本文整理汇总了C++中fmod::Sound::setSubSoundSentence方法的典型用法代码示例。如果您正苦于以下问题:C++ Sound::setSubSoundSentence方法的具体用法?C++ Sound::setSubSoundSentence怎么用?C++ Sound::setSubSoundSentence使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类fmod::Sound
的用法示例。
在下文中一共展示了Sound::setSubSoundSentence方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: main
//.........这里部分代码省略.........
exinfo.numsubsounds = 2;
exinfo.numchannels = 1;
exinfo.format = FMOD_SOUND_FORMAT_PCM16;
/*
Create the 'parent' stream that contains the substreams. Set it to loop so that it loops between subsound 0 and 1.
*/
result = system->createStream(0, FMOD_LOOP_NORMAL | FMOD_OPENUSER, &exinfo, &sound);
ERRCHECK(result);
/*
Add 2 of our streams as children of the parent. They should be the same format (ie mono/stereo and bitdepth) as the parent sound.
When subsound 0 has finished and it is playing subsound 1, we will swap subsound 0 with a new sound, and the same for when subsound 1 has finished,
causing a continual double buffered flip, which means continuous sound.
*/
result = system->createStream(soundname[0], FMOD_DEFAULT, 0, &subsound[0]);
ERRCHECK(result);
result = system->createStream(soundname[1], FMOD_DEFAULT, 0, &subsound[1]);
ERRCHECK(result);
result = sound->setSubSound(0, subsound[0]);
ERRCHECK(result);
result = sound->setSubSound(1, subsound[1]);
ERRCHECK(result);
/*
Set up the gapless sentence to contain these first 2 streams.
*/
{
int soundlist[2] = { 0, 1 };
result = sound->setSubSoundSentence(soundlist, 2);
ERRCHECK(result);
}
subsoundid = 0;
sentenceid = 2; /* The next sound to be appeneded to the stream. */
printf("=============================================================================\n");
printf("Real-time stitching example. Copyright (c) Firelight Technologies 2004-2014.\n");
printf("=============================================================================\n");
printf("\n");
printf("Press space to pause, Esc to quit\n");
printf("\n");
printf("Inserted subsound %d / 2 with sound %d / %d\n", 0, 0, NUMSOUNDS);
printf("Inserted subsound %d / 2 with sound %d / %d\n", 1, 1, NUMSOUNDS);
/*
Play the sound.
*/
result = system->playSound(FMOD_CHANNEL_FREE, sound, false, &channel);
ERRCHECK(result);
/*
Main loop.
*/
do
{
unsigned int currentsubsoundid;
if (_kbhit())
{