本文整理汇总了C++中datanode::Pointer::GetIntProperty方法的典型用法代码示例。如果您正苦于以下问题:C++ Pointer::GetIntProperty方法的具体用法?C++ Pointer::GetIntProperty怎么用?C++ Pointer::GetIntProperty使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类datanode::Pointer
的用法示例。
在下文中一共展示了Pointer::GetIntProperty方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: DecorateNodeWithProperties
void mitk::SceneReaderV1::GetLayerOrder(TiXmlDocument& document, const std::string& workingDirectory, std::vector<mitk::DataNode::Pointer> DataNodes, OrderedLayers& order)
{
typedef std::vector<mitk::DataNode::Pointer> DataNodeVector;
DataNodeVector::iterator nit = DataNodes.begin();
for( TiXmlElement* element = document.FirstChildElement("node"); element != NULL || nit != DataNodes.end(); element = element->NextSiblingElement("node"), ++nit )
{
DataNode::Pointer node = *nit;
DecorateNodeWithProperties(node, element, workingDirectory);
int layer;
node->GetIntProperty("layer", layer);
std::string uid = element->Attribute("UID");
this->m_UnorderedLayers.insert( std::make_pair( layer, uid ) );
}
int lastLayer = itk::NumericTraits<int>::min();
UnorderedLayers::iterator it;
for (it = m_UnorderedLayers.begin(); it != m_UnorderedLayers.end(); it++)
{
int currentLayer = (*it).first;
if (currentLayer == lastLayer)
{
++currentLayer;
}
order.insert( std::make_pair( (*it).second, currentLayer ) );
lastLayer = currentLayer;
}
}
示例2: if
/*!
\brief PrepareMapperQueue iterates the datatree
PrepareMapperQueue iterates the datatree in order to find mappers which shall be rendered. Also, it sortes the mappers
wrt to their layer.
*/
void mitk::VtkPropRenderer::PrepareMapperQueue()
{
// variable for counting LOD-enabled mappers
m_NumberOfVisibleLODEnabledMappers = 0;
// Do we have to update the mappers ?
if (m_LastUpdateTime < GetMTime() || m_LastUpdateTime < this->GetCurrentWorldPlaneGeometry()->GetMTime())
{
Update();
}
else if (m_MapperID >= 1 && m_MapperID < 6)
Update();
// remove all text properties before mappers will add new ones
m_TextRenderer->RemoveAllViewProps();
for (unsigned int i = 0; i < m_TextCollection.size(); i++)
{
m_TextCollection[i]->Delete();
}
m_TextCollection.clear();
// clear priority_queue
m_MappersMap.clear();
int mapperNo = 0;
// DataStorage
if (m_DataStorage.IsNull())
return;
DataStorage::SetOfObjects::ConstPointer allObjects = m_DataStorage->GetAll();
for (DataStorage::SetOfObjects::ConstIterator it = allObjects->Begin(); it != allObjects->End(); ++it)
{
const DataNode::Pointer node = it->Value();
if (node.IsNull())
continue;
const mitk::Mapper::Pointer mapper = node->GetMapper(m_MapperID);
if (mapper.IsNull())
continue;
bool visible = true;
node->GetVisibility(visible, this, "visible");
// The information about LOD-enabled mappers is required by RenderingManager
if (mapper->IsLODEnabled(this) && visible)
{
++m_NumberOfVisibleLODEnabledMappers;
}
// mapper without a layer property get layer number 1
int layer = 1;
node->GetIntProperty("layer", layer, this);
int nr = (layer << 16) + mapperNo;
m_MappersMap.insert(std::pair<int, Mapper *>(nr, mapper));
mapperNo++;
}
}
示例3: GetDataNode
void mitk::FiberBundleMapper2D::Update(mitk::BaseRenderer * renderer)
{
bool visible = true;
GetDataNode()->GetVisibility(visible, renderer, "visible");
if ( !visible )
return;
// Calculate time step of the input data for the specified renderer (integer value)
// this method is implemented in mitkMapper
this->CalculateTimeStep( renderer );
//check if updates occured in the node or on the display
FBXLocalStorage *localStorage = m_LocalStorageHandler.GetLocalStorage(renderer);
//set renderer independent shader properties
const DataNode::Pointer node = this->GetDataNode();
float thickness = 2.0;
if(!this->GetDataNode()->GetPropertyValue("Fiber2DSliceThickness",thickness))
MITK_INFO << "FIBER2D SLICE THICKNESS PROPERTY ERROR";
bool fiberfading = false;
if(!this->GetDataNode()->GetPropertyValue("Fiber2DfadeEFX",fiberfading))
MITK_INFO << "FIBER2D SLICE FADE EFX PROPERTY ERROR";
mitk::FiberBundle* fiberBundle = this->GetInput();
if (fiberBundle==nullptr)
return;
int lineWidth = 0;
node->GetIntProperty("LineWidth", lineWidth);
if (m_LineWidth!=lineWidth)
{
m_LineWidth = lineWidth;
fiberBundle->RequestUpdate2D();
}
if ( localStorage->m_LastUpdateTime<renderer->GetCurrentWorldPlaneGeometryUpdateTime() || localStorage->m_LastUpdateTime<fiberBundle->GetUpdateTime2D() )
{
this->UpdateShaderParameter(renderer);
this->GenerateDataForRenderer( renderer );
}
}