本文整理汇总了C++中machinefunction::iterator::begin方法的典型用法代码示例。如果您正苦于以下问题:C++ iterator::begin方法的具体用法?C++ iterator::begin怎么用?C++ iterator::begin使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类machinefunction::iterator
的用法示例。
在下文中一共展示了iterator::begin方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: runOnMachineFunction
bool StrongPHIElimination::runOnMachineFunction(MachineFunction &MF) {
MRI = &MF.getRegInfo();
TII = MF.getTarget().getInstrInfo();
DT = &getAnalysis<MachineDominatorTree>();
LI = &getAnalysis<LiveIntervals>();
for (MachineFunction::iterator I = MF.begin(), E = MF.end();
I != E; ++I) {
for (MachineBasicBlock::iterator BBI = I->begin(), BBE = I->end();
BBI != BBE && BBI->isPHI(); ++BBI) {
unsigned DestReg = BBI->getOperand(0).getReg();
addReg(DestReg);
PHISrcDefs[I].push_back(BBI);
for (unsigned i = 1; i < BBI->getNumOperands(); i += 2) {
MachineOperand &SrcMO = BBI->getOperand(i);
unsigned SrcReg = SrcMO.getReg();
addReg(SrcReg);
unionRegs(DestReg, SrcReg);
MachineInstr *DefMI = MRI->getVRegDef(SrcReg);
if (DefMI)
PHISrcDefs[DefMI->getParent()].push_back(DefMI);
}
}
}
// Perform a depth-first traversal of the dominator tree, splitting
// interferences amongst PHI-congruence classes.
DenseMap<unsigned, unsigned> CurrentDominatingParent;
DenseMap<unsigned, unsigned> ImmediateDominatingParent;
for (df_iterator<MachineDomTreeNode*> DI = df_begin(DT->getRootNode()),
DE = df_end(DT->getRootNode()); DI != DE; ++DI) {
SplitInterferencesForBasicBlock(*DI->getBlock(),
CurrentDominatingParent,
ImmediateDominatingParent);
}
// Insert copies for all PHI source and destination registers.
for (MachineFunction::iterator I = MF.begin(), E = MF.end();
I != E; ++I) {
for (MachineBasicBlock::iterator BBI = I->begin(), BBE = I->end();
BBI != BBE && BBI->isPHI(); ++BBI) {
InsertCopiesForPHI(BBI, I);
}
}
// FIXME: Preserve the equivalence classes during copy insertion and use
// the preversed equivalence classes instead of recomputing them.
RegNodeMap.clear();
for (MachineFunction::iterator I = MF.begin(), E = MF.end();
I != E; ++I) {
for (MachineBasicBlock::iterator BBI = I->begin(), BBE = I->end();
BBI != BBE && BBI->isPHI(); ++BBI) {
unsigned DestReg = BBI->getOperand(0).getReg();
addReg(DestReg);
for (unsigned i = 1; i < BBI->getNumOperands(); i += 2) {
unsigned SrcReg = BBI->getOperand(i).getReg();
addReg(SrcReg);
unionRegs(DestReg, SrcReg);
}
}
}
DenseMap<unsigned, unsigned> RegRenamingMap;
bool Changed = false;
for (MachineFunction::iterator I = MF.begin(), E = MF.end();
I != E; ++I) {
MachineBasicBlock::iterator BBI = I->begin(), BBE = I->end();
while (BBI != BBE && BBI->isPHI()) {
MachineInstr *PHI = BBI;
assert(PHI->getNumOperands() > 0);
unsigned SrcReg = PHI->getOperand(1).getReg();
unsigned SrcColor = getRegColor(SrcReg);
unsigned NewReg = RegRenamingMap[SrcColor];
if (!NewReg) {
NewReg = SrcReg;
RegRenamingMap[SrcColor] = SrcReg;
}
MergeLIsAndRename(SrcReg, NewReg);
unsigned DestReg = PHI->getOperand(0).getReg();
if (!InsertedDestCopies.count(DestReg))
MergeLIsAndRename(DestReg, NewReg);
for (unsigned i = 3; i < PHI->getNumOperands(); i += 2) {
unsigned SrcReg = PHI->getOperand(i).getReg();
MergeLIsAndRename(SrcReg, NewReg);
}
++BBI;
LI->RemoveMachineInstrFromMaps(PHI);
PHI->eraseFromParent();
Changed = true;
}
}
//.........这里部分代码省略.........
