLayout());
  New->setTargetTriple(M->getTargetTriple());
  New->setModuleInlineAsm(M->getModuleInlineAsm());
   
  // Loop over all of the global variables, making corresponding globals in the
  // new module.  Here we add them to the VMap and to the new Module.  We
  // don't worry about attributes or initializers, they will come later.
  //
  for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
       I != E; ++I) {
    GlobalVariable *GV = new GlobalVariable(*New, 
                                            I->getType()->getElementType(),
                                            I->isConstant(), I->getLinkage(),
                                            (Constant*) nullptr, I->getName(),
                                            (GlobalVariable*) nullptr,
                                            I->getThreadLocalMode(),
                                            I->getType()->getAddressSpace());
    GV->copyAttributesFrom(&*I);
    VMap[&*I] = GV;
  }

  // Loop over the functions in the module, making external functions as before
  for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
    Function *NF =
      Function::Create(cast<FunctionType>(I->getType()->getElementType()),
                       I->getLinkage(), I->getName(), New);
    NF->copyAttributesFrom(&*I);
    VMap[&*I] = NF;
  }

  // Loop over the aliases in the module
  for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
       I != E; ++I) {
    if (!ShouldCloneDefinition(&*I)) {
      // An alias cannot act as an external reference, so we need to create
      // either a function or a global variable depending on the value type.
      // FIXME: Once pointee types are gone we can probably pick one or the
      // other.
      GlobalValue *GV;
      if (I->getValueType()->isFunctionTy())
        GV = Function::Create(cast<FunctionType>(I->getValueType()),
                              GlobalValue::ExternalLinkage, I->getName(), New);
      else
        GV = new GlobalVariable(
            *New, I->getValueType(), false, GlobalValue::ExternalLinkage,
            (Constant *)nullptr, I->getName(), (GlobalVariable *)nullptr,
            I->getThreadLocalMode(), I->getType()->getAddressSpace());
      VMap[&*I] = GV;
      // We do not copy attributes (mainly because copying between different
      // kinds of globals is forbidden), but this is generally not required for
      // correctness.
      continue;
    }
    auto *GA = GlobalAlias::create(I->getValueType(),
                                   I->getType()->getPointerAddressSpace(),
                                   I->getLinkage(), I->getName(), New);
    GA->copyAttributesFrom(&*I);
    VMap[&*I] = GA;
  }
  
  // Now that all of the things that global variable initializer can refer to
  // have been created, loop through and copy the global variable referrers
  // over...  We also set the attributes on the global now.
  //
  for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
       I != E; ++I) {
    GlobalVariable *GV = cast<GlobalVariable>(VMap[&*I]);
    if (!ShouldCloneDefinition(&*I)) {
      // Skip after setting the correct linkage for an external reference.
      GV->setLinkage(GlobalValue::ExternalLinkage);
      continue;
    }
    if (I->hasInitializer())
      GV->setInitializer(MapValue(I->getInitializer(), VMap));
  }

  // Similarly, copy over function bodies now...
  //
  for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
    Function *F = cast<Function>(VMap[&*I]);
    if (!ShouldCloneDefinition(&*I)) {
      // Skip after setting the correct linkage for an external reference.
      F->setLinkage(GlobalValue::ExternalLinkage);
      continue;
    }
    if (!I->isDeclaration()) {
      Function::arg_iterator DestI = F->arg_begin();
      for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
           ++J) {
        DestI->setName(J->getName());
        VMap[&*J] = &*DestI++;
      }

      SmallVector<ReturnInst*, 8> Returns;  // Ignore returns cloned.
      CloneFunctionInto(F, &*I, VMap, /*ModuleLevelChanges=*/true, Returns);
//.........这里部分代码省略.........
开发者ID:alessandrostone,项目名称:metashell,代码行数:101,代码来源:CloneModule.cpp

示例6: GlobalVariable

std::unique_ptr<Module>
llvm::CloneSubModule(const Module &M,
                     HandleGlobalVariableFtor HandleGlobalVariable,
                     HandleFunctionFtor HandleFunction, bool KeepInlineAsm) {

  ValueToValueMapTy VMap;

  // First off, we need to create the new module.
  std::unique_ptr<Module> New =
      llvm::make_unique<Module>(M.getModuleIdentifier(), M.getContext());

  New->setDataLayout(M.getDataLayout());
  New->setTargetTriple(M.getTargetTriple());
  if (KeepInlineAsm)
    New->setModuleInlineAsm(M.getModuleInlineAsm());

