本文整理汇总了C++中module::const_global_iterator::getAlignment方法的典型用法代码示例。如果您正苦于以下问题:C++ const_global_iterator::getAlignment方法的具体用法?C++ const_global_iterator::getAlignment怎么用?C++ const_global_iterator::getAlignment使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类module::const_global_iterator
的用法示例。
在下文中一共展示了const_global_iterator::getAlignment方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: WriteGlobalVars
// Emit global variables.
static void WriteGlobalVars(const Module *M,
const NaClValueEnumerator &VE,
NaClBitstreamWriter &Stream) {
Stream.EnterSubblock(naclbitc::GLOBALVAR_BLOCK_ID);
SmallVector<uint32_t, 32> Vals;
unsigned GlobalVarID = VE.getFirstGlobalVarID();
// Emit the number of global variables.
Vals.push_back(M->getGlobalList().size());
Stream.EmitRecord(naclbitc::GLOBALVAR_COUNT, Vals);
Vals.clear();
// Now emit each global variable.
for (Module::const_global_iterator
GV = M->global_begin(), E = M->global_end();
GV != E; ++GV, ++GlobalVarID) {
// Define the global variable.
Vals.push_back(Log2_32(GV->getAlignment()) + 1);
Vals.push_back(GV->isConstant());
Stream.EmitRecord(naclbitc::GLOBALVAR_VAR, Vals, GLOBALVAR_VAR_ABBREV);
Vals.clear();
// Add the field(s).
const Constant *C = GV->getInitializer();
if (C == 0)
report_fatal_error("Global variable initializer not a constant");
if (const ConstantStruct *CS = dyn_cast<ConstantStruct>(C)) {
if (!CS->getType()->isPacked())
report_fatal_error("Global variable type not packed");
if (CS->getType()->hasName())
report_fatal_error("Global variable type is named");
Vals.push_back(CS->getNumOperands());
Stream.EmitRecord(naclbitc::GLOBALVAR_COMPOUND, Vals,
GLOBALVAR_COMPOUND_ABBREV);
Vals.clear();
for (unsigned I = 0; I < CS->getNumOperands(); ++I) {
WriteGlobalInit(dyn_cast<Constant>(CS->getOperand(I)), GlobalVarID,
Vals, VE, Stream);
}
} else {
WriteGlobalInit(C, GlobalVarID, Vals, VE, Stream);
}
}
assert(GlobalVarID == VE.getFirstGlobalVarID() + VE.getNumGlobalVarIDs());
Stream.ExitBlock();
}
示例2: Module
Module *llvm::CloneModule(const Module *M,
DenseMap<const Value*, Value*> &ValueMap) {
// First off, we need to create the new module...
Module *New = new Module(M->getModuleIdentifier());
New->setDataLayout(M->getDataLayout());
New->setTargetTriple(M->getTargetTriple());
New->setModuleInlineAsm(M->getModuleInlineAsm());
// Copy all of the type symbol table entries over.
const TypeSymbolTable &TST = M->getTypeSymbolTable();
for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end();
TI != TE; ++TI)
New->addTypeName(TI->first, TI->second);
// Copy all of the dependent libraries over.
for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I)
New->addLibrary(*I);
// Loop over all of the global variables, making corresponding globals in the
// new module. Here we add them to the ValueMap and to the new Module. We
// don't worry about attributes or initializers, they will come later.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = new GlobalVariable(I->getType()->getElementType(),
false,
GlobalValue::ExternalLinkage, 0,
I->getName(), New);
GV->setAlignment(I->getAlignment());
ValueMap[I] = GV;
}
// Loop over the functions in the module, making external functions as before
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *NF =
Function::Create(cast<FunctionType>(I->getType()->getElementType()),
GlobalValue::ExternalLinkage, I->getName(), New);
NF->copyAttributesFrom(I);
ValueMap[I] = NF;
}
// Loop over the aliases in the module
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
ValueMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage,
I->getName(), NULL, New);
// Now that all of the things that global variable initializer can refer to
// have been created, loop through and copy the global variable referrers
// over... We also set the attributes on the global now.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = cast<GlobalVariable>(ValueMap[I]);
if (I->hasInitializer())
GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
ValueMap)));
GV->setLinkage(I->getLinkage());
GV->setThreadLocal(I->isThreadLocal());
GV->setConstant(I->isConstant());
}
// Similarly, copy over function bodies now...
