本文整理汇总了C++中module::const_iterator::arg_begin方法的典型用法代码示例。如果您正苦于以下问题:C++ const_iterator::arg_begin方法的具体用法?C++ const_iterator::arg_begin怎么用?C++ const_iterator::arg_begin使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类module::const_iterator
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在下文中一共展示了const_iterator::arg_begin方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: EnumerateValue
/// NaClValueEnumerator - Enumerate module-level information.
NaClValueEnumerator::NaClValueEnumerator(const Module *M) {
// Create map for counting frequency of types, and set field
// TypeCountMap accordingly. Note: Pointer field TypeCountMap is
// used to deal with the fact that types are added through various
// method calls in this routine. Rather than pass it as an argument,
// we use a field. The field is a pointer so that the memory
// footprint of count_map can be garbage collected when this
// constructor completes.
TypeCountMapType count_map;
TypeCountMap = &count_map;
IntPtrType = IntegerType::get(M->getContext(), PNaClIntPtrTypeBitSize);
// Enumerate the functions. Note: We do this before global
// variables, so that global variable initializations can refer to
// the functions without a forward reference.
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
EnumerateValue(I);
}
// Enumerate the global variables.
FirstGlobalVarID = Values.size();
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
EnumerateValue(I);
NumGlobalVarIDs = Values.size() - FirstGlobalVarID;
// Enumerate the aliases.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I);
// Remember what is the cutoff between globalvalue's and other constants.
unsigned FirstConstant = Values.size();
// Skip global variable initializers since they are handled within
// WriteGlobalVars of file NaClBitcodeWriter.cpp.
// Enumerate the aliasees.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I->getAliasee());
// Insert constants that are named at module level into the slot
// pool so that the module symbol table can refer to them...
EnumerateValueSymbolTable(M->getValueSymbolTable());
// Enumerate types used by function bodies and argument lists.
for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) {
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
EnumerateType(I->getType());
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){
// Don't generate types for elided pointer casts!
if (IsElidedCast(I))
continue;
if (const SwitchInst *SI = dyn_cast<SwitchInst>(I)) {
// Handle switch instruction specially, so that we don't
// write out unnecessary vector/array types used to model case
// selectors.
EnumerateOperandType(SI->getCondition());
} else {
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI) {
EnumerateOperandType(*OI);
}
}
EnumerateType(I->getType());
}
}
// Optimized type indicies to put "common" expected types in with small
// indices.
OptimizeTypes(M);
TypeCountMap = NULL;
// Optimize constant ordering.
OptimizeConstants(FirstConstant, Values.size());
}
示例2: GlobalVariable
std::unique_ptr<Module> llvm::CloneModule(
const Module *M, ValueToValueMapTy &VMap,
std::function<bool(const GlobalValue *)> ShouldCloneDefinition) {
// First off, we need to create the new module.
std::unique_ptr<Module> New =
llvm::make_unique<Module>(M->getModuleIdentifier(), M->getContext());
New->setDataLayout(M->getDataLayout());
New->setTargetTriple(M->getTargetTriple());
New->setModuleInlineAsm(M->getModuleInlineAsm());
// Loop over all of the global variables, making corresponding globals in the
// new module. Here we add them to the VMap and to the new Module. We
// don't worry about attributes or initializers, they will come later.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = new GlobalVariable(*New,
I->getValueType(),
I->isConstant(), I->getLinkage(),
(Constant*) nullptr, I->getName(),
(GlobalVariable*) nullptr,
I->getThreadLocalMode(),
I->getType()->getAddressSpace());
GV->copyAttributesFrom(&*I);
VMap[&*I] = GV;
}
// Loop over the functions in the module, making external functions as before
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *NF =
Function::Create(cast<FunctionType>(I->getValueType()),
I->getLinkage(), I->getName(), New.get());
NF->copyAttributesFrom(&*I);
VMap[&*I] = NF;
}
// Loop over the aliases in the module
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
if (!ShouldCloneDefinition(&*I)) {
// An alias cannot act as an external reference, so we need to create
// either a function or a global variable depending on the value type.
// FIXME: Once pointee types are gone we can probably pick one or the
// other.
