本文整理汇总了C++中module::const_global_iterator::hasInitializer方法的典型用法代码示例。如果您正苦于以下问题:C++ const_global_iterator::hasInitializer方法的具体用法?C++ const_global_iterator::hasInitializer怎么用?C++ const_global_iterator::hasInitializer使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类module::const_global_iterator
的用法示例。
在下文中一共展示了const_global_iterator::hasInitializer方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: runOnModule
// run - This incorporates all types used by the specified module
//
bool FindUsedTypes::runOnModule(Module &m) {
UsedTypes.clear(); // reset if run multiple times...
// Loop over global variables, incorporating their types
for (Module::const_global_iterator I = m.global_begin(), E = m.global_end();
I != E; ++I) {
IncorporateType(I->getType());
if (I->hasInitializer())
IncorporateValue(I->getInitializer());
}
for (Module::iterator MI = m.begin(), ME = m.end(); MI != ME; ++MI) {
IncorporateType(MI->getType());
const Function &F = *MI;
// Loop over all of the instructions in the function, adding their return
// type as well as the types of their operands.
//
for (const_inst_iterator II = inst_begin(F), IE = inst_end(F);
II != IE; ++II) {
const Instruction &I = *II;
IncorporateType(I.getType()); // Incorporate the type of the instruction
for (User::const_op_iterator OI = I.op_begin(), OE = I.op_end();
OI != OE; ++OI)
IncorporateValue(*OI); // Insert inst operand types as well
}
}
return false;
}
示例2: linkGlobalInits
// linkGlobalInits - Update the initializers in the Dest module now that all
// globals that may be referenced are in Dest.
void ModuleLinker::linkGlobalInits() {
// Loop over all of the globals in the src module, mapping them over as we go
for (Module::const_global_iterator I = SrcM->global_begin(),
E = SrcM->global_end(); I != E; ++I) {
// Only process initialized GV's or ones not already in dest.
if (!I->hasInitializer() || DoNotLinkFromSource.count(I)) continue;
// Grab destination global variable.
GlobalVariable *DGV = cast<GlobalVariable>(ValueMap[I]);
// Figure out what the initializer looks like in the dest module.
DGV->setInitializer(MapValue(I->getInitializer(), ValueMap,
RF_None, &TypeMap));
}
}
示例3: Run
void TypeFinder::Run(const Module &M) {
AddModuleTypesToPrinter(TP,&M);
// Get types from the type symbol table. This gets opaque types referened
// only through derived named types.
const TypeSymbolTable &ST = M.getTypeSymbolTable();
for (TypeSymbolTable::const_iterator TI = ST.begin(), E = ST.end();
TI != E; ++TI)
IncorporateType(TI->second);
// Get types from global variables.
for (Module::const_global_iterator I = M.global_begin(),
E = M.global_end(); I != E; ++I) {
IncorporateType(I->getType());
if (I->hasInitializer())
IncorporateValue(I->getInitializer());
}
// Get types from aliases.
for (Module::const_alias_iterator I = M.alias_begin(),
E = M.alias_end(); I != E; ++I) {
IncorporateType(I->getType());
IncorporateValue(I->getAliasee());
}
// Get types from functions.
for (Module::const_iterator FI = M.begin(), E = M.end(); FI != E; ++FI) {
IncorporateType(FI->getType());
for (Function::const_iterator BB = FI->begin(), E = FI->end();
BB != E;++BB)
for (BasicBlock::const_iterator II = BB->begin(),
E = BB->end(); II != E; ++II) {
const Instruction &I = *II;
// Incorporate the type of the instruction and all its operands.
IncorporateType(I.getType());
for (User::const_op_iterator OI = I.op_begin(), OE = I.op_end();
OI != OE; ++OI)
IncorporateValue(*OI);
}
}
}
示例4: if
ValueEnumerator::ValueEnumerator(const Module &M) {
if (shouldPreserveBitcodeUseListOrder())
UseListOrders = predictUseListOrder(M);
// Enumerate the global variables.
for (Module::const_global_iterator I = M.global_begin(), E = M.global_end();
I != E; ++I)
EnumerateValue(I);
// Enumerate the functions.
for (Module::const_iterator I = M.begin(), E = M.end(); I != E; ++I) {
EnumerateValue(I);
EnumerateAttributes(cast<Function>(I)->getAttributes());
}
// Enumerate the aliases.
for (Module::const_alias_iterator I = M.alias_begin(), E = M.alias_end();
I != E; ++I)
EnumerateValue(I);
// Remember what is the cutoff between globalvalue's and other constants.
unsigned FirstConstant = Values.size();
// Enumerate the global variable initializers.
for (Module::const_global_iterator I = M.global_begin(), E = M.global_end();
I != E; ++I)
if (I->hasInitializer())
EnumerateValue(I->getInitializer());
// Enumerate the aliasees.
for (Module::const_alias_iterator I = M.alias_begin(), E = M.alias_end();
I != E; ++I)
EnumerateValue(I->getAliasee());
// Enumerate the prefix data constants.
for (Module::const_iterator I = M.begin(), E = M.end(); I != E; ++I)
if (I->hasPrefixData())
EnumerateValue(I->getPrefixData());
// Insert constants and metadata that are named at module level into the slot
// pool so that the module symbol table can refer to them...
