本文整理汇总了C++中keyfinder::AudioData::getSampleCount方法的典型用法代码示例。如果您正苦于以下问题:C++ AudioData::getSampleCount方法的具体用法?C++ AudioData::getSampleCount怎么用?C++ AudioData::getSampleCount使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类keyfinder::AudioData
的用法示例。
在下文中一共展示了AudioData::getSampleCount方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: while
TEST (AudioDataTest, SliceFromBack) {
KeyFinder::AudioData a;
a.setChannels(1);
a.setFrameRate(1);
KeyFinder::AudioData* b = NULL;
KeyFinder::AudioData* nullPtr = NULL;
ASSERT_THROW(b = a.sliceSamplesFromBack(1), KeyFinder::Exception);
ASSERT_EQ(nullPtr, b);
a.addToFrameCount(10);
ASSERT_THROW(b = a.sliceSamplesFromBack(11), KeyFinder::Exception);
ASSERT_EQ(nullPtr, b);
a.resetIterators();
float v = 0;
while (a.writeIteratorWithinUpperBound()) {
a.setSampleAtWriteIterator(v);
a.advanceWriteIterator();
v += 1.0;
}
ASSERT_NO_THROW(b = a.sliceSamplesFromBack(5));
ASSERT_NE(nullPtr, b);
ASSERT_EQ(5, a.getSampleCount());
ASSERT_EQ(5, b->getSampleCount());
ASSERT_FLOAT_EQ(5.0, b->getSample(0));
ASSERT_FLOAT_EQ(9.0, b->getSample(4));
delete b;
}
示例2:
TEST (AudioDataTest, SampleInitialisation) {
KeyFinder::AudioData a;
a.addToSampleCount(100);
ASSERT_EQ(100, a.getSampleCount());
// init values
for (int i = 0; i < 100; i++) {
ASSERT_FLOAT_EQ(0.0, a.getSample(i));
}
}
示例3:
TEST(AudioDataTest, SamplesBasic){
KeyFinder::AudioData a;
a.addToSampleCount(100);
ASSERT_EQ(100, a.getSampleCount());
// init values
for(int i=0; i<100; i++){
ASSERT_EQ(0.0, a.getSample(i));
}
a.setSample(0, 10.0);
ASSERT_EQ(10.0, a.getSample(0));
}
示例4:
TEST (LowPassFilterTest, DoesntAlterAudioMetadata) {
KeyFinder::AudioData a;
a.setChannels(1);
a.setFrameRate(frameRate);
a.addToSampleCount(frameRate);
KeyFinder::LowPassFilter* lpf = new KeyFinder::LowPassFilter(filterOrder, frameRate, cornerFrequency, filterFFT);
KeyFinder::Workspace w;
lpf->filter(a, w);
delete lpf;
ASSERT_EQ(1, a.getChannels());
ASSERT_EQ(frameRate, a.getFrameRate());
ASSERT_EQ(frameRate, a.getSampleCount());
}