GlobalValue *GV;
if (I->getValueType()->isFunctionTy())
GV = Function::Create(cast<FunctionType>(I->getValueType()),
GlobalValue::ExternalLinkage, I->getName(),
New.get());
else
GV = new GlobalVariable(
*New, I->getValueType(), false, GlobalValue::ExternalLinkage,
(Constant *)nullptr, I->getName(), (GlobalVariable *)nullptr,
I->getThreadLocalMode(), I->getType()->getAddressSpace());
VMap[&*I] = GV;
// We do not copy attributes (mainly because copying between different
// kinds of globals is forbidden), but this is generally not required for
// correctness.
continue;
}
auto *GA = GlobalAlias::create(I->getValueType(),
I->getType()->getPointerAddressSpace(),
I->getLinkage(), I->getName(), New.get());
GA->copyAttributesFrom(&*I);
VMap[&*I] = GA;
}
// Now that all of the things that global variable initializer can refer to
// have been created, loop through and copy the global variable referrers
// over... We also set the attributes on the global now.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = cast<GlobalVariable>(VMap[&*I]);
if (!ShouldCloneDefinition(&*I)) {
// Skip after setting the correct linkage for an external reference.
GV->setLinkage(GlobalValue::ExternalLinkage);
continue;
}
if (I->hasInitializer())
GV->setInitializer(MapValue(I->getInitializer(), VMap));
}
// Similarly, copy over function bodies now...
//
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *F = cast<Function>(VMap[&*I]);
if (!ShouldCloneDefinition(&*I)) {
// Skip after setting the correct linkage for an external reference.
F->setLinkage(GlobalValue::ExternalLinkage);
// Personality function is not valid on a declaration.
F->setPersonalityFn(nullptr);
continue;
}
if (!I->isDeclaration()) {
Function::arg_iterator DestI = F->arg_begin();
for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
++J) {
DestI->setName(J->getName());
VMap[&*J] = &*DestI++;
//.........这里部分代码省略.........
示例3: Module
Module *llvm::CloneModule(const Module *M, ValueToValueMapTy &VMap) {
// First off, we need to create the new module.
Module *New = new Module(M->getModuleIdentifier(), M->getContext());
New->setDataLayout(M->getDataLayout());
New->setTargetTriple(M->getTargetTriple());
New->setModuleInlineAsm(M->getModuleInlineAsm());
// Loop over all of the global variables, making corresponding globals in the
// new module. Here we add them to the VMap and to the new Module. We
// don't worry about attributes or initializers, they will come later.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = new GlobalVariable(*New,
I->getType()->getElementType(),
I->isConstant(), I->getLinkage(),
(Constant*) nullptr, I->getName(),
(GlobalVariable*) nullptr,
I->getThreadLocalMode(),
I->getType()->getAddressSpace());
GV->copyAttributesFrom(I);
VMap[I] = GV;
}
// Loop over the functions in the module, making external functions as before
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *NF =
Function::Create(cast<FunctionType>(I->getType()->getElementType()),
I->getLinkage(), I->getName(), New);
NF->copyAttributesFrom(I);
VMap[I] = NF;
}
// Loop over the aliases in the module
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
auto *PTy = cast<PointerType>(I->getType());
auto *GA =
GlobalAlias::create(PTy->getElementType(), PTy->getAddressSpace(),
I->getLinkage(), I->getName(), New);
GA->copyAttributesFrom(I);
VMap[I] = GA;
}
// Now that all of the things that global variable initializer can refer to
// have been created, loop through and copy the global variable referrers
// over... We also set the attributes on the global now.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = cast<GlobalVariable>(VMap[I]);
if (I->hasInitializer())
GV->setInitializer(MapValue(I->getInitializer(), VMap));
}
// Similarly, copy over function bodies now...
//
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *F = cast<Function>(VMap[I]);
if (!I->isDeclaration()) {
Function::arg_iterator DestI = F->arg_begin();
for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
++J) {
DestI->setName(J->getName());
VMap[J] = DestI++;
}
SmallVector<ReturnInst*, 8> Returns; // Ignore returns cloned.