EnumerateValueSymbolTable(M.getValueSymbolTable());
EnumerateNamedMetadata(M);
SmallVector<std::pair<unsigned, MDNode *>, 8> MDs;
// Enumerate types used by function bodies and argument lists.
for (const Function &F : M) {
for (const Argument &A : F.args())
EnumerateType(A.getType());
for (const BasicBlock &BB : F)
for (const Instruction &I : BB) {
for (const Use &Op : I.operands()) {
if (MDNode *MD = dyn_cast<MDNode>(&Op))
if (MD->isFunctionLocal() && MD->getFunction())
// These will get enumerated during function-incorporation.
continue;
EnumerateOperandType(Op);
}
EnumerateType(I.getType());
if (const CallInst *CI = dyn_cast<CallInst>(&I))
EnumerateAttributes(CI->getAttributes());
else if (const InvokeInst *II = dyn_cast<InvokeInst>(&I))
EnumerateAttributes(II->getAttributes());
// Enumerate metadata attached with this instruction.
MDs.clear();
I.getAllMetadataOtherThanDebugLoc(MDs);
for (unsigned i = 0, e = MDs.size(); i != e; ++i)
EnumerateMetadata(MDs[i].second);
if (!I.getDebugLoc().isUnknown()) {
MDNode *Scope, *IA;
I.getDebugLoc().getScopeAndInlinedAt(Scope, IA, I.getContext());
if (Scope) EnumerateMetadata(Scope);
if (IA) EnumerateMetadata(IA);
}
}
}
// Optimize constant ordering.
OptimizeConstants(FirstConstant, Values.size());
}
示例5: GlobalVariable
std::unique_ptr<Module> llvm::CloneModule(
const Module *M, ValueToValueMapTy &VMap,
std::function<bool(const GlobalValue *)> ShouldCloneDefinition) {
// First off, we need to create the new module.
std::unique_ptr<Module> New =
llvm::make_unique<Module>(M->getModuleIdentifier(), M->getContext());
New->setDataLayout(M->getDataLayout());
New->setTargetTriple(M->getTargetTriple());
New->setModuleInlineAsm(M->getModuleInlineAsm());
// Loop over all of the global variables, making corresponding globals in the
// new module. Here we add them to the VMap and to the new Module. We
// don't worry about attributes or initializers, they will come later.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = new GlobalVariable(*New,
I->getValueType(),
I->isConstant(), I->getLinkage(),
(Constant*) nullptr, I->getName(),
(GlobalVariable*) nullptr,
I->getThreadLocalMode(),
I->getType()->getAddressSpace());
GV->copyAttributesFrom(&*I);
VMap[&*I] = GV;
}
// Loop over the functions in the module, making external functions as before
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *NF =
Function::Create(cast<FunctionType>(I->getValueType()),
I->getLinkage(), I->getName(), New.get());
NF->copyAttributesFrom(&*I);
VMap[&*I] = NF;
}
// Loop over the aliases in the module
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
if (!ShouldCloneDefinition(&*I)) {
// An alias cannot act as an external reference, so we need to create
// either a function or a global variable depending on the value type.
// FIXME: Once pointee types are gone we can probably pick one or the
// other.
GlobalValue *GV;
if (I->getValueType()->isFunctionTy())
GV = Function::Create(cast<FunctionType>(I->getValueType()),
GlobalValue::ExternalLinkage, I->getName(),
New.get());
else
GV = new GlobalVariable(
*New, I->getValueType(), false, GlobalValue::ExternalLinkage,
(Constant *)nullptr, I->getName(), (GlobalVariable *)nullptr,
I->getThreadLocalMode(), I->getType()->getAddressSpace());
VMap[&*I] = GV;
// We do not copy attributes (mainly because copying between different
// kinds of globals is forbidden), but this is generally not required for
// correctness.
continue;
}
auto *GA = GlobalAlias::create(I->getValueType(),
I->getType()->getPointerAddressSpace(),
I->getLinkage(), I->getName(), New.get());
GA->copyAttributesFrom(&*I);
VMap[&*I] = GA;
}
// Now that all of the things that global variable initializer can refer to
// have been created, loop through and copy the global variable referrers
// over... We also set the attributes on the global now.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = cast<GlobalVariable>(VMap[&*I]);
if (!ShouldCloneDefinition(&*I)) {
// Skip after setting the correct linkage for an external reference.