//
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *F = cast<Function>(ValueMap[I]);
if (!I->isDeclaration()) {
Function::arg_iterator DestI = F->arg_begin();
for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
++J) {
DestI->setName(J->getName());
ValueMap[J] = DestI++;
}
std::vector<ReturnInst*> Returns; // Ignore returns cloned...
CloneFunctionInto(F, I, ValueMap, Returns);
}
F->setLinkage(I->getLinkage());
}
// And aliases
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
GlobalAlias *GA = cast<GlobalAlias>(ValueMap[I]);
GA->setLinkage(I->getLinkage());
if (const Constant* C = I->getAliasee())
GA->setAliasee(cast<Constant>(MapValue(C, ValueMap)));
}
return New;
}
示例3: Module
Module *llvm::CloneModule(const Module *M,
ValueToValueMapTy &VMap) {
// First off, we need to create the new module...
Module *New = new Module(M->getModuleIdentifier(), M->getContext());
New->setDataLayout(M->getDataLayout());
New->setTargetTriple(M->getTargetTriple());
New->setModuleInlineAsm(M->getModuleInlineAsm());
// Copy all of the type symbol table entries over.
const TypeSymbolTable &TST = M->getTypeSymbolTable();
for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end();
TI != TE; ++TI)
New->addTypeName(TI->first, TI->second);
// Copy all of the dependent libraries over.
for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I)
New->addLibrary(*I);
// Loop over all of the global variables, making corresponding globals in the
// new module. Here we add them to the VMap and to the new Module. We
// don't worry about attributes or initializers, they will come later.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = new GlobalVariable(*New,
I->getType()->getElementType(),
false,
GlobalValue::ExternalLinkage, 0,
I->getName());
GV->setAlignment(I->getAlignment());
VMap[I] = GV;
}
// Loop over the functions in the module, making external functions as before
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *NF =
Function::Create(cast<FunctionType>(I->getType()->getElementType()),
GlobalValue::ExternalLinkage, I->getName(), New);
NF->copyAttributesFrom(I);
VMap[I] = NF;
}
// Loop over the aliases in the module
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
VMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage,
I->getName(), NULL, New);
// Now that all of the things that global variable initializer can refer to
// have been created, loop through and copy the global variable referrers
// over... We also set the attributes on the global now.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = cast<GlobalVariable>(VMap[I]);
if (I->hasInitializer())
GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
VMap)));
GV->setLinkage(I->getLinkage());
GV->setThreadLocal(I->isThreadLocal());
GV->setConstant(I->isConstant());
}
// Similarly, copy over function bodies now...
//
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *F = cast<Function>(VMap[I]);
if (!I->isDeclaration()) {
Function::arg_iterator DestI = F->arg_begin();
for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
++J) {
DestI->setName(J->getName());
VMap[J] = DestI++;
}
SmallVector<ReturnInst*, 8> Returns; // Ignore returns cloned.
CloneFunctionInto(F, I, VMap, Returns);
}
F->setLinkage(I->getLinkage());
}
// And aliases
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
GlobalAlias *GA = cast<GlobalAlias>(VMap[I]);
GA->setLinkage(I->getLinkage());
if (const Constant* C = I->getAliasee())
GA->setAliasee(cast<Constant>(MapValue(C, VMap)));
}
// And named metadata....
for (Module::const_named_metadata_iterator I = M->named_metadata_begin(),
E = M->named_metadata_end(); I != E; ++I) {
const NamedMDNode &NMD = *I;
SmallVector<MDNode*, 4> MDs;
for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i)
MDs.push_back(cast<MDNode>(MapValue(NMD.getOperand(i), VMap)));
NamedMDNode::Create(New->getContext(), NMD.getName(),
MDs.data(), MDs.size(), New);
//.........这里部分代码省略.........