CloneFunctionInto(F, I, VMap, /*ModuleLevelChanges=*/true, Returns);
}
}
// And aliases
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
GlobalAlias *GA = cast<GlobalAlias>(VMap[I]);
if (const Constant *C = I->getAliasee())
GA->setAliasee(cast<GlobalObject>(MapValue(C, VMap)));
}
// And named metadata....
for (Module::const_named_metadata_iterator I = M->named_metadata_begin(),
E = M->named_metadata_end(); I != E; ++I) {
const NamedMDNode &NMD = *I;
NamedMDNode *NewNMD = New->getOrInsertNamedMetadata(NMD.getName());
for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i)
NewNMD->addOperand(MapValue(NMD.getOperand(i), VMap));
}
return New;
}
示例4: run
void TypeFinder::run(const Module &M, bool onlyNamed) {
OnlyNamed = onlyNamed;
// Get types from global variables.
for (Module::const_global_iterator I = M.global_begin(),
E = M.global_end(); I != E; ++I) {
incorporateType(I->getType());
if (I->hasInitializer())
incorporateValue(I->getInitializer());
}
// Get types from aliases.
for (Module::const_alias_iterator I = M.alias_begin(),
E = M.alias_end(); I != E; ++I) {
incorporateType(I->getType());
if (const Value *Aliasee = I->getAliasee())
incorporateValue(Aliasee);
}
// Get types from functions.
SmallVector<std::pair<unsigned, MDNode *>, 4> MDForInst;
for (Module::const_iterator FI = M.begin(), E = M.end(); FI != E; ++FI) {
incorporateType(FI->getType());
if (FI->hasPrefixData())
incorporateValue(FI->getPrefixData());
if (FI->hasPrologueData())
incorporateValue(FI->getPrologueData());
if (FI->hasPersonalityFn())
incorporateValue(FI->getPersonalityFn());
// First incorporate the arguments.
for (Function::const_arg_iterator AI = FI->arg_begin(),
AE = FI->arg_end(); AI != AE; ++AI)
incorporateValue(AI);
for (Function::const_iterator BB = FI->begin(), E = FI->end();
BB != E; ++BB)
for (BasicBlock::const_iterator II = BB->begin(),
E = BB->end(); II != E; ++II) {
const Instruction &I = *II;
// Incorporate the type of the instruction.
incorporateType(I.getType());
// Incorporate non-instruction operand types. (We are incorporating all
// instructions with this loop.)
for (User::const_op_iterator OI = I.op_begin(), OE = I.op_end();
OI != OE; ++OI)
if (*OI && !isa<Instruction>(OI))
incorporateValue(*OI);
// Incorporate types hiding in metadata.
I.getAllMetadataOtherThanDebugLoc(MDForInst);
for (unsigned i = 0, e = MDForInst.size(); i != e; ++i)
incorporateMDNode(MDForInst[i].second);
MDForInst.clear();
}
}
for (Module::const_named_metadata_iterator I = M.named_metadata_begin(),
E = M.named_metadata_end(); I != E; ++I) {
const NamedMDNode *NMD = I;
for (unsigned i = 0, e = NMD->getNumOperands(); i != e; ++i)
incorporateMDNode(NMD->getOperand(i));
}
}
示例5: if
/// NaClValueEnumerator - Enumerate module-level information.
NaClValueEnumerator::NaClValueEnumerator(const Module *M) {
// Create map for counting frequency of types, and set field
// TypeCountMap accordingly. Note: Pointer field TypeCountMap is
// used to deal with the fact that types are added through various
// method calls in this routine. Rather than pass it as an argument,
// we use a field. The field is a pointer so that the memory
// footprint of count_map can be garbage collected when this
// constructor completes.
TypeCountMapType count_map;
TypeCountMap = &count_map;
// Enumerate the global variables.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
EnumerateValue(I);
// Enumerate the functions.
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
EnumerateValue(I);
EnumerateAttributes(cast<Function>(I)->getAttributes());
}
// Enumerate the aliases.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I);
// Remember what is the cutoff between globalvalue's and other constants.
unsigned FirstConstant = Values.size();
// Enumerate the global variable initializers.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
if (I->hasInitializer())
EnumerateValue(I->getInitializer());
// Enumerate the aliasees.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I->getAliasee());
// Insert constants and metadata that are named at module level into the slot
// pool so that the module symbol table can refer to them...
