本文整理汇总了C++中dfhack::Context::getMemoryInfo方法的典型用法代码示例。如果您正苦于以下问题:C++ Context::getMemoryInfo方法的具体用法?C++ Context::getMemoryInfo怎么用?C++ Context::getMemoryInfo使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类dfhack::Context
的用法示例。
在下文中一共展示了Context::getMemoryInfo方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: main
int main (int numargs, const char ** args)
{
bool temporary_terminal = TemporaryTerminal();
/*
DFHack::VersionInfoFactory * VIF = new DFHack::VersionInfoFactory("Memory.xml");
for(int i = 0; i < VIF->versions.size(); i++)
{
cout << VIF->versions[i]->PrintOffsets();
}
*/
DFHack::ContextManager DFMgr("Memory.xml");
DFHack::Context *DF = DFMgr.getSingleContext();
try
{
DF->Attach();
}
catch (exception& e)
{
cerr << e.what() << endl;
if(temporary_terminal)
cin.ignore();
return 1;
}
cout << DF->getMemoryInfo()->PrintOffsets();
if(temporary_terminal)
{
cout << "Done. Press any key to continue" << endl;
cin.ignore();
}
//delete VIF;
return 0;
}
示例2: main
int main (int numargs, const char ** args)
{
/*
DFHack::VersionInfoFactory * VIF = new DFHack::VersionInfoFactory("Memory.xml");
for(int i = 0; i < VIF->versions.size(); i++)
{
cout << VIF->versions[i]->PrintOffsets();
}
*/
DFHack::ContextManager DFMgr("Memory.xml");
DFHack::Context *DF = DFMgr.getSingleContext();
try
{
DF->Attach();
}
catch (exception& e)
{
cerr << e.what() << endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
cout << DF->getMemoryInfo()->PrintOffsets();
#ifndef LINUX_BUILD
cout << "Done. Press any key to continue" << endl;
cin.ignore();
#endif
//delete VIF;
return 0;
}
示例3: main
int main ()
{
DFHack::Process * p;
unsigned int i;
DFHack::ContextManager DFMgr("Memory.xml");
DFHack::Context * DF;
try
{
DF = DFMgr.getSingleContext();
DF->Attach();
}
catch (exception& e)
{
cerr << e.what() << endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
DFHack::VersionInfo * mem = DF->getMemoryInfo();
p = DF->getProcess();
uint32_t item_vec_offset = 0;
try
{
item_vec_offset = p->getDescriptor()->getAddress ("items_vector");
}
catch(DFHack::Error::AllMemdef & e)
{
cerr << "missing offset for the item vector, exiting :(" << endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
DFHack::DfVector <uint32_t> p_items (p, item_vec_offset);
uint32_t size = p_items.size();
int numtasked = 0;
for (i=0;i<size;i++)
{
DFHack::t_itemflags flags;
flags.whole = p->readDWord(p_items[i] + 0x0C);
if (flags.bits.in_job)
{
flags.bits.in_job = 0;
p->writeDWord(p_items[i] + 0x0C, flags.whole);
numtasked++;
}
}
cout << "Found and untasked " << numtasked << " items." << endl;
#ifndef LINUX_BUILD
cout << "Done. Press any key to continue" << endl;
cin.ignore();
#endif
return 0;
}
示例4: main
int main (void)
{
DFHack::ContextManager DFMgr("Memory.xml");
DFHack::Context * DF;
try
{
DF = DFMgr.getSingleContext();
DF->Attach();
}
catch (exception& e)
{
cerr << e.what() << endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
DFHack::memory_info * mem = DF->getMemoryInfo();
DFHack::Position * Pos = DF->getPosition();
// get stone matgloss mapping
/*
uint32_t numNotes;
if(!DF.InitReadNotes(numNotes))
{
cerr << "Can't get notes" << endl;
return 1;
}
*/
/*
cout << "Notes" << endl;
for(uint32_t i = 0; i < numNotes; i++)
{
DFHack::t_note temp;
DF.ReadNote(i,temp);
cout << "x: " << temp.x << "\ty: " << temp.y << "\tz: " << temp.z <<
"\tsymbol: " << temp.symbol << "\tfg: " << temp.foreground << "\tbg: " << temp.background <<
"\ttext: " << temp.name << endl;
}
*/
cout << "Hotkeys" << endl;
DFHack::t_hotkey hotkeys[NUM_HOTKEYS];
Pos->ReadHotkeys(hotkeys);
for(uint32_t i =0;i< NUM_HOTKEYS;i++)
{
cout << "x: " << hotkeys[i].x << "\ty: " << hotkeys[i].y << "\tz: " << hotkeys[i].z <<
"\ttext: " << hotkeys[i].name << endl;
}
//DF.FinishReadNotes();
DF->Detach();
#ifndef LINUX_BUILD
cout << "Done. Press any key to continue" << endl;
cin.ignore();
#endif
return 0;
}
示例5: main
//.........这里部分代码省略.........
