本文整理汇总了C++中meshlib::Mesh::getMinEdgeLength方法的典型用法代码示例。如果您正苦于以下问题:C++ Mesh::getMinEdgeLength方法的具体用法?C++ Mesh::getMinEdgeLength怎么用?C++ Mesh::getMinEdgeLength使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类meshlib::Mesh
的用法示例。
在下文中一共展示了Mesh::getMinEdgeLength方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: setMesh
void ElementTreeModel::setMesh(MeshLib::Mesh const& mesh)
{
this->clearView();
QList<QVariant> mesh_name;
mesh_name << "Name:" << QString::fromStdString(mesh.getName()) << "" << "" << "";
TreeItem* name_item = new TreeItem(mesh_name, _rootItem);
_rootItem->appendChild(name_item);
QList<QVariant> nodes_number;
nodes_number << "#Nodes: " << QString::number(mesh.getNumberOfNodes()) << "" << "";
TreeItem* nodes_item = new TreeItem(nodes_number, _rootItem);
_rootItem->appendChild(nodes_item);
QList<QVariant> elements_number;
elements_number << "#Elements: " << QString::number(mesh.getNumberOfElements()) << "" << "";
TreeItem* elements_item = new TreeItem(elements_number, _rootItem);
_rootItem->appendChild(elements_item);
const std::array<QString, 7> n_element_names = {{ "Lines:", "Triangles:", "Quads:", "Tetrahedra:", "Hexahedra:", "Pyramids:", "Prisms:" }};
const std::array<unsigned, 7>& n_element_types (MeshLib::MeshInformation::getNumberOfElementTypes(mesh));
for (std::size_t i=0; i<n_element_types.size(); ++i)
{
if (n_element_types[i])
{
QList<QVariant> elements_number;
elements_number << n_element_names[i] << QString::number(n_element_types[i]) << "" << "";
TreeItem* type_item = new TreeItem(elements_number, elements_item);
elements_item->appendChild(type_item);
}
}
QList<QVariant> bounding_box;
bounding_box << "Bounding Box" << "" << "" << "";
TreeItem* aabb_item = new TreeItem(bounding_box, _rootItem);
_rootItem->appendChild(aabb_item);
const GeoLib::AABB aabb (MeshLib::MeshInformation::getBoundingBox(mesh));
auto const& min = aabb.getMinPoint();
auto const& max = aabb.getMaxPoint();
QList<QVariant> min_aabb;
min_aabb << "Min:" << QString::number(min[0], 'f') << QString::number(min[1], 'f') << QString::number(min[2], 'f');
TreeItem* min_item = new TreeItem(min_aabb, aabb_item);
aabb_item->appendChild(min_item);
QList<QVariant> max_aabb;
max_aabb << "Max:" << QString::number(max[0], 'f') << QString::number(max[1], 'f') << QString::number(max[2], 'f');
TreeItem* max_item = new TreeItem(max_aabb, aabb_item);
aabb_item->appendChild(max_item);
QList<QVariant> edges;
edges << "Edge Length: " << "[" + QString::number(mesh.getMinEdgeLength(), 'f') + "," << QString::number(mesh.getMaxEdgeLength(), 'f') + "]" << "";
TreeItem* edge_item = new TreeItem(edges, _rootItem);
_rootItem->appendChild(edge_item);
std::vector<std::string> const& vec_names (mesh.getProperties().getPropertyVectorNames());
for (std::size_t i=0; i<vec_names.size(); ++i)
{
QList<QVariant> array_info;
array_info << QString::fromStdString(vec_names[i]) + ": ";
auto vec_bounds (MeshLib::MeshInformation::getValueBounds<int>(mesh, vec_names[i]));
if (vec_bounds.second != std::numeric_limits<int>::max())
array_info << "[" + QString::number(vec_bounds.first) + "," << QString::number(vec_bounds.second) + "]" << "";
else
{
auto vec_bounds (MeshLib::MeshInformation::getValueBounds<double>(mesh, vec_names[i]));
if (vec_bounds.second != std::numeric_limits<double>::max())
array_info << "[" + QString::number(vec_bounds.first) + "," << QString::number(vec_bounds.second) + "]" << "";
}
if (array_info.size() == 1)
array_info << "[ ?" << "? ]" << "";
TreeItem* vec_item = new TreeItem(array_info, _rootItem);
_rootItem->appendChild(vec_item);
}
reset();
}
示例2: mshNodesAlongPoly
std::unique_ptr<MeshLib::Mesh> appendLinesAlongPolylines(
const MeshLib::Mesh& mesh, const GeoLib::PolylineVec& ply_vec)
{
// copy existing nodes and elements
std::vector<MeshLib::Node*> vec_new_nodes = MeshLib::copyNodeVector(mesh.getNodes());
std::vector<MeshLib::Element*> vec_new_eles = MeshLib::copyElementVector(mesh.getElements(), vec_new_nodes);