GV->setLinkage(GlobalValue::ExternalLinkage);
continue;
}
if (I->hasInitializer())
GV->setInitializer(MapValue(I->getInitializer(), VMap));
}
// Similarly, copy over function bodies now...
//
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *F = cast<Function>(VMap[&*I]);
if (!ShouldCloneDefinition(&*I)) {
// Skip after setting the correct linkage for an external reference.
F->setLinkage(GlobalValue::ExternalLinkage);
// Personality function is not valid on a declaration.
F->setPersonalityFn(nullptr);
continue;
}
if (!I->isDeclaration()) {
Function::arg_iterator DestI = F->arg_begin();
for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
++J) {
DestI->setName(J->getName());
VMap[&*J] = &*DestI++;
//.........这里部分代码省略.........
示例6: run
void TypeFinder::run(const Module &M, bool onlyNamed) {
OnlyNamed = onlyNamed;
// Get types from global variables.
for (Module::const_global_iterator I = M.global_begin(),
E = M.global_end(); I != E; ++I) {
incorporateType(I->getType());
if (I->hasInitializer())
incorporateValue(I->getInitializer());
}
// Get types from aliases.
for (Module::const_alias_iterator I = M.alias_begin(),
E = M.alias_end(); I != E; ++I) {
incorporateType(I->getType());
if (const Value *Aliasee = I->getAliasee())
incorporateValue(Aliasee);
}
// Get types from functions.
SmallVector<std::pair<unsigned, MDNode *>, 4> MDForInst;
for (Module::const_iterator FI = M.begin(), E = M.end(); FI != E; ++FI) {
incorporateType(FI->getType());
if (FI->hasPrefixData())
incorporateValue(FI->getPrefixData());
if (FI->hasPrologueData())
incorporateValue(FI->getPrologueData());
if (FI->hasPersonalityFn())
incorporateValue(FI->getPersonalityFn());
// First incorporate the arguments.
for (Function::const_arg_iterator AI = FI->arg_begin(),
AE = FI->arg_end(); AI != AE; ++AI)
incorporateValue(AI);
for (Function::const_iterator BB = FI->begin(), E = FI->end();
BB != E; ++BB)
for (BasicBlock::const_iterator II = BB->begin(),
E = BB->end(); II != E; ++II) {
const Instruction &I = *II;
// Incorporate the type of the instruction.
incorporateType(I.getType());
// Incorporate non-instruction operand types. (We are incorporating all
// instructions with this loop.)
for (User::const_op_iterator OI = I.op_begin(), OE = I.op_end();
OI != OE; ++OI)
if (*OI && !isa<Instruction>(OI))
incorporateValue(*OI);
// Incorporate types hiding in metadata.
I.getAllMetadataOtherThanDebugLoc(MDForInst);
for (unsigned i = 0, e = MDForInst.size(); i != e; ++i)
incorporateMDNode(MDForInst[i].second);
MDForInst.clear();
}
}
for (Module::const_named_metadata_iterator I = M.named_metadata_begin(),
E = M.named_metadata_end(); I != E; ++I) {
const NamedMDNode *NMD = I;
for (unsigned i = 0, e = NMD->getNumOperands(); i != e; ++i)
incorporateMDNode(NMD->getOperand(i));
}
}
示例7: doFinalization
bool SparcAsmPrinter::doFinalization(Module &M) {
const TargetData *TD = TM.getTargetData();
// Print out module-level global variables here.
for (Module::const_global_iterator I = M.global_begin(), E = M.global_end();
I != E; ++I)
if (I->hasInitializer()) { // External global require no code
// Check to see if this is a special global used by LLVM, if so, emit it.
if (EmitSpecialLLVMGlobal(I))
continue;
O << "\n\n";
std::string name = Mang->getValueName(I);
Constant *C = I->getInitializer();
unsigned Size = TD->getABITypeSize(C->getType());
unsigned Align = TD->getPreferredAlignment(I);
if (C->isNullValue() &&
(I->hasLinkOnceLinkage() || I->hasInternalLinkage() ||
I->hasWeakLinkage() /* FIXME: Verify correct */)) {
SwitchToDataSection(".data", I);
if (I->hasInternalLinkage())
O << "\t.local " << name << "\n";
O << "\t.comm " << name << "," << TD->getABITypeSize(C->getType())
<< "," << Align;
O << "\n";
} else {
switch (I->getLinkage()) {
case GlobalValue::LinkOnceLinkage:
case GlobalValue::WeakLinkage: // FIXME: Verify correct for weak.