buildCommands["building_cage_trapst"]="Tc";
buildCommands["building_stonefall_trapst"]="Ts";
buildCommands["building_weapon_trapst"]="Tw";
buildCommands["building_spikest"]="";
buildCommands["building_animal_trapst"]="m";
buildCommands["building_screw_pumpst"]="Ms";
buildCommands["building_water_wheelst"]="Mw";
buildCommands["building_windmillst"]="Mm";
buildCommands["building_gear_assemblyst"]="Mg";
buildCommands["building_horizontal_axlest"]="Mh";
buildCommands["building_vertical_axlest"]="Mv";
buildCommands["building_supportst"]="S";
buildCommands["building_cagest"]="j";
buildCommands["building_archery_targetst"]="A";
buildCommands["building_restraintst"]="v";
DFHack::ContextManager DFMgr("Memory.xml");
DFHack::Context *DF = DFMgr.getSingleContext();
try
{
DF->Attach();
}
catch (std::exception& e)
{
std::cerr << e.what() << std::endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
DFHack::Gui *Gui = DF->getGui();
DFHack::VersionInfo* mem = DF->getMemoryInfo();
DFHack::Process * p = DF->getProcess();
OffsetGroup * OG_Maps = mem->getGroup("Maps");
OffsetGroup * OG_MapBlock = OG_Maps->getGroup("block");
OffsetGroup * OG_LocalFt = OG_Maps->getGroup("features")->getGroup("local");
uint32_t designations = OG_MapBlock->getOffset("designation");
uint32_t block_feature1 = OG_MapBlock->getOffset("feature_local");
uint32_t block_feature2 = OG_MapBlock->getOffset("feature_global");
uint32_t region_x_offset = OG_Maps->getAddress("region_x");
uint32_t region_y_offset = OG_Maps->getAddress("region_y");
uint32_t region_z_offset = OG_Maps->getAddress("region_z");
uint32_t feature1_start_ptr = OG_LocalFt->getAddress("start_ptr");
int32_t regionX, regionY, regionZ;
// read position of the region inside DF world
p->readDWord (region_x_offset, (uint32_t &)regionX);
p->readDWord (region_y_offset, (uint32_t &)regionY);
p->readDWord (region_z_offset, (uint32_t &)regionZ);
while(1){
int32_t cx1,cy1,cz1;
cx1 = -30000;
while(cx1 == -30000)
{
DF->ForceResume();
cout << "Set cursor at first position, then press any key";
cin.ignore();
DF->Suspend();
Gui->getCursorCoords(cx1,cy1,cz1);
}
uint32_t tx1,ty1,tz1;
tx1 = cx1/16;
ty1 = cy1/16;
示例6: main
int main (void)
{
string select;
DFHack::ContextManager DFMgr("Memory.xml");
DFHack::Context * DF = DFMgr.getSingleContext();
try
{
DF->Attach();
}
catch (exception& e)
{
cerr << e.what() << endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
DFHack::Process * p = DF->getProcess();
vector <DFHack::t_memrange> selected_ranges;
getRanges(p,selected_ranges);
DFHack::memory_info *minfo = DF->getMemoryInfo();
DFHack::memory_info::OSType os = minfo->getOS();
string prompt =
"Select search type: 1=number(default), 2=vector by length, 3=vector>object>string,\n"
" 4=string, 5=automated offset search, 6=vector by address in its array,\n"
" 7=pointer vector by address of an object, 8=vector>first object>string\n";
int mode;
do
{
getNumber(prompt,mode, 1, false);
} while (mode < 1 || mode > 8 );
