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C++ Selection::isEmpty方法代码示例

本文整理汇总了C++中inkscape::Selection::isEmpty方法的典型用法代码示例。如果您正苦于以下问题:C++ Selection::isEmpty方法的具体用法?C++ Selection::isEmpty怎么用?C++ Selection::isEmpty使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在inkscape::Selection的用法示例。


在下文中一共展示了Selection::isEmpty方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: onSelectionChanged

void
LivePathEffectEditor::onApply()
{
    Inkscape::Selection *sel = _getSelection();
    if ( sel && !sel->isEmpty() ) {
        SPItem *item = sel->singleItem();
        if ( item && SP_IS_LPE_ITEM(item) ) {
            SPDocument *doc = current_desktop->doc();

            const Util::EnumData<LivePathEffect::EffectType>* data = combo_effecttype.get_active_data();
            if (!data) return;

            // If item is a SPRect, convert it to path first:
            if ( SP_IS_RECT(item) ) {
                sp_selected_path_to_curves(current_desktop, false);
                item = sel->singleItem(); // get new item
            }

            LivePathEffect::Effect::createAndApply(data->key.c_str(), doc, item);

            sp_document_done(doc, SP_VERB_DIALOG_LIVE_PATH_EFFECT,
                     _("Create and apply path effect"));

            lpe_list_locked = false;
            onSelectionChanged(sel);
        }
    }
}
开发者ID:wdmchaft,项目名称:DoonSketch,代码行数:28,代码来源:livepatheffect-editor.cpp

示例2: path_data

/**
    \brief  This actually draws the grid.
    \param  module   The effect that was called (unused)
    \param  document What should be edited.
*/
void
Grid::effect (Inkscape::Extension::Effect *module, Inkscape::UI::View::View *document, Inkscape::Extension::Implementation::ImplementationDocumentCache * /*docCache*/)
{
    Inkscape::Selection * selection     = ((SPDesktop *)document)->selection;

    Geom::Rect bounding_area = Geom::Rect(Geom::Point(0,0), Geom::Point(100,100));
    if (selection->isEmpty()) {
        /* get page size */
        SPDocument * doc = document->doc();
        bounding_area = Geom::Rect(  Geom::Point(0,0),
                                     Geom::Point(doc->getWidth(), doc->getHeight())  );
    } else {
        Geom::OptRect bounds = selection->visualBounds();
        if (bounds) {
            bounding_area = *bounds;
        }

        gdouble doc_height  =  (document->doc())->getHeight();
        Geom::Rect temprec = Geom::Rect(Geom::Point(bounding_area.min()[Geom::X], doc_height - bounding_area.min()[Geom::Y]),
                                    Geom::Point(bounding_area.max()[Geom::X], doc_height - bounding_area.max()[Geom::Y]));

        bounding_area = temprec;
    }

    float spacings[2] = { module->get_param_float("xspacing"),
                          module->get_param_float("yspacing") };
    float line_width = module->get_param_float("lineWidth");
    float offsets[2] = { module->get_param_float("xoffset"),
                         module->get_param_float("yoffset") };

    Glib::ustring path_data("");

    path_data = build_lines(bounding_area,
                                 offsets, spacings);
    Inkscape::XML::Document * xml_doc = document->doc()->getReprDoc();

    //XML Tree being used directly here while it shouldn't be.
    Inkscape::XML::Node * current_layer = static_cast<SPDesktop *>(document)->currentLayer()->getRepr();
    Inkscape::XML::Node * path = xml_doc->createElement("svg:path");

    path->setAttribute("d", path_data.c_str());

    Glib::ustring style("fill:none;fill-opacity:0.75000000;fill-rule:evenodd;stroke:#000000;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1.0000000");
    style += ";stroke-width:";
    gchar floatstring[64];
    std::ostringstream stringstream;
    stringstream << line_width;
    sprintf(floatstring, "%s", stringstream.str().c_str());
    style += floatstring;
    style += "pt";
    path->setAttribute("style", style.c_str());

    current_layer->appendChild(path);
		Inkscape::GC::release(path);

    return;
}
开发者ID:Spin0za,项目名称:inkscape,代码行数:62,代码来源:grid.cpp

示例3: onDown

void LivePathEffectEditor::onDown()
{
    Inkscape::Selection *sel = _getSelection();
    if ( sel && !sel->isEmpty() ) {
        SPItem *item = sel->singleItem();
        if ( item && SP_IS_LPE_ITEM(item) ) {
            sp_lpe_item_down_current_path_effect(SP_LPE_ITEM(item));

            sp_document_done ( sp_desktop_document (current_desktop), SP_VERB_DIALOG_LIVE_PATH_EFFECT,
                               _("Move path effect down") );

            effect_list_reload(SP_LPE_ITEM(item));
        }
    }
}
开发者ID:wdmchaft,项目名称:DoonSketch,代码行数:15,代码来源:livepatheffect-editor.cpp

示例4: stop

static void 
gradient_selection_changed (Inkscape::Selection *, gpointer data)
{
    SPGradientContext *rc = (SPGradientContext *) data;

