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C++ Message::setManager方法代码示例

本文整理汇总了C++中kopete::Message::setManager方法的典型用法代码示例。如果您正苦于以下问题:C++ Message::setManager方法的具体用法?C++ Message::setManager怎么用?C++ Message::setManager使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在kopete::Message的用法示例。


在下文中一共展示了Message::setManager方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: messageReceived

void Kopete::ChatSession::appendMessage( Kopete::Message &msg )
{
	msg.setManager( this );

	if ( msg.direction() == Kopete::Message::Inbound )
	{
		const QString nick = myself()->nickName();
		if ( Kopete::BehaviorSettings::self()->highlightEnabled() && !nick.isEmpty() )
		{
			const QString nickNameRegExp = QString::fromLatin1( "(^|[\\W])(%1)([\\W]|$)" ).arg( QRegExp::escape( nick ) );
			if ( msg.plainBody().contains( QRegExp( nickNameRegExp, Qt::CaseInsensitive ) ) )
			{
				msg.setImportance( Kopete::Message::Highlight );
			}
		}

		emit messageReceived( msg, this );
	}

	// outbound messages here are ones the user has sent that are now
	// getting reflected back to the chatwindow. they should go down
	// the incoming chain.
	Kopete::Message::MessageDirection chainDirection = msg.direction();
	if( chainDirection == Kopete::Message::Outbound )
		chainDirection = Kopete::Message::Inbound;

	chainForDirection( chainDirection )->processMessage( msg );

	//looking for urls in the message
	urlSearch( msg );
//	emit messageAppended( msg, this );
}
开发者ID:stegmannt,项目名称:kopete-xep0280,代码行数:32,代码来源:kopetechatsession.cpp

示例2: messageReceived

void Kopete::ChatSession::appendMessage( Kopete::Message &msg )
{
	msg.setManager( this );

	if ( msg.direction() == Kopete::Message::Inbound )
	{
		QString nick=myself()->property(Kopete::Global::Properties::self()->nickName()).value().toString();
		if ( KopetePrefs::prefs()->highlightEnabled() && !nick.isEmpty() &&
			msg.plainBody().contains( QRegExp( QString::fromLatin1( "\\b(%1)\\b" ).arg( nick ), false ) ) )
		{
			msg.setImportance( Kopete::Message::Highlight );
		}

		emit messageReceived( msg, this );
	}

	// outbound messages here are ones the user has sent that are now
	// getting reflected back to the chatwindow. they should go down
	// the incoming chain.
	Kopete::Message::MessageDirection chainDirection = msg.direction();
	if( chainDirection == Kopete::Message::Outbound )
		chainDirection = Kopete::Message::Inbound;

	chainForDirection( chainDirection )->processMessage( msg );
//	emit messageAppended( msg, this );
}
开发者ID:serghei,项目名称:kde3-kdenetwork,代码行数:26,代码来源:kopetechatsession.cpp

示例3: messageSent

void Kopete::ChatSession::sendMessage( Kopete::Message &message )
{
	message.setManager( this );
	Kopete::Message sentMessage = message;
	if ( !Kopete::CommandHandler::commandHandler()->processMessage( message, this ) )
	{
		emit messageSent( sentMessage, this );
		if ( ( !account()->isAway() || Kopete::BehaviorSettings::self()->enableEventsWhileAway() ) && !account()->isBusy() )
		{
			KNotification::event(QString::fromLatin1( "kopete_outgoing" ),	i18n( "Outgoing Message Sent" ) );
		}
	}
	else
	{
		messageSucceeded();
	}
}
开发者ID:stegmannt,项目名称:kopete-xep0280,代码行数:17,代码来源:kopetechatsession.cpp

示例4: messageSent

void Kopete::ChatSession::sendMessage( Kopete::Message &message )
{
	message.setManager( this );
	Kopete::Message sentMessage = message;
	if ( !Kopete::CommandHandler::commandHandler()->processMessage( message, this ) )
	{
		emit messageSent( sentMessage, this );
		if ( !account()->isAway() || KopetePrefs::prefs()->soundIfAway() )
		{
			KNotification::event(QString::fromLatin1( "kopete_outgoing" ),	i18n( "Outgoing Message Sent" ) );
		}
	}
	else
	{
		messageSucceeded();
	}
}
开发者ID:serghei,项目名称:kde3-kdenetwork,代码行数:17,代码来源:kopetechatsession.cpp


注:本文中的kopete::Message::setManager方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。