switch (mode)
{
case 1:
DF->Detach();
FindIntegers(DFMgr, selected_ranges);
break;
case 2:
DF->Detach();
FindVectorByLength(DFMgr, selected_ranges);
break;
case 3:
DF->Detach();
FindVectorByObjectRawname(DFMgr, selected_ranges);
break;
case 4:
DF->Detach();
FindStrings(DFMgr, selected_ranges);
break;
case 5:
automatedLangtables(DF,selected_ranges);
break;
case 6:
DF->Detach();
FindVectorByBounds(DFMgr,selected_ranges);
break;
case 7:
DF->Detach();
FindPtrVectorsByObjectAddress(DFMgr,selected_ranges);
break;
case 8:
DF->Detach();
FindVectorByFirstObjectRawname(DFMgr, selected_ranges);
break;
default:
cout << "not implemented :(" << endl;
}
#ifndef LINUX_BUILD
cout << "Done. Press any key to continue" << endl;
cin.ignore();
#endif
return 0;
}
示例7: main
int main (int numargs, char ** args)
{
DFHack::ContextManager DFMgr("Memory.xml");
DFHack::Context *DF = DFMgr.getSingleContext();
DFHack::Process * p;
try
{
DF->Attach();
}
catch (exception& e)
{
cerr << e.what() << endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
p = DF->getProcess();
string check = "";
if(numargs == 2)
check = args[1];
DFHack::Creatures * Creatures = DF->getCreatures();
Materials = DF->getMaterials();
DFHack::Translation * Tran = DF->getTranslation();
uint32_t numCreatures;
if(!Creatures->Start(numCreatures))
{
cerr << "Can't get creatures" << endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
if(!numCreatures)
{
cerr << "No creatures to print" << endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
mem = DF->getMemoryInfo();
if(!Materials->ReadInorganicMaterials())
{
cerr << "Can't get the inorganics types." << endl;
return 1;
}
if(!Materials->ReadCreatureTypesEx())
{
cerr << "Can't get the creature types." << endl;
return 1;
}
if(!Tran->Start())
{
cerr << "Can't get name tables" << endl;
return 1;
}
vector<uint32_t> addrs;
//DF.InitViewAndCursor();
for(uint32_t i = 0; i < numCreatures; i++)
{
DFHack::t_creature temp;
unsigned int current_job;
unsigned int mat_start;
unsigned int mat_end;
unsigned int j,k;
unsigned int matptr;
Creatures->ReadCreature(i,temp);
if(temp.mood>=0)
{
current_job = p->readDWord(temp.origin + 0x390);
if(current_job == 0)
continue;
mat_start = p->readDWord(current_job + 0xa4 + 4*3);
mat_end = p->readDWord(current_job + 0xa4 + 4*4);
for(j=mat_start;j<mat_end;j+=4)
{
matptr = p->readDWord(j);
for(k=0;k<4;k++)
printf("%.4X ", p->readWord(matptr + k*2));
for(k=0;k<3;k++)
printf("%.8X ", p->readDWord(matptr + k*4 + 0x8));
for(k=0;k<2;k++)
printf("%.4X ", p->readWord(matptr + k*2 + 0x14));
for(k=0;k<3;k++)
printf("%.8X ", p->readDWord(matptr + k*4 + 0x18));
for(k=0;k<4;k++)
printf("%.2X ", p->readByte(matptr + k + 0x24));
for(k=0;k<6;k++)
printf("%.8X ", p->readDWord(matptr + k*4 + 0x28));
for(k=0;k<4;k++)
printf("%.2X ", p->readByte(matptr + k + 0x40));
for(k=0;k<9;k++)
printf("%.8X ", p->readDWord(matptr + k*4 + 0x44));
printf(" [%p]\n", matptr);
}
//.........这里部分代码省略.........