EnumerateValueSymbolTable(M->getValueSymbolTable());
EnumerateNamedMetadata(M);
SmallVector<std::pair<unsigned, MDNode*>, 8> MDs;
// Enumerate types used by function bodies and argument lists.
for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) {
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
EnumerateType(I->getType());
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI) {
if (MDNode *MD = dyn_cast<MDNode>(*OI))
if (MD->isFunctionLocal() && MD->getFunction())
// These will get enumerated during function-incorporation.
continue;
EnumerateOperandType(*OI);
}
EnumerateType(I->getType());
if (const CallInst *CI = dyn_cast<CallInst>(I))
EnumerateAttributes(CI->getAttributes());
else if (const InvokeInst *II = dyn_cast<InvokeInst>(I))
EnumerateAttributes(II->getAttributes());
// Enumerate metadata attached with this instruction.
MDs.clear();
I->getAllMetadataOtherThanDebugLoc(MDs);
for (unsigned i = 0, e = MDs.size(); i != e; ++i)
EnumerateMetadata(MDs[i].second);
if (!I->getDebugLoc().isUnknown()) {
MDNode *Scope, *IA;
I->getDebugLoc().getScopeAndInlinedAt(Scope, IA, I->getContext());
if (Scope) EnumerateMetadata(Scope);
if (IA) EnumerateMetadata(IA);
}
}
}
// Optimized type indicies to put "common" expected types in with small
// indices.
OptimizeTypes(M);
TypeCountMap = NULL;
// Optimize constant ordering.
OptimizeConstants(FirstConstant, Values.size());
}
示例6: if
/// ValueEnumerator - Enumerate module-level information.
ValueEnumerator::ValueEnumerator(const Module *M) {
// Enumerate the global variables.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
EnumerateValue(I);
// Enumerate the functions.
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
EnumerateValue(I);
EnumerateAttributes(cast<Function>(I)->getAttributes());
}
// Enumerate the aliases.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I);
// Remember what is the cutoff between globalvalue's and other constants.
unsigned FirstConstant = Values.size();
// Enumerate the global variable initializers.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
if (I->hasInitializer())
EnumerateValue(I->getInitializer());
// Enumerate the aliasees.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I->getAliasee());
// Insert constants and metadata that are named at module level into the slot
// pool so that the module symbol table can refer to them...
EnumerateValueSymbolTable(M->getValueSymbolTable());
EnumerateNamedMetadata(M);
SmallVector<std::pair<unsigned, MDNode*>, 8> MDs;
// Enumerate types used by function bodies and argument lists.
for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) {
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
EnumerateType(I->getType());
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI) {
if (MDNode *MD = dyn_cast<MDNode>(*OI))
if (MD->isFunctionLocal() && MD->getFunction())
// These will get enumerated during function-incorporation.
continue;
EnumerateOperandType(*OI);
}
EnumerateType(I->getType());
if (const CallInst *CI = dyn_cast<CallInst>(I))
EnumerateAttributes(CI->getAttributes());
else if (const InvokeInst *II = dyn_cast<InvokeInst>(I))
EnumerateAttributes(II->getAttributes());
// Enumerate metadata attached with this instruction.
MDs.clear();
I->getAllMetadataOtherThanDebugLoc(MDs);
for (unsigned i = 0, e = MDs.size(); i != e; ++i)
EnumerateMetadata(MDs[i].second);
if (!I->getDebugLoc().isUnknown()) {
MDNode *Scope, *IA;
I->getDebugLoc().getScopeAndInlinedAt(Scope, IA, I->getContext());
if (Scope) EnumerateMetadata(Scope);
if (IA) EnumerateMetadata(IA);
}
}
}
// Optimize constant ordering.
OptimizeConstants(FirstConstant, Values.size());
}
示例7: Module
Module *llvm::CloneModule(const Module *M,
DenseMap<const Value*, Value*> &ValueMap) {
// First off, we need to create the new module...