    GrDrag *drag = rc->_grdrag;
    Inkscape::Selection *selection = sp_desktop_selection(SP_EVENT_CONTEXT(rc)->desktop);
    guint n_obj = g_slist_length((GSList *) selection->itemList());

    if (!drag->isNonEmpty() || selection->isEmpty())
        return;
    guint n_tot = drag->numDraggers();
    guint n_sel = drag->numSelected();

    //The use of ngettext in the following code is intentional even if the English singular form would never be used
    if (n_sel == 1) {
        if (drag->singleSelectedDraggerNumDraggables() == 1) {
		gchar * message = g_strconcat(
			//TRANSLATORS: %s will be substituted with the point name (see previous messages); This is part of a compound message
			_("%s selected"),
			//TRANSLATORS: Mind the space in front. This is part of a compound message
			ngettext(" out of %d gradient handle"," out of %d gradient handles",n_tot),
			ngettext(" on %d selected object"," on %d selected objects",n_obj),NULL);
            	rc->_message_context->setF(Inkscape::NORMAL_MESSAGE,
			message,_(gr_handle_descr[drag->singleSelectedDraggerSingleDraggableType()]), n_tot, n_obj);
        } else {
		gchar * message = g_strconcat(
			//TRANSLATORS: This is a part of a compound message (out of two more indicating: grandint handle count & object count)
			ngettext("One handle merging %d stop (drag with <b>Shift</b> to separate) selected",
				"One handle merging %d stops (drag with <b>Shift</b> to separate) selected",drag->singleSelectedDraggerNumDraggables()),
			ngettext(" out of %d gradient handle"," out of %d gradient handles",n_tot),
			ngettext(" on %d selected object"," on %d selected objects",n_obj),NULL);
		rc->_message_context->setF(Inkscape::NORMAL_MESSAGE,message,drag->singleSelectedDraggerNumDraggables(), n_tot, n_obj);
        }
    } else if (n_sel > 1) {
	//TRANSLATORS: The plural refers to number of selected gradient handles. This is part of a compound message (part two indicates selected object count)
	gchar * message = g_strconcat(ngettext("<b>%d</b> gradient handle selected out of %d","<b>%d</b> gradient handles selected out of %d",n_sel),
				      //TRANSLATORS: Mind the space in front. (Refers to gradient handles selected). This is part of a compound message
				      ngettext(" on %d selected object"," on %d selected objects",n_obj),NULL);
        rc->_message_context->setF(Inkscape::NORMAL_MESSAGE,message, n_sel, n_tot, n_obj);
    } else if (n_sel == 0) {
        rc->_message_context->setF(Inkscape::NORMAL_MESSAGE,
		//TRANSLATORS: The plural refers to number of selected objects
                ngettext("<b>No</b> gradient handles selected out of %d on %d selected object",
			 "<b>No</b> gradient handles selected out of %d on %d selected objects",n_obj), n_tot, n_obj);
    }
}
开发者ID:step21,项目名称:inkscape-osx-packaging-native,代码行数:47,代码来源:gradient-context.cpp

示例5: sp_spray_dilate

static bool sp_spray_dilate(SPSprayContext *tc, Geom::Point /*event_p*/, Geom::Point p, Geom::Point vector, bool reverse)
{
    Inkscape::Selection *selection = sp_desktop_selection(SP_EVENT_CONTEXT(tc)->desktop);
    SPDesktop *desktop = SP_EVENT_CONTEXT(tc)->desktop;

    if (selection->isEmpty()) {
        return false;
    }

    bool did = false;
    double radius = get_dilate_radius(tc);
    double path_force = get_path_force(tc);
    if (radius == 0 || path_force == 0) {
        return false;
    }
    double path_mean = get_path_mean(tc);
    if (radius == 0 || path_mean == 0) {
        return false;
    }
    double path_standard_deviation = get_path_standard_deviation(tc);
    if (radius == 0 || path_standard_deviation == 0) {
        return false;
    }
    double move_force = get_move_force(tc);
    double move_mean = get_move_mean(tc);
    double move_standard_deviation = get_move_standard_deviation(tc);

    for (GSList *items = g_slist_copy((GSList *) selection->itemList());
         items != NULL;
         items = items->next) {

        SPItem *item = (SPItem *) items->data;

        if (is_transform_modes(tc->mode)) {
            if (sp_spray_recursive(desktop, selection, item, p, vector, tc->mode, radius, move_force, tc->population, tc->scale, tc->scale_variation, reverse, move_mean, move_standard_deviation, tc->ratio, tc->tilt, tc->rotation_variation, tc->distrib))
                did = true;
        } else {
            if (sp_spray_recursive(desktop, selection, item, p, vector, tc->mode, radius, path_force, tc->population, tc->scale, tc->scale_variation, reverse, path_mean, path_standard_deviation, tc->ratio, tc->tilt, tc->rotation_variation, tc->distrib))
                did = true;
        }
    }