示例8: main
int main ( int argc, char** argv )
{
DFHack::memory_info *mem;
DFHack::Process *proc;
uint32_t creature_pregnancy_offset;
//bool femaleonly = 0;
bool showcreatures = 0;
int maxpreg = 1000; // random start value, since its not required and im not sure how to set it to infinity
list<string> s_creatures;
// parse input, handle this nice and neat before we get to the connecting
argstream as(argc,argv);
as // >>option('f',"female",femaleonly,"Impregnate females only")
>>option('s',"show",showcreatures,"Show creature list (read only)")
>>parameter('m',"max",maxpreg,"The maximum limit of pregnancies ", false)
>>values<string>(back_inserter(s_creatures), "any number of creatures")
>>help();
// make the creature list unique
s_creatures.unique();
if (!as.isOk())
{
cout << as.errorLog();
return(0);
}
else if (as.helpRequested())
{
cout<<as.usage()<<endl;
return(1);
}
else if(showcreatures==1)
{
}
else if (s_creatures.size() == 0 && showcreatures != 1)
{
cout << as.usage() << endl << "---------------------------------------" << endl;
cout << "Creature list empty, assuming CATs" << endl;
s_creatures.push_back("CAT");
}
DFHack::ContextManager DFMgr("Memory.xml");
DFHack::Context *DF;
try
{
DF = DFMgr.getSingleContext();
DF->Attach();
}
catch (exception& e)
{
cerr << e.what() << endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
proc = DF->getProcess();
mem = DF->getMemoryInfo();
DFHack::Materials *Mats = DF->getMaterials();
DFHack::Creatures *Cre = DF->getCreatures();
creature_pregnancy_offset = mem->getOffset("creature_pregnancy");
if(!Mats->ReadCreatureTypesEx())
{
cerr << "Can't get the creature types." << endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
uint32_t numCreatures;
if(!Cre->Start(numCreatures))
{
cerr << "Can't get creatures" << endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
int totalcount=0;
int totalchanged=0;
string sextype;
// shows all the creatures and returns.
int maxlength = 0;
map<string, vector <t_creature> > male_counts;
map<string, vector <t_creature> > female_counts;
// classify
for(uint32_t i =0;i < numCreatures;i++)
{
DFHack::t_creature creature;
Cre->ReadCreature(i,creature);
DFHack::t_creaturetype & crt = Mats->raceEx[creature.race];
string castename = crt.castes[creature.sex].rawname;
//.........这里部分代码省略.........