Module *New = new Module(M->getModuleIdentifier());
New->setDataLayout(M->getDataLayout());
New->setTargetTriple(M->getTargetTriple());
New->setModuleInlineAsm(M->getModuleInlineAsm());
// Copy all of the type symbol table entries over.
const TypeSymbolTable &TST = M->getTypeSymbolTable();
for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end();
TI != TE; ++TI)
New->addTypeName(TI->first, TI->second);
// Copy all of the dependent libraries over.
for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I)
New->addLibrary(*I);
// Loop over all of the global variables, making corresponding globals in the
// new module. Here we add them to the ValueMap and to the new Module. We
// don't worry about attributes or initializers, they will come later.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = new GlobalVariable(I->getType()->getElementType(),
false,
GlobalValue::ExternalLinkage, 0,
I->getName(), New);
GV->setAlignment(I->getAlignment());
ValueMap[I] = GV;
}
// Loop over the functions in the module, making external functions as before
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *NF =
Function::Create(cast<FunctionType>(I->getType()->getElementType()),
GlobalValue::ExternalLinkage, I->getName(), New);
NF->copyAttributesFrom(I);
ValueMap[I] = NF;
}
// Loop over the aliases in the module
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
ValueMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage,
I->getName(), NULL, New);
// Now that all of the things that global variable initializer can refer to
// have been created, loop through and copy the global variable referrers
// over... We also set the attributes on the global now.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = cast<GlobalVariable>(ValueMap[I]);
if (I->hasInitializer())
GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
ValueMap)));
GV->setLinkage(I->getLinkage());
GV->setThreadLocal(I->isThreadLocal());
GV->setConstant(I->isConstant());
}
// Similarly, copy over function bodies now...
//
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *F = cast<Function>(ValueMap[I]);
if (!I->isDeclaration()) {
Function::arg_iterator DestI = F->arg_begin();
for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
++J) {
DestI->setName(J->getName());
ValueMap[J] = DestI++;
}
std::vector<ReturnInst*> Returns; // Ignore returns cloned...
CloneFunctionInto(F, I, ValueMap, Returns);
}
F->setLinkage(I->getLinkage());
}
// And aliases
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
GlobalAlias *GA = cast<GlobalAlias>(ValueMap[I]);
GA->setLinkage(I->getLinkage());
if (const Constant* C = I->getAliasee())
GA->setAliasee(cast<Constant>(MapValue(C, ValueMap)));
}
return New;
}
示例8: if
/// ValueEnumerator - Enumerate module-level information.
ValueEnumerator::ValueEnumerator(const Module *M) {
InstructionCount = 0;
// Enumerate the global variables.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
EnumerateValue(I);
// Enumerate the functions.
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
EnumerateValue(I);
EnumerateAttributes(cast<Function>(I)->getAttributes());
}
// Enumerate the aliases.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I);
// Remember what is the cutoff between globalvalue's and other constants.
unsigned FirstConstant = Values.size();
// Enumerate the global variable initializers.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
if (I->hasInitializer())
EnumerateValue(I->getInitializer());
// Enumerate the aliasees.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I->getAliasee());
// Enumerate types used by the type symbol table.
EnumerateTypeSymbolTable(M->getTypeSymbolTable());
// Insert constants that are named at module level into the slot pool so that
// the module symbol table can refer to them...
EnumerateValueSymbolTable(M->getValueSymbolTable());
// Enumerate types used by function bodies and argument lists.
for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) {
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
EnumerateType(I->getType());
MetadataContext &TheMetadata = F->getContext().getMetadata();
typedef SmallVector<std::pair<unsigned, TrackingVH<MDNode> >, 2> MDMapTy;
MDMapTy MDs;
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI)
EnumerateOperandType(*OI);
EnumerateType(I->getType());
if (const CallInst *CI = dyn_cast<CallInst>(I))
EnumerateAttributes(CI->getAttributes());
else if (const InvokeInst *II = dyn_cast<InvokeInst>(I))
EnumerateAttributes(II->getAttributes());
// Enumerate metadata attached with this instruction.
MDs.clear();
TheMetadata.getMDs(I, MDs);
for (MDMapTy::const_iterator MI = MDs.begin(), ME = MDs.end(); MI != ME;
++MI)
EnumerateMetadata(MI->second);
}
}
// Optimize constant ordering.