// Nonnull linkonce -> weak
O << "\t.weak " << name << "\n";
SwitchToDataSection("", I);
O << "\t.section\t\".llvm.linkonce.d." << name
<< "\",\"aw\",@progbits\n";
break;
case GlobalValue::AppendingLinkage:
// FIXME: appending linkage variables should go into a section of
// their name or something. For now, just emit them as external.
case GlobalValue::ExternalLinkage:
// If external or appending, declare as a global symbol
O << "\t.globl " << name << "\n";
// FALL THROUGH
case GlobalValue::InternalLinkage:
if (C->isNullValue())
SwitchToDataSection(".bss", I);
else
SwitchToDataSection(".data", I);
break;
case GlobalValue::GhostLinkage:
cerr << "Should not have any unmaterialized functions!\n";
abort();
case GlobalValue::DLLImportLinkage:
cerr << "DLLImport linkage is not supported by this target!\n";
abort();
case GlobalValue::DLLExportLinkage:
cerr << "DLLExport linkage is not supported by this target!\n";
abort();
default:
assert(0 && "Unknown linkage type!");
}
O << "\t.align " << Align << "\n";
O << "\t.type " << name << ",#object\n";
O << "\t.size " << name << "," << Size << "\n";
O << name << ":\n";
EmitGlobalConstant(C);
}
}
return AsmPrinter::doFinalization(M);
}
示例8: Module
Module *llvm::CloneModule(const Module *M, ValueToValueMapTy &VMap) {
// First off, we need to create the new module.
Module *New = new Module(M->getModuleIdentifier(), M->getContext());
New->setDataLayout(M->getDataLayout());
New->setTargetTriple(M->getTargetTriple());
New->setModuleInlineAsm(M->getModuleInlineAsm());
// Loop over all of the global variables, making corresponding globals in the
// new module. Here we add them to the VMap and to the new Module. We
// don't worry about attributes or initializers, they will come later.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = new GlobalVariable(*New,
I->getType()->getElementType(),
I->isConstant(), I->getLinkage(),
(Constant*) nullptr, I->getName(),
(GlobalVariable*) nullptr,
I->getThreadLocalMode(),
I->getType()->getAddressSpace());
GV->copyAttributesFrom(I);
VMap[I] = GV;
}
// Loop over the functions in the module, making external functions as before
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *NF =
Function::Create(cast<FunctionType>(I->getType()->getElementType()),
I->getLinkage(), I->getName(), New);
NF->copyAttributesFrom(I);
VMap[I] = NF;
}
// Loop over the aliases in the module
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
auto *PTy = cast<PointerType>(I->getType());
auto *GA =
GlobalAlias::create(PTy->getElementType(), PTy->getAddressSpace(),
I->getLinkage(), I->getName(), New);
GA->copyAttributesFrom(I);
VMap[I] = GA;
}
// Now that all of the things that global variable initializer can refer to
// have been created, loop through and copy the global variable referrers
// over... We also set the attributes on the global now.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = cast<GlobalVariable>(VMap[I]);
if (I->hasInitializer())
GV->setInitializer(MapValue(I->getInitializer(), VMap));
}
// Similarly, copy over function bodies now...
//
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *F = cast<Function>(VMap[I]);
if (!I->isDeclaration()) {
Function::arg_iterator DestI = F->arg_begin();
for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
++J) {
DestI->setName(J->getName());
VMap[J] = DestI++;
}
SmallVector<ReturnInst*, 8> Returns; // Ignore returns cloned.
CloneFunctionInto(F, I, VMap, /*ModuleLevelChanges=*/true, Returns);
}
}
// And aliases
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
GlobalAlias *GA = cast<GlobalAlias>(VMap[I]);
if (const Constant *C = I->getAliasee())
GA->setAliasee(cast<GlobalObject>(MapValue(C, VMap)));
}
// And named metadata....
for (Module::const_named_metadata_iterator I = M->named_metadata_begin(),
E = M->named_metadata_end(); I != E; ++I) {
const NamedMDNode &NMD = *I;
NamedMDNode *NewNMD = New->getOrInsertNamedMetadata(NMD.getName());
for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i)
NewNMD->addOperand(MapValue(NMD.getOperand(i), VMap));
}
return New;
}
示例9: if
/// ValueEnumerator - Enumerate module-level information.
ValueEnumerator::ValueEnumerator(const Module *M) {
// Enumerate the global variables.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
EnumerateValue(I);
// Enumerate the functions.
