本文整理汇总了C++中llvm::Triple::isOSFreeBSD方法的典型用法代码示例。如果您正苦于以下问题:C++ Triple::isOSFreeBSD方法的具体用法?C++ Triple::isOSFreeBSD怎么用?C++ Triple::isOSFreeBSD使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类llvm::Triple
的用法示例。
在下文中一共展示了Triple::isOSFreeBSD方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: getPlatformNameForTriple
StringRef swift::getPlatformNameForTriple(const llvm::Triple &triple) {
if (triple.isiOS()) {
if (triple.isTvOS()) {
if (tripleIsAppleTVSimulator(triple))
return "appletvsimulator";
return "appletvos";
}
if (tripleIsiOSSimulator(triple))
return "iphonesimulator";
return "iphoneos";
}
if (triple.isWatchOS()) {
if (tripleIsWatchSimulator(triple))
return "watchsimulator";
return "watchos";
}
if (triple.isAndroid()) {
return "android";
}
if (triple.isMacOSX())
return "macosx";
if (triple.isOSLinux())
return "linux";
if (triple.isOSFreeBSD())
return "freebsd";
return "";
}
示例2: getPlatformNameForTriple
StringRef swift::getPlatformNameForTriple(const llvm::Triple &triple) {
if (triple.isOSDarwin())
return getPlatformNameForDarwin(getDarwinPlatformKind(triple));
if (triple.isAndroid())
return "android";
if (triple.isOSLinux())
return "linux";
if (triple.isOSFreeBSD())
return "freebsd";
if (triple.isOSWindows())
return "windows";
return "";
}
示例3: getPlatformNameForTriple
StringRef swift::getPlatformNameForTriple(const llvm::Triple &triple) {
if (triple.isOSDarwin())
return getPlatformNameForDarwin(getDarwinPlatformKind(triple));
if (triple.isAndroid())
return "android";
if (triple.isOSLinux())
return "linux";
if (triple.isOSFreeBSD())
return "freebsd";
if (triple.isKnownWindowsMSVCEnvironment())
return "windows";
if (triple.isWindowsCygwinEnvironment())
return "cygwin";
if (triple.isWindowsGNUEnvironment())
return "mingw";
return "";
}
示例4: osx
std::pair<bool, bool> LangOptions::setTarget(llvm::Triple triple) {
clearAllPlatformConditionValues();
if (triple.getOS() == llvm::Triple::Darwin &&
triple.getVendor() == llvm::Triple::Apple) {
// Rewrite darwinX.Y triples to macosx10.X'.Y ones.
// It affects code generation on our platform.
llvm::SmallString<16> osxBuf;
llvm::raw_svector_ostream osx(osxBuf);
osx << llvm::Triple::getOSTypeName(llvm::Triple::MacOSX);
unsigned major, minor, micro;
triple.getMacOSXVersion(major, minor, micro);
osx << major << "." << minor;
if (micro != 0)
osx << "." << micro;
triple.setOSName(osx.str());
}
Target = std::move(triple);
bool UnsupportedOS = false;
// Set the "os" platform condition.
if (Target.isMacOSX())
addPlatformConditionValue(PlatformConditionKind::OS, "OSX");
else if (triple.isTvOS())
addPlatformConditionValue(PlatformConditionKind::OS, "tvOS");
else if (triple.isWatchOS())
addPlatformConditionValue(PlatformConditionKind::OS, "watchOS");
else if (triple.isiOS())
addPlatformConditionValue(PlatformConditionKind::OS, "iOS");
else if (triple.isAndroid())
addPlatformConditionValue(PlatformConditionKind::OS, "Android");
else if (triple.isOSLinux())
addPlatformConditionValue(PlatformConditionKind::OS, "Linux");
else if (triple.isOSFreeBSD())
addPlatformConditionValue(PlatformConditionKind::OS, "FreeBSD");
else if (triple.isOSWindows())
addPlatformConditionValue(PlatformConditionKind::OS, "Windows");
else if (triple.isWindowsCygwinEnvironment())
addPlatformConditionValue(PlatformConditionKind::OS, "Cygwin");
else if (triple.isPS4())
addPlatformConditionValue(PlatformConditionKind::OS, "PS4");
else
UnsupportedOS = true;
bool UnsupportedArch = false;
// Set the "arch" platform condition.
switch (Target.getArch()) {
case llvm::Triple::ArchType::arm:
case llvm::Triple::ArchType::thumb:
addPlatformConditionValue(PlatformConditionKind::Arch, "arm");
break;
case llvm::Triple::ArchType::aarch64:
addPlatformConditionValue(PlatformConditionKind::Arch, "arm64");
break;
case llvm::Triple::ArchType::ppc64:
addPlatformConditionValue(PlatformConditionKind::Arch, "powerpc64");
break;
case llvm::Triple::ArchType::ppc64le:
addPlatformConditionValue(PlatformConditionKind::Arch, "powerpc64le");
break;
case llvm::Triple::ArchType::x86:
addPlatformConditionValue(PlatformConditionKind::Arch, "i386");
break;
case llvm::Triple::ArchType::x86_64:
addPlatformConditionValue(PlatformConditionKind::Arch, "x86_64");
break;
case llvm::Triple::ArchType::systemz:
addPlatformConditionValue(PlatformConditionKind::Arch, "s390x");
break;
default:
UnsupportedArch = true;
}
if (UnsupportedOS || UnsupportedArch)
return { UnsupportedOS, UnsupportedArch };
// Set the "_endian" platform condition.
switch (Target.getArch()) {
case llvm::Triple::ArchType::arm:
case llvm::Triple::ArchType::thumb:
addPlatformConditionValue(PlatformConditionKind::Endianness, "little");
break;
case llvm::Triple::ArchType::aarch64:
addPlatformConditionValue(PlatformConditionKind::Endianness, "little");
break;
case llvm::Triple::ArchType::ppc64:
addPlatformConditionValue(PlatformConditionKind::Endianness, "big");
break;
case llvm::Triple::ArchType::ppc64le:
addPlatformConditionValue(PlatformConditionKind::Endianness, "little");
break;
case llvm::Triple::ArchType::x86:
addPlatformConditionValue(PlatformConditionKind::Endianness, "little");
break;
case llvm::Triple::ArchType::x86_64:
addPlatformConditionValue(PlatformConditionKind::Endianness, "little");
//.........这里部分代码省略.........