OptimizeConstants(FirstConstant, Values.size());
// Sort the type table by frequency so that most commonly used types are early
// in the table (have low bit-width).
std::stable_sort(Types.begin(), Types.end(), CompareByFrequency);
// Partition the Type ID's so that the single-value types occur before the
// aggregate types. This allows the aggregate types to be dropped from the
// type table after parsing the global variable initializers.
std::partition(Types.begin(), Types.end(), isSingleValueType);
// Now that we rearranged the type table, rebuild TypeMap.
for (unsigned i = 0, e = Types.size(); i != e; ++i)
TypeMap[Types[i].first] = i+1;
}
示例9: Module
Module *llvm::CloneModule(const Module *M,
ValueToValueMapTy &VMap) {
// First off, we need to create the new module...
Module *New = new Module(M->getModuleIdentifier(), M->getContext());
New->setDataLayout(M->getDataLayout());
New->setTargetTriple(M->getTargetTriple());
New->setModuleInlineAsm(M->getModuleInlineAsm());
// Copy all of the type symbol table entries over.
const TypeSymbolTable &TST = M->getTypeSymbolTable();
for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end();
TI != TE; ++TI)
New->addTypeName(TI->first, TI->second);
// Copy all of the dependent libraries over.
for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I)
New->addLibrary(*I);
// Loop over all of the global variables, making corresponding globals in the
// new module. Here we add them to the VMap and to the new Module. We
// don't worry about attributes or initializers, they will come later.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = new GlobalVariable(*New,
I->getType()->getElementType(),
false,
GlobalValue::ExternalLinkage, 0,
I->getName());
GV->setAlignment(I->getAlignment());
VMap[I] = GV;
}
// Loop over the functions in the module, making external functions as before
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *NF =
Function::Create(cast<FunctionType>(I->getType()->getElementType()),
GlobalValue::ExternalLinkage, I->getName(), New);
NF->copyAttributesFrom(I);
VMap[I] = NF;
}
// Loop over the aliases in the module
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
VMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage,
I->getName(), NULL, New);
// Now that all of the things that global variable initializer can refer to
// have been created, loop through and copy the global variable referrers
// over... We also set the attributes on the global now.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = cast<GlobalVariable>(VMap[I]);
if (I->hasInitializer())
GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
VMap)));
GV->setLinkage(I->getLinkage());
GV->setThreadLocal(I->isThreadLocal());
GV->setConstant(I->isConstant());
}
// Similarly, copy over function bodies now...
//
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *F = cast<Function>(VMap[I]);
if (!I->isDeclaration()) {
Function::arg_iterator DestI = F->arg_begin();
for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
++J) {
DestI->setName(J->getName());
VMap[J] = DestI++;
}
SmallVector<ReturnInst*, 8> Returns; // Ignore returns cloned.
CloneFunctionInto(F, I, VMap, Returns);
}
F->setLinkage(I->getLinkage());
}
// And aliases
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
GlobalAlias *GA = cast<GlobalAlias>(VMap[I]);
GA->setLinkage(I->getLinkage());
if (const Constant* C = I->getAliasee())
GA->setAliasee(cast<Constant>(MapValue(C, VMap)));
}
// And named metadata....
for (Module::const_named_metadata_iterator I = M->named_metadata_begin(),
E = M->named_metadata_end(); I != E; ++I) {
const NamedMDNode &NMD = *I;
SmallVector<MDNode*, 4> MDs;
for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i)
MDs.push_back(cast<MDNode>(MapValue(NMD.getOperand(i), VMap)));
NamedMDNode::Create(New->getContext(), NMD.getName(),
MDs.data(), MDs.size(), New);
//.........这里部分代码省略.........
示例10: if
/// ValueEnumerator - Enumerate module-level information.
ValueEnumerator::ValueEnumerator(const Module *M) {
// Enumerate the global variables.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
EnumerateValue(I);
// Enumerate the functions.
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
EnumerateValue(I);
EnumerateParamAttrs(cast<Function>(I)->getParamAttrs());
}
// Enumerate the aliases.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I);
// Remember what is the cutoff between globalvalue's and other constants.
unsigned FirstConstant = Values.size();
// Enumerate the global variable initializers.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
if (I->hasInitializer())
EnumerateValue(I->getInitializer());
// Enumerate the aliasees.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I->getAliasee());
// Enumerate types used by the type symbol table.