示例2: replaceFrameIndices
/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
/// register references and actual offsets.
///
void PEI::replaceFrameIndices(MachineFunction &Fn) {
if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
const TargetMachine &TM = Fn.getTarget();
assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
const TargetFrameLowering *TFI = TM.getFrameLowering();
bool StackGrowsDown =
TFI->getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
int FrameSetupOpcode = TII.getCallFrameSetupOpcode();
int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
for (MachineFunction::iterator BB = Fn.begin(),
E = Fn.end(); BB != E; ++BB) {
#ifndef NDEBUG
int SPAdjCount = 0; // frame setup / destroy count.
#endif
int SPAdj = 0; // SP offset due to call frame setup / destroy.
if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB);
for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
if (I->getOpcode() == FrameSetupOpcode ||
I->getOpcode() == FrameDestroyOpcode) {
#ifndef NDEBUG
// Track whether we see even pairs of them
SPAdjCount += I->getOpcode() == FrameSetupOpcode ? 1 : -1;
#endif
// Remember how much SP has been adjusted to create the call
// frame.
int Size = I->getOperand(0).getImm();
if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
(StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
Size = -Size;
SPAdj += Size;
MachineBasicBlock::iterator PrevI = BB->end();
if (I != BB->begin()) PrevI = prior(I);
TRI.eliminateCallFramePseudoInstr(Fn, *BB, I);
// Visit the instructions created by eliminateCallFramePseudoInstr().
if (PrevI == BB->end())
I = BB->begin(); // The replaced instr was the first in the block.
else
I = llvm::next(PrevI);
continue;
}
MachineInstr *MI = I;
bool DoIncr = true;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
if (MI->getOperand(i).isFI()) {
// Some instructions (e.g. inline asm instructions) can have
// multiple frame indices and/or cause eliminateFrameIndex
// to insert more than one instruction. We need the register
// scavenger to go through all of these instructions so that
// it can update its register information. We keep the
// iterator at the point before insertion so that we can
// revisit them in full.
bool AtBeginning = (I == BB->begin());
if (!AtBeginning) --I;
// If this instruction has a FrameIndex operand, we need to
// use that target machine register info object to eliminate
// it.
TRI.eliminateFrameIndex(MI, SPAdj,
FrameIndexVirtualScavenging ? NULL : RS);
// Reset the iterator if we were at the beginning of the BB.
if (AtBeginning) {
I = BB->begin();
DoIncr = false;
}
MI = 0;
break;
}
if (DoIncr && I != BB->end()) ++I;
// Update register states.
if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI);
}
// If we have evenly matched pairs of frame setup / destroy instructions,
// make sure the adjustments come out to zero. If we don't have matched
// pairs, we can't be sure the missing bit isn't in another basic block
// due to a custom inserter playing tricks, so just asserting SPAdj==0
// isn't sufficient. See tMOVCC on Thumb1, for example.
assert((SPAdjCount || SPAdj == 0) &&
"Unbalanced call frame setup / destroy pairs?");
}
}
示例3: runOnMachineFunction
bool GCMachineCodeFixup::runOnMachineFunction(MachineFunction &MF) {
// Quick exit for functions that do not use GC.
if (!MF.getFunction()->hasGC())
return false;
const TargetMachine &TM = MF.getTarget();
const TargetInstrInfo *TII = TM.getInstrInfo();
GCModuleInfo &GMI = getAnalysis<GCModuleInfo>();
GCFunctionInfo &GCFI = GMI.getFunctionInfo(*MF.getFunction());
for (MachineFunction::iterator MBBI = MF.begin(),
MBBE = MF.end(); MBBI != MBBE; ++MBBI) {
for (MachineBasicBlock::iterator MII = MBBI->begin(),
MIE = MBBI->end(); MII != MIE;) {
if (!MII->isGCRegRoot() || !MII->getOperand(0).isReg()) {
++MII;
continue;
}
// Trace the register back to its location at the site of the call (either
// a physical reg or a frame index).