  // Copy global variables (but not initializers, yet).
  for (Module::const_global_iterator I = M.global_begin(), E = M.global_end();
       I != E; ++I) {
    GlobalVariable *GV = new GlobalVariable(
        *New, I->getType()->getElementType(), I->isConstant(), I->getLinkage(),
        (Constant *)nullptr, I->getName(), (GlobalVariable *)nullptr,
        I->getThreadLocalMode(), I->getType()->getAddressSpace());
    GV->copyAttributesFrom(I);
    VMap[I] = GV;
  }

  // Loop over the functions in the module, making external functions as before
  for (Module::const_iterator I = M.begin(), E = M.end(); I != E; ++I) {
    Function *NF =
        Function::Create(cast<FunctionType>(I->getType()->getElementType()),
                         I->getLinkage(), I->getName(), &*New);
    NF->copyAttributesFrom(I);
    VMap[I] = NF;
  }

  // Loop over the aliases in the module
  for (Module::const_alias_iterator I = M.alias_begin(), E = M.alias_end();
       I != E; ++I) {
    auto *PTy = cast<PointerType>(I->getType());
    auto *GA =
        GlobalAlias::create(PTy->getElementType(), PTy->getAddressSpace(),
                            I->getLinkage(), I->getName(), &*New);
    GA->copyAttributesFrom(I);
    VMap[I] = GA;
  }

  // Now that all of the things that global variable initializer can refer to
  // have been created, loop through and copy the global variable referrers
  // over...  We also set the attributes on the global now.
  for (Module::const_global_iterator I = M.global_begin(), E = M.global_end();
       I != E; ++I) {
    GlobalVariable &GV = *cast<GlobalVariable>(VMap[I]);
    HandleGlobalVariable(GV, *I, VMap);
  }

  // Similarly, copy over function bodies now...
  //
  for (Module::const_iterator I = M.begin(), E = M.end(); I != E; ++I) {
    Function &F = *cast<Function>(VMap[I]);
    HandleFunction(F, *I, VMap);
  }

  // And aliases
  for (Module::const_alias_iterator I = M.alias_begin(), E = M.alias_end();
       I != E; ++I) {
    GlobalAlias *GA = cast<GlobalAlias>(VMap[I]);
    if (const Constant *C = I->getAliasee())
      GA->setAliasee(MapValue(C, VMap));
  }

  // And named metadata....
  for (Module::const_named_metadata_iterator I = M.named_metadata_begin(),
                                             E = M.named_metadata_end();
       I != E; ++I) {
    const NamedMDNode &NMD = *I;
    NamedMDNode *NewNMD = New->getOrInsertNamedMetadata(NMD.getName());
    for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i)
      NewNMD->addOperand(MapMetadata(NMD.getOperand(i), VMap));
  }

  return New;
}
开发者ID:A2-Collaboration,项目名称:root,代码行数:83,代码来源:CloneSubModule.cpp

示例7: Module

Module *llvm::CloneModule(const Module *M,
                          DenseMap<const Value*, Value*> &ValueMap) {
  // First off, we need to create the new module...
  Module *New = new Module(M->getModuleIdentifier());
  New->setDataLayout(M->getDataLayout());
  New->setTargetTriple(M->getTargetTriple());
  New->setModuleInlineAsm(M->getModuleInlineAsm());

  // Copy all of the type symbol table entries over.
  const TypeSymbolTable &TST = M->getTypeSymbolTable();
  for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end(); 
       TI != TE; ++TI)
    New->addTypeName(TI->first, TI->second);
  
  // Copy all of the dependent libraries over.
  for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I)
    New->addLibrary(*I);

  // Loop over all of the global variables, making corresponding globals in the
  // new module.  Here we add them to the ValueMap and to the new Module.  We
  // don't worry about attributes or initializers, they will come later.
  //
  for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
       I != E; ++I) {
    GlobalVariable *GV = new GlobalVariable(I->getType()->getElementType(),
                                            false,
                                            GlobalValue::ExternalLinkage, 0,
                                            I->getName(), New);
    GV->setAlignment(I->getAlignment());
    ValueMap[I] = GV;
  }

  // Loop over the functions in the module, making external functions as before
  for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
    Function *NF =
      Function::Create(cast<FunctionType>(I->getType()->getElementType()),
                       GlobalValue::ExternalLinkage, I->getName(), New);
    NF->copyAttributesFrom(I);
    ValueMap[I] = NF;
  }

  // Loop over the aliases in the module
  for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
       I != E; ++I)
    ValueMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage,
                                  I->getName(), NULL, New);
  
  // Now that all of the things that global variable initializer can refer to
  // have been created, loop through and copy the global variable referrers
  // over...  We also set the attributes on the global now.
  //
  for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
       I != E; ++I) {
    GlobalVariable *GV = cast<GlobalVariable>(ValueMap[I]);
    if (I->hasInitializer())
      GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
                                                 ValueMap)));
    GV->setLinkage(I->getLinkage());
    GV->setThreadLocal(I->isThreadLocal());
    GV->setConstant(I->isConstant());
  }