EnumerateTypeSymbolTable(M->getTypeSymbolTable());
// Insert constants that are named at module level into the slot pool so that
// the module symbol table can refer to them...
EnumerateValueSymbolTable(M->getValueSymbolTable());
// Enumerate types used by function bodies and argument lists.
for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) {
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
EnumerateType(I->getType());
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI)
EnumerateOperandType(*OI);
EnumerateType(I->getType());
if (const CallInst *CI = dyn_cast<CallInst>(I))
EnumerateParamAttrs(CI->getParamAttrs());
else if (const InvokeInst *II = dyn_cast<InvokeInst>(I))
EnumerateParamAttrs(II->getParamAttrs());
}
}
// Optimize constant ordering.
OptimizeConstants(FirstConstant, Values.size());
// Sort the type table by frequency so that most commonly used types are early
// in the table (have low bit-width).
std::stable_sort(Types.begin(), Types.end(), CompareByFrequency);
// Partition the Type ID's so that the first-class types occur before the
// aggregate types. This allows the aggregate types to be dropped from the
// type table after parsing the global variable initializers.
std::partition(Types.begin(), Types.end(), isFirstClassType);
// Now that we rearranged the type table, rebuild TypeMap.
for (unsigned i = 0, e = Types.size(); i != e; ++i)
TypeMap[Types[i].first] = i+1;
}
示例11: if
/// ValueEnumerator - Enumerate module-level information.
ValueEnumerator::ValueEnumerator(const Module *M) {
// Enumerate the global variables.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
EnumerateValue(I);
// Enumerate the functions.
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
EnumerateValue(I);
EnumerateAttributes(cast<Function>(I)->getAttributes());
}
// Enumerate the aliases.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I);
// Remember what is the cutoff between globalvalue's and other constants.
unsigned FirstConstant = Values.size();
// Enumerate the global variable initializers.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
if (I->hasInitializer())
EnumerateValue(I->getInitializer());
// Enumerate the aliasees.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I->getAliasee());
// Enumerate types used by the type symbol table.
EnumerateTypeSymbolTable(M->getTypeSymbolTable());
// Insert constants and metadata that are named at module level into the slot
// pool so that the module symbol table can refer to them...
EnumerateValueSymbolTable(M->getValueSymbolTable());
EnumerateNamedMetadata(M);
SmallVector<std::pair<unsigned, MDNode*>, 8> MDs;
// Enumerate types used by function bodies and argument lists.
for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) {
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
EnumerateType(I->getType());
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI) {
if (MDNode *MD = dyn_cast<MDNode>(*OI))
if (MD->isFunctionLocal() && MD->getFunction())
// These will get enumerated during function-incorporation.
continue;
EnumerateOperandType(*OI);
}
EnumerateType(I->getType());
if (const CallInst *CI = dyn_cast<CallInst>(I))
EnumerateAttributes(CI->getAttributes());
else if (const InvokeInst *II = dyn_cast<InvokeInst>(I))
EnumerateAttributes(II->getAttributes());
// Enumerate metadata attached with this instruction.
MDs.clear();
I->getAllMetadataOtherThanDebugLoc(MDs);
for (unsigned i = 0, e = MDs.size(); i != e; ++i)
EnumerateMetadata(MDs[i].second);
if (!I->getDebugLoc().isUnknown()) {
MDNode *Scope, *IA;
I->getDebugLoc().getScopeAndInlinedAt(Scope, IA, I->getContext());
if (Scope) EnumerateMetadata(Scope);
if (IA) EnumerateMetadata(IA);
}
}
}
// Optimize constant ordering.
OptimizeConstants(FirstConstant, Values.size());
// Sort the type table by frequency so that most commonly used types are early
// in the table (have low bit-width).
std::stable_sort(Types.begin(), Types.end(), CompareByFrequency);
// Partition the Type ID's so that the single-value types occur before the
// aggregate types. This allows the aggregate types to be dropped from the
// type table after parsing the global variable initializers.
std::partition(Types.begin(), Types.end(), isSingleValueType);
// Now that we rearranged the type table, rebuild TypeMap.
for (unsigned i = 0, e = Types.size(); i != e; ++i)
TypeMap[Types[i].first] = i+1;
}