    return did;
}
开发者ID:Spin0za,项目名称:inkscape,代码行数:44,代码来源:spray-context.cpp

示例6: sp_selected_to_lpeitems

/** Converts the selected items to LPEItems if they are not already so; e.g. SPRects) */
void sp_selected_to_lpeitems(SPDesktop *desktop)
{
    Inkscape::Selection *selection = desktop->getSelection();

    if (selection->isEmpty()) {
        return;
    }

    std::vector<SPItem*> selected(selection->itemList());
    std::vector<Inkscape::XML::Node*> to_select;
    selection->clear();
    std::vector<SPItem*> items(selected);


    sp_item_list_to_curves(items, selected, to_select, true);

    selection->setReprList(to_select);
    selection->addList(selected);
}
开发者ID:AakashDabas,项目名称:inkscape,代码行数:20,代码来源:path-chemistry.cpp

示例7:

/* This function is an entry point from GUI */
void
sp_selected_path_to_curves(SPDesktop *desktop, bool interactive)
{
    Inkscape::Selection *selection = sp_desktop_selection(desktop);

    if (selection->isEmpty()) {
        if (interactive)
            sp_desktop_message_stack(desktop)->flash(Inkscape::WARNING_MESSAGE, _("Select <b>object(s)</b> to convert to path."));
        return;
    }

    bool did = false;
    if (interactive) {
        desktop->messageStack()->flash(Inkscape::IMMEDIATE_MESSAGE, _("Converting objects to paths..."));
        // set "busy" cursor
        desktop->setWaitingCursor();
    }

    GSList *selected = g_slist_copy((GSList *) selection->itemList());
    GSList *to_select = NULL;
    selection->clear();
    GSList *items = g_slist_copy(selected);

    did = sp_item_list_to_curves(items, &selected, &to_select);

    g_slist_free (items);
    selection->setReprList(to_select);
    selection->addList(selected);
    g_slist_free (to_select);
    g_slist_free (selected);

    if (interactive) {
        desktop->clearWaitingCursor();
        if (did) {
            sp_document_done(sp_desktop_document(desktop), SP_VERB_OBJECT_TO_CURVE, 
                             _("Object to path"));
        } else {
            sp_desktop_message_stack(desktop)->flash(Inkscape::ERROR_MESSAGE, _("<b>No objects</b> to convert to path in the selection."));
            return;
        }
    }
}
开发者ID:wdmchaft,项目名称:DoonSketch,代码行数:43,代码来源:path-chemistry.cpp

示例8: sp_selected_to_lpeitems

/** Converts the selected items to LPEItems if they are not already so; e.g. SPRects) */
void sp_selected_to_lpeitems(SPDesktop *desktop)
{
    Inkscape::Selection *selection = sp_desktop_selection(desktop);

    if (selection->isEmpty()) {
        return;
    }

    bool did = false;

    GSList *selected = g_slist_copy((GSList *) selection->itemList());
    GSList *to_select = NULL;
    selection->clear();
    GSList *items = g_slist_copy(selected);

    did = sp_item_list_to_curves(items, &selected, &to_select, true);

    g_slist_free (items);
    selection->setReprList(to_select);
    selection->addList(selected);
    g_slist_free (to_select);
    g_slist_free (selected);
}
开发者ID:wdmchaft,项目名称:DoonSketch,代码行数:24,代码来源:path-chemistry.cpp

示例9: ngettext

static void
mesh_selection_changed (Inkscape::Selection *, gpointer data)
{
    SPMeshContext *rc = (SPMeshContext *) data;

    GrDrag *drag = rc->_grdrag;
    Inkscape::Selection *selection = sp_desktop_selection(SP_EVENT_CONTEXT(rc)->desktop);
    if (selection == NULL) {
        return;
    }
    guint n_obj = g_slist_length((GSList *) selection->itemList());

    if (!drag->isNonEmpty() || selection->isEmpty())
        return;
    guint n_tot = drag->numDraggers();
    guint n_sel = drag->numSelected();