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
EnumerateValue(I);
EnumerateAttributes(cast<Function>(I)->getAttributes());
}
// Enumerate the aliases.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I);
// Remember what is the cutoff between globalvalue's and other constants.
unsigned FirstConstant = Values.size();
// Enumerate the global variable initializers.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
if (I->hasInitializer())
EnumerateValue(I->getInitializer());
// Enumerate the aliasees.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I->getAliasee());
// Insert constants and metadata that are named at module level into the slot
// pool so that the module symbol table can refer to them...
EnumerateValueSymbolTable(M->getValueSymbolTable());
EnumerateNamedMetadata(M);
SmallVector<std::pair<unsigned, MDNode*>, 8> MDs;
// Enumerate types used by function bodies and argument lists.
for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) {
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
EnumerateType(I->getType());
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI) {
if (MDNode *MD = dyn_cast<MDNode>(*OI))
if (MD->isFunctionLocal() && MD->getFunction())
// These will get enumerated during function-incorporation.
continue;
EnumerateOperandType(*OI);
}
EnumerateType(I->getType());
if (const CallInst *CI = dyn_cast<CallInst>(I))
EnumerateAttributes(CI->getAttributes());
else if (const InvokeInst *II = dyn_cast<InvokeInst>(I))
EnumerateAttributes(II->getAttributes());
// Enumerate metadata attached with this instruction.
MDs.clear();
I->getAllMetadataOtherThanDebugLoc(MDs);
for (unsigned i = 0, e = MDs.size(); i != e; ++i)
EnumerateMetadata(MDs[i].second);
if (!I->getDebugLoc().isUnknown()) {
MDNode *Scope, *IA;
I->getDebugLoc().getScopeAndInlinedAt(Scope, IA, I->getContext());
if (Scope) EnumerateMetadata(Scope);
if (IA) EnumerateMetadata(IA);
}
}
}
// Optimize constant ordering.
OptimizeConstants(FirstConstant, Values.size());
}
示例10: if
ValueEnumerator::ValueEnumerator(const Module &M,
bool ShouldPreserveUseListOrder)
: HasMDString(false), HasDILocation(false), HasGenericDINode(false),
ShouldPreserveUseListOrder(ShouldPreserveUseListOrder) {
if (ShouldPreserveUseListOrder)
UseListOrders = predictUseListOrder(M);
// Enumerate the global variables.
for (Module::const_global_iterator I = M.global_begin(), E = M.global_end();
I != E; ++I)
EnumerateValue(I);
// Enumerate the functions.
for (Module::const_iterator I = M.begin(), E = M.end(); I != E; ++I) {
EnumerateValue(I);
EnumerateAttributes(cast<Function>(I)->getAttributes());
}
// Enumerate the aliases.
for (Module::const_alias_iterator I = M.alias_begin(), E = M.alias_end();
I != E; ++I)
EnumerateValue(I);
// Remember what is the cutoff between globalvalue's and other constants.
unsigned FirstConstant = Values.size();
// Enumerate the global variable initializers.
for (Module::const_global_iterator I = M.global_begin(), E = M.global_end();
I != E; ++I)
if (I->hasInitializer())
EnumerateValue(I->getInitializer());
// Enumerate the aliasees.
for (Module::const_alias_iterator I = M.alias_begin(), E = M.alias_end();
I != E; ++I)
EnumerateValue(I->getAliasee());
// Enumerate the prefix data constants.
for (Module::const_iterator I = M.begin(), E = M.end(); I != E; ++I)
if (I->hasPrefixData())
EnumerateValue(I->getPrefixData());
// Enumerate the prologue data constants.
for (Module::const_iterator I = M.begin(), E = M.end(); I != E; ++I)
if (I->hasPrologueData())
EnumerateValue(I->getPrologueData());
// Enumerate the metadata type.
//
// TODO: Move this to ValueEnumerator::EnumerateOperandType() once bitcode
// only encodes the metadata type when it's used as a value.
EnumerateType(Type::getMetadataTy(M.getContext()));
// Insert constants and metadata that are named at module level into the slot
// pool so that the module symbol table can refer to them...
EnumerateValueSymbolTable(M.getValueSymbolTable());
EnumerateNamedMetadata(M);
SmallVector<std::pair<unsigned, MDNode *>, 8> MDs;
// Enumerate types used by function bodies and argument lists.
for (const Function &F : M) {
for (const Argument &A : F.args())
EnumerateType(A.getType());
// Enumerate metadata attached to this function.