示例9: main
int main (int numargs, char ** args)
{
DFHack::World * World;
DFHack::ContextManager DFMgr("Memory.xml");
DFHack::Context* DF;
try
{
DF = DFMgr.getSingleContext();
DF->Attach();
}
catch (exception& e)
{
cerr << e.what() << endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
string check = "";
if(numargs == 2)
check = args[1];
Creatures = DF->getCreatures();
Materials = DF->getMaterials();
World = DF->getWorld();
current_year = World->ReadCurrentYear();
current_tick = World->ReadCurrentTick();
DFHack::Translation * Tran = DF->getTranslation();
uint32_t numCreatures;
if(!Creatures->Start(numCreatures))
{
cerr << "Can't get creatures" << endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
if(!numCreatures)
{
cerr << "No creatures to print" << endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
mem = DF->getMemoryInfo();
Materials->ReadInorganicMaterials();
Materials->ReadOrganicMaterials();
Materials->ReadWoodMaterials();
Materials->ReadPlantMaterials();
Materials->ReadCreatureTypes();
Materials->ReadCreatureTypesEx();
Materials->ReadDescriptorColors();
if(!Tran->Start())
{
cerr << "Can't get name tables" << endl;
return 1;
}
vector<uint32_t> addrs;
//DF.InitViewAndCursor();
for(uint32_t i = 0; i < numCreatures; i++)
{
printf("%d/%d\n", i, numCreatures);
DFHack::t_creature temp;
Creatures->ReadCreature(i,temp);
if(check.empty() || string(Materials->raceEx[temp.race].rawname) == check)
{
cout << "index " << i << " ";
printCreature(DF,temp);
addrs.push_back(temp.origin);
}
printf("!\n");
}
if(addrs.size() <= 10)
{
interleave_hex(DF,addrs,200);
}
/*
uint32_t currentIdx;
DFHack::t_creature currentCreature;
DF.getCurrentCursorCreature(currentIdx);
cout << "current creature at index " << currentIdx << endl;
DF.ReadCreature(currentIdx, currentCreature);
printCreature(DF,currentCreature);
*/
Creatures->Finish();
DF->Detach();
#ifndef LINUX_BUILD
cout << "Done. Press any key to continue" << endl;
cin.ignore();
#endif
return 0;
}
示例10: main
int main (int argc, char *argv[])
{
bool print_refs = false;
bool print_hex = false;
bool print_acc = false;
for(int i = 1; i < argc; i++)
{
char *arg = argv[i];
if (arg[0] != '-')
continue;
for (; *arg; arg++) {
switch (arg[0]) {
case 'r':
print_refs = true;
break;
case 'x':
print_hex = true;
break;
case 'a':
print_acc = true;
break;
}
}
}
DFHack::Process * p;
DFHack::ContextManager DFMgr("Memory.xml");
DFHack::Context * DF;
try
{
DF = DFMgr.getSingleContext();
DF->Attach();
}
catch (exception& e)
{
cerr << e.what() << endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
DFHack::Materials * Materials = DF->getMaterials();
Materials->ReadAllMaterials();
DFHack::Gui * Gui = DF->getGui();
DFHack::Items * Items = DF->getItems();
Items->Start();
DFHack::VersionInfo * mem = DF->getMemoryInfo();
p = DF->getProcess();
int32_t x,y,z;
Gui->getCursorCoords(x,y,z);
std::vector<uint32_t> p_items;
Items->readItemVector(p_items);
uint32_t size = p_items.size();
// FIXME: tools should never be exposed to DFHack internals!
DFHack::OffsetGroup* itemGroup = mem->getGroup("Items");
uint32_t ref_vector = itemGroup->getOffset("item_ref_vector");
for(size_t i = 0; i < size; i++)
{
DFHack::dfh_item itm;
memset(&itm, 0, sizeof(DFHack::dfh_item));
Items->readItem(p_items[i],itm);
if (x != -30000
&& !(itm.base.x == x && itm.base.y == y && itm.base.z == z
&& itm.base.flags.on_ground
&& !itm.base.flags.in_chest
&& !itm.base.flags.in_inventory
&& !itm.base.flags.in_building))
continue;
printf(
"%5d: %08x %6d %08x (%d,%d,%d) #%08x [%d] *%d %s - %s\n",
i, itm.origin, itm.id, itm.base.flags.whole,
itm.base.x, itm.base.y, itm.base.z,
itm.base.vtable,
itm.wear_level,
itm.quantity,
Items->getItemClass(itm).c_str(),
Items->getItemDescription(itm, Materials).c_str()
);
if (print_hex)
hexdump(DF,p_items[i],0x300);
if (print_acc)
cout << Items->dumpAccessors(itm) << endl;
if (print_refs) {
DFHack::DfVector<uint32_t> p_refs(p, itm.origin + ref_vector);
for (size_t j = 0; j < p_refs.size(); j++) {
uint32_t vptr = p->readDWord(p_refs[j]);
//.........这里部分代码省略.........