  // Similarly, copy over function bodies now...
  //
  for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
    Function *F = cast<Function>(ValueMap[I]);
    if (!I->isDeclaration()) {
      Function::arg_iterator DestI = F->arg_begin();
      for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
           ++J) {
        DestI->setName(J->getName());
        ValueMap[J] = DestI++;
      }

      std::vector<ReturnInst*> Returns;  // Ignore returns cloned...
      CloneFunctionInto(F, I, ValueMap, Returns);
    }

    F->setLinkage(I->getLinkage());
  }

  // And aliases
  for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
       I != E; ++I) {
    GlobalAlias *GA = cast<GlobalAlias>(ValueMap[I]);
    GA->setLinkage(I->getLinkage());
    if (const Constant* C = I->getAliasee())
      GA->setAliasee(cast<Constant>(MapValue(C, ValueMap)));
  }
  
  return New;
}
开发者ID:aosm,项目名称:clang,代码行数:92,代码来源:CloneModule.cpp

示例8: Module

Module *llvm::CloneModule(const Module *M,
                          ValueToValueMapTy &VMap) {
  // First off, we need to create the new module...
  Module *New = new Module(M->getModuleIdentifier(), M->getContext());
  New->setDataLayout(M->getDataLayout());
  New->setTargetTriple(M->getTargetTriple());
  New->setModuleInlineAsm(M->getModuleInlineAsm());

  // Copy all of the type symbol table entries over.
  const TypeSymbolTable &TST = M->getTypeSymbolTable();
  for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end(); 
       TI != TE; ++TI)
    New->addTypeName(TI->first, TI->second);
  
  // Copy all of the dependent libraries over.
  for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I)
    New->addLibrary(*I);

  // Loop over all of the global variables, making corresponding globals in the
  // new module.  Here we add them to the VMap and to the new Module.  We
  // don't worry about attributes or initializers, they will come later.
  //
  for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
       I != E; ++I) {
    GlobalVariable *GV = new GlobalVariable(*New, 
                                            I->getType()->getElementType(),
                                            false,
                                            GlobalValue::ExternalLinkage, 0,
                                            I->getName());
    GV->setAlignment(I->getAlignment());
    VMap[I] = GV;
  }

  // Loop over the functions in the module, making external functions as before
  for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
    Function *NF =
      Function::Create(cast<FunctionType>(I->getType()->getElementType()),
                       GlobalValue::ExternalLinkage, I->getName(), New);
    NF->copyAttributesFrom(I);
    VMap[I] = NF;
  }

  // Loop over the aliases in the module
  for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
       I != E; ++I)
    VMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage,
                                  I->getName(), NULL, New);
  
  // Now that all of the things that global variable initializer can refer to
  // have been created, loop through and copy the global variable referrers
  // over...  We also set the attributes on the global now.
  //
  for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
       I != E; ++I) {
    GlobalVariable *GV = cast<GlobalVariable>(VMap[I]);
    if (I->hasInitializer())
      GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
                                                 VMap)));
    GV->setLinkage(I->getLinkage());
    GV->setThreadLocal(I->isThreadLocal());
    GV->setConstant(I->isConstant());
  }

  // Similarly, copy over function bodies now...
  //
  for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
    Function *F = cast<Function>(VMap[I]);
    if (!I->isDeclaration()) {
      Function::arg_iterator DestI = F->arg_begin();
      for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
           ++J) {
        DestI->setName(J->getName());
        VMap[J] = DestI++;
      }

      SmallVector<ReturnInst*, 8> Returns;  // Ignore returns cloned.
      CloneFunctionInto(F, I, VMap, Returns);
    }

    F->setLinkage(I->getLinkage());
  }

  // And aliases
  for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
       I != E; ++I) {
    GlobalAlias *GA = cast<GlobalAlias>(VMap[I]);
    GA->setLinkage(I->getLinkage());
    if (const Constant* C = I->getAliasee())
      GA->setAliasee(cast<Constant>(MapValue(C, VMap)));
  }

  // And named metadata....
  for (Module::const_named_metadata_iterator I = M->named_metadata_begin(),
         E = M->named_metadata_end(); I != E; ++I) {
    const NamedMDNode &NMD = *I;
    SmallVector<MDNode*, 4> MDs;
    for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i)
      MDs.push_back(cast<MDNode>(MapValue(NMD.getOperand(i), VMap)));
    NamedMDNode::Create(New->getContext(), NMD.getName(),
                        MDs.data(), MDs.size(), New);
//.........这里部分代码省略.........
开发者ID:AHelper,项目名称:llvm-z80-target,代码行数:101,代码来源:CloneModule.cpp


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