    //The use of ngettext in the following code is intentional even if the English singular form would never be used
    if (n_sel == 1) {
        if (drag->singleSelectedDraggerNumDraggables() == 1) {
            gchar * message = g_strconcat(
                //TRANSLATORS: %s will be substituted with the point name (see previous messages); This is part of a compound message
                _("%s selected"),
                //TRANSLATORS: Mind the space in front. This is part of a compound message
                ngettext(" out of %d mesh handle"," out of %d mesh handles",n_tot),
                ngettext(" on %d selected object"," on %d selected objects",n_obj),NULL);
            rc->_message_context->setF(Inkscape::NORMAL_MESSAGE,
                                       message,_(ms_handle_descr[drag->singleSelectedDraggerSingleDraggableType()]), n_tot, n_obj);
        } else {
            gchar * message =
                g_strconcat(
                    //TRANSLATORS: This is a part of a compound message (out of two more indicating: grandint handle count & object count)
                    ngettext("One handle merging %d stop (drag with <b>Shift</b> to separate) selected",
                             "One handle merging %d stops (drag with <b>Shift</b> to separate) selected",
                             drag->singleSelectedDraggerNumDraggables()),
                    ngettext(" out of %d mesh handle"," out of %d mesh handles",n_tot),
                    ngettext(" on %d selected object"," on %d selected objects",n_obj),NULL);
            rc->_message_context->setF(Inkscape::NORMAL_MESSAGE,message,drag->singleSelectedDraggerNumDraggables(), n_tot, n_obj);
        }
    } else if (n_sel > 1) {
        //TRANSLATORS: The plural refers to number of selected mesh handles. This is part of a compound message (part two indicates selected object count)
        gchar * message =
            g_strconcat(ngettext("<b>%d</b> mesh handle selected out of %d","<b>%d</b> mesh handles selected out of %d",n_sel),
                        //TRANSLATORS: Mind the space in front. (Refers to gradient handles selected). This is part of a compound message
                        ngettext(" on %d selected object"," on %d selected objects",n_obj),NULL);
        rc->_message_context->setF(Inkscape::NORMAL_MESSAGE,message, n_sel, n_tot, n_obj);
    } else if (n_sel == 0) {
        rc->_message_context->setF(Inkscape::NORMAL_MESSAGE,
                                   //TRANSLATORS: The plural refers to number of selected objects
                                   ngettext("<b>No</b> mesh handles selected out of %d on %d selected object",
                                            "<b>No</b> mesh handles selected out of %d on %d selected objects",n_obj), n_tot, n_obj);
    }

    // FIXME
    // We need to update mesh gradient handles.
    // Get gradient this drag belongs too..
    // std::cout << "mesh_selection_changed: selection: objects: " << n_obj << std::endl;
    // GSList *itemList = (GSList *) selection->itemList();
    // while( itemList ) {

    //     SPItem *item = SP_ITEM( itemList->data );
    //     // std::cout << "  item: " << SP_OBJECT(item)->getId() << std::endl;

    //     SPStyle *style = item->style;
    //     if (style && (style->fill.isPaintserver())) {

    //         SPPaintServer *server = item->style->getFillPaintServer();
    //         if ( SP_IS_MESHGRADIENT(server) ) {

    //             SPMeshGradient *mg = SP_MESHGRADIENT(server);

    //             guint rows    = 0;//mg->array.patches.size();
    //             for ( guint i = 0; i < rows; ++i ) {
    //                 guint columns = 0;//mg->array.patches[0].size();
    //                 for ( guint j = 0; j < columns; ++j ) {
    //                 }
    //             }
    //         }
    //     }
    //     itemList = itemList->next;
    // }

    // GList* dragger_ptr = drag->draggers;  // Points to GrDragger class (group of GrDraggable)
    // guint count = 0;
    // while( dragger_ptr ) {

    //     std::cout << "mesh_selection_changed: dragger: " << ++count << std::endl;
    //     GSList* draggable_ptr = ((GrDragger *) dragger_ptr->data)->draggables;

    //     while( draggable_ptr ) {

    //         std::cout << "mesh_selection_changed:  draggable: " << draggable_ptr << std::endl;
    //         GrDraggable *draggable = (GrDraggable *) draggable_ptr->data;

    //         gint point_type     = draggable->point_type;
    //         gint point_i        = draggable->point_i;
    //         bool fill_or_stroke = draggable->fill_or_stroke;

    //         if( point_type == POINT_MG_CORNER ) {

//.........这里部分代码省略.........
开发者ID:Spin0za,项目名称:inkscape,代码行数:101,代码来源:mesh-context.cpp

示例10: sp_selection_move_screen

static gint
sp_select_context_root_handler(SPEventContext *event_context, GdkEvent *event)
{
    SPItem *item = NULL;
    SPItem *item_at_point = NULL, *group_at_point = NULL, *item_in_group = NULL;
    gint ret = FALSE;

    SPDesktop *desktop = event_context->desktop;
    SPSelectContext *sc = SP_SELECT_CONTEXT(event_context);
    Inkscape::SelTrans *seltrans = sc->_seltrans;
    Inkscape::Selection *selection = sp_desktop_selection(desktop);
    Inkscape::Preferences *prefs = Inkscape::Preferences::get();

    // make sure we still have valid objects to move around
    if (sc->item && SP_OBJECT_DOCUMENT( SP_OBJECT(sc->item))==NULL) {
        sp_select_context_abort(event_context);
    }

    switch (event->type) {
        case GDK_2BUTTON_PRESS:
            if (event->button.button == 1) {
                if (!selection->isEmpty()) {
                    SPItem *clicked_item = (SPItem *) selection->itemList()->data;
                    if (SP_IS_GROUP(clicked_item) && !SP_IS_BOX3D(clicked_item)) { // enter group if it's not a 3D box
                        desktop->setCurrentLayer(reinterpret_cast<SPObject *>(clicked_item));
                        sp_desktop_selection(desktop)->clear();
                        sc->dragging = false;
                        sp_event_context_discard_delayed_snap_event(event_context);