bool TracingReg = true;
unsigned TracedReg = MII->getOperand(0).getReg();
int FrameIndex;
MachineBasicBlock::iterator PrevII = MII;
for (--PrevII;; --PrevII) {
if (PrevII->isGCRegRoot() && PrevII->getOperand(0).isReg())
break;
if (PrevII->isCall())
break;
int FI;
// Trace back through register reloads.
unsigned Reg =
TM.getInstrInfo()->isLoadFromStackSlotPostFE(&*PrevII, FI);
if (Reg) {
// This is a reload. If we're tracing this register, start tracing the
// frame index instead.
if (TracingReg && TracedReg == Reg) {
TracingReg = false;
FrameIndex = FI;
}
continue;
}
// Trace back through spills.
if (TM.getInstrInfo()->isStoreToStackSlotPostFE(&*PrevII, FI))
continue;
// Trace back through register-to-register copies.
if (PrevII->isCopy()) {
if (TracingReg && TracedReg == PrevII->getOperand(0).getReg())
TracedReg = PrevII->getOperand(1).getReg();
continue;
}
// Trace back through non-register GC_REG_ROOT instructions.
if (PrevII->isGCRegRoot() && !PrevII->getOperand(0).isReg())
continue;
DEBUG(dbgs() << "Bad instruction: " << *PrevII);
llvm_unreachable("GC_REG_ROOT found in an unexpected location!");
}
// Now we've reached either a call or another GC_REG_ROOT instruction.
// Move the GC_REG_ROOT instruction we're considering to the right place,
// and rewrite it if necessary.
//
// Also, tell the GCFunctionInfo about the frame index, since this is
// our only chance -- the frame indices will be deleted by the time
// GCMachineCodeAnalysis runs.
++PrevII;
unsigned RootIndex = MII->getOperand(1).getImm();
MachineInstr *NewMI;
if (TracingReg) {
MachineInstrBuilder MIB = BuildMI(MF, MII->getDebugLoc(),
TII->get(TargetOpcode::GC_REG_ROOT));
MIB.addReg(TracedReg).addImm(RootIndex);
NewMI = MIB;
} else {
NewMI = TII->emitFrameIndexGCRegRoot(MF, FrameIndex, RootIndex,
MII->getDebugLoc());
GCFI.spillRegRoot(RootIndex, FrameIndex);
}
MBBI->insert(PrevII, NewMI);
MachineBasicBlock::iterator NextII = MII;
++NextII;
MII->eraseFromParent();
MII = NextII;
}
}
return true;
}
示例4: assert
/// scavengeFrameVirtualRegs - Replace all frame index virtual registers
/// with physical registers. Use the register scavenger to find an
/// appropriate register to use.
///
/// FIXME: Iterating over the instruction stream is unnecessary. We can simply
/// iterate over the vreg use list, which at this point only contains machine
/// operands for which eliminateFrameIndex need a new scratch reg.
void
PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
// Run through the instructions and find any virtual registers.
for (MachineFunction::iterator BB = Fn.begin(),
E = Fn.end(); BB != E; ++BB) {
RS->enterBasicBlock(BB);
int SPAdj = 0;
// The instruction stream may change in the loop, so check BB->end()
// directly.
for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
// We might end up here again with a NULL iterator if we scavenged a
// register for which we inserted spill code for definition by what was
// originally the first instruction in BB.
if (I == MachineBasicBlock::iterator(nullptr))
I = BB->begin();
MachineInstr *MI = I;
MachineBasicBlock::iterator J = std::next(I);
MachineBasicBlock::iterator P =
I == BB->begin() ? MachineBasicBlock::iterator(nullptr)
: std::prev(I);
// RS should process this instruction before we might scavenge at this
// location. This is because we might be replacing a virtual register
// defined by this instruction, and if so, registers killed by this
// instruction are available, and defined registers are not.