F.getAllMetadata(MDs);
for (const auto &I : MDs)
EnumerateMetadata(I.second);
for (const BasicBlock &BB : F)
for (const Instruction &I : BB) {
for (const Use &Op : I.operands()) {
auto *MD = dyn_cast<MetadataAsValue>(&Op);
if (!MD) {
EnumerateOperandType(Op);
continue;
}
// Local metadata is enumerated during function-incorporation.
if (isa<LocalAsMetadata>(MD->getMetadata()))
continue;
EnumerateMetadata(MD->getMetadata());
}
EnumerateType(I.getType());
if (const CallInst *CI = dyn_cast<CallInst>(&I))
EnumerateAttributes(CI->getAttributes());
else if (const InvokeInst *II = dyn_cast<InvokeInst>(&I))
EnumerateAttributes(II->getAttributes());
// Enumerate metadata attached with this instruction.
MDs.clear();
I.getAllMetadataOtherThanDebugLoc(MDs);
for (unsigned i = 0, e = MDs.size(); i != e; ++i)
EnumerateMetadata(MDs[i].second);
// Don't enumerate the location directly -- it has a special record
// type -- but enumerate its operands.
if (DILocation *L = I.getDebugLoc())
//.........这里部分代码省略.........
示例11: if
/// NaClValueEnumerator - Enumerate module-level information.
NaClValueEnumerator::NaClValueEnumerator(const Module *M) {
// Create map for counting frequency of types, and set field
// TypeCountMap accordingly. Note: Pointer field TypeCountMap is
// used to deal with the fact that types are added through various
// method calls in this routine. Rather than pass it as an argument,
// we use a field. The field is a pointer so that the memory
// footprint of count_map can be garbage collected when this
// constructor completes.
TypeCountMapType count_map;
TypeCountMap = &count_map;
// Enumerate the global variables.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
EnumerateValue(I);
// Enumerate the functions.
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
EnumerateValue(I);
EnumerateAttributes(cast<Function>(I)->getAttributes());
}
// Enumerate the aliases.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I);
// Remember what is the cutoff between globalvalue's and other constants.
unsigned FirstConstant = Values.size();
// Enumerate the global variable initializers.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
if (I->hasInitializer())
EnumerateValue(I->getInitializer());
// Enumerate the aliasees.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I->getAliasee());
// Insert constants and metadata that are named at module level into the slot
// pool so that the module symbol table can refer to them...
EnumerateValueSymbolTable(M->getValueSymbolTable());
EnumerateNamedMetadata(M);
SmallVector<std::pair<unsigned, MDNode*>, 8> MDs;
// Enumerate types used by function bodies and argument lists.
for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) {
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
EnumerateType(I->getType());
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI) {
if (MDNode *MD = dyn_cast<MDNode>(*OI))
if (MD->isFunctionLocal() && MD->getFunction())
// These will get enumerated during function-incorporation.
continue;
EnumerateOperandType(*OI);
}
EnumerateType(I->getType());
if (const CallInst *CI = dyn_cast<CallInst>(I))
EnumerateAttributes(CI->getAttributes());
else if (const InvokeInst *II = dyn_cast<InvokeInst>(I))
EnumerateAttributes(II->getAttributes());
// Enumerate metadata attached with this instruction.
MDs.clear();
I->getAllMetadataOtherThanDebugLoc(MDs);
for (unsigned i = 0, e = MDs.size(); i != e; ++i)
EnumerateMetadata(MDs[i].second);
if (!I->getDebugLoc().isUnknown()) {
MDNode *Scope, *IA;
I->getDebugLoc().getScopeAndInlinedAt(Scope, IA, I->getContext());
if (Scope) EnumerateMetadata(Scope);
if (IA) EnumerateMetadata(IA);
}
}
}
// Optimized type indicies to put "common" expected types in with small
// indices.
OptimizeTypes(M);
TypeCountMap = NULL;
// Optimize constant ordering.
OptimizeConstants(FirstConstant, Values.size());
}
示例12: Module
Module *llvm::CloneModule(const Module *M,
DenseMap<const Value*, Value*> &ValueMap) {
// First off, we need to create the new module...
Module *New = new Module(M->getModuleIdentifier());
New->setDataLayout(M->getDataLayout());
New->setTargetTriple(M->getTargetTriple());
New->setModuleInlineAsm(M->getModuleInlineAsm());
// Copy all of the type symbol table entries over.
const TypeSymbolTable &TST = M->getTypeSymbolTable();
for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end();
TI != TE; ++TI)
New->addTypeName(TI->first, TI->second);
// Copy all of the dependent libraries over.