                        desktop->canvas->end_forced_full_redraws();
                    } else { // switch tool
                        Geom::Point const button_pt(event->button.x, event->button.y);
                        Geom::Point const p(desktop->w2d(button_pt));
                        tools_switch_by_item (desktop, clicked_item, p);
                    }
                } else {
                    sp_select_context_up_one_layer(desktop);
                }
                ret = TRUE;
            }
            break;
        case GDK_BUTTON_PRESS:
            if (event->button.button == 1 && !event_context->space_panning) {

                // save drag origin
                xp = (gint) event->button.x;
                yp = (gint) event->button.y;
                within_tolerance = true;

                Geom::Point const button_pt(event->button.x, event->button.y);
                Geom::Point const p(desktop->w2d(button_pt));
                if (event->button.state & GDK_MOD1_MASK)
                    Inkscape::Rubberband::get(desktop)->setMode(RUBBERBAND_MODE_TOUCHPATH);
                Inkscape::Rubberband::get(desktop)->start(desktop, p);
                if (sc->grabbed) {
                    sp_canvas_item_ungrab(sc->grabbed, event->button.time);
                    sc->grabbed = NULL;
                }
                sp_canvas_item_grab(SP_CANVAS_ITEM(desktop->acetate),
                                    GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK,
                                    NULL, event->button.time);
                sc->grabbed = SP_CANVAS_ITEM(desktop->acetate);

                // remember what modifiers were on before button press
                sc->button_press_shift = (event->button.state & GDK_SHIFT_MASK) ? true : false;
                sc->button_press_ctrl = (event->button.state & GDK_CONTROL_MASK) ? true : false;
                sc->button_press_alt = (event->button.state & GDK_MOD1_MASK) ? true : false;

                sc->moved = FALSE;

                rb_escaped = drag_escaped = 0;

                ret = TRUE;
            } else if (event->button.button == 3) {
                // right click; do not eat it so that right-click menu can appear, but cancel dragging & rubberband
                sp_select_context_abort(event_context);
            }
            break;

        case GDK_MOTION_NOTIFY:
        	tolerance = prefs->getIntLimited("/options/dragtolerance/value", 0, 0, 100);
        	if (event->motion.state & GDK_BUTTON1_MASK && !event_context->space_panning) {
                Geom::Point const motion_pt(event->motion.x, event->motion.y);
                Geom::Point const p(desktop->w2d(motion_pt));

                if ( within_tolerance
                     && ( abs( (gint) event->motion.x - xp ) < tolerance )
                     && ( abs( (gint) event->motion.y - yp ) < tolerance ) ) {
                    break; // do not drag if we're within tolerance from origin
                }
                // Once the user has moved farther than tolerance from the original location
                // (indicating they intend to move the object, not click), then always process the
                // motion notify coordinates as given (no snapping back to origin)
                within_tolerance = false;

                if (sc->button_press_ctrl || (sc->button_press_alt && !sc->button_press_shift && !selection->isEmpty())) {
                    // if it's not click and ctrl or alt was pressed (the latter with some selection
                    // but not with shift) we want to drag rather than rubberband
                  	sc->dragging = TRUE;
                    desktop->setCursor(SP_SELECT_D_CURSOR);
//.........这里部分代码省略.........
开发者ID:wdmchaft,项目名称:DoonSketch,代码行数:101,代码来源:select-context.cpp

示例11: SPCurve

void
sp_selected_path_break_apart(SPDesktop *desktop)
{
    Inkscape::Selection *selection = sp_desktop_selection(desktop);

    if (selection->isEmpty()) {
        sp_desktop_message_stack(desktop)->flash(Inkscape::WARNING_MESSAGE, _("Select <b>path(s)</b> to break apart."));
        return;
    }

    desktop->messageStack()->flash(Inkscape::IMMEDIATE_MESSAGE, _("Breaking apart paths..."));
    // set "busy" cursor
    desktop->setWaitingCursor();

    bool did = false;

    for (GSList *items = g_slist_copy((GSList *) selection->itemList());
         items != NULL;
         items = items->next) {

        SPItem *item = (SPItem *) items->data;

        if (!SP_IS_PATH(item)) {
            continue;
        }

        SPPath *path = SP_PATH(item);

        SPCurve *curve = path->get_curve_for_edit();
        if (curve == NULL) {
            continue;
        }

        did = true;

        Inkscape::XML::Node *parent = item->getRepr()->parent();
        gint pos = item->getRepr()->position();
        char const *id = item->getRepr()->attribute("id");

        // XML Tree being used directly here while it shouldn't be...
        gchar *style = g_strdup(item->getRepr()->attribute("style"));
        // XML Tree being used directly here while it shouldn't be...
        gchar *path_effect = g_strdup(item->getRepr()->attribute("inkscape:path-effect"));

        Geom::PathVector apv = curve->get_pathvector() * path->transform;

        curve->unref();

        // it's going to resurrect as one of the pieces, so we delete without advertisement
        item->deleteObject(false);

        curve = new SPCurve(apv);
        g_assert(curve != NULL);

        GSList *list = curve->split();

        curve->unref();