RS->forward(I);
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
if (MI->getOperand(i).isReg()) {
MachineOperand &MO = MI->getOperand(i);
unsigned Reg = MO.getReg();
if (Reg == 0)
continue;
if (!TargetRegisterInfo::isVirtualRegister(Reg))
continue;
// When we first encounter a new virtual register, it
// must be a definition.
assert(MI->getOperand(i).isDef() &&
"frame index virtual missing def!");
// Scavenge a new scratch register
const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg);
unsigned ScratchReg = RS->scavengeRegister(RC, J, SPAdj);
++NumScavengedRegs;
// Replace this reference to the virtual register with the
// scratch register.
assert (ScratchReg && "Missing scratch register!");
MachineRegisterInfo &MRI = Fn.getRegInfo();
Fn.getRegInfo().replaceRegWith(Reg, ScratchReg);
// Make sure MRI now accounts this register as used.
MRI.setPhysRegUsed(ScratchReg);
// Because this instruction was processed by the RS before this
// register was allocated, make sure that the RS now records the
// register as being used.
RS->setRegUsed(ScratchReg);
}
}
// If the scavenger needed to use one of its spill slots, the
// spill code will have been inserted in between I and J. This is a
// problem because we need the spill code before I: Move I to just
// prior to J.
if (I != std::prev(J)) {
BB->splice(J, BB, I);
// Before we move I, we need to prepare the RS to visit I again.
// Specifically, RS will assert if it sees uses of registers that
// it believes are undefined. Because we have already processed
// register kills in I, when it visits I again, it will believe that
// those registers are undefined. To avoid this situation, unprocess
// the instruction I.
assert(RS->getCurrentPosition() == I &&
"The register scavenger has an unexpected position");
I = P;
RS->unprocess(P);
} else
++I;
}
}
}
示例5: runOnMachineFunction
bool PeepholeOptimizer::runOnMachineFunction(MachineFunction &MF) {
if (DisablePeephole)
return false;
TM = &MF.getTarget();
TII = TM->getInstrInfo();
MRI = &MF.getRegInfo();
DT = Aggressive ? &getAnalysis<MachineDominatorTree>() : 0;
bool Changed = false;
SmallPtrSet<MachineInstr*, 8> LocalMIs;
SmallSet<unsigned, 4> ImmDefRegs;
DenseMap<unsigned, MachineInstr*> ImmDefMIs;
for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) {
MachineBasicBlock *MBB = &*I;
bool SeenMoveImm = false;
LocalMIs.clear();
ImmDefRegs.clear();
ImmDefMIs.clear();
bool First = true;
MachineBasicBlock::iterator PMII;
for (MachineBasicBlock::iterator
MII = I->begin(), MIE = I->end(); MII != MIE; ) {
MachineInstr *MI = &*MII;
LocalMIs.insert(MI);
if (MI->isLabel() || MI->isPHI() || MI->isImplicitDef() ||
MI->isKill() || MI->isInlineAsm() || MI->isDebugValue() ||
MI->hasUnmodeledSideEffects()) {
++MII;
continue;
}
if (MI->isBitcast()) {
if (OptimizeBitcastInstr(MI, MBB)) {
// MI is deleted.
LocalMIs.erase(MI);
Changed = true;
MII = First ? I->begin() : llvm::next(PMII);
continue;
}
} else if (MI->isCompare()) {
if (OptimizeCmpInstr(MI, MBB)) {
// MI is deleted.