for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I)
New->addLibrary(*I);
// Loop over all of the global variables, making corresponding globals in the
// new module. Here we add them to the ValueMap and to the new Module. We
// don't worry about attributes or initializers, they will come later.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = new GlobalVariable(I->getType()->getElementType(),
false,
GlobalValue::ExternalLinkage, 0,
I->getName(), New);
GV->setAlignment(I->getAlignment());
ValueMap[I] = GV;
}
// Loop over the functions in the module, making external functions as before
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *NF =
Function::Create(cast<FunctionType>(I->getType()->getElementType()),
GlobalValue::ExternalLinkage, I->getName(), New);
NF->copyAttributesFrom(I);
ValueMap[I] = NF;
}
// Loop over the aliases in the module
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
ValueMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage,
I->getName(), NULL, New);
// Now that all of the things that global variable initializer can refer to
// have been created, loop through and copy the global variable referrers
// over... We also set the attributes on the global now.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = cast<GlobalVariable>(ValueMap[I]);
if (I->hasInitializer())
GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
ValueMap)));
GV->setLinkage(I->getLinkage());
GV->setThreadLocal(I->isThreadLocal());
GV->setConstant(I->isConstant());
}
// Similarly, copy over function bodies now...
//
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *F = cast<Function>(ValueMap[I]);
if (!I->isDeclaration()) {
Function::arg_iterator DestI = F->arg_begin();
for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
++J) {
DestI->setName(J->getName());
ValueMap[J] = DestI++;
}
std::vector<ReturnInst*> Returns; // Ignore returns cloned...
CloneFunctionInto(F, I, ValueMap, Returns);
}
F->setLinkage(I->getLinkage());
}
// And aliases
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
GlobalAlias *GA = cast<GlobalAlias>(ValueMap[I]);
GA->setLinkage(I->getLinkage());
if (const Constant* C = I->getAliasee())
GA->setAliasee(cast<Constant>(MapValue(C, ValueMap)));
}
return New;
}
示例13: if
/// ValueEnumerator - Enumerate module-level information.
ValueEnumerator::ValueEnumerator(const Module *M) {
InstructionCount = 0;
// Enumerate the global variables.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
EnumerateValue(I);
// Enumerate the functions.
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
EnumerateValue(I);
EnumerateAttributes(cast<Function>(I)->getAttributes());
}
// Enumerate the aliases.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I);
// Remember what is the cutoff between globalvalue's and other constants.
unsigned FirstConstant = Values.size();
// Enumerate the global variable initializers.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
if (I->hasInitializer())
EnumerateValue(I->getInitializer());
// Enumerate the aliasees.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I->getAliasee());
// Enumerate types used by the type symbol table.
EnumerateTypeSymbolTable(M->getTypeSymbolTable());
// Insert constants that are named at module level into the slot pool so that
// the module symbol table can refer to them...
EnumerateValueSymbolTable(M->getValueSymbolTable());
// Enumerate types used by function bodies and argument lists.
for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) {
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
EnumerateType(I->getType());
MetadataContext &TheMetadata = F->getContext().getMetadata();
typedef SmallVector<std::pair<unsigned, TrackingVH<MDNode> >, 2> MDMapTy;
MDMapTy MDs;
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI)
EnumerateOperandType(*OI);
EnumerateType(I->getType());
if (const CallInst *CI = dyn_cast<CallInst>(I))
EnumerateAttributes(CI->getAttributes());
else if (const InvokeInst *II = dyn_cast<InvokeInst>(I))
EnumerateAttributes(II->getAttributes());
// Enumerate metadata attached with this instruction.
MDs.clear();
TheMetadata.getMDs(I, MDs);
for (MDMapTy::const_iterator MI = MDs.begin(), ME = MDs.end(); MI != ME;
++MI)
EnumerateMetadata(MI->second);
}
}
// Optimize constant ordering.
OptimizeConstants(FirstConstant, Values.size());
// Sort the type table by frequency so that most commonly used types are early
// in the table (have low bit-width).
std::stable_sort(Types.begin(), Types.end(), CompareByFrequency);
// Partition the Type ID's so that the single-value types occur before the
// aggregate types. This allows the aggregate types to be dropped from the
// type table after parsing the global variable initializers.
std::partition(Types.begin(), Types.end(), isSingleValueType);
// Now that we rearranged the type table, rebuild TypeMap.
for (unsigned i = 0, e = Types.size(); i != e; ++i)
TypeMap[Types[i].first] = i+1;
}
示例14: Module
Module *llvm::CloneModule(const Module *M,
ValueToValueMapTy &VMap) {
// First off, we need to create the new module...