        GSList *reprs = NULL;
        for (GSList *l = list; l != NULL; l = l->next) {
            curve = (SPCurve *) l->data;

            Inkscape::XML::Node *repr = parent->document()->createElement("svg:path");
            repr->setAttribute("style", style);

            repr->setAttribute("inkscape:path-effect", path_effect);

            gchar *str = sp_svg_write_path(curve->get_pathvector());
            if (path_effect)
                repr->setAttribute("inkscape:original-d", str);
            else
                repr->setAttribute("d", str);
            g_free(str);

            // add the new repr to the parent
            parent->appendChild(repr);

            // move to the saved position
            repr->setPosition(pos > 0 ? pos : 0);

            // if it's the first one, restore id
            if (l == list)
                repr->setAttribute("id", id);

            reprs = g_slist_prepend (reprs, repr);

            Inkscape::GC::release(repr);
        }

        selection->setReprList(reprs);

        g_slist_free(reprs);
        g_slist_free(list);
        g_free(style);
        g_free(path_effect);
    }

    desktop->clearWaitingCursor();

    if (did) {
//.........这里部分代码省略.........
开发者ID:Grandrogue,项目名称:inkscape_metal,代码行数:101,代码来源:path-chemistry.cpp

示例12: gr_tb_selection_changed

/*
 * Core function, setup all the widgets whenever something changes on the desktop
 */
static void gr_tb_selection_changed(Inkscape::Selection * /*selection*/, gpointer data)
{
    if (blocked)
        return;

    GtkWidget *widget = GTK_WIDGET(data);

    SPDesktop *desktop = static_cast<SPDesktop *>(g_object_get_data(G_OBJECT(widget), "desktop"));
    if (!desktop) {
        return;
    }

    Inkscape::Selection *selection = sp_desktop_selection(desktop); // take from desktop, not from args
    if (selection) {
        ToolBase *ev = desktop->getEventContext();
        GrDrag *drag = NULL;
        if (ev) {
            drag = ev->get_drag();
        }

        SPGradient *gr_selected = 0;
        SPGradientSpread spr_selected = SP_GRADIENT_SPREAD_UNDEFINED;
        bool gr_multi = false;
        bool spr_multi = false;

        gr_read_selection(selection, drag, gr_selected, gr_multi, spr_selected, spr_multi);

        GtkWidget *gradient_combo = gr_ege_select_one_get_combo(widget, "gradient_select_combo_action");
        if ( gradient_combo ) {
            check_renderer(gradient_combo);
            gboolean sensitive = gr_vector_list(gradient_combo, desktop, selection->isEmpty(), gr_selected, gr_multi);

            EgeSelectOneAction *gradient_action = (EgeSelectOneAction *) g_object_get_data(G_OBJECT(widget), "gradient_select_combo_action");
            gtk_action_set_sensitive( GTK_ACTION(gradient_action), sensitive );
        }

        EgeSelectOneAction* spread = (EgeSelectOneAction *) g_object_get_data(G_OBJECT(widget), "gradient_select_repeat_action");
        gtk_action_set_sensitive( GTK_ACTION(spread), (gr_selected && !gr_multi) );
        if (gr_selected) {
            blocked = TRUE;
            ege_select_one_action_set_active( spread, spr_selected);
            blocked = FALSE;
        }

        InkAction *add = (InkAction *) g_object_get_data(G_OBJECT(widget), "gradient_stops_add_action");
        gtk_action_set_sensitive(GTK_ACTION(add), (gr_selected && !gr_multi && drag && drag->selected));

        InkAction *del = (InkAction *) g_object_get_data(G_OBJECT(widget), "gradient_stops_delete_action");
        gtk_action_set_sensitive(GTK_ACTION(del), (gr_selected && !gr_multi && drag && drag->selected));

        InkAction *reverse = (InkAction *) g_object_get_data(G_OBJECT(widget), "gradient_stops_reverse_action");
        gtk_action_set_sensitive(GTK_ACTION(reverse), (gr_selected!= NULL));

        EgeSelectOneAction *stops_action = (EgeSelectOneAction *) g_object_get_data(G_OBJECT(widget), "gradient_stops_combo_action");
        gtk_action_set_sensitive( GTK_ACTION(stops_action), (gr_selected && !gr_multi) );

        GtkWidget *stops_combo = gr_ege_select_one_get_combo(widget, "gradient_stops_combo_action");
        if ( stops_combo ) {

            check_renderer(stops_combo);
            update_stop_list(stops_combo, gr_selected, NULL, widget, gr_multi);
            select_stop_by_drag(stops_combo, gr_selected, ev, widget);
        }

        //sp_gradient_vector_widget_load_gradient(widget, gr_selected);

    }

}
开发者ID:tik0,项目名称:inkscapeGrid,代码行数:72,代码来源:gradient-toolbar.cpp

示例13: button_w


//.........这里部分代码省略.........
            }
            ret = TRUE;
        }
        break;

    case GDK_BUTTON_PRESS:

#ifdef DEBUG_MESH
        std::cout << "sp_mesh_context_root_handler: GDK_BUTTON_PRESS" << std::endl;
#endif
        // Button down
        //  If Shift key down: do rubber band selection
        //  Else set origin for drag. A drag creates a new gradient if one does not exist
 
        if ( event->button.button == 1 && !event_context->space_panning ) {
            Geom::Point button_w(event->button.x, event->button.y);

            // save drag origin
            event_context->xp = (gint) button_w[Geom::X];
            event_context->yp = (gint) button_w[Geom::Y];
            event_context->within_tolerance = true;

            dragging = true;

            Geom::Point button_dt = desktop->w2d(button_w);
            if (event->button.state & GDK_SHIFT_MASK) {
                Inkscape::Rubberband::get(desktop)->start(desktop, button_dt);
            } else {
                // remember clicked item, disregarding groups, honoring Alt; do nothing with Crtl to
                // enable Ctrl+doubleclick of exactly the selected item(s)
                if (!(event->button.state & GDK_CONTROL_MASK))
                    event_context->item_to_select = sp_event_context_find_item (desktop, button_w, event->button.state & GDK_MOD1_MASK, TRUE);

                if (!selection->isEmpty()) {
                    SnapManager &m = desktop->namedview->snap_manager;
                    m.setup(desktop);
                    m.freeSnapReturnByRef(button_dt, Inkscape::SNAPSOURCE_NODE_HANDLE);
                    m.unSetup();
                }
                rc->origin = button_dt;
            }

            ret = TRUE;
        }
        break;

    case GDK_MOTION_NOTIFY:

        // Mouse move

        if ( dragging
             && ( event->motion.state & GDK_BUTTON1_MASK ) && !event_context->space_panning )
        {
 
#ifdef DEBUG_MESH
            std::cout << "sp_mesh_context_root_handler: GDK_MOTION_NOTIFY: Dragging" << std::endl;
#endif
            if ( event_context->within_tolerance
                 && ( abs( (gint) event->motion.x - event_context->xp ) < event_context->tolerance )
                 && ( abs( (gint) event->motion.y - event_context->yp ) < event_context->tolerance ) ) {
                break; // do not drag if we're within tolerance from origin
            }
            // Once the user has moved farther than tolerance from the original location
            // (indicating they intend to draw, not click), then always process the
            // motion notify coordinates as given (no snapping back to origin)
            event_context->within_tolerance = false;
开发者ID:Spin0za,项目名称:inkscape,代码行数:67,代码来源:mesh-context.cpp

示例14: sp_gradient_drag

static void sp_gradient_drag(SPGradientContext &rc, Geom::Point const pt, guint /*state*/, guint32 etime)
{
    SPDesktop *desktop = SP_EVENT_CONTEXT(&rc)->desktop;
    Inkscape::Selection *selection = sp_desktop_selection(desktop);
    SPDocument *document = sp_desktop_document(desktop);
    SPEventContext *ec = SP_EVENT_CONTEXT(&rc);

    if (!selection->isEmpty()) {
        Inkscape::Preferences *prefs = Inkscape::Preferences::get();
        int type = prefs->getInt("/tools/gradient/newgradient", 1);
        int fill_or_stroke = prefs->getInt("/tools/gradient/newfillorstroke", 1);

        SPGradient *vector;
        if (ec->item_to_select) {
            // pick color from the object where drag started
            vector = sp_gradient_vector_for_object(document, desktop, ec->item_to_select, fill_or_stroke);
        } else {
            // Starting from empty space:
            // Sort items so that the topmost comes last
            GSList *items = g_slist_copy ((GSList *) selection->itemList());
            items = g_slist_sort(items, (GCompareFunc) sp_item_repr_compare_position);
            // take topmost
            vector = sp_gradient_vector_for_object(document, desktop, SP_ITEM(g_slist_last(items)->data), fill_or_stroke);
            g_slist_free (items);
        }

        // HACK: reset fill-opacity - that 0.75 is annoying; BUT remove this when we have an opacity slider for all tabs
        SPCSSAttr *css = sp_repr_css_attr_new();
        sp_repr_css_set_property(css, "fill-opacity", "1.0");

        for (GSList const *i = selection->itemList(); i != NULL; i = i->next) {

            //FIXME: see above
            sp_repr_css_change_recursive(SP_OBJECT_REPR(i->data), css, "style");

            sp_item_set_gradient(SP_ITEM(i->data), vector, (SPGradientType) type, fill_or_stroke);