auto const material_ids = materialIDs(mesh);
int const max_matID =
material_ids
? *(std::max_element(begin(*material_ids), end(*material_ids)))
: 0;
std::vector<int> new_mat_ids;
const std::size_t n_ply (ply_vec.size());
// for each polyline
for (std::size_t k(0); k < n_ply; k++)
{
const GeoLib::Polyline* ply = (*ply_vec.getVector())[k];
// search nodes on the polyline
MeshGeoToolsLib::MeshNodesAlongPolyline mshNodesAlongPoly(
mesh, *ply, mesh.getMinEdgeLength() * 0.5,
MeshGeoToolsLib::SearchAllNodes::Yes);
auto &vec_nodes_on_ply = mshNodesAlongPoly.getNodeIDs();
if (vec_nodes_on_ply.empty()) {
std::string ply_name;
ply_vec.getNameOfElementByID(k, ply_name);
INFO("No nodes found on polyline %s", ply_name.c_str());
continue;
}
// add line elements
for (std::size_t i=0; i<vec_nodes_on_ply.size()-1; i++) {
std::array<MeshLib::Node*, 2> element_nodes;
element_nodes[0] = vec_new_nodes[vec_nodes_on_ply[i]];
element_nodes[1] = vec_new_nodes[vec_nodes_on_ply[i+1]];
vec_new_eles.push_back(
new MeshLib::Line(element_nodes, vec_new_eles.size()));
new_mat_ids.push_back(max_matID+k+1);
}
}
// generate a mesh
const std::string name = mesh.getName() + "_with_lines";
auto new_mesh =
std::make_unique<MeshLib::Mesh>(name, vec_new_nodes, vec_new_eles);
auto new_material_ids =
new_mesh->getProperties().createNewPropertyVector<int>(
"MaterialIDs", MeshLib::MeshItemType::Cell);
if (!new_material_ids)
{
OGS_FATAL("Could not create MaterialIDs cell vector in new mesh.");
}
new_material_ids->reserve(new_mesh->getNumberOfElements());
if (material_ids != nullptr)
{
std::copy(begin(*material_ids), end(*material_ids),
std::back_inserter(*new_material_ids));
}
else
{
new_material_ids->resize(mesh.getNumberOfElements());
}
std::copy(begin(new_mat_ids), end(new_mat_ids),
std::back_inserter(*new_material_ids));
return new_mesh;
}
示例3: max_matID
std::unique_ptr<MeshLib::Mesh> appendLinesAlongPolylines(
const MeshLib::Mesh& mesh, const GeoLib::PolylineVec& ply_vec)
{
// copy existing nodes and elements
std::vector<MeshLib::Node*> vec_new_nodes = MeshLib::copyNodeVector(mesh.getNodes());
std::vector<MeshLib::Element*> vec_new_eles = MeshLib::copyElementVector(mesh.getElements(), vec_new_nodes);
std::vector<int> new_mat_ids;
{
if (mesh.getProperties().existsPropertyVector<int>("MaterialIDs")) {
auto ids =
mesh.getProperties().getPropertyVector<int>("MaterialIDs");
new_mat_ids.reserve(ids->size());
std::copy(ids->cbegin(), ids->cend(),
std::back_inserter(new_mat_ids));
}
}
int max_matID(0);
if (!new_mat_ids.empty())
max_matID = *(std::max_element(new_mat_ids.cbegin(), new_mat_ids.cend()));
const std::size_t n_ply (ply_vec.size());
// for each polyline
for (std::size_t k(0); k < n_ply; k++)
{
const GeoLib::Polyline* ply = (*ply_vec.getVector())[k];
// search nodes on the polyline
MeshGeoToolsLib::MeshNodesAlongPolyline mshNodesAlongPoly(
mesh, *ply, mesh.getMinEdgeLength() * 0.5,
MeshGeoToolsLib::SearchAllNodes::Yes);
auto &vec_nodes_on_ply = mshNodesAlongPoly.getNodeIDs();
if (vec_nodes_on_ply.empty()) {
std::string ply_name;
ply_vec.getNameOfElementByID(k, ply_name);
INFO("No nodes found on polyline %s", ply_name.c_str());
continue;
}
// add line elements
for (std::size_t i=0; i<vec_nodes_on_ply.size()-1; i++) {
std::array<MeshLib::Node*, 2> element_nodes;
element_nodes[0] = vec_new_nodes[vec_nodes_on_ply[i]];
element_nodes[1] = vec_new_nodes[vec_nodes_on_ply[i+1]];
vec_new_eles.push_back(
new MeshLib::Line(element_nodes, vec_new_eles.size()));
new_mat_ids.push_back(max_matID+k+1);
}
}
// generate a mesh
const std::string name = mesh.getName() + "_with_lines";
auto new_mesh =
std::make_unique<MeshLib::Mesh>(name, vec_new_nodes, vec_new_eles);
auto opt_mat_pv = new_mesh->getProperties().createNewPropertyVector<int>(
"MaterialIDs", MeshLib::MeshItemType::Cell);
if (opt_mat_pv) {
auto & mat_pv = *opt_mat_pv;
mat_pv.reserve(new_mat_ids.size());
std::copy(new_mat_ids.cbegin(), new_mat_ids.cend(),
std::back_inserter(mat_pv));
}
return new_mesh;
}