LocalMIs.erase(MI);
Changed = true;
MII = First ? I->begin() : llvm::next(PMII);
continue;
}
}
if (isMoveImmediate(MI, ImmDefRegs, ImmDefMIs)) {
SeenMoveImm = true;
} else {
Changed |= OptimizeExtInstr(MI, MBB, LocalMIs);
if (SeenMoveImm)
Changed |= FoldImmediate(MI, MBB, ImmDefRegs, ImmDefMIs);
}
First = false;
PMII = MII;
++MII;
}
}
return Changed;
}
示例6: runOnMachineFunction
bool PeepholeOptimizer::runOnMachineFunction(MachineFunction &MF) {
if (skipOptnoneFunction(*MF.getFunction()))
return false;
DEBUG(dbgs() << "********** PEEPHOLE OPTIMIZER **********\n");
DEBUG(dbgs() << "********** Function: " << MF.getName() << '\n');
if (DisablePeephole)
return false;
TM = &MF.getTarget();
TII = TM->getInstrInfo();
MRI = &MF.getRegInfo();
DT = Aggressive ? &getAnalysis<MachineDominatorTree>() : nullptr;
bool Changed = false;
for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) {
MachineBasicBlock *MBB = &*I;
bool SeenMoveImm = false;
SmallPtrSet<MachineInstr*, 8> LocalMIs;
SmallSet<unsigned, 4> ImmDefRegs;
DenseMap<unsigned, MachineInstr*> ImmDefMIs;
SmallSet<unsigned, 16> FoldAsLoadDefCandidates;
for (MachineBasicBlock::iterator
MII = I->begin(), MIE = I->end(); MII != MIE; ) {
MachineInstr *MI = &*MII;
// We may be erasing MI below, increment MII now.
++MII;
LocalMIs.insert(MI);
// Skip debug values. They should not affect this peephole optimization.
if (MI->isDebugValue())
continue;
// If there exists an instruction which belongs to the following
// categories, we will discard the load candidates.
if (MI->isPosition() || MI->isPHI() || MI->isImplicitDef() ||
MI->isKill() || MI->isInlineAsm() ||
MI->hasUnmodeledSideEffects()) {
FoldAsLoadDefCandidates.clear();
continue;
}
if (MI->mayStore() || MI->isCall())
FoldAsLoadDefCandidates.clear();
if (((MI->isBitcast() || MI->isCopy()) && optimizeCopyOrBitcast(MI)) ||
(MI->isCompare() && optimizeCmpInstr(MI, MBB)) ||
(MI->isSelect() && optimizeSelect(MI))) {
// MI is deleted.
LocalMIs.erase(MI);
Changed = true;
continue;
}
if (isMoveImmediate(MI, ImmDefRegs, ImmDefMIs)) {
SeenMoveImm = true;
} else {
Changed |= optimizeExtInstr(MI, MBB, LocalMIs);
// optimizeExtInstr might have created new instructions after MI
// and before the already incremented MII. Adjust MII so that the
// next iteration sees the new instructions.
MII = MI;
++MII;
if (SeenMoveImm)
Changed |= foldImmediate(MI, MBB, ImmDefRegs, ImmDefMIs);
}
// Check whether MI is a load candidate for folding into a later
// instruction. If MI is not a candidate, check whether we can fold an
// earlier load into MI.
if (!isLoadFoldable(MI, FoldAsLoadDefCandidates) &&
!FoldAsLoadDefCandidates.empty()) {
const MCInstrDesc &MIDesc = MI->getDesc();
for (unsigned i = MIDesc.getNumDefs(); i != MIDesc.getNumOperands();
++i) {
const MachineOperand &MOp = MI->getOperand(i);
if (!MOp.isReg())
continue;
unsigned FoldAsLoadDefReg = MOp.getReg();
if (FoldAsLoadDefCandidates.count(FoldAsLoadDefReg)) {
// We need to fold load after optimizeCmpInstr, since
// optimizeCmpInstr can enable folding by converting SUB to CMP.
// Save FoldAsLoadDefReg because optimizeLoadInstr() resets it and
// we need it for markUsesInDebugValueAsUndef().
unsigned FoldedReg = FoldAsLoadDefReg;
MachineInstr *DefMI = nullptr;
MachineInstr *FoldMI = TII->optimizeLoadInstr(MI, MRI,
FoldAsLoadDefReg,
DefMI);
if (FoldMI) {
// Update LocalMIs since we replaced MI with FoldMI and deleted
// DefMI.
DEBUG(dbgs() << "Replacing: " << *MI);
DEBUG(dbgs() << " With: " << *FoldMI);
LocalMIs.erase(MI);
LocalMIs.erase(DefMI);
LocalMIs.insert(FoldMI);
//.........这里部分代码省略.........