            if (type == SP_GRADIENT_TYPE_LINEAR) {
                sp_item_gradient_set_coords (SP_ITEM(i->data), POINT_LG_BEGIN, 0, rc.origin, fill_or_stroke, true, false);
                sp_item_gradient_set_coords (SP_ITEM(i->data), POINT_LG_END, 0, pt, fill_or_stroke, true, false);
            } else if (type == SP_GRADIENT_TYPE_RADIAL) {
                sp_item_gradient_set_coords (SP_ITEM(i->data), POINT_RG_CENTER, 0, rc.origin, fill_or_stroke, true, false);
                sp_item_gradient_set_coords (SP_ITEM(i->data), POINT_RG_R1, 0, pt, fill_or_stroke, true, false);
            }
            SP_OBJECT (i->data)->requestModified(SP_OBJECT_MODIFIED_FLAG);
        }
        if (ec->_grdrag) {
            ec->_grdrag->updateDraggers();
            // prevent regenerating draggers by selection modified signal, which sometimes
            // comes too late and thus destroys the knot which we will now grab:
            ec->_grdrag->local_change = true;
            // give the grab out-of-bounds values of xp/yp because we're already dragging
            // and therefore are already out of tolerance
            ec->_grdrag->grabKnot (SP_ITEM(selection->itemList()->data),
                                   type == SP_GRADIENT_TYPE_LINEAR? POINT_LG_END : POINT_RG_R1,
                                   -1, // ignore number (though it is always 1)
                                   fill_or_stroke, 99999, 99999, etime);
        }
        // We did an undoable action, but sp_document_done will be called by the knot when released

        // status text; we do not track coords because this branch is run once, not all the time
        // during drag
        int n_objects = g_slist_length((GSList *) selection->itemList());
        rc._message_context->setF(Inkscape::NORMAL_MESSAGE,
                                  ngettext("<b>Gradient</b> for %d object; with <b>Ctrl</b> to snap angle",
                                           "<b>Gradient</b> for %d objects; with <b>Ctrl</b> to snap angle", n_objects),
                                  n_objects);
    } else {
        sp_desktop_message_stack(desktop)->flash(Inkscape::WARNING_MESSAGE, _("Select <b>objects</b> on which to create gradient."));
    }
}
开发者ID:step21,项目名称:inkscape-osx-packaging-native,代码行数:71,代码来源:gradient-context.cpp

示例15: itemlist

void
sp_selected_path_break_apart(SPDesktop *desktop, bool skip_undo)
{
    Inkscape::Selection *selection = desktop->getSelection();

    if (selection->isEmpty()) {
        desktop->getMessageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>path(s)</b> to break apart."));
        return;
    }

    desktop->messageStack()->flash(Inkscape::IMMEDIATE_MESSAGE, _("Breaking apart paths..."));
    // set "busy" cursor
    desktop->setWaitingCursor();

    bool did = false;

    std::vector<SPItem*> itemlist(selection->itemList());
    for (std::vector<SPItem*>::const_iterator i = itemlist.begin(); i != itemlist.end(); ++i){

        SPItem *item = *i;

        SPPath *path = dynamic_cast<SPPath *>(item);
        if (!path) {
            continue;
        }

        SPCurve *curve = path->get_curve_for_edit();
        if (curve == NULL) {
            continue;
        }
        did = true;

        Inkscape::XML::Node *parent = item->getRepr()->parent();
        gint pos = item->getRepr()->position();
        char const *id = item->getRepr()->attribute("id");

        // XML Tree being used directly here while it shouldn't be...
        gchar *style = g_strdup(item->getRepr()->attribute("style"));
        // XML Tree being used directly here while it shouldn't be...
        gchar *path_effect = g_strdup(item->getRepr()->attribute("inkscape:path-effect"));
        Geom::Affine transform = path->transform;
        // it's going to resurrect as one of the pieces, so we delete without advertisement
        item->deleteObject(false);


        GSList *list = curve->split();

        curve->unref();

        std::vector<Inkscape::XML::Node*> reprs;
        for (GSList *l = list; l != NULL; l = l->next) {
            curve = (SPCurve *) l->data;

            Inkscape::XML::Node *repr = parent->document()->createElement("svg:path");
            repr->setAttribute("style", style);

            repr->setAttribute("inkscape:path-effect", path_effect);

            gchar *str = sp_svg_write_path(curve->get_pathvector());
            if (path_effect)
                repr->setAttribute("inkscape:original-d", str);
            else
                repr->setAttribute("d", str);
            g_free(str);
            repr->setAttribute("transform", sp_svg_transform_write(transform));
            
            // add the new repr to the parent
            parent->appendChild(repr);

            // move to the saved position
            repr->setPosition(pos > 0 ? pos : 0);

            // if it's the first one, restore id
            if (l == list)
                repr->setAttribute("id", id);

            reprs.push_back(repr);

            Inkscape::GC::release(repr);
        }
        selection->setReprList(reprs);

        g_slist_free(list);
        g_free(style);
        g_free(path_effect);
    }

    desktop->clearWaitingCursor();

    if (did) {
        if ( !skip_undo ) {
            DocumentUndo::done(desktop->getDocument(), SP_VERB_SELECTION_BREAK_APART, 
                               _("Break apart"));
        }
    } else {
        desktop->getMessageStack()->flash(Inkscape::ERROR_MESSAGE, _("<b>No path(s)</b> to break apart in the selection."));
    }
}
开发者ID:Drooids,项目名称:inkscape,代码行数:98,代码来源:path-chemistry.cpp


注:本文中的inkscape::Selection::isEmpty方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。