Module *New = new Module(M->getModuleIdentifier(), M->getContext());
New->setDataLayout(M->getDataLayout());
New->setTargetTriple(M->getTargetTriple());
New->setModuleInlineAsm(M->getModuleInlineAsm());
// Copy all of the type symbol table entries over.
const TypeSymbolTable &TST = M->getTypeSymbolTable();
for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end();
TI != TE; ++TI)
New->addTypeName(TI->first, TI->second);
// Copy all of the dependent libraries over.
for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I)
New->addLibrary(*I);
// Loop over all of the global variables, making corresponding globals in the
// new module. Here we add them to the VMap and to the new Module. We
// don't worry about attributes or initializers, they will come later.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = new GlobalVariable(*New,
I->getType()->getElementType(),
false,
GlobalValue::ExternalLinkage, 0,
I->getName());
GV->setAlignment(I->getAlignment());
VMap[I] = GV;
}
// Loop over the functions in the module, making external functions as before
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *NF =
Function::Create(cast<FunctionType>(I->getType()->getElementType()),
GlobalValue::ExternalLinkage, I->getName(), New);
NF->copyAttributesFrom(I);
VMap[I] = NF;
}
// Loop over the aliases in the module
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
VMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage,
I->getName(), NULL, New);
// Now that all of the things that global variable initializer can refer to
// have been created, loop through and copy the global variable referrers
// over... We also set the attributes on the global now.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = cast<GlobalVariable>(VMap[I]);
if (I->hasInitializer())
GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
VMap)));
GV->setLinkage(I->getLinkage());
GV->setThreadLocal(I->isThreadLocal());
GV->setConstant(I->isConstant());
}
// Similarly, copy over function bodies now...
//
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *F = cast<Function>(VMap[I]);
if (!I->isDeclaration()) {
Function::arg_iterator DestI = F->arg_begin();
for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
++J) {
DestI->setName(J->getName());
VMap[J] = DestI++;
}
SmallVector<ReturnInst*, 8> Returns; // Ignore returns cloned.
CloneFunctionInto(F, I, VMap, Returns);
}
F->setLinkage(I->getLinkage());
}
// And aliases
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
GlobalAlias *GA = cast<GlobalAlias>(VMap[I]);
GA->setLinkage(I->getLinkage());
if (const Constant* C = I->getAliasee())
GA->setAliasee(cast<Constant>(MapValue(C, VMap)));
}
// And named metadata....
for (Module::const_named_metadata_iterator I = M->named_metadata_begin(),
E = M->named_metadata_end(); I != E; ++I) {
const NamedMDNode &NMD = *I;
SmallVector<MDNode*, 4> MDs;
for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i)
MDs.push_back(cast<MDNode>(MapValue(NMD.getOperand(i), VMap)));
NamedMDNode::Create(New->getContext(), NMD.getName(),
MDs.data(), MDs.size(), New);
//.........这里部分代码省略.........
示例15: if
/// ValueEnumerator - Enumerate module-level information.
ValueEnumerator::ValueEnumerator(const Module *M) {
// Enumerate the global variables.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
EnumerateValue(I);
// Enumerate the functions.
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
EnumerateValue(I);
EnumerateParamAttrs(cast<Function>(I)->getParamAttrs());
}
// Enumerate the aliases.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I);
// Remember what is the cutoff between globalvalue's and other constants.
unsigned FirstConstant = Values.size();
// Enumerate the global variable initializers.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
if (I->hasInitializer())
EnumerateValue(I->getInitializer());
// Enumerate the aliasees.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I->getAliasee());
// Enumerate types used by the type symbol table.
EnumerateTypeSymbolTable(M->getTypeSymbolTable());
// Insert constants that are named at module level into the slot pool so that
// the module symbol table can refer to them...
EnumerateValueSymbolTable(M->getValueSymbolTable());
// Enumerate types used by function bodies and argument lists.
for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) {
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
EnumerateType(I->getType());
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI)
EnumerateOperandType(*OI);
EnumerateType(I->getType());
if (const CallInst *CI = dyn_cast<CallInst>(I))
EnumerateParamAttrs(CI->getParamAttrs());
else if (const InvokeInst *II = dyn_cast<InvokeInst>(I))
EnumerateParamAttrs(II->getParamAttrs());
}
}
// Optimize constant ordering.
OptimizeConstants(FirstConstant, Values.size());
// Sort the type table by frequency so that most commonly used types are early
// in the table (have low bit-width).
std::stable_sort(Types.begin(), Types.end(), CompareByFrequency);
// Partition the Type ID's so that the first-class types occur before the
// aggregate types. This allows the aggregate types to be dropped from the
// type table after parsing the global variable initializers.
std::partition(Types.begin(), Types.end(), isFirstClassType);
// Now that we rearranged the type table, rebuild TypeMap.
for (unsigned i = 0, e = Types.size(); i != e; ++i)
TypeMap[Types[i